| tTranslate initialize/initialise - vaccinewars - be a doctor and try to vaccinate the world |
| git clone git://src.adamsgaard.dk/vaccinewars |
| Log |
| Files |
| Refs |
| README |
| LICENSE |
| --- |
| commit 5de524276e9a6892c803014d6ec7fed99f6f87ce |
| parent 411cc06c02f1011c5b54f0afff249c3471790492 |
| Author: Ben Webb |
| Date: Fri, 11 Dec 2020 00:39:01 -0800
Translate initialize/initialise
Diffstat:
M configure.ac | 2 +-
M po/de.po | 4 ++--
M po/dopewars.pot | 4 ++--
M po/en_GB.po | 8 ++++----
M po/es.po | 4 ++--
M po/es_ES.po | 4 ++--
M po/fr.po | 4 ++--
M po/fr_CA.po | 4 ++--
M po/nn.po | 4 ++--
M po/pl.po | 4 ++--
M po/pt_BR.po | 4 ++--
M src/curses_client/curses_client.c | 4 ++--
M src/dopewars.c | 6 +++---
M src/error.c | 2 +-
M src/network.c | 6 +++---
M src/serverside.c | 2 +-
16 files changed, 33 insertions(+), 33 deletions(-)
--- |
| diff --git a/configure.ac b/configure.ac |
| t@@ -8,7 +8,7 @@ AC_CONFIG_MACRO_DIR([m4])
AC_CANONICAL_TARGET
AC_USE_SYSTEM_EXTENSIONS
-dnl Initialise automake
+dnl Initialize automake
dnl 'foreign' because we have README.md instead of README
AM_INIT_AUTOMAKE([foreign])
|
| diff --git a/po/de.po b/po/de.po |
| t@@ -3699,7 +3699,7 @@ msgstr "Interner Fehler %d"
#. These are the explanations of the various
#. Windows Sockets error codes
#: src/error.c:154
-msgid "WinSock has not been properly initialised"
+msgid "WinSock has not been properly initialized"
msgstr "WinSock wurde nicht richtig initialisiert"
#: src/error.c:155
t@@ -3952,7 +3952,7 @@ msgstr "Du plünderst die verdammte Leiche!"
#: src/network.c:90
#, c-format
-msgid "Cannot initialise WinSock (%s)!"
+msgid "Cannot initialize WinSock (%s)!"
msgstr "Kann WinSock nicht initialisieren (%s)"
#. SOCKS version 5 error messages |
| diff --git a/po/dopewars.pot b/po/dopewars.pot |
| t@@ -3519,7 +3519,7 @@ msgstr ""
#. These are the explanations of the various
#. Windows Sockets error codes
#: src/error.c:154
-msgid "WinSock has not been properly initialised"
+msgid "WinSock has not been properly initialized"
msgstr ""
#: src/error.c:155
t@@ -3772,7 +3772,7 @@ msgstr ""
#: src/network.c:90
#, c-format
-msgid "Cannot initialise WinSock (%s)!"
+msgid "Cannot initialize WinSock (%s)!"
msgstr ""
#. SOCKS version 5 error messages |
| diff --git a/po/en_GB.po b/po/en_GB.po |
| t@@ -3588,8 +3588,8 @@ msgstr ""
#. These are the explanations of the various
#. Windows Sockets error codes
#: src/error.c:154
-msgid "WinSock has not been properly initialised"
-msgstr ""
+msgid "WinSock has not been properly initialized"
+msgstr "WinSock has not been properly initialised"
#: src/error.c:155
msgid "Network subsystem is not ready"
t@@ -3841,8 +3841,8 @@ msgstr ""
#: src/network.c:90
#, c-format
-msgid "Cannot initialise WinSock (%s)!"
-msgstr ""
+msgid "Cannot initialize WinSock (%s)!"
+msgstr "Cannot initialise WinSock (%s)!"
#. SOCKS version 5 error messages
#: src/network.c:381 |
| diff --git a/po/es.po b/po/es.po |
| t@@ -3770,7 +3770,7 @@ msgstr "Código de error interno %d"
#. These are the explanations of the various
#. Windows Sockets error codes
#: src/error.c:154
-msgid "WinSock has not been properly initialised"
+msgid "WinSock has not been properly initialized"
msgstr "WinSock no ha sido inicializado correctamente."
#: src/error.c:155
t@@ -4023,7 +4023,7 @@ msgstr " ¡Le roba al cadaver!"
#: src/network.c:90
#, c-format
-msgid "Cannot initialise WinSock (%s)!"
