COW v8.14 on localhost - it is 10:29 on Mon
papa (you) starts to read the book of counting
papa (you) starts to read the book of hints
papa (you) starts to read the book of howtos
papa (you) starts to read the book of materials
papa (you) starts to read the book of materials
papa (you) starts to read the book of miscellany
papa (you) starts to read the book of miscellany
papa (you) starts to read the book of moving
papa (you) starts to read the book of moving
You read a book of moving by wolis at edit
Cow is made up of several locations you can move around in and explore.You can even make your own locations with the construction commands.To move around you simply need to go

readall book of moving to see all of the moving commands

command called down

Written by wolis at some unknown time in the past edit
down

Travel east - if there is a doorway facing/heading/leading down.

down

read the command called face to face a doorway in a particular direction.

command called east

Written by wolis at some unknown time in the past edit
east

Travel east - if there is a doorway facing/heading/leading east.

east

read the command called face to face a doorway in a particular direction.

command called exit

Written by wolis at some unknown time in the past edit
exit

Travel out the first object found called an 'exit' if there is one.

exit

read the command called build to find out how to build new locations.

command called find

Written by wolis at 18:45 on Thu 13 Jan 2005 edit
find {object}

Search cow for a specific object.

If there are more than one you will be told how many and presented with a list of each. Click on the one in particular to find it.

Here is an example of finding multiple things:
find the mouse

Here is an example of finding one unique object:
find the player called wolis


read the command called locate to players or named objects as a priority.

You only get the first 50 objects do dont get worried if you find exit and only see 50 of them.

read the command called list for other fun lists of objects in cow

This is 7 years, 6 months, 2 days, 15 hours and 44 minutes old

command called go

Written by wolis at some unknown time in the past edit
go {object}
Moves you towards the named object in your current location. If it is a doorway (linked object) you will go through it to the destination. See link for info on doorways and portals. Use open to see through a linked object.

Note: Some things can impede your ability to go through an exit.

- It is locked to an object: read the command called lock

- It is being guarded by an object: read the command called guard

- It leads to a private room: read the command called setprivate

- It is made difficult: read the material called difficult

command called goto

Written by wolis at some unknown time in the past edit
goto {object}
Teleports you into the same location as the named object, anywhere.

command called locate

Written by wolis at 20:42 on Mon 01 Jan 2007 edit
locate {object}

Search cow for a specific object.

If there are more than one you will be told how many and presented with a list of each. click on the one in particular to find it.

Here is an example of finding multiple things:
locate the mouse

Here is an example of finding one unique object:
locate the player called wolis

Locate assumes your mainly interested in players or named objects so find wolis tries to find all objects named or called 'wolis' before finding objects with 'wolis' in their 'class' or name.

read the command called find which has no preference for named objects.

You only get the first 50 objects do dont get worried if you locate exit and only see 50 of them.

read the command called list for other fun lists of objects in cow

This is 5 years, 6 months, 14 days, 13 hours and 47 minutes old

command called move

Written by wolis at some unknown time in the past edit
move {object}
Not functional just yet

command called north

Written by wolis at some unknown time in the past edit
north

Travel east - if there is a doorway facing/heading/leading north.

north

read the command called face to face a doorway in a particular direction.

command called roam

Written by wolis at 11:51 on Sun 21 May 2006 edit
roam

Use this to randomly choose a doorway (from where you currently are) and go through it.

If there is only an exit in your current location then that is where you will go.

Since it is random you may just go back and forth between two locations.. that is the fun thing about randomness.

scripting notes
This is useful for coding a roaming object.. like the police man or the thief

call ''roam'';


If you want to stop an objectfrom leaveing a specific location.. name the doorway you ant to refuse passage through like this:

call ''roam elevator'';


or identify an object by its specific ID

call ''roam 20931'';


When using the first method of a named object.. your roaming object will not go through anything in its current location with that name.

One day I will make this more flexible so you can identify several obects your roaming object wont go through.. but this is a start.



This is 6 years, 1 month, 24 days, 22 hours and 38 minutes old

command called setfriend

Written by thorn at 02:40 on Fri 26 Jan 2007 edit
setfriend {player} to {option}

Options:
friend - allows them to goto you even if you are set for privacy

enemy - gives you a special warning when they login

kos - kill on sight, you will automatically attack them if they arrive near you. also gives you a warning when they login.

clear - clear just that player's friend setting

setfriend clear

Related:
read the material called friend

read the command called setprivate

read the material called privateThis clears the whole friend list.

This is 5 years, 5 months, 20 days, 7 hours and 49 minutes old

command called setprivate

Written by thorn at 13:07 on Thu 25 Jan 2007 edit
setprivate {target} to {option}
or
setprivate {option} (to edit the room's privacy)

This allows you some privacy from intrusion, or makes a location a private place. Only those within the owner's friends list may pass the restriction.

Options:

allowall - Remove _private_ from the target's materials, thus allowing anyone to get to it via the go, goto, or into commands.

go - Clear the go restriction, while leaving alone the goto or into restrictions.

nogo - Set the go restriction. No object may go through an exit to a location with the go restriction unless it is on the owner's friends list,.

goto - Clear the goto restriction while leaving alone the go or into restrictions.

nogoto - Set the goto restriction. No object may goto a restricted object, nor to any object within its inventory, unless it is on the owner's friend's list.

into - Clear the into restriction while leaving alone the go or goto restrictions.

nointo - Set the into restriction. No object may use the into command to enter a restricted object, unless it is on the owner's friend's list. (not yet implemented)

rejectall - Set all above restrictions.

Related:

read the material called private

read the command called go

read the command called goto


This is 5 years, 5 months, 20 days, 21 hours and 22 minutes old

command called south

Written by wolis at some unknown time in the past edit
south

Travel east - if there is a doorway facing/heading/leading south.

south

read the command called face to face a doorway in a particular direction.

command called start

Written by wolis at some unknown time in the past edit
start

start on its own will teleport you to the staring location which is the open field.

start {object}

You can start something, if it reacts to the start command.

start the machine

read the command called stop
read the command called use

command called teleport

Written by wolis at some unknown time in the past edit
goto {object}
Teleports you into the same location as the named object, anywhere.

command called up

Written by wolis at some unknown time in the past edit
up

Travel up- if there is a doorway facing/heading/leading up.

up

read the command called face to face a doorway in a particular direction.

command called west

Written by wolis at some unknown time in the past edit
west

Travel west- if there is a doorway facing/heading/leading est.

west

read the command called face to face a doorway in a particular direction.
Cmd:Say: !

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