#AREA   Minotaur's Labyrinth~



#VERSION 2
#AUTHOR Thorne~

#RANGES
70 100 60 115
$

#RESETMSG The shadows of the labyrinth seem to reform...~

#FLAGS
24 25

#ECONOMY 0 33638009

#CLIMATE 2 2 2

#MOBILES
#9600
cerebus hell hound~
Cerebus~
A large hell hound is snarling here changed to a post. 
~
Cerebus is a gruesome dog with three flaming heads barking and snapping at 
anything that will move. Its drool is magma. Its teeth are those of 
dragon's. 
~
35 1073743872 -1000 C
75 0 -150 10d100+10000 6d10+25
0
0 0 0
112 112 1
18 9 3 13 18 13 13
0 0 0 0 0
73 0 0 0 1 1 3
55 40 268502717 2097184 3072 2 0 1
> fight_prog 30~
mpdamage $n 40 
mpechoa $n You have been bitten by Cerebus! Ouch! 
~
> rand_prog 40~
snarl~
> rand_prog 35~
growl~
|
#9601
troll treasure guard~
the troll guard~
A large, ugly troll is here guarding the labyrinth's treasure. 
~
He's an ugly troll. The guard stands about 9' tall. He has tough green 
scaly skin and hunches over with his pathetic buckler and blunt club. 
~
35 4194304 -500 C
77 0 -100 12d12+11000 4d9+26
0
25 0 0
112 112 0
16 8 9 17 15 7 13
0 0 0 0 0
8 0 0 0 64 64 2
34 65 133119 32 0 3136 0 2
> greet_prog 100~
say Hey! Whad chu doin in har! 
~
|
#9602
vampire minion~
a vampire minion~
A dark vampire minion is here guarding his Lord. 
~
~
35 524328 -750 C
72 0 -100 45d45+8000 8d6+26
0
0 0 0
112 112 0
16 15 13 19 12 13 13
0 0 0 0 0
5 0 0 0 1 1 2
50 34 491 0 0 0 1 1
#9603
Vampire Lord~
The Vampire Lord~
The lord of vampires floats here magnificiently. 
~
~
16777219 2097320 -1000 C
90 0 -200 170d20+10000 5d3+38
0
50 0 0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
5 0 0 0 1 1 3
60 60 2037 0 0 0 0 2
#9604
Master Lich~
The Master Lich~
A large black shadow stands in the corner. 
~
~
3 6291584 -1000 C
86 0 -300 50d120+8000 6d9+25
0
0 0 0
112 112 0
13 18 13 15 13 13 13
0 0 0 0 0
67 0 0 0 1 1 2
0 0 1471 0 0 0 0 0
#9605
zombie servant~
a loyal zombie servant~
An obedient zombie stands upright here ready for orders. 
~
~
3 40 -400 C
72 0 0 88d8+7000 11d2+24
0
0 75 0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
71 0 0 0 1 1 1
50 30 2047 0 0 0 0 0
#9606
undead wraith~
a ghastly wraith~
A dark figure is here reaching out to touch you... 
~
~
35 1048744 -1000 C
85 0 120 250d4+8000 5d10+37
0
3 50 0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
67 0 0 0 4096 4096 0
50 50 0 0 0 0 0 1
#9607
menacing wright~
a menacing wright~
A shadow hangs from the dungeon ceiling and attacks you! 
~
~
35 1048744 -1000 C
82 0 0 65d65+8900 10d8+25
0
5 0 0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
67 0 0 0 4096 4096 0
78 54 0 0 0 0 0 2
#9608
beautiful massage therapist~
A beautiful massage therapist~
A tall, beautiful woman is here giving out free masages! 
~
This massage theripist is HOT! She has long legs and a large... 
~
67108867 4194432 1000 C
100 0 0 0d0+0 0d0+0
0
100 0 0
112 112 2
13 13 13 13 13 13 13
0 0 0 0 0
0 0 0 0 1 1 5
85 65 0 0 0 0 0 3
#9609
minotaur guard~
a minotaur guard~
A large minotaur is here guarding the path to Kar-bul. 
~
~
35 4194304 -500 C
80 0 0 45d45+9000 6d8+26
0
7 50 0
112 112 0
18 11 13 13 18 13 13
0 0 0 0 0
48 0 0 0 1 1 1
40 30 1050543 0 2048 0 0 1
#9610
royal minotaur guard~
a royal minotaur guard~
Kar-bul's royal minotaur guard at his post here. 
~
~
35 4194304 -500 C
88 0 -20 5d25+10000 7d15+20
0
15 0 0
112 112 0
20 15 13 13 20 13 13
0 0 0 0 0
48 0 0 0 1 1 3
70 60 1050423 0 0 0 0 1
#9611
elite minotaur guard~
a elite minotaur guard~
An elite minotaur guard stands here at his post. 
~
~
35 4194304 -500 C
83 0 -10 20d20+10000 6d8+25
0
10 0 0
112 112 0
18 10 13 13 18 13 13
0 0 0 0 0
48 0 0 0 1 1 2
50 40 1050607 0 0 0 0 2
#9612
skeleton warrior~
a skeleton warrior~
A tall skeleton warrior stands here. Seeking. 
~
~
35 0 0 C
87 0 70 4d4+8000 4d7+45
0
7 13 0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
67 0 0 0 1 1 0
35 35 0 0 2100224 0 0 1
#9613
Kar-bul minotaur~
Kar-bul~
The tall, omnious figure of Kar-bul stands in the shadows, grinning. 
~
~
35 4194472 -1000 C
95 0 -100 170d15+15000 8d10+40
0
500 0 0
112 112 1
25 13 13 25 25 13 13
0 0 0 0 0
48 0 0 0 1 1 4
70 65 1050615 0 0 0 0 3
#0


