COW v8.14 on localhost - it is 14:45 on Sun
papa (you) wakes up in the library
the librarian yawns and notes that fact
papa (you) looks around
papa (you) checks for new mail
papa (you) starts to read the book of actions
papa (you) starts to read the book of actions
You read a book of actions by wolis at edit
You can perform actions in cow that allow you to interact or communicate with objects around you.

The default action is say so if you dont specify any command you will say what you type.

Type in the words hello bob, how are you today? and if bob is logged on and in the same location as you, bob will see what you say.

If Bob is in a different location to you can shout, hello bob or say hello bob loudly.

Anything you shout or do loudly is heard by everyone currently logged on.

Other action commands like watch, think, sing etc.. will show others in your location what you are doing.

Most can be use as the word on their own laugh or with extra text laugh what are you doing there!?!

Some commands will have an effect on an object. catch will make you hold the object and zap will push an object off anything it is currenly on or beside (players get zapped out of the room).

Try this create a box. create an apple. put the apple on the box. zap the apple The apple first show as being on the box, then it is zapped off it.

readall book of actions to see all of these commands

blob

Written by suinoukoff at 10:06 on Fri 12 Dec 2008 edit
This is a pretty ordinary blob.


This is 3 years, 7 months, 3 days, 4 hours and 39 minutes old

command called absorb

Written by wolis at 14:19 on Wed 19 Apr 2006 edit
absorb {object}

Use this in a battle to absorb the money from an object that has been knocked from an object.

If you hit the battle rat and some coins come off it, you can absorb the coins

Be quick, the battle rat is good at absorbing things too.

read the command called hit

Note you can only have battles in designated battle areas.. of which there are few.

find the battle rat

This is 6 years, 2 months, 26 days and 26 minutes old

command called bat

Written by wolis at some unknown time in the past edit
bat {object} to {object}

Hit an object towards another. eg bat the ball to alice

command called bite

Written by wolis at 20:58 on Tue 11 Apr 2006 edit
bite {object}

Allows you to bite another object.

bite the chair


This is 6 years, 3 months, 3 days, 17 hours and 47 minutes old

command called blast

Written by wolis at some unknown time in the past edit
blast {object}
Visual interaction with another object

command called blow

Written by wolis at 11:25 on Sat 27 Jan 2007 edit
blow {object}

For those times when you find a horn or a trumpet that has to be blown.

blow the horn

This is similar to
read the command called touch



scripting notes:

This sends out the trigger word 'blow' so you can react like this:

if target of blow then iwasblown;
##iswasblown:
print ''[$actor] dances in the gentle breeze'';


This is 5 years, 5 months, 18 days, 3 hours and 20 minutes old

command called bowl

Written by wolis at some unknown time in the past edit
bowl {object} to {object}
You can bowl balls and things to other players and things eg bowl the ball to simon

command called break

Written by wolis at some unknown time in the past edit
break {object}
Visual interaction with another object

command called call

Written by wolis at 25:05 on Tue 08 Mar 2005 edit
call {text} or {object}

You can call for an object anywhere in cow. Some objects respond to your call and come running to you.

eg call for the courrier

This is 7 years, 4 months, 6 days, 13 hours and 40 minutes old

command called carry

Written by wolis at 20:30 on Sat 09 Jul 2005 edit
carry {object}

You can carry objects around with you.

create a pot plant. paint it as limegreen. carry it

When you want to stop carrying it, just push it

Push seperates an object from its host, you being the host of the flower pot when you cary it.

You are allowed to carry players around (to save them walking) however you can not carry objects you have not locked.

Carrying a player is similar to that player following you. it is also the same as putting an object by you and then posing it as carried: create a fig paint it as peru. put it on me. pose it as carried

Related commands:

read the command called follow
read the command called push
read the command called put

This is 7 years, 5 days, 18 hours and 15 minutes old

command called catch

Written by wolis at some unknown time in the past edit
catch {object}
Catch an object that was thrown eg catch the ball You end up holding the thing you caught.

command called cede

Written by suinoukon at 11:04 on Wed 10 Dec 2008 edit
cede {object} to {object}
change the creator and owner of an object to to something else

eg cede the dog to suinoukon

Here, the dog's owner and creator would be changed from you to suinoukon, giving him the ability to write in it, change its lock status, etc. These abilities would be taken away from you, as you would no longer be the creator and owner of the dog.

