Seven habits of effective text editing

Bram Moolenaar
November 2000

If you spend a lot of time typing plain text, writing programs or
HTML, you can save much of that time by using a good editor and
using it effectively. This paper will present guidelines and hints
for doing your work more quickly and with fewer mistakes.

The open source text editor Vim (Vi IMproved) will be used here to
present the ideas about effective editing, but they apply to other
editors just as well. Choosing the right editor is actually the
first step towards effective editing. The discussion about which
editor is the best for you would take too much room and is
avoided. If you don't know which editor to use or are dissatisfied
with what you are currently using, give Vim a try; you won't be
disappointed.

[Vim commands and options are printed in this font]
French translation

Part 1: edit a file
1. Move around quickly

Most time is spent reading, checking for errors and looking for
the right place to work on, rather than inserting new text or
changing it. Navigating through the text is done very often, thus
you should learn how to do that quickly.

Quite often you will want to search for some text you know is
there. Or look at all lines where a certain word or phrase is
used. You could simply use the search command /pattern to find the
text, but there are smarter ways:

If you see a specific word and want to search for other
occurrences of the same word, use the * command. It will grab the
word from under the cursor and search for the next one.
If you set the 'incsearch' option, Vim will show the first match
for the pattern, while you are still typing it. This quickly shows
a typo in the pattern.
If you set the 'hlsearch' option, Vim will highlight all matches
for the pattern with a yellow background. This gives a quick
overview of where the search command will take you. In program
code it can show where a variable is used. You don't even have to
move the cursor to see the matches.
In structured text there are even more possibilities to move
around quickly. Vim has specific commands for programs in C (and
similar languages like C++ and Java):

Use % to jump from an open brace to its matching closing brace. Or
from a "#if" to the matching "#endif". Actually, % can jump to
many different matching items. It is very useful to check if ()
and {} constructs are balanced properly.
Use [{ to jump back to the "{" at the start of the current code
block.
Use gd to jump from the use of a variable to its local declaration.
There are many more, of course. The point is that you need to get
to know these commands. You might object that you can't possibly
learn all these commands - there are hundreds of different
movement commands, some simple, some very clever - and it would
take weeks of training to learn them all. Well, you don't need to;
instead realize what your specific way of editing is, and learn
only those commands that make your editing more effective.

There are three basic steps:

While you are editing, keep an eye out for actions you repeat
and/or spend quite a bit of time on.
Find out if there is an editor command that will do this action
quicker. Read the documentation, ask a friend, or look at how
others do this.
Train using the command. Do this until your fingers type it
without thinking.
Let's use an example to show how it works:

You find that when you are editing C program files, you often
spend time looking for where a function is defined. You currently
use the * command to search for other places where the function
name appears, but end up going through a lot of matches for where
the function is used instead of defined. You get the idea that
there must be a way to do this faster.
Looking through the quick reference you find a remark about
jumping to tags. The documentation shows how this can be used to
jump to a function definition, just what you were looking for!
You experiment a bit with generating a tags file, using the ctags
program that comes with Vim. You learn to use the CTRL-] command,
and find you save lots of time using it. To make it easier, you
add a few lines to your Makefile to automatically generate the
tags file.
A couple of things to watch out for when you are using these three
steps:

"I want to get the work done, I don't have time to look through
the documentation to find some new command". If you think like
this, you will get stuck in the stone age of computing. Some
people use Notepad for everything, and then wonder why other
people get their work done in half the time...
Don't overdo it. If you always try to find the perfect command for
every little thing you do, your mind will have no time left to
think about the work you were actually doing. Just pick out those
actions that take more time than necessary, and train the commands
until you don't need to think about it when using them. Then you
can concentrate on the text.
In the following sections there will be suggestions for actions
that most people have to deal with. You can use these as
inspiration for using the three basic steps for your own work.

2. Don't type it twice

There is a limited set of words we type. And even a limited number
of phrases and sentences. Especially in computer programs.
Obviously, you don't want to type the same thing twice.

Very often you will want to change one word into another. If this
is to be done in the whole file, you can use the :s (substitute)
command. If only a few locations needs changing, a quick method is
to use the * command to find the next occurrence of the word and
use cw to change the word. Then type n to find the next word and .
(dot) to repeat the cw command.

The . command repeats the last change. A change, in this context,
is inserting, deleting or replacing text. Being able to repeat
this is a very powerful mechanism. If you organise your editing
around it, many changes will become a matter of hitting just that
. key. Watch out for making other changes in between, because it
will replace the change that you were repeating. Instead you might
want to mark the location with the m command, continue your
repeated change and come back there later.

Some function and variable names can be awkward to type. Can you
quickly type "XpmCreatePixmapFromData" without a typo and without
looking it up? Vim has a completion mechanism that makes this a
whole lot easier. It looks up words in the file you are editing,
and also in #include'd files. You can type "XpmCr", then hit
CTRL-N and Vim will expand it to "XpmCreatePixmapFromData" for
you. Not only does this save quite a bit of typing, it also avoids
making a typo and having to fix it later when the compiler gives
you an error message.