+msgid "Cannot initialize WinSock (%s)!"
msgstr "¡No se puede inicializar WinSock (%s)!"
#. SOCKS version 5 error messages |
| diff --git a/po/es_ES.po b/po/es_ES.po |
| t@@ -3767,7 +3767,7 @@ msgstr "Código de error interno %d"
#. These are the explanations of the various
#. Windows Sockets error codes
#: src/error.c:154
-msgid "WinSock has not been properly initialised"
+msgid "WinSock has not been properly initialized"
msgstr "WinSock no ha sido inicializado correctamente."
#: src/error.c:155
t@@ -4020,7 +4020,7 @@ msgstr " ¡Le robas al cadaver!"
#: src/network.c:90
#, c-format
-msgid "Cannot initialise WinSock (%s)!"
+msgid "Cannot initialize WinSock (%s)!"
msgstr "¡No se puede inicializar WinSock (%s)!"
#. SOCKS version 5 error messages |
| diff --git a/po/fr.po b/po/fr.po |
| t@@ -3659,7 +3659,7 @@ msgstr ""
#. These are the explanations of the various
#. Windows Sockets error codes
#: src/error.c:154
-msgid "WinSock has not been properly initialised"
+msgid "WinSock has not been properly initialized"
msgstr ""
#: src/error.c:155
t@@ -3912,7 +3912,7 @@ msgstr " Tu cherches le corps!"
#: src/network.c:90
#, c-format
-msgid "Cannot initialise WinSock (%s)!"
+msgid "Cannot initialize WinSock (%s)!"
msgstr ""
#. SOCKS version 5 error messages |
| diff --git a/po/fr_CA.po b/po/fr_CA.po |
| t@@ -3733,7 +3733,7 @@ msgstr "Code d'erreur interne: %d"
#. These are the explanations of the various
#. Windows Sockets error codes
#: src/error.c:154
-msgid "WinSock has not been properly initialised"
+msgid "WinSock has not been properly initialized"
msgstr "WinSock n'a pas été correctement initialisé"
#: src/error.c:155
t@@ -3986,7 +3986,7 @@ msgstr " Tu fouilles le corps!"
#: src/network.c:90
#, c-format
-msgid "Cannot initialise WinSock (%s)!"
+msgid "Cannot initialize WinSock (%s)!"
msgstr "Impossible d'initialiser WinSock (%s)!"
#. SOCKS version 5 error messages |
| diff --git a/po/nn.po b/po/nn.po |
| t@@ -3720,7 +3720,7 @@ msgstr "Intern feilkode %d"
#. These are the explanations of the various
#. Windows Sockets error codes
#: src/error.c:154
-msgid "WinSock has not been properly initialised"
+msgid "WinSock has not been properly initialized"
msgstr "WinSock har ikkje starta opp ordentleg"
#: src/error.c:155
t@@ -3973,7 +3973,7 @@ msgstr "Du plyndrar liket!"
#: src/network.c:90
#, c-format
-msgid "Cannot initialise WinSock (%s)!"
+msgid "Cannot initialize WinSock (%s)!"
msgstr "Kan ikkje starta opp WinSock (%s)!"
#. SOCKS version 5 error messages |
| diff --git a/po/pl.po b/po/pl.po |
| t@@ -3643,7 +3643,7 @@ msgstr ""
#. These are the explanations of the various
#. Windows Sockets error codes
#: src/error.c:154
-msgid "WinSock has not been properly initialised"
+msgid "WinSock has not been properly initialized"
msgstr ""
#: src/error.c:155
t@@ -3896,7 +3896,7 @@ msgstr ""
#: src/network.c:90
#, c-format
-msgid "Cannot initialise WinSock (%s)!"
+msgid "Cannot initialize WinSock (%s)!"
msgstr ""
#. SOCKS version 5 error messages |
| diff --git a/po/pt_BR.po b/po/pt_BR.po |
| t@@ -3657,7 +3657,7 @@ msgstr ""
#. These are the explanations of the various
#. Windows Sockets error codes
#: src/error.c:154
-msgid "WinSock has not been properly initialised"
+msgid "WinSock has not been properly initialized"
msgstr ""
#: src/error.c:155
t@@ -3910,7 +3910,7 @@ msgstr " Você roubou o corpo!"
#: src/network.c:90
#, c-format
-msgid "Cannot initialise WinSock (%s)!"
