Subj : New freeciv games.
To   : Janis Kracht
From : Gert Andersen
Date : Thu Jul 24 2014 09:58 am

 * Reply to message originally in area CarbonArea

Hello Janis!

Wed Jul 23 2014, Janis Kracht wrote to Gert Andersen:

 >>> Ok, I took a look at the Windows freeciv archive and at 48M, it's just
 >>> too large.  I don't like hatching files in win_game or macgame that a
 >>> lot bigger than 30+ meg.  Certainly over 40Meg is too large.

 >>> When I have 35+ downlinks for an area (win_games and macgame have that
 >>> many), a file of that size becomes very unmanageable :(

 >>> The DDE115* windows file is getting larger, but so far it's ok. If it
 >>> grows to be larger than 40M, then I will stop distributing that one.
 >>> It's just not worth it when people can get these really large files on
 >>> web sites if they want them.

 >> That was the reason that made it as both zip and rar and the rar is 
 >> split of the games.

 JK>The trouble with spit files is the file is just as big "total" as it 
 JK>was before you split it <g>.  It's a little easier to get out but I've 
 JK>heard from some people that they don't like split files.

 >> Then is there now Vassal Engine for Windows and MAC and those is not so 
 >> big files.

 JK>Yes, saw those, thanks, and yeah they are not as large which is great.

I shall see to windows and MAC files is only getting up to 30M and else can the 
nodes get them for Windows and MAC from my GmsNet then. There should now come 
some other files from 25Assist for update when I got time for first linux and 
then Windows + MAC.

  Take care,
            Gert

      - Get the best with linux - 

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