When you are typing a phrase or sentence multiple times, there is
an even quicker approach. Vim has a mechanism to record a macro.
You type qa to start recording into register 'a'. Then you type
your commands as usual and finally hit q again to stop recording.
When you want to repeat the recorded commands you type @a. There
are 26 registers available for this.

With recording you can repeat many different actions, not just
inserting text. Keep this is mind when you know you are going to
repeat something.

One thing to watch out for when recording is that the commands
will be played back exactly as you typed them. When moving around
you must keep in mind that the text you move over might be
different when the command is repeated. Moving four characters
left might work for the text where you are recording, but it might
need to be five characters where you repeat the commands. It's
often necessary to use commands to move over text objects (words,
sentences) or move to a specific character.

When the commands you need to repeat are getting more complicated,
typing them right at once is getting more difficult. Instead of
recording them, you should then write a script or macro. This is
very useful to make templates for parts of your code; for example,
a function header. You can make this as clever as you like.

3. Fix it when it's wrong

It's normal to make errors while typing. Nobody can avoid it. The
trick is to quickly spot and correct them. The editor should be
able to help you with this. But you need to tell it what's wrong
and what's right.

Very often you will make the same mistake again and again. Your
fingers just don't do what you intended. This can be corrected
with abbreviations. A few examples:

:abbr Lunix Linux
:abbr accross across
:abbr hte the
The words will be automatically corrected just after you typed
them.
The same mechanism can be used to type a long word with just a few
characters. Especially useful for words that you find hard to
type, and it avoids that you type them wrong. Examples:

:abbr pn penguin
:abbr MS Mandrake Software
However, these tend to expand to the full word when you don't want
it, which makes it difficult when you really want to insert "MS"
in your text. It is best to use short words that don't have a
meaning of their own.

To find errors in your text Vim has a clever highlighting
mechanism. This was actually meant to be used to do syntax
highlighting of programs, but it can catch and highlight errors as
well.

Syntax highlighting shows comments in colour. That doesn't sound
like an important feature, but once you start using it you will
find that it helps a lot. You can quickly spot text that should be
a comment, but isn't highlighted as such (you probably forgot a
comment marker).Or see a line of code highlighted as comment (you
forgot to insert a "*/"). These are errors which are hard to spot
in a B&W file and can waste a lot of time when trying to debug the
code.

The syntax highlighting can also catch unbalanced braces. An
unbalanced ")" is highlighted with a bright red background. You
can use the % command to see how they match, and insert a "(" or
")" at the right position.

Other common mistakes are also quickly spotted, for example using
"#included <stdio.h>" instead of "#include <stdio.h>". You easily
miss the mistake in B&W, but quickly spot that "include" is
highlighted while "included" isn't.

A more complex example: for English text there is a long list of
all words that are used. Any word not in this list could be an
error. With a syntax file you can highlight all words that are not
in the list. With a few extra macros you can add words to the
wordlist, so that they are no longer flagged as an error. This
works just as you would expect in a word processor. In Vim it is
implemented with scripts and you can further tune it for your own
use: for example, to only check the comments in a program for
spelling errors.

Part 2: edit more files
4. A file seldom comes alone

People don't work on just one file. Mostly there are many related
files, and you edit several after each other, or even several at
the same time. You should be able to take advantage of your editor
to make working with several files more efficient.

The previously mentioned tag mechanism also works for jumping
between files. The usual approach is to generate a tags file for
the whole project you are working on. You can then quickly jump
between all files in the project to find the definitions of
functions, structures, typedefs, etc. The time you save compared
with manually searching is tremendous; creating a tags file is the
first thing I do when browsing a program.

Another powerful mechanism is to find all occurrences of a name in
a group of files, using the :grep command. Vim makes a list of all
matches, and jumps to the first one. The :cn command takes you to
each next match. This is very useful if you need to change the
number of arguments in a function call.

Include files contain useful information. But finding the one that
contains the declaration you need to see can take a lot of time.
Vim knows about include files, and can search them for a word you
are looking for. The most common action is to lookup the prototype
of a function. Position the cursor on the name of the function in
your file and type [I: Vim will show a list of all matches for the
function name in included files. If you need to see more context,
you can directly jump to the declaration. A similar command can be
used to check if you did include the right header files.

In Vim you can split the text area in several parts to edit
different files. Then you can compare the contents of two or more
files and copy/paste text between them. There are many commands to
open and close windows, jump between them, temporarily hide files,
etc. Again you will have to use the three basic steps to select
the set of commands you want to learn to use.

There are more uses of multiple windows. The preview-tag mechanism
is a very good example. This opens a special preview window, while
keeping the cursor in the file you are working on. The text in the
preview window shows, for example, the function declaration for
the function name that is under the cursor. If you move the cursor
to another name and leave it there for a second, the preview
window will show the definition of that name. It could also be the
name of a structure or a function which is declared in an include
file of your project.

