#AREA Thalos~ #VERSION 2 #AUTHOR Anon~ #RANGES 10 25 0 116 $ #FLAGS 20 #ECONOMY 0 2685600 #CLIMATE 0 0 0 #MOBILES #5200 beholder~ The mighty beholder~ You meet a beholder's deadly gaze! ~ It has a large central eye that projects an anti-magic ray and ten eyestalks atop the round body which can do anything from charm you to disintegrate you. Beholders are not known for their personality. ~ 163 8 -870 S 25 6 0 25d25+250 6d6+5 94000 2 25 60 112 112 0 #5201 lamia beast~ The lamia~ A strange lamia stands here waiting for her next meal. ~ This is a creature with the upper torso of a beautiful woman, but the lower body of a four-legged beast. She licks her lips as she looks at you greedily. ~ 101 0 -999 S 9 12 1 9d9+99 1d5+4 3000 0 10 0 112 112 2 #5202 mimic chest~ The mimic~ A strong chest lies in one corner of the room. ~ A strong, wooden chest bound with iron straps and a heavy pad-lock on the front. ~ 229 32768 10 S 11 10 1 11d11+110 2d7+0 4000 0 0 0 112 112 0 #5203 mimic boulder~ The mimic~ Two skeletons lie crushed under a large boulder. ~ ~ 229 32768 -10 S 11 10 1 11d11+110 3d5+1 4000 0 0 0 112 112 0 #5204 mimic floor~ The mimic~ The stone floor of this house has been ripped apart. ~ ~ 229 32768 -140 S 11 10 1 11d11+110 2d6+0 3500 0 0 0 112 112 0 #5205 mimic pottery~ The mimic~ Some broken shards of pottery lie strewn about the floor. ~ ~ 229 32768 200 S 11 10 0 11d11+110 2d5+1 3500 0 0 0 112 112 0 #5206 mimic planks~ The mimic~ A few wooden planks lie stacked on a low shelf. ~ ~ 229 32768 0 S 11 9 0 11d11+110 4d3+1 3500 0 0 0 112 112 0 #5207 lizard horned~ The horned lizard~ A small horned lizard flicks his tongue and slithers away. ~ A cute little lizard, that is, if you like reptiles! ~ 129 0 0 S 3 17 4 1d4+30 1d4+0 300 0 0 0 112 112 0 #5208 golem stone~ The stone golem~ In the corner you see a large, stone golem faithfully standing watch. ~ It is a big chunk of rock that has been magically formed into a giant stone creature. He stands here still guarding the city. ~ 3 8192 600 S 25 0 0 6d10+600 3d7+15 80000 0 42 50 112 112 0 #0 #OBJECTS #5200 mithril vest~ a mithril vest~ A vest made of mithril plates lies heaped on the floor.~ ~ 9 64 0 8 0 0 0 30 1 20 0 3000 A 19 1 A 1 2 #5201 helm mithril~ a mithril helm~ Here lies a large mithril helm.~ ~ 9 64 17 8 0 0 0 10 0 50 0 1800 A 18 2 #5202 gauntlets mithril~ a pair of mithril gauntlets~ A pair of mithril gauntlets rests on the ground.~ ~ 9 64 129 8 0 0 0 10 0 22 0 1900 A 18 1 A 19 1 #5203 sleeves mithril~ some mithril sleeves~ A set of mithril sleeves lies on the ground.~ ~ 9 64 0 7 0 0 0 10 1 24 50 2200 A 18 1 A 19 1 #5204 boots mithril~ a pair of mithril boots~ A pair of mithril boots stands has been left here.~ ~ 9 64 0 7 0 0 0 6 0 18 0 1200 A 18 1 A 2 1 #5205 leggings mithril~ a set of mithril leggings~ A set of mithril leggings lie here unattended.~ ~ 9 64 0 7 0 0 0 10 0 54 0 2100 A 18 1 A 2 1 #5206 girth mithril~ a mithril girth~ A large iron girth lies at your feet.~ ~ 9 64 0 7 0 0 0 6 1 42 0 1200 A 5 2 #5207 breast plate iron~ a battered iron breast plate~ A battered iron breast plate lies here.~ ~ 9 0 9 5 0 0 0 125 1 30 0 1500 A 18 -6 #5208 shield iron~ a sturdy iron shield~ A small, but sturdy, iron shield has been left here.~ ~ 9 64 0 7 0 0 0 5 0 5 0 100 A 20 -2 A 21 -2 #5210 potion black~ a black potion~ A jet black potion sits upright waiting to be taken.~ ~ 10 96 1 16 -1 238 182 5 0 60 0 1400 'blindness' 'sanctuary' 'kindred strength' #5211 potion orange~ an orange potion~ A small orange potion lies here.~ ~ 10 96 1 20 -1 -1 -1 10 0 75 0 2000 'detect hidden' 'NONE' 'NONE' #5214 ball quartz~ a smooth quartz ball~ A smooth quartz ball lies here gleaming.~ ~ 1 64 16385 0 0 72 0 30 0 30 50 950 #5215 scroll tattered~ a tattered scroll~ A worn and tattered scroll has been left here.~ ~ 2 64 1 24 -1 -1 -1 15 1 10 0 3400 'enchant weapon' 'NONE' 'NONE' #5216 scroll bound~ a bound scroll~ A bound scroll of detection lies at your feet.~ ~ 2 64 1 15 -1 91 92 15 0 42 0 2100 'detect evil' 'detect invis' 'detect magic' #5217 flute silver~ a silver flute~ A brilliant silver flute glimmers from beneath a rock.~ ~ 4 65 16385 17 1 1 -1 6 1 5 0 3500 'charm person' #5218 talisman demon~ a demon-faced talisman~ A demon-faced talisman glares at you angrily.~ ~ 9 1 0 5 0 0 0 11 0 25 0 150 A 1 -10 A 2 -8 #5219 venison chunk~ a chunk of venison~ A large chunk of venison sits here ready to be eaten.~ ~ 19 0 1 24 0 0 0 20 0 1 0 20 #5220 fountain water~ a large cracked fountain~ Some stagnant water lies in the bottom of the fountain.~ ~ 25 0 0 10 10 0 1 1 0 0 0 0 #5221 two-handed two sword~ a two-handed sword~ A nice two-handed sword hangs on a hook in the wall.~ ~ 5 64 0 0 2 12 3 24 5 50 0 12000 A 18 2 A 19 3 #5222 robe black silk~ a black silk robe~ A black silk robe lies heaped in one corner.