tFix for the infinite loop encountered when connecting to a dopewars server which rejects the connection (caused by insufficient error checking). - vaccinewars - be a doctor and try to vaccinate the world
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---
commit 870334d59dab288ae44229b07ab434361245d49c
parent dbbbb4f9a3c6ce5c73a819dd91c641a3bfa498d7
Author: Ben Webb 
Date:   Mon,  6 Jan 2003 11:39:44 +0000

Fix for the infinite loop encountered when connecting to a dopewars server
which rejects the connection (caused by insufficient error checking).


Diffstat:
  M src/curses_client/curses_client.c   |       3 ++-

1 file changed, 2 insertions(+), 1 deletion(-)
---
diff --git a/src/curses_client/curses_client.c b/src/curses_client/curses_client.c
t@@ -548,7 +548,8 @@ static gboolean DoConnect(Player *Play, GString *errstr)
     doneOK = FALSE;
   } else {
     SetNetworkBufferUserPasswdFunc(netbuf, SocksAuthFunc, NULL);
-    while (netbuf->status != NBS_CONNECTED) {
+    doneOK = TRUE;
+    while (netbuf->status != NBS_CONNECTED && doneOK) {
       DisplayConnectStatus(netbuf, oldstatus, oldsocks);
       oldstatus = netbuf->status;
       oldsocks = netbuf->sockstat;