5. Let's work together

An editor is for editing text. An e-mail program is for sending
and receiving messages. An Operating System is for running
programs. Each program has its own task and should be good at it.
The power comes from having the programs work together.

A simple example: You need to write a summary of no more than 500
words. Select the current paragraph and write it to the "wc"
program: vip:w !wc -w. The external "wc -w" command is used to
count the words. Easy, isn't it?

There will always be some functionality that you need that is not
in the editor. Making it possible to filter text with another
program means you can Add that functionality externally. It has
always been the spirit of Unix to have separate programs that do
their job well, and work together to perform a bigger task.
Unfortunately, most editors don't work too well together with
other programs - you can't replace the e-mail editor in Netscape
with another one, for example. You end up using a crippled editor.
Another tendency is to include all kinds of functionality inside
the editor; Emacs is a good example of where this can end up.
(Some call it an operating system that can also be used to edit
text.)

Vim tries to integrate with other programs, but this is still a
struggle. Currently it's possible to use Vim as the editor in
MS-Developer Studio and Sniff. Some e-mail programs that support
an external editor, like Mutt, can use Vim. Integration with Sun
Workshop is being worked on. Generally this is an area that has to
be improved in the near future. Only then will we get a system
that's better than the sum of its parts.

6. Text is structured

You will often work with text that has some kind of structure, but
different from what is supported by the available commands. Then
you will have to fall back to the "building blocks" of the editor
and create your own macros and plugins to work with this text. We
are getting to the more complicated stuff here.

One of the simpler things is to speed up the edit-compile-fix
cycle. Vim has the :make command, which starts your compilation,
catches the errors it produces and lets you jump to the error
locations to fix the problems. If you use a different compiler,
the error messages will not be recognised. Instead of going back
to the old "write it down" system, you should adjust the
'errorformat' option. This tells Vim what your errors look like
and how to get the file name and line number out of them. It works
for the complicated gcc error messages, thus you should be able to
make it work for almost any compiler.

Sometimes adjusting to a type of file is just a matter of setting
a few options or writing a few macros. For example, to jump around
manual pages, you can write a macro that grabs the word under the
cursor, clears the buffer and then reads the manual page for that
word into the buffer. That's a simple and efficient way to lookup
cross-references.

Using the three basic steps, you can work more effectively with
any sort of structured file. Just think about the actions you want
to do with the file, find the editor commands that do it and start
using them. It's really as simple as it sounds. You just have to
do it.

Part 3: sharpen the saw
7. Make it a habit

Learning to drive a car takes effort. Is that a reason to keep
driving your bicycle? No, you realize you need to invest time to
learn a skill. Text editing isn't different. You need to learn new
commands and turn them into a habit.

On the other hand, you should not try to learn every command an
editor offers. That would be a complete waste of time. Most people
only need to learn 10 to 20 percent of the commands for their
work. But it's a different set of commands for everybody. It
requires that you lean back now and then, and wonder if there is
some repetitive task that could be automated. If you do a task
only once, and don't expect having to do it again, don't try to
optimise it. But you probably realize you have been repeating
something several times in the last hour. Then search the
documentation for a command that can do it quicker. Or write a
macro to do it.  When it's a larger task, like lining out a
specific sort of text, you could look around in newsgroups or on
the Internet to see if somebody already solved it for you.

The essential basic step is the last one. You can think of a
repetitive task, find a nice solution for it and after the weekend
you forgot how you did it. That doesn't work. You will have to
repeat the solution until your fingers do it automatically. Only
then will you reach the efficiency you need. Don't try to learn
too many things at once. But doing a few at the same time will
work well. For tricks you don't use often enough to get them in
your fingers, you might want to write them down to be able to look
them up later. Anyway, if you keep the goal in view, you will find
ways to make your editing more and more effective.

One last remark to remind you of what happens when people ignore
all the above: I still see people who spend half their day behind
a VDU looking up at their screen, then down at two fingers, then
up at the screen, etc. - and then wonder why they get so tired...
Type with ten fingers! It's not just faster, it also is much less
tiresome. Using a computer program for one hour each day, it only
takes a couple of weeks to learn to touch-type.

Epilogue
The idea for the title comes from the successful book "The 7
habits of highly effective people" by Stephen R. Covey. I
recommend it to everyone who wants to solve personal and
professional problems (and who doesn't?). Although some of you
will claim it came from the Dilbert book "Seven years of highly
defective people" by Scott Adams (also recommended!). See
http://iccf-holland.org/click1.html and go to "recommended books
and CDs".

About the author
Bram Moolenaar is the main author of Vim. He writes the core Vim
functionality and selects what code submitted by many others is
included. He graduated at the technical university of Delft as a
computer technician. Now he mainly works on software, but still
knows how to handle a soldering iron. He is founder and treasurer
of ICCF Holland, which helps orphans in Uganda. He does freelance
work as a systems architect, but actually spends most time working
on Vim. His e-mail address: Bram AT Moolenaar.net.