~ ~ 9 0 1025 1 0 0 0 6 0 13 0 500 A 12 10 #5223 cloak green~ a dark green cloak~ A beautiful dark green cloak has been dropped by someone.~ ~ 9 64 0 8 0 0 0 12 1 45 0 2200 A 13 5 #5224 seal ebony~ an engraved ebony seal~ A small, engraved ebony seal is here.~ ~ 18 0 1 30 0 0 0 2 0 5 0 20 #5225 desk curved~ the desk~ A dirty, crumbling curved desk is here.~ ~ 15 0 0 100 13 5224 0 1 0 0 0 0 #5226 seal ivory~ an engraved ivory seal~ A small, engraved ivory seal lies here.~ ~ 18 0 1 31 0 0 0 2 0 5 0 20 #5227 cabinet glass~ the glass cabinet~ A broken glass cabinet is here.~ ~ 15 0 0 500 13 5226 0 1 0 0 0 0 #5228 arm rotted~ a rotten arm~ A rotted arm floats lazily by your feet.~ ~ 19 0 1 50 0 0 1 20 0 0 0 0 #5230 stone pale blue~ a pale blue stone~ A pale blue stone sits here.~ ~ 8 64 16385 0 0 0 0 10 0 55 0 2000 A 1 1 #5231 stone scarlet blue~ a scarlet and blue stone~ A pretty scarlet and blue stone has been dropped here.~ ~ 8 64 16385 0 0 0 0 10 0 55 0 2000 A 3 1 #5232 stone blue incandescent~ an incandescent blue stone~ A small incandescent blue stone lies here.~ ~ 8 64 16385 0 0 0 0 10 0 55 0 2000 A 4 1 #5233 stone red deep~ a deep red stone~ Someone has left a deep red stone here.~ ~ 8 64 16385 0 0 0 0 10 0 55 0 2000 A 2 1 #5234 stone pink~ a pink stone~ A tiny pink stone lies at your feet.~ ~ 8 64 16385 0 0 0 0 10 0 55 0 2000 A 5 1 #5235 stone pearly white~ a pearly white stone~ This pearly white stone would probably sell for a good price.~ ~ 8 64 16385 0 0 0 0 10 0 87 0 3500 A 13 1 #5237 stone lavender green~ a lavender and green stone~ A stunning lavender and green stone rests on the ground.~ ~ 8 64 16385 0 0 0 0 10 0 47 0 1900 A 24 -4 #5239 stone grey dull~ a dull grey stone~ You can barely make out a dull grey stone on the ground.~ ~ 8 0 16385 0 0 0 0 10 0 0 20 20 #5241 stone pink green~ a pink and green stone~ A bright pink and green stone has been left here.~ ~ 8 64 16385 0 0 0 0 10 0 66 0 2500 A 18 -5 #5243 stone clear~ a clear stone~ A odd clear stone lies at your feet.~ ~ 8 64 16385 0 0 0 0 10 0 89 0 3900 A 17 3 #5250 mandolin~ a mandolin~ A mandolin lies against the wall.~ ~ 4 64 16385 13 3 3 -1 20 0 30 0 5000 'cure critical' #5251 harp golden~ a golden harp~ A battered golden harp has been tipped over.~ ~ 4 64 16385 18 1 1 -1 100 0 25 0 6700 'call lightning' #5252 long dagger slim~ a long slim dagger~ A long slim dagger has been left here.~ ~ 5 64 8193 0 2 5 11 4 0 10 0 100 A 18 1 A 19 1 #0 #ROOMS #5200 The Grand Gate of Thalos~ You stand in the archway of a gigantic stone archway. The two steel gates have been forced open and have rusted in place. A hollow gust of wind blows by you into the deserted, and seemingly destroyed, city. ~ 0 4 1 D1 You see a trail out of this blasted place. ~ ~ 0 0 5256 D3 You see devastation everywhere. Houses lie in ruin and skeletons litter the streets. You see strange beasts stalking the shadows. ~ ~ 0 0 5201 S #5201 Main Street~ This was once a magnificent street, but now is in total ruin. The streets are barren and windswept and the silence is unending. A dark alley leads north and south. Howls and screams echo through the deserted city. ~ 0 0 1 D0 It's a dark alley. ~ ~ 0 0 5239 D1 ~ ~ 0 -1 5200 D2 It's a dark alley. ~ ~ 0 0 5255 D3 Main Street lies this way. ~ ~ 0 0 5202 S #5202 Main Street~ This was once a magnificent street, but now is in total ruin. The streets are barren and windswept and the silence is unending. On one side is a collapsed house while on the other is the entrance to a large ruined mansion. Eerie sounds echo within the mansion. Near the center of town you see a large domed building, relatively intact. ~ 0 0 1 D0 The remnants of a store lie this way. ~ ~ 0 0 5236 D1 ~ ~ 0 0 5201 D2 It looks like what used to be the main building in the city. ~ ~ 0 0 5232 D3 A withered garden path lies this way. ~ ~ 0 0 5203 R O 0 5230 1 5202 S #5203 A Garden Path~ A circular path surrounds a magnificent domed temple in the center of the city. Flowers have withered away and the once lush trees are bare. Vines and ivy snake up the sides of the temple and entangle themselves around your feet. A sudden volley of howls pierces the air. ~ 0 0 1 D0 The garden path continues around the building. ~ ~ 0 0 5204 D1 This is the main street leading to the city's entrance ~ ~ 0 0 5202 D2 The garden path continues around the building. ~ ~ 0 0 5206 D3 Inside the temple, small patches of light shoot through each doorway as well as a few holes in the ceiling. ~ ~ 0 0 5250 R M 0 5201 20 5203 R E 1 5252 150 16 S #5204 A Garden Path~ A circular path surrounds a magnificent domed temple in the center of the city. Flowers have withered away and the once lush trees are bare. Vines and ivy