You can only cede an object that belongs to you. This means you can't steal someone's object by ceding it to yourself, so don't bother trying.

currently inopperable, will be fixed soon

This is 3 years, 7 months, 5 days, 3 hours and 41 minutes old

command called cry

Written by Josh at 09:50 on Sat 28 Oct 2006 edit
cry
If you are sad, why not just type cry

This is 5 years, 8 months, 17 days, 4 hours and 55 minutes old

command called deploy

Written by wolis at 18:04 on Sun 26 Oct 2008 edit
depoly {object}

This is a variation on the use command so you can deploy a parachute or some other object.

suggested by suinoukon


scripting notes
Sends out the trigger word deploy

eg:

if target of deploy then dosomething;
##dosomething:
print ''[$actor] makes a rumbling noise'';


This is 3 years, 8 months, 18 days, 20 hours and 41 minutes old

command called drink

Written by wolis at some unknown time in the past edit
drink {object}
Gets and object and puts it in your inventory. Use inv to see what you are carrying

command called fart

Written by Josh at 21:34 on Wed 19 Jan 2005 edit
This is a rather special command.


This is 7 years, 5 months, 25 days, 17 hours and 11 minutes old

command called fix

Written by wolis at 08:15 on Fri 15 Apr 2005 edit
fix {object} with {object}

Fix and object with another object.

eg: fix the bicycle with the spanner

Some objects will respond to being fixed (or being the fixing object)

This is 7 years, 3 months, 6 hours and 30 minutes old

command called follow

Written by wolis at 20:08 on Sat 09 Jul 2005 edit
This is a rather special command.


This is 7 years, 5 days, 18 hours and 37 minutes old

command called force

Written by wolis at 16:01 on Mon 27 Dec 2004 edit
force {object} to {cmd}
Force another object to perform the command

eg force the duck to do flies around the room

In this example the 'duck' efectvely types the command do flies around the room

So you could just as easily do things like this:
create an old wooden table
force the table to create a piece of cheese
force the cheese to paint me as yellow
force the cheese to put me on the table
force the table to roam

You can only force objects you have created or unlocked objects.

The forced object can only perform commands it has the ability to perform.


CowScript notes:
Force is silent, however the command the forced object performs generates trigger words as normal.

This is 7 years, 7 months, 17 days, 22 hours and 44 minutes old

command called growl

Written by wolis at 00:16 on Mon 29 Jan 2007 edit
growl
growl at {object}


You can growl at nothing specific or direct your growl towards an object.

growl
growl at the frog

This is a very rushed job as a demonstration.. needs some text ability.. like nod
eg growl what are you doing here!?



scripting notes:
This sends out the trigger word 'growl' so you can react like this:

if target of growl then imscared;

##imscared: print ''[$actor] runs away'';


This is 5 years, 5 months, 16 days, 14 hours and 29 minutes old

command called hit

Written by wolis at some unknown time in the past edit
hit {object}

Hit another object.

Can be useful in a battle.

hit the battle rat

read the command called absorb if you need to some health.

command called investigate

Written by Chaotic Bob at 08:52 on Fri 27 Oct 2006 edit
Just type 'search' and you will automatically begin the attempt to find some hidden goody (or baddy).
But you're not guaranteed to find anything, so it could take awhile to find something (if there is anything there).

This is 5 years, 8 months, 18 days, 5 hours and 53 minutes old

command called kick

Written by wolis at some unknown time in the past edit
kick {object}
Visual interaciton with an object.


Scripting notes:
This sends out a trigger word of 'bounce' so script your object like this:

if target of bounce then iwaskicked;
##iwaskicked:
print ''[$actor] breaks into many pieces'';

command called light

Written by wolis at 01:14 on Tue 06 Feb 2007 edit
light {object}

Allows you to light an object that brightens a dark location.

light the lantern

read the command called darken



cowScript notes:

This sends out the trigger word 'light' so you can get a lantern to react to being lit like this:

if target of light then lightme;
##lightme:
$mat = $actor's material;
swap $mat add _light_;
set $actor's material to $mat;



This is 5 years, 5 months, 9 days, 13 hours and 31 minutes old

command called mood

Written by wolis at 15:58 on Mon 27 Dec 2004 edit
mood {text}

Helps set the atmosphere for a location by adding text to the message log which comes from no specific player

eg mood A chill wind whistles silently through the trees

This is 7 years, 7 months, 17 days, 22 hours and 47 minutes old

command called pat

Written by wolis at 19:03 on Fri 04 Feb 2005 edit
pat {object}

You can pat a dog or any other friendly object.

pat the huge dragon

Some objects will react to being patted.