+msgid "Cannot initialize WinSock (%s)!"
msgstr ""
#. SOCKS version 5 error messages |
| diff --git a/src/curses_client/curses_client.c b/src/curses_client/curses_client.c |
| t@@ -109,7 +109,7 @@ static DispMode DisplayMode;
static gboolean QuitRequest, WantColor = TRUE, WantNetwork = TRUE;
/*
- * Initialises the curses library for accessing the screen.
+ * Initializes the curses library for accessing the screen.
*/
static void start_curses(void)
{
t@@ -1734,7 +1734,7 @@ void nice_wait()
* Handles the display of messages pertaining to player-player fights
* in the lower part of screen (fighting sub-screen). Adds the new line
* of text in "text" and scrolls up previous messages if necessary
- * If "text" is NULL, initialises the area
+ * If "text" is NULL, initializes the area
* If "text" is a blank string, redisplays the message area
* Messages are displayed from lines 16 to 20; line 22 is used for
* the prompt for the user. |
| diff --git a/src/dopewars.c b/src/dopewars.c |
| t@@ -835,7 +835,7 @@ int CountPlayers(GSList *First)
/*
* Adds the new Player structure "NewPlayer" to the linked list
- * pointed to by "First", and initialises all fields. Returns the new
+ * pointed to by "First", and initializes all fields. Returns the new
* start of the list. If this function is called by the server, then
* it should pass the file descriptor of the socket used to
* communicate with the client player.
t@@ -1417,7 +1417,7 @@ int GetNextDrugIndex(int OldIndex, Player *Play)
/*
* A DopeList is akin to a Vector class; it is a list of DopeEntry
* structures, which can be dynamically extended or compressed. This
- * function initialises the newly-created list pointed to by "List"
+ * function initializes the newly-created list pointed to by "List"
* (A DopeEntry contains a Player pointer and a counter, and is used
* by the server to keep track of tipoffs and spies.)
*/
t@@ -2800,7 +2800,7 @@ struct CMDLINE *GeneralStartup(int argc, char *argv[])
OpenHighScoreFile();
DropPrivileges();
- /* Initialise variables */
+ /* Initialize variables */
Log.File = g_strdup("");
Log.Level = 2;
Log.Timestamp = g_strdup("[%H:%M:%S] "); |
| diff --git a/src/error.c b/src/error.c |
| t@@ -151,7 +151,7 @@ ErrorType *ET_ERRNO = &ETErrno;
static ErrTable WSAErrStr[] = {
/* These are the explanations of the various
Windows Sockets error codes */
- {WSANOTINITIALISED, N_("WinSock has not been properly initialised")},
+ {WSANOTINITIALISED, N_("WinSock has not been properly initialized")},
{WSASYSNOTREADY, N_("Network subsystem is not ready")},
{WSAVERNOTSUPPORTED, N_("WinSock version not supported")},
{WSAENETDOWN, N_("The network subsystem has failed")}, |
| diff --git a/src/network.c b/src/network.c |
| t@@ -87,7 +87,7 @@ void StartNetworking()
error = NewError(ET_WINSOCK, WSAGetLastError(), NULL);
errstr = g_string_new("");
g_string_assign_error(errstr, error);
- g_log(NULL, G_LOG_LEVEL_CRITICAL, _("Cannot initialise WinSock (%s)!"),
+ g_log(NULL, G_LOG_LEVEL_CRITICAL, _("Cannot initialize WinSock (%s)!"),
errstr->str);
g_string_free(errstr, TRUE);
FreeError(error);
t@@ -181,7 +181,7 @@ static void FreeConnBuf(ConnBuf *buf)
}
/*
- * Initialises the passed network buffer, ready for use. Messages sent
+ * Initializes the passed network buffer, ready for use. Messages sent
* or received on the buffered connection will be terminated by the
* given character, and if they end in "StripChar" it will be removed
* before the messages are sent or received.
t@@ -304,7 +304,7 @@ gboolean StartNetworkBufferConnect(NetworkBuffer *NetBuf,
/*
* Frees the network buffer's data structures (leaving it in the
- * 'initialised' state) and closes the accompanying socket.
+ * 'initialized' state) and closes the accompanying socket.
*/
void ShutdownNetworkBuffer(NetworkBuffer *NetBuf)
{ |
| diff --git a/src/serverside.c b/src/serverside.c |
| t@@ -1160,7 +1160,7 @@ static gboolean glib_socket(GIOChannel *ch, GIOCondition condition,
#endif
/*
- * Initialises server, processes network and interactive messages, and
+ * Initializes server, processes network and interactive messages, and
* finally cleans up the server on exit.
*/
void ServerLoop(struct CMDLINE *cmdline) |