snake up the sides of the temple and entangle themselves around your feet. A sudden volley of howls pierces the air. ~ 0 0 1 D0 A side street leads off to the northern half of the city. ~ ~ 0 0 5211 D2 The garden path continues around the building. ~ ~ 0 0 5203 D3 The garden path continues around the building. ~ ~ 0 0 5205 R M 0 5201 20 5204 R E 1 5252 150 16 S #5205 A Garden Path~ A circular path surrounds a magnificent domed temple in the center of the city. Flowers have withered away and the once lush trees are bare. Vines and ivy snake up the sides of the temple and entangle themselves around your feet. A sudden volley of howls pierces the air. ~ 0 0 1 D1 The garden path continues around the building. ~ ~ 0 0 5204 D2 Inside the temple, small patches of light shoot through each doorway as well as a few holes in the ceiling. ~ ~ 0 0 5250 R M 0 5201 20 5205 R E 1 5252 150 16 R O 0 5231 1 5205 S #5206 A Garden Path~ A circular path surrounds a magnificent domed temple in the center of the city. Flowers have withered away and the once lush trees are bare. Vines and ivy snake up the sides of the temple and entangle themselves around your feet. A sudden volley of howls pierces the air. ~ 0 0 1 D0 The garden path continues around the building. ~ ~ 0 0 5203 D2 A small side street leads to the southern half of the city. ~ ~ 0 0 5212 R M 0 5201 20 5206 R E 1 5252 150 16 S #5207 The market place~ You stand in the middle of a large square lined on each side with baskets, carts, and stands of all shapes and sizes. Abandoned, these little shops still contain some of their goods once sold to a demanding public. ~ 0 0 1 D0 A small table has been toppled over, spilling fine jewelery and gems onto the ground. ~ ~ 0 0 5225 D2 Rotted remains of fruits and vegetables lie strewn about. ~ ~ 0 0 5220 D3 The market place continues. ~ ~ 0 0 5208 S #5208 The market place~ You stand at the end of the market square. Stands and carts line each side, filled with remnants of fine foods and exquisite goods. ~ 0 0 1 D0 Tattered carpets and ruined bales of silk sit idly by a run down stand. ~ ~ 0 0 5222 D1 The center of the market lies this way. ~ ~ 0 0 5207 D2 From the massive stench, this must have been a meat and poultry stand. It lies totally bare. ~ ~ 0 0 5217 R O 0 5232 1 5208 S #5209 A Side Street~ This small side street leads east and west into back alleys while to the south you see the temple. The incessant howling tears at your mind. ~ 0 0 1 D1 ~ ~ 0 0 5243 D2 ~ ~ 0 0 5210 D3 ~ ~ 0 0 5228 S #5210 A Side Street~ You are in the common section of the city. Ruined buildings made of clay and stone is all the view has to offer. Most of these homes are nothing but piles of rubble, but some look almost safe enough to venture into. The street continues north and south and buildings line the street. ~ 0 0 1 D0 ~ ~ 0 0 5209 D1 A small doorway leads into a partially collapsed house. ~ ~ 1 -1 5244 D2 ~ ~ 0 0 5211 D3 A small clay dwelling sits here. ~ ~ 0 0 5226 S #5211 A Side Street~ This small side street leads away from the garden path to the south. Around you stand large piles or rubble where the houses of commoners used to be. A lone howl makes you worry greatly about your safety here. ~ 0 0 1 D0 ~ ~ 0 0 5210 D1 An unusually tall dwelling stands looming over you. ~ ~ 0 0 5237 D2 A garden path circles around the temple. ~ ~ 0 0 5204 D3 Here lies a small stone house with a thatched roof. ~ ~ 0 0 5227 R O 0 5233 1 5211 S #5212 A side street~ This small side street leads south away from the temple into the business section of town. The destruction that leveled this city was not biased; these important looking buildings have been almost totally destroyed. There is a hole in the wall of a very large structure to the east. ~ 0 0 1 D0 A small garden path encircles the temple. ~ ~ 0 0 5206 D1 This possibly could be the city hall. ~ ~ 0 0 5232 D2 ~ ~ 0 0 5213 D3 Inside the building you see long pieces of metal, an oven, and some anvils. ~ ~ 0 0 5221 S #5213 A side street~ This small side street is lined with the remains of once great buildings. To the north is a dark, foreboding structure while to the south lies the entrance to a small tavern. The street continues north and south. ~ 0 0 1 D0 ~ ~ 0 0 5212 D1 From the looks of it, this was once a two story abode. The entire second floor has collapsed leaving a very little part of the bar still free from debris. ~ ~ 0 0 5230 D2 ~ ~ 0 0 5214 D3 This seems to be the only guild house in the entire city. Its dark nature makes you wonder about its origins. ~ ~ 0 0 5219 S #5214 A side street~ You are at the end of a long street leading to the center of the city. A long dark alley runs east and west. ~ 0 0 1 D0 ~ ~ 0 0 5213 D1 ~ ~ 0 0 5251 D2 ~ ~ 0 0 5229 D3 ~ ~ 0 0 5218 S #5215 Under a ruined watchtower~ You stand at the base of a tall watchtower built to protect the city from invaders. From the looks of things, it did not do a good job. ~ 0 0 1 D0 ~ ~ 0 0 5216 D1 ~ ~ 0 0 5218 D4 ~ ~ 0 0 5247 S #5216 A back alley~ This alley leads to the rear of what used to be a meat stand. You wince at the stench. South is one of the city watchtowers. ~ 0 0 1 D0 You see the back-side of the market place meat stand. ~ ~ 0 0 5217 D2 A tall watchtower stands a silent vigil over the city. ~ ~ 0 0 5215 R M 0 5201 20 5216 R E 1 5252 150 16 S #5217 The meat stand~ A large stand has been set up here with metal hooks and wooden racks in the background. Hanging on the hooks are very small scraps of meat and other game. This stand is relatively empty, and a sudden burst of howling and screaming makes you realize why this is so. ~ 0 0 1 D0 The market place lies this way. ~ ~ 0 0 5208 D1 This is a cart full of rotted vegetables and fruits. ~ ~ 0 0 5220 D2 ~ ~ 0 0 5216 R O 0 5219 5 5217 R O 0 5235 1 5217 R M 0 5207 4 5217 S #5218 A back alley~ A narrow alley leads east to a wider street and west to one of the city watchtowers. ~ 0 0 1 D1 A small side street greets you. ~ ~ 0 0 5214 D3 A tall watchtower stands a silent vigil over the city. ~ ~ 0 0 5215 R M 0 5201 20 5218 R E 1 5252 150 16 S #5219 The guild house~ You are standing in what once was this city's ONLY guild house. Tables and chairs have been smashed and broken weapons lie strewn about the floor as if some massive battle had taken place here. Draped along the back wall is a tattered, jet-black banner with the symbol of the Darkside set upon it. ~ 0 8 1 D1 A small side street runs past the building. ~ ~ 0 0 5213 R M 0 5201 20 5219 R E 1 5252 150 16 R M 0 5204 1 5219 R G 1 5218 8 S #5220 The produce stand~ A large cart sits here carrying rotted fruit and vegetables. Flys swarm all about what seems to be the last remaining bits of food left in the city. ~ 0 0 1 D0 The market place is deserted. ~ ~ 0 0 5207 D3 A strong stench emanates from the meat stand next to you. ~ ~ 0 0 5217 R M 0 5201 20 5220 R E 1 5252 150 16 S #5221 The smithy~ In here you find tools and anvils used to make various weapons and items. The walls have been stripped clean and only a few incomplete pieces of armor and weaponry are left. ~ 0 8 1 D1 A small side street runs past the building. ~ ~ 0 0 5212 R M 0 5201 20 5221 R E 1 5252 150 16 S #5222 The tapestry stand~ Tattered and torn tapestries and rugs lie heaped in piles. Fancy robes and various articles of clothing are now just rags. You stare at the strange piles for a long time until a piercing howl makes you think these might be beds. ~ 0 0 1 D0 ~ ~ 0 0 5223 D1 A fine jewelry stand lies in ruin next to you. ~ ~ 0 0 5225 D2 The market place is deserted. ~ ~ 0 0 5208 S #5223 A back alley~ A narrow alley leads north to one of the city watchtowers while to the south there lies a market stand full of torn clothes and rugs. ~ 0 0 1 D0 A tall watchtower stands a silent vigil over the city. ~ ~ 0 0 5224 D2 ~ ~ 0 0 5222 S #5224 Under the watchtower~ You stand under one of the city watchtowers built to protect the city from invaders. Obviously, it failed. ~ 0 0 1 D1 ~ ~ 0 0 5228 D2 ~ ~ 0 0 5223 D4 Above you looms a tall watchtower. ~ ~ 0 0 5246 R M 0 5201 20 5224 R E 1 5252 150 16 R O 0 5237 1 5224 S #5225 The jewelery stand~ A table has been tipped over, spilling fine jewelery and gems across the market place. Most of these trinkets are battered and tarnished and few would have any value anymore. ~ 0 0 1 D2 The market place is deserted. ~ ~ 0 0 5207 D3 Next to you is a stand full of ruined clothes and rugs. ~ ~ 0 0 5222 R M 0 5201 20 5225 R E 1 5252 150 16 S #5226 A ruined clay dwelling~ This was once a very plain house with nothing more than a few chairs and a bed. A cold fireplace suggests that the city has been abandoned for quite a while. Almost nothing remains of this humble abode. ~ 0 8 1 D1 Outside is a small side street. ~ ~ 0 0 5210 R M 0 5201 20 5226 R E 1 5252 150 16 R M 0 5203 1 5226 R G 1 5215 8 S #5227 A collapsed stone dwelling~ This small house has completely collapsed upon itself leaving piles of debris here and there. A few rafters still stand with thatched straw hanging down and a hot wind gusts through the hollow dwelling. ~ 0 0 1 D1 A small side street runs past the house. ~ ~ 0 0 5211 R M 0 5207 4 5227 S #5228 A back alley~ A narrow alley leads east to one of the city watchtowers and west to a small side street. ~ 0 0 1 D1 ~ ~ 0 0 5209 D3 ~ ~ 0 0 5224 S #5229 An abandoned shop~ From the outside this place looks like an ordinary pile of rubble, but inside these cramped quarters you discover what used to be a shop filled with armor, weapons, and various other goods. A small