Similar commands:
read the command called pet
read the command called use
read the command called catch
read the command called throw


scripting example
if target of pats then purrr;
##purrr:
$sound = (purrs,growls,numbles something,blinks,laughs);
print ''[$actor] silently $sound'';


This is 7 years, 5 months, 10 days, 19 hours and 42 minutes old

command called pet

Written by wolis at 23:46 on Sun 28 Jan 2007 edit
pet {object}

You can pet a cat or any other friendly object.

pet the huge dragon

Some objects will react to being petted.

Similar commands:
read the command called pat
read the command called use
read the command called catch
read the command called throw


scripting example
if target of pets then purrr;
##purrr:
$sound = (purrs,growls,numbles something,blinks,laughs);
print ''[$actor] silently $sound'';


This is 5 years, 5 months, 16 days, 14 hours and 59 minutes old

command called pitch

Written by wolis at some unknown time in the past edit
This is a rather special command.

command called play

Written by wolis at 06:54 on Mon 20 Dec 2004 edit
play with {$object}
play {object}

Visually interact with an object.

play with the ball

If you omit the word 'with' you play the object like a musical instrument.

play the piano


scripting notes
Playing with an object generates a trigger keyword of 'play'
Playing to make music generates a trigger keyword of 'music';

So if you want an object to react to being played with do this:
if target of play then havesomefun;
##havesomefun:
print ''[$actor] really enjoys the companyof [$init_obj]'';


Or to react to being played as an instrument do this:
if target of music then iwasplayed;
##iwasplayed:
print ''You hear a string snap from [$actor]. [$init_obj] was a bit to rough'';


This is 7 years, 7 months, 25 days, 7 hours and 51 minutes old

command called possess

Written by Josh at 20:15 on Fri 21 Jan 2005 edit
possess {object}
Take control of another object and use it instead of your original player object.

eg possess the small white mouse

You can only possess objects you have created or unlocked objects

This object can only perform commands they have the ability to perform

WARNING: If you possess an unlocked object you will not be able to re-possess you original player objects so
you will have to logon to COW again to return to normal

This is 7 years, 5 months, 23 days, 18 hours and 30 minutes old

command called sheathe

Written by Chaotic Bob at 12:40 on Sat 21 Oct 2006 edit
sheathe (object) in (object)

This will allow your nice blades and such to have a home whilst you're not wielding them in a dangerous sorta way.
But be careful, they like to fall out.
read the command called unsheathe

This is 5 years, 8 months, 24 days, 2 hours and 5 minutes old

command called shoot

Written by wolis at 21:40 on Wed 17 Nov 2004 edit
shoot {object} with {object}

Shoot the first object with the second, causing the first object to be pusshed off anything it was on.

NOTE: This causes no harm to iether object.

command called spin

Written by Chaotic Bob at 15:41 on Sat 21 Oct 2006 edit
This is a rather special command.


This is 5 years, 8 months, 23 days, 23 hours and 4 minutes old

command called stand

Written by thorn at 04:27 on Tue 13 Feb 2007 edit
stand

This causes you to stand individually within your location. In technical jargon, your host is cleared and your pose becomes 'standing'.

This is 5 years, 5 months, 2 days, 10 hours and 18 minutes old

command called stop

Written by wolis at 10:39 on Thu 24 Feb 2005 edit
stop {object}

You can stop something, if is reacts to the stop command.

stop the machine

read the command called start
read the command called use

This is 7 years, 4 months, 21 days, 4 hours and 6 minutes old

command called stroke

Written by wolis at 06:53 on Mon 20 Dec 2004 edit
stroke {object}

Visually interact with an object.

eg stroke the cat

This is 7 years, 7 months, 25 days, 7 hours and 52 minutes old

command called swing

Written by omenofdoom at 08:50 on Sun 23 Mar 2008 edit
This is a rather special command.


