You read a book of moving by wolis at editCow is made up of several locations you can move around in and explore.You can even make your own locations with the construction commands.To move around you simply need to
go
readall book of moving to see all of the moving commands
command called down
Written by
wolis at some unknown time in the past
edit downTravel east - if there is a doorway facing/heading/leading down.
downread the command called face to face a doorway in a particular direction.
command called east
Written by
wolis at some unknown time in the past
edit eastTravel east - if there is a doorway facing/heading/leading east.
eastread the command called face to face a doorway in a particular direction.
command called exit
Written by
wolis at some unknown time in the past
edit exitTravel out the first object found called an 'exit' if there is one.
exitread the command called build to find out how to build new locations.
command called find
Written by
wolis at 18:45 on Thu 13 Jan 2005
edit find {object}Search cow for a specific object.
If there are more than one you will be told how many and presented with a list of each. Click on the one in particular to find it.
Here is an example of finding multiple things:
find the mouseHere is an example of finding one unique object:
find the player called wolisread the command called locate to players or named objects as a priority.
You only get the first 50 objects do dont get worried if you
find exit and only see 50 of them.
read the command called list for other fun lists of objects in cow
This is 7 years, 6 months, 2 days, 15 hours and 44 minutes old
command called goto
Written by
wolis at some unknown time in the past
edit goto {object}Teleports you into the same location as the named object, anywhere.
command called locate
Written by
wolis at 20:42 on Mon 01 Jan 2007
edit locate {object}Search cow for a specific object.
If there are more than one you will be told how many and presented with a list of each. click on the one in particular to find it.
Here is an example of finding multiple things:
locate the mouseHere is an example of finding one unique object:
locate the player called wolisLocate assumes your mainly interested in players or named objects so
find wolis tries to find all objects named or called 'wolis' before finding objects with 'wolis' in their 'class' or name.
read the command called find which has no preference for named objects.
You only get the first 50 objects do dont get worried if you
locate exit and only see 50 of them.
read the command called list for other fun lists of objects in cow
This is 5 years, 6 months, 14 days, 13 hours and 47 minutes old
command called move
Written by
wolis at some unknown time in the past
edit move {object}Not functional just yet
command called north
Written by
wolis at some unknown time in the past
edit northTravel east - if there is a doorway facing/heading/leading north.
northread the command called face to face a doorway in a particular direction.
command called roam
Written by
wolis at 11:51 on Sun 21 May 2006
edit roamUse this to randomly choose a doorway (from where you currently are) and go through it.
If there is only an exit in your current location then that is where you will go.
Since it is random you may just go back and forth between two locations.. that is the fun thing about randomness.
scripting notesThis is useful for coding a roaming object.. like the police man or the thief
call ''roam'';
If you want to stop an objectfrom leaveing a specific location.. name the doorway you ant to refuse passage through like this:
call ''roam elevator'';
or identify an object by its specific ID
call ''roam 20931'';
When using the first method of a named object.. your roaming object will not go through anything in its current location with that name.
One day I will make this more flexible so you can identify several obects your roaming object wont go through.. but this is a start.
This is 6 years, 1 month, 24 days, 22 hours and 38 minutes old
command called setfriend
Written by
thorn at 02:40 on Fri 26 Jan 2007
edit setfriend {player} to {option}Options:
friend - allows them to goto you even if you are set for privacy
enemy - gives you a special warning when they login
kos - kill on sight, you will automatically attack them if they arrive near you. also gives you a warning when they login.
clear - clear just that player's friend setting
setfriend clearRelated:
read the material called friendread the command called setprivateread the material called privateThis clears the whole friend list.
This is 5 years, 5 months, 20 days, 7 hours and 49 minutes old
command called setprivate
Written by
thorn at 13:07 on Thu 25 Jan 2007
edit setprivate {target} to {option}or
setprivate {option} (to edit the room's privacy)
This allows you some privacy from intrusion, or makes a location a private place. Only those within the owner's friends list may pass the restriction.
Options:
allowall - Remove _private_ from the target's materials, thus allowing anyone to get to it via the go, goto, or into commands.
go - Clear the go restriction, while leaving alone the goto or into restrictions.
nogo - Set the go restriction. No object may go through an exit to a location with the go restriction unless it is on the owner's friends list,.
goto - Clear the goto restriction while leaving alone the go or into restrictions.
nogoto - Set the goto restriction. No object may goto a restricted object, nor to any object within its inventory, unless it is on the owner's friend's list.
into - Clear the into restriction while leaving alone the go or goto restrictions.
nointo - Set the into restriction. No object may use the into command to enter a restricted object, unless it is on the owner's friend's list.
(not yet implemented)rejectall - Set all above restrictions.
Related:
read the material called privateread the command called goread the command called gotoThis is 5 years, 5 months, 20 days, 21 hours and 22 minutes old
command called south
Written by
wolis at some unknown time in the past
edit southTravel east - if there is a doorway facing/heading/leading south.
southread the command called face to face a doorway in a particular direction.
command called teleport
Written by
wolis at some unknown time in the past
edit goto {object}Teleports you into the same location as the named object, anywhere.
command called up
Written by
wolis at some unknown time in the past
edit upTravel up- if there is a doorway facing/heading/leading up.
upread the command called face to face a doorway in a particular direction.
command called west
Written by
wolis at some unknown time in the past
edit westTravel west- if there is a doorway facing/heading/leading est.
westread the command called face to face a doorway in a particular direction.