sign flutters in the wind. ~ 0 8 1 D0 A small side street runs past the shop. ~ ~ 0 0 5214 R M 0 5201 20 5229 R E 1 5252 150 16 R O 0 5207 5 5229 R M 0 5202 1 5229 R E 1 5214 4 17 S #5230 The Tavern of the Sun~ A glorious place in it's prime, this tavern now lies in ruin; tables and chairs are broken scattered, bottles and glasses shattered, and a small performance stage crushed. Musical instruments and personal belongings lie under the rubble, but the people they once belonged to are not with them. Looking up you see that the entire second floor and roof has fallen in, leaving a gaping hole above. ~ 0 0 1 D3 A small side street runs past the tavern. ~ ~ 0 0 5213 R O 0 5217 2 5230 R O 0 5250 2 5230 R O 0 5251 2 5230 R O 0 5239 1 5230 S #5231 South wing of the city hall~ You stand in a large room attached to this end of the hallway which leads back north to the reception area. Pedestals and columns have fallen and most of the valuable items have been taken, leaving worthless debris. A few chairs have survived, as well as a large curved desk. To the east is a vine-covered archway leading out into a private courtyard. ~ 0 8 1 D0 The long hallway leads back to the main reception area of the city hall. ~ ~ 0 0 5232 D1 ~ ~ 0 0 5234 R O 0 5225 1 5231 R P 1 5215 4 5225 R P 1 5216 4 5225 S #5232 The city hall~ This is the main reception area of Thalos' city hall. The walls have been charred and scored massively and debris is spread from wall to wall. A large gaping hole in the west wall allows you to see out to one of the city's side streets. Obviously no one will be seeing you through today. Hallways lead south and east. ~ 0 8 1 D0 Main street runs past the city hall. ~ ~ 0 0 5202 D1 A hallway leads to the east wing of the city hall. ~ ~ 0 0 5233 D2 A hallway leads to the south wing of the city hall. ~ ~ 0 0 5231 D3 ~ ~ 0 0 5212 R M 0 5201 20 5232 R E 1 5252 150 16 R M 0 5207 4 5232 S #5233 East wing of the city hall~ Here lies the remnants of a fancy office, possibly the mayor's. A few withered plants and broken pieces of furniture make this place anything but fancy, though. The only thing remaining intact here is a large glass cabinet. A long hallway leads west back to the reception area and an ivy-covered archway leads south into a private courtyard. ~ 0 8 1 D2 ~ ~ 0 0 5234 D3 ~ ~ 0 0 5232 R O 0 5227 1 5233 S #5234 The private gardens and courtyard of Thalos~ What a shame that this mass destruction also touched this once beautiful place. The temple's garden path has nothing on this garden. Flowers and trees have been smashed into the ground and lawn benches thrown through walls. A large marble fountain in the center of the courtyard still stands, though, defying any attempts to destroy its beauty. Above stands the remnants of one of the watchtowers. Archways north and west lead back into the city hall. ~ 0 0 1 D0 ~ ~ 0 0 5233 D3 ~ ~ 0 0 5231 R M 0 5201 20 5234 R E 1 5252 150 16 R O 0 5220 1 5234 S #5235 A small guard house~ This was once the barracks for Thalos' cityguards. Now just an empty shell, this small shack still stands guarding the entrance both to the city and to the city hall. ~ 0 0 1 D1 The alley runs by this building. ~ ~ 0 0 5255 R M 0 5201 20 5235 R E 1 5252 150 16 S #5236 A collapsed home~ All that's left of this house is a few scattered piles of rubble and a very large blast crater. Obviously someone or something important was once housed here. A shrieking howl chills your blood. ~ 0 0 1 D2 Main street runs past this ruined home. ~ ~ 0 0 5202 R M 0 5201 20 5236 R E 1 5252 150 16 R M 0 5206 1 5236 R E 1 5222 8 12 S #5237 A tall dwelling~ This seems to be the tallest structure remaining in the city. At one time this could have been an inn of some sort, but now it's just a mess. The back wall as been completely knocked down revealing an entrance into another building through yet another collapsed wall. Between the two buildings are a few blast craters and boulders. An old set of wooden steps leads up to a creaking second floor. ~ 0 8 1 D1 ~ ~ 0 0 5238 D3 A small side street winds past the dwelling. ~ ~ 0 0 5211 D4 The stairs and even the entire second floor itself looks very unsafe for travel. Gusts of wind make them creak and shudder. ~ ~ 0 0 5245 R M 0 5201 20 5237 R E 1 5252 150 16 S #5238 A small shack~ This cramped dwelling could not have housed more than one person. Now with the back wall missing, it could hold many more. Looking around you find broken shelves and workbenches with various vials and pouches spilling contents all across the floor. This was possibly the magic shop of the city. The doorway to the east is blocked, making the only exit back west. ~ 0 8 1 D3 ~ ~ 0 0 5237 R O 0 5210 2 5238 R O 0 5211 2 5238 R O 0 5241 1 5238 R M 0 5205 1 5238 R E 1 