| tHelp added for the General and Locations tabs in the GUI Options dialog. - vaccinewars - be a doctor and try to vaccinate the world |
| git clone git://src.adamsgaard.dk/vaccinewars |
| Log |
| Files |
| Refs |
| README |
| LICENSE |
| --- |
| commit ca595c272b9c117c690dcabafd11ac27156905c9 |
| parent 6838179a5b3e97499b556fd92920815dda89a343 |
| Author: Ben Webb |
| Date: Mon, 12 Aug 2002 11:40:54 +0000
Help added for the General and Locations tabs in the GUI Options dialog.
Diffstat:
A doc/help/general.html | 56 +++++++++++++++++++++++++++++++
A doc/help/locations.html | 41 +++++++++++++++++++++++++++++++
2 files changed, 97 insertions(+), 0 deletions(-)
--- |
| diff --git a/doc/help/general.html b/doc/help/general.html |
| t@@ -0,0 +1,56 @@
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+dopewars: General Options
+
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+
+dopewars: General Options
+
+
+- Remove drug references: Do not popup random events during the game
+that might mention drugs. This also disables the cops and the gun shop.
+Obviously, if you really want to remove drug references completely, you
+also need to change all the drug names in the
+Drugs tab.
+
+- Put server in System Tray: (Windows only) When running the
+graphical server, and it is minimized, do not show the window in the normal
+window list, but in the System Tray (the collection of small icons in the
+bottom right of the screen). Clicking on the dopewars icon in the Tray will
+restore the window to its normal state.
+
+- Game length (turns): The number of days over which the game runs.
+If this is set to 0 (zero) then the game will only end if you are killed.
+
+
+- Starting cash: The amount of money that each player in the game
+gets at the start.
+
+- Starting debt: The amount of money that each player in the game
+starts out in debt to the Loan Shark.
+
+- Currency symbol: The symbol (e.g. $, £, €, GBP) used
+to denote all prices in the game.
+
+- Symbol prefixes prices: If checked, then the currency symbol is
+always printed before prices (e.g. $100). If unchecked, it follows
+the prices (e.g. 100 EUR).
+
+- Name of one bitch: The word used to refer to a single one of your
+companions. For example, you may prefer "henchman" to "bitch".
+
+- Name of several bitches: The word used to refer to several of your
+companions. For example, you may prefer "henchmen" to "bitches".
+
+- Web browser: (Unix only) The full pathname of the program that you
+use for displaying webpages. For example, /usr/bin/netscape.
+
+
+
+ |
| diff --git a/doc/help/locations.html b/doc/help/locations.html |
| t@@ -0,0 +1,41 @@
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+dopewars: Location Options
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+dopewars: Location Options
+
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+- Location: A list of all locations in the game. Use the "New"
+button to create a new location, or the "Delete", "Up" and "Down" buttons
+to delete the currently selected location or to change its position in the
+list. (You cannot delete all of the locations, as this would make the
+game unplayable.) Selecting a location from this list allows the other
+sections in this window to be filled in.
+
+- Name: The name of the region or city that the location represents.
+
+
+- Police presence: The percentage chance that the police in this
+location will catch you fighting with other drug dealers or dropping drugs.
+
+
+- Minimum no. of drugs: Every time you visit this location, a random
+number of drugs will be available for buying or selling. This allows you to
+set the minimum number of different types of drug that will be available in
+this location.
+
+- Maximum no. of drugs: This allows you to set the maximum number of
+different types of drug that will be available in this location.
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+ |