Core War KotH Competition Live ------------------------------ Core War is the original program-vs-program battle game, where short assembly programs battle for their own existence within the shared memory of a virtual machine. "King of the Hill"-style Core War battles maintain a set of competing programs and allowing people to submit challenger programs in an attempt to displace an existing program on the hill. I think this game is a really good fit for the slow internet, as competitions take place completely asynchronously and can last a long time. Thus I'm excited to announce that my own Core War KotH server is finally online! To learn more about the game or to submit a challenger program, head over to the KotH page [1]. Given the nature of this gopherhole, it should be no surprise to learn that the simulator itself [2] is written entirely in Scheme by yours truly. This has two implications: 1. The redcode simulator is completely new and based entirely on my own reading of the ICWS'94 draft [3]. It is thus possible (i.e. incredibly likely) that it contains bugs. If you run into any of these, feel free to leave feedback [2]. 2. The parser currently only supports the subset redcode assembly prescribed for "load files", meaning that useful higher-level constructs such as address labeling are unsupported. Further, all address modes must be explicitly given. See chapter 3 of the ICWS'94 draft [3] for details. Good luck! -- [1] gopher://thelambdalab.xyz/1/koth/ [2] gopher://thelambdalab.xyz/1/projects/jars/ [3] gopher://thelambdalab.xyz/0/docs/icws94.txt