5214 4 17 S #5239 A back alley~ A narrow back alley goes south to main street and north towards a watchtower. A mass of howls catches you of guard. ~ 0 0 1 D0 ~ ~ 0 0 5240 D2 Main street runs past here. ~ ~ 0 0 5201 S #5240 A back alley~ A narrow back alley leads north to one of the city watchtowers and south towards main street. To the west is a doorway to a small house blocked by debris. ~ 0 0 1 D0 A tall watchtower stands a silent vigil over the city. ~ ~ 0 0 5241 D2 ~ ~ 0 0 5239 R M 0 5201 20 5240 R E 1 5252 150 16 S #5241 Under a watchtower~ You stand under a tall watchtower. Narrow back alleys lead west and south and a very weak looking ladder leads up into the tower. ~ 0 0 1 D2 ~ ~ 0 0 5240 D3 ~ ~ 0 0 5243 D4 Winds howl high above your head in the tower above. ~ ~ 0 0 5248 S #5242 A bath house~ This was once the bath house for the commoners of the city. Hot steamy water still wells up from a hole in the floor. Obviously there is a hot spring located under the city (making the decision to put a city here seem much more reasonable). Closer inspection of the water yields a dead body floating around in it, skin melted away from months of floating in there. The west wall has collapsed revealing another collapsed house. ~ 0 8 1 D0 ~ ~ 0 0 5243 D3 The wall has collapsed on the adjoining house, creating a new opening in it. ~ ~ 0 0 5244 R M 0 5201 20 5242 R E 1 5252 150 16 R O 0 5228 10 5242 S #5243 A back alley~ A narrow back alley leads west to a small side street and east to one of the city watchtowers. Great amounts of steam issue forth from the building to the south. ~ 0 0 1 D1 A watchtower stands a silent vigil over the city. ~ ~ 0 0 5241 D2 ~ ~ 0 0 5242 D3 A side street runs by here. ~ ~ 0 0 5209 S #5244 An upright house~ This home is practically the only one around that is still standing. Except for the massive hole in the east wall, everything else looks intact, including the windows. Great amounts of steam issue forth from the hole in the east wall. ~ 0 8 1 D1 ~ ~ 0 0 5242 D3 A small side street runs past the house. ~ ~ 0 0 5210 R M 0 5207 4 5244 S #5245 On the second floor~ The minute you step off onto this floor you realize it was a mistake. The old rotted floorboards suddenly give way and you fall down, impaling yourself on jagged boards below. You've fallen, and you can't get up!!! ~ 0 4 1 S #5246 The north-west watchtower~ You stand atop one of the city watchtowers. The view is magnificent from here and you can see all the way to the western mountains. No wonder this place stood for so long. ~ 0 0 1 D5 The city lies below. ~ ~ 0 0 5224 R O 0 5243 1 5246 R M 0 5208 8 5246 R E 1 5221 80 16 R E 1 5226 8 17 R E 1 5203 8 10 S #5247 The south-west watchtower~ You stand atop one of the city watchtowers. The view is magnificent from here and you can see all the way to the western mountains. To the south the desert stretches to the horizon. No wonder this place stood for so long. ~ 0 0 1 D5 The city lies below. ~ ~ 0 0 5215 R M 0 5208 8 5247 R E 1 5221 80 16 R E 1 5224 8 17 R E 1 5200 8 5 R E 1 5204 8 8 S #5248 The north-east watchtower~ You stand atop one of the city watchtowers. The view is magnificent from here and you can see a great floating pyramid to the north-east. Desert sand stretches to the horizon. No wonder this place stood for so long. ~ 0 0 1 D5 The city lies below. ~ ~ 0 0 5241 R M 0 5208 8 5248 R E 1 5221 80 16 R E 1 5205 8 7 R E 1 5206 8 13 S #5250 The Temple of Thalos~ You stand within one of the most holy places in the realm. This stunning domed temple once housed the city's worshipers en masse. Unfortunately, it succumbed to the destruction brought on this city. Long benches lie toppled and the altar desecrated. Large chunks of stone have fallen from the walls and roof, sending sunlight streaming in on you. A few books lie about, conveying to you a holy message in a strange tongue. Wind gusts through the four archways and howls and screams can be heard from all parts of the city. ~ 0 136 1 D0 A side street leads to the northern half of the city. ~ ~ 0 0 5205 D1 Main street leads out to the main gate of the city. ~ ~ 0 0 5203 R M 0 5200 1 5250 R E 1 5208 3 11 R E 1 5223 10 3 S #5251 A back alley~ A narrow alley leads east to a wider street and west to one of the city watchtowers. ~ 0 0 1 D1 A tall watchtower stands a silent vigil over the city. ~ ~ 0 0 5252 D3 A small side street greets you. ~ ~ 0 0 5214 S #5252 Under a ruined watchtower~ You stand at the base of a tall watchtower built to protect the city from invaders. From the looks of things, it did not do a good job. ~ 0 0 1 D0 ~ ~ 0 0 5253 D3 ~ ~ 0 0 5251 D4 ~ ~ 0 0 5254 S #5253 A back alley~ A narrow alley leads south to one of the city watchtowers. ~ 0 0 1 D0 The alley continues to the north. ~ ~ 0 0 5255 D2 A tall watchtower stands a silent vigil over the city. ~ ~ 0 0 5252 S #5254 The south-east watchtower~ You stand atop one of the city watchtowers. The view is magnificent from here and you can see all the way to the western mountains. To the south the desert stretches to the horizon. No wonder this place stood for so long. There is a small plaque on the stones. ~ 0 0 1 D5 The city lies below. ~ ~ 0 0 5252 R M 0 5208 8 5254 R E 1 5221 80 16 R E 1 5201 8 6 R E 1 5202 8 9 E sign plaque~ This extension to Thalos, along with the dwarf forest, is made by Hatchet for any Merc Mud. copyright 1992 ~ S #5255 A back alley~ A narrow alley leads north to the main street, and south toward a tall watchtower. A ruined building is to the west. ~ 0 0 1 D0 You see main street. ~ ~ 0 0 5201 D2 ~ ~ 0 0 5253 D3 It looks in bad shape inside, but structurally intact. ~ ~ 0 0 5235 S #5256 A trail at the end of the dwarf forest~ The trail ends here, with short, dry stumps of trees all around you. To the west, you can see the ruins of a huge city. Something about it gives you an uneasy feeling. To the east is your way back to home and safety. ~ 0 0 2 D1 You see the trail. ~ ~ 0 0 5257 D3 You see Thalos! ~ ~ 0 0 5200 S #5257 A trail at the end of the dwarf forest~ A side trail here leads from the dwarf forest. It is definitely drier and hotter here. The trail continues to the west, and to the east, you see the T-intersection. ~ 0 0 2 D1 You see the intersection. ~ ~ 0 0 5258 D3 You see the trail continue on. ~ ~ 0 0 5256 S #5258 The dwarf forest~ You see more stunted trees here. A side trail leads west from here. To the east, you THINK you see a trail, but you can never be sure. ~ 0 0 3 D1 You can't see into the gloom of this forest. ~ ~ 0 0 5262 D3 You see the trail branch off. ~ ~ 0 0 5257 S #5259 The dwarf forest~ You see more stunted trees here. It looks almost as if this place was cursed by a god to be short and dry. The path leads down to the south deeper in to the dwarven forest. The trail leads down and to the north. ~ 0 0 3 D0 You see the trail continue north. ~ ~ 0 0 5260 D8 ~ ~ 0 -1 5263 S #5260 The dwarf forest~ You see more stunted trees here. It looks almost as if this place was cursed by a god to be short and dry. The trail leads north and south. ~ 0 0 3 D0 You see the trail continue north. ~ ~ 0 0 5261 D2 You see the trail continue south. ~ ~ 0 0 5259 S #5261 The dwarf forest~ You see many stunted trees here. You don't see any leaves on these barren trees. No grass grows on the ground. ~ 0 0 3 D1 ~ ~ 0 -1 10645 D2 You see the trail continue south. ~ ~ 0 0 5260 S #5262 The dwarf forest~ You see more stunted trees here. It looks almost as if this place was cursed by a god to be short and dry. The trail leads east and west. It looks dark toward the east. ~ 0 0 3 D3 You see the lighter forest and the T-intersection west. ~ ~ 0 0 5258 D8 ~ ~ 0 -1 10592 S #5263 The darker dwarf forest~ You see a more dense foliage in these stunted trees. The gloom caused by them is enhanced by a draft coming from all around. The trail turns south from the west. ~ 0 1 3 D2 You see nothing in the gloom south of you. ~ ~ 0 0 5264 D7 ~ ~ 0 -1 5259 S #5264 The darker dwarf forest~ You see a more dense foliage in these stunted trees. The gloom caused by them is enhanced by a draft coming from all around. The trail turns east from the north. A very large pile of rock and gravel, about 10 feet high, and very wide, lies between two small hills in a clearing of forest immediately to the southwest. Perhaps digging there may reveal something. ~ 0 1 3 D0 You see nothing in the gloom north of you. ~ ~ 0 0 5263 D1 You see nothing in the gloom east of you. ~ ~ 0 0 5265 D9 ~ ~ 19400968 -1 10591 S #5265 The darker dwarf forest~ You see a more dense foliage in these stunted trees. The gloom caused by them is enhanced by a draft coming from all around. The trail leads east and west. ~ 0 1 3 D1 You see nothing in the gloom east of you. ~ ~ 0 0 5266 D3 You see nothing in the gloom west of you. ~ ~ 0 0 5264 S #5266 The darker dwarf forest~ You see a more dense foliage in these stunted trees. The gloom caused by them is enhanced by a draft coming from all around. The trail leads down into a valley and west. ~ 0 1 3 D3 You see nothing in the gloom west of you. ~ ~ 0 0 5265 D5 You see the trail lead down into gloom. ~ ~ 0 0 5267 S #5267 A valley in the dark dwarf forest~ You are in a valley in the dark dwarf forest. Short black grass grows around you. You notice what might be a large fox hole covered in debris. ~ 0 1 3 D0 ~ ~ 0 0 5271 D3 You see a dark fox hole. ~ hole fox~ 2057 -1 5268 D4 ~ ~ 0 0 5266 R D 0 5267 3 1 S #5268 A small ugly cave~ You see a small cave. Skeletons of many types of creatures litter the