#OBJECTS
#9600
large pile gold coins~
a large pile of golden coins~
A heap of gold coins is scattered here along the treasure room.~
~
20 1 1
750000 0 0 0
1 0 0 0 0
#9601
collar~
Cerebus's Flaming Dog Collar~
A large dark collar rests here flaming on the ground.~
~
9 524353 5
13 13 0 13
5 0 76 0 760
A
19 5
A
18 3
A
1 2
A
17 -10
> wear_prog 10~
c 'fireshield' $n 
~
|
#9602
large wooden chest~
a large wooden chest~
A large chest is here holding valuable treasure.~
~
15 524288 1
550 0 0 0
22 30 0 0 30000
#9603
large hottub hot tub~
a large hot hot tub~
A large bubbling hot tub is here for you to relax.~
~
25 0 0
0 0 0 0
1 0 0 0 0
#9604
runed scroll~
an old runed scroll~
A small runed scroll lies here unaffected by the elements.~
~
2 67 1
43 -1 262 274
2 1 40 0 1400
'shockshield' 'stone skin' 'trollish vigor'
#9605
treasure key~
a golden treasure key~
A golden key lies here unattended.~
~
18 524288 1
0 0 0 0
5 7 50 0 7500
#9606
vibrant red potion~
a vibrant red potion~
Someone has carelessly left behind a beautiful red potion.~
~
10 67 1
33 -1 36 -1
1 4 32 53 4325
'fireshield' 'blazeward' 'NONE'
#9607
axe power kar-bul gold-diamond diamond~
Kar-bul's Gold-Diamond Axe of Power~
Some god dropped a newly created large gold diamond gold-diamond sword here.~
~
5 524887 8193
24 31 3 1
20 178 0 0 178000
A
19 20
A
18 25
A
13 100
A
1 5
A
17 -25
#9608
bracelet golden~
a golden bracelet~
Someone has left his expensive golden bracelet on the floor here...~
~
9 87 4097
15 15 0 0
4 5 60 0 5600
A
19 4
A
18 5
A
24 -3
A
13 10
A
12 10
A
17 -10
#9609
ruby ring~
a beautiful ruby ring~
Some god dropped a newly created ruby ring here.~
~
9 524355 3
7 0 0 0
2 4 30 0 4300
A
19 5
A
18 4
A
23 -2
A
13 20
#9610
rusted platinum leggings~
rusted platinum leggings~
A pair of rusting leggings lie here.~
~
9 524355 33
18 0 0 0
8 2 34 56 2345
A
17 -13
A
18 3
A
13 35
#9611
cloak blood red royalty~
the Cloak of Blood Red Royalty~
A large pile a red garb is here.~
~
9 2626 1025 2
20 0 0 0
4 2 30 0 2300
A
2 1
A
17 -10
A
1 1
A
13 90
A
19 8
#9612
dagger small~
a small dagger~
A small slim dagger pulses here on the ground.~
~
5 67 8193
12 5 10 0
2 0 0 0 0
A
19 10
A
18 10
#9613
belt gold~
a belt a purest gold~
Some fool left behind his expensive belt here.~
~
9 67 2049
13 0 0 0
20 6 50 0 6500
A
17 -15
A
18 3
A
13 30
A
12 30
#9614
tattered black robes~
tattered black robes~
A tattered robe has been discarded here.~
~
9 133716 9
4 0 0 0
1 0 0 0 0
A
12 70
A
3 3
A
4 3
#9615
dark staff~
a dark wooden staff~
A evil-looking wooden staff has been left behind.~
~
9 87 16385
12 0 0 0
1 0 0 0 0
A
12 30
A
19 7
A
3 3
#9616
rusted platinum armbands~
rusted platinum armbands~
Some god dropped a newly created rusted platinum armbands here.~
~
9 524355 257
15 0 0 0
6 2 34 56 2345
A
17 -13
A
18 4
A
13 35
#9617
large mystical mace~
a large mystical mace~
Someone has left behind there magical mace here.~
~
5 524355 8193
14 18 7 8
13 0 0 0 0
A
19 12
A
18 15
A
1 2
A
2 1
#9618
steel buckler~
a steel buckler~
A small shield lies here on the ground.~
~
9 524288 513
14 0 0 0
5 0 6 50 65
A
17 -10
#9619
large wooden club~
a large wooden club~
A crude wooden club has been discarded here.~
~
5 262144 8193
8 9 3 7
6 0 1 20 12
A
18 5
#9620
golden sceptre minotaur~
a golden minotaur sceptre~
A wonderful golden sceptre is here!~
~
8 524353 16385
0 0 0 0
23 134 56 0 134560
A
25 3
#9621
emerald necklace~
a beatiful emerald necklace~
A gorgeous necklace of emeralds has been lost here!~
~
8 1 5
0 0 0 0
2 87 56 0 87560
A
25 2
A
3 2
#9622
horned minotaur helm might~
the Horned Minotaur Helm of Might~
A rare powerful helm has been left behind here.~
~
9 524355 17
17 0 0 0
13 76 0 0 76000
A
19 5
A
13 40
A
18 4
A
31 2
#9623
battle axe~
a sharp battle axe~
A large axe is here lying on the floor.~
~
5 524356 8193
11 12 7 1
16 0 45 0 450
A
19 15
A
18 2
A
17 10
A
3 -2
#9624
heavy minotaur chainmail~
a heavy suit of Minotaur chainmail~
A large pile of minotaur fashioned chainmail lies on the ground.~
~
9 524370 9
33 0 0 0
24 3 40 0 3400
A
17 -25
A
19 8
A
18 7
A
1 3
A
2 2
#9625
broadsword sword mithril~
an ancient mithril broadsword~
An old looking large sword rests on the ground here~
~
5 528471 8193
7 6 10 3
13 7 68 88 7688
A
1 -2
A
4 -5
A
19 17
A
18 8
A
5 -2
#9626
mithril helm~
an ancient mithril helm~
An old helm is here resting on its side.~
~
9 528469 17
15 0 0 0
5 0 6 54 65
A
31 -2
A
3 -3
A
13 50
A
12 25
A
17 -15
#9627
sash human blood~
a sash soaked in human blood~
A long sash is here soaked in blood.~
~
9 598 2049
8 0 0 0
7 0 77 73 777
A
1 2
A
19 5
A
18 5
A
17 -5
#0