This is 4 years, 3 months, 22 days, 5 hours and 55 minutes old

command called throw

Written by wolis at some unknown time in the past edit
throw {object} to|at {object}

You can throw balls and things to other players and things eg throw the ball to simon
or throw the daisy at the dragon

You can use any relationship word instead of 'to' or 'at' eg:
throw the rope over the tree

If you throw something at a doorway it will fly through it!

read the command called catch
read the command called pitch

read some relationship words


Scripting notes:

This sends out the trigger word throw so you can react as either the $target or the $second.

if target of throw then iwasthrown;
if second of throw then someonethrewatme;

command called tickle

Written by wolis at 14:14 on Sat 12 Jan 2008 edit
tickle {object}

You can tickle a cat or any other friendly object.

tickle the huge dragon

Some objects will react to being tickled.

Similar commands:
read the command called pat
read the command called pet
read the command called use
read the command called catch
read the command called throw


scripting example
if target of tickles then purrr;
##purrr:
$sound = (purrs,growls,numbles something,blinks,laughs);
print ''[$actor] silently $sound'';


This is 4 years, 6 months, 3 days and 31 minutes old

command called toss

Written by wolis at some unknown time in the past edit
This is a pretty ordinary command.

command called touch

Written by thorn at 15:28 on Sun 29 Oct 2006 edit
touch {object}

You can touch objects.

touch the screen and the object may be scripted to react to your touch.


read the command called pat
or to have some more forceful influence in the world read the command called push
or more extreme read the command called hit


scripting notes:
This sends out a trigger word 'touch' so you can script your objects thusly:

if target of touch then thankthem;
##thankthem: print ''[$actor] thanks [$init_obj]'';


This is 5 years, 8 months, 15 days, 23 hours and 17 minutes old

command called turn

Written by wolis at 23:32 on Tue 06 Feb 2007 edit
turn {object}

You can turn objects.

turn the dial and the object may be scripted to react to you turning it.

read the command called touch
or to have some more forceful influence in the world read the command called push
or more extreme read the command called hit


scripting notes:
This sends out a trigger word 'turn' so you can script your objects thusly:

if target of turn then knobturned;
##knobturned: print ''[$actor] squeels and a ket of steam is released'';


This is 5 years, 5 months, 8 days, 15 hours and 13 minutes old

command called unsheathe

Written by Chaotic Bob at 13:01 on Sat 21 Oct 2006 edit
unsheathe (object)

The object that you're trying to unsheathe must already be sheathed.
think i wonder why
When you unsheathe an item you will automatically wield it.
read the command called sheathe
read the command called wield

This is 5 years, 8 months, 24 days, 1 hour and 44 minutes old

command called use

Written by wolis at 06:54 on Mon 20 Dec 2004 edit
use {object}
use {object} on|with {object}

use an object.. it may react.. it may not.
eg use the hammer

Or you can use on object on or with another:
use the hammer on the nail

If iether object is scrited to react to this, then it will, otherwise it is just a visual thing like:

read the command called talk
read the command called pat
read the command called throw
read the command called fix
read the command called switch


Scripting example
if target of use then someoneusedme;
##someoneusedme:
print ''[$actor] blinks as [$init_obj] uses it'';

or
if second of use then iwassecond;
##iwassecond:
print ''[$actor] was repaired by [$init_obj] uses [$target] on it'';


This is 7 years, 7 months, 25 days, 7 hours and 51 minutes old

command called watch

Written by wolis at some unknown time in the past edit
watch {object}
Visual interaction with another object

command called water

Written by wolis at 22:38 on Sun 11 Sep 2005 edit
water {object} with {object}

You can water one object with another for example:
water the flower with the watering can
or
water the crops with the bucket

If the object you are watering and the object being watered are is built for that purpose then good things will happen.

so water the rock with the radio will  perform that action but nothing special will happen.

This is 6 years, 10 months, 3 days, 16 hours and 7 minutes old

command called wear

Written by wolis at 16:03 on Mon 27 Dec 2004 edit
wear {object}
Poses the object as worn by you as if you had put it on

eg wear the fur coat

Remember to push things to unpose objects



This is 7 years, 7 months, 17 days, 22 hours and 42 minutes old

command called whistle

Written by wolis at 16:11 on Mon 07 Feb 2005 edit
whistle
whistle for {object}

Useful if you have an object that responds to whistles as they are echoed loudly throughout cowland.

whistle for the doggy

This is similar to read the command called call





This is 7 years, 5 months, 7 days, 22 hours and 34 minutes old
Cmd:Say: !

currently logged in
nudge the book of actions up, down, left, right, paint it, edit it, push it read read chec look read about readall