area. Obviously, no fox lives here! The oppression makes you want to leave and vomit. ~ 0 1 3 D1 You see the exit from here! ~ fox hole~ 1 -1 5267 D2 You see more of the cave. ~ ~ 0 0 5269 R D 0 5268 1 1 E skeleton skeletons~ Something is strange about these skeletons. Upon further investigation, these skeletons appear illusionary. ~ S #5269 A small ugly cave~ You are in a small ugly cave. More skeletons lie around. It is obvious that the owner doesn't want you here. The exit north is still visible. Some writings are on this wall. ~ 0 1 3 D0 You see more of the cave. ~ ~ 0 0 5268 D5 You see a path leading down into the dark gloom. ~ ~ 0 0 5270 E writings writing words~ This cave along with the valley and dwarf forest is made by Hatchet for any Merc Mud. copyright 1992 ~ E skeleton skeletons~ Something is strange about these skeletons. Upon further investigation, these skeletons appear illusionary. ~ S #5270 Down the path into a dead end~ You are down in the bottom of the cave. There are no exits at all as far as you can tell, and all around you are skeletons so high in numbers that they are crammed against the walls and ceiling. A high pitched whirring noise begins, and before you know it, *SHWING*, a trap springs from the floor and a long, viciously curved, blood-stained blade chops up from a slot in the floor, slicing cleanly through you! You have just been added to the skeleton collection! ~ 0 7 3 R D 0 5270 5 1 E skeleton skeletons~ Something is strange about these skeletons. Upon further investigation, these skeletons appear illusionary. In fact, through the skeletons, you see a secret door!! ~ S #5271 The Valley in the dark dwarf forest~ You are in a valley in the forest. To the north is a trail out of this dark valley. South is more of this valley. ~ 0 1 3 D0 You see a trail away from this gloomy valley. ~ ~ 0 0 5272 D2 You see more of this gloomy valley. ~ ~ 0 0 5267 S #5272 A dim trail in the dwarf forest~ You are in a dim trail in the dwarf forest. Not much light passes through here. To the south is a gloomy valley, while to the north the light grows brighter. ~ 0 1 3 D0 You can actually see the trail north of you! ~ ~ 0 0 5273 D2 You can barely see the gloomy valley south of you. ~ ~ 0 0 5271 S #5273 A dim trail in the dwarf forest~ You are in a dim trail in the dwarf forest. Not much light passes through here. The trail runs north and south, and the light seems to come from the north. To the east, you see a small path into darkness. ~ 0 0 3 D0 You see the dim trail lead north. ~ ~ 0 0 5274 D1 You see the small path. ~ ~ 0 0 5280 D2 You see the dim trail lead south. ~ ~ 0 0 5272 S #5274 A dim trail in the dwarf forest~ You are in a dim trail in the dwarf forest. Not much light passes through here. The trail runs north and south, and the light seems to come from the north. ~ 0 0 3 D0 You see the dim trail lead north. ~ ~ 0 0 5275 D2 You see the dim trail lead south. ~ ~ 0 0 5273 S #5275 A bend in the dim trail in the dwarf forest~ You are in a dim trail in the dwarf forest. Not much light passes through here. The trail runs south and west. The trail west looks much friendlier than the one leading south. ~ 0 0 3 D2 You see the dim trail lead south. ~ ~ 0 0 5274 D3 You see the trail lead west. ~ ~ 0 0 5276 S #5276 A trail in the dwarf forest~ You are in a trail in the dwarf forest. The trees are stunted and it looks dry around here. The trail leads east and west. It looks dimmer to the east. ~ 0 0 3 D1 The trail continues east to the dimmer parts of the forest. ~ ~ 0 0 5275 D3 The trail continues west. ~ ~ 0 0 5277 S #5277 A trail in the dwarf forest~ You are in a trail in the dwarf forest. The trees are stunted and it looks dry around here. The trail leads east and west. ~ 0 0 3 D1 The trail continues east. ~ ~ 0 0 5276 D3 The trail continues west. ~ ~ 0 0 5278 S #5278 A trail in the dwarf forest~ You are in a trail in the dwarf forest. The trees are stunted and it looks dry around here. The trail leads east and west. To the north is a mountain. ~ 0 0 3 D1 The trail continues east. ~ ~ 0 0 5277 D3 The trail continues west. ~ ~ 0 0 5279 S #5279 The bend in the trail in the dwarf forest~ You are in a bend in the trail in the forest. The trees are stunted, but not so dry around here. The trail leads east, and to the south, you see a waterfall. ~ 0 0 3 D1 The trail continues east. ~ ~ 0 0 5278 D6 ~ ~ 0 -1 2800 S #5280 A split in the path~ You are in a dark bend in the forest. To the west, you see the trail leading back to the dwarven forest, and to the south, you see a dark and dismal path. Northwards runs a well worn trail. ~ 0 0 3 D3 You see the trail back to the Dwarven Forest. ~ ~ 0 0 5273 D6 ~ ~ 0 -1 20000 S #0 #SHOPS 0 #REPAIRS 0 #SPECIALS M 5200 spec_cast_mage S #$