#ROOMS
#9600
Descending down the ladder~
As you climb down the ladder, the small tunnel gradually
widens until it reaches the bottom where the Minotaur's
Labyrinth lies.  The walls all around you are crumbling
earth, and the sunlight, now a point of light high above
you is insufficient for you to see without your own light
source.  The ladder is old and rusty; it seems extremely
unsteady and may fall at any moment and break.  Up leads
back to the Great Northern Road.
~
0 8 13
D4
~
~
0 -1 10550
D5
~
~
65664 -1 9601
S
#9601
Descending down the ladder~
You descend down a small tunnel expanding down to the bottom where the 
Minotaur's Labyrinth lies. The area around you is earth; too little light 
is being shone at this level for anyone to see without a light source. 
The ladder that runs down the underground tunnel is old and rusty. It 
is barely stationed properly and is likely to fall and break. Up leads 
to the forest Haon Dor. 
~
0 8 13
D4
~
~
0 -1 9600
D5
~
~
65664 -1 9602
S
#9602
Deep underground~
The soft soil becomes well-cut, solid stones as you come from the tunnel 
up above. The Labyrinth becomes darker and impossible for any mortal to 
see ahead. The path is set straight northwest where some of the minotaur's 
pets lie ahead. Many dangers lie ahead, be careful! 
~
0 8 13
D4
~
~
65664 -1 9601
D7
~
~
0 -1 9603
S
#9603
Entering the labyrinth~
As you enter the dark and damp pathway to the Minotaur's Labyrinth it 
seems to be becoming smaller. The tunnel is very well carved and has 
very solid black stones placed in an organized manner along the walls and 
floor. Differring from the walls the ceiling is as that of a cave. At some 
place in the ceiling stalactites have crystalized. 
~
0 8 13
D7
~
~
0 -1 9604
D8
~
~
0 -1 9602
S
#9604
An Omnious Intersection~
The labyrinth is very well constructed with its walls and floors. Black stone 
bricks of large size or structured below you and on your sides leaving the 
ceiling to be that of a cave's. The labyrinth is also very damp. Moss grows in 
between the cracks of stone. Unlit torches are suspended on the cold, wet brick 
The shadows of the undead appear from the light of your light source. It would 
be smart to search for secrets. 
~
0 0 13
D0
~
~
0 -1 9607
D3
~
~
0 -1 9606
D8
~
~
0 -1 9603
R M 0 9600 1 9604
  R E 1 9601 1 3
  R E 1 9601 1 4
S
#9605
Hidden Treasure Room~
Treasure fills the room. Gold spills over in chests and odd potions are 
cluttered on the floor. The glorious treasure is guarded by one single troll. 
Although probally inexperienced, he is equiped with outstanding equipment and 
crude figure seems dangerous. 
~
0 2097156 1
D2
~
~
8389679 9605 9609
R M 0 9601 1 9605
  R E 1 9618 1 11
  R E 1 9619 1 16
R O 0 9600 1 9605
R O 0 9602 1 9605
  R P 0 9617 1 9602
  R P 1 9600 1 9617
  R P 2 9606 1 9600
  R P 3 9604 1 9606
R D 0 9605 2 2
S
#9606
A Dark Labyrinth~
The labyrinth is very well constructed with its walls and floors. Black stone 
bricks of large size or structured below you and on your sides leaving the 
ceiling to be that of a cave's. The labyrinth is also very damp. Moss grows in 
between the cracks of stone. Unlit torches are suspended on the cold, wet brick 
The shadows of the undead appear from the light of your light source. It would 
be smart to search for secrets. 
~
0 0 13
D1
~
~
0 -1 9604
D3
~
~
0 -1 9609
S
#9607
A Dark Labyrinth~
The labyrinth is very well constructed with its walls and floors. Black stone 
bricks of large size or structured below you and on your sides leaving the 
ceiling to be that of a cave's. The labyrinth is also very damp. Moss grows in 
between the cracks of stone. Unlit torches are suspended on the cold, wet brick 
The shadows of the undead appear from the light of your light source. It would 
be smart to search for secrets. 
~
0 9 13
D0
~
~
0 -1 9608
D2
~
~
0 -1 9604
S
#9608
A Dark Labyrinth~
The labyrinth is very well constructed with its walls and floors. Black stone 
bricks of large size or structured below you and on your sides leaving the 
ceiling to be that of a cave's. The labyrinth is also very damp. Moss grows in 
between the cracks of stone. Unlit torches are suspended on the cold, wet brick 
The shadows of the undead appear from the light of your light source. It would 
be smart to search for secrets. 
~
0 9 13
D2
~
~
0 -1 9607
D6
~
~
0 -1 9610
D7
~
~
0 -1 9619
S
#9609
A Dark Labyrinth~
The labyrinth is very well constructed with its walls and floors. Black stone 
bricks of large size or structured below you and on your sides leaving the 
ceiling to be that of a cave's. The labyrinth is also very damp. Moss grows in 
between the cracks of stone. Unlit torches are suspended on the cold, wet brick 
The shadows of the undead appear from the light of your light source. It would 
be smart to search for secrets. 
~
0 9 13
D0
~
~
8389679 9605 9605
D1
~
~
0 -1 9606
D3
~
~
0 -1 9612
R D 0 9609 0 2
S
#9610
A Dark Labyrinth~
The labyrinth is very well constructed with its walls and floors. Black stone 
bricks of large size or structured below you and on your sides leaving the 
ceiling to be that of a cave's. The labyrinth is also very damp. Moss grows in 
between the cracks of stone. Unlit torches are suspended on the cold, wet brick 
The shadows of the undead appear from the light of your light source. It would 
be smart to search for secrets. 
~
0 9 13
D0
~
~
0 -1 9629
D6
~
~
0 -1 9630
D9
~
~
0 -1 9608
S
#9611
Labyrinth's Circle~
The Labyrinth is now twisted and complicated. As you stand in this large circle 
The directions become less clear what to do and where to go. The circle seems t 
o be perfect. It is not an oval and has no flat sides. The black stones were to 
be perfectly cut for this circle. All of the bricks are curved perfected and no 
t set at an angle to get the effect of a circle. Exits seem to go everywhere an 
d come from everywhere. It would be smart to look for secrets... 
~
0 9 13
D0
~
~
0 -1 9618
D3
~
~
0 -1 9616
D4
~
~
2048 -1 9608
D6
~
~
0 -1 9620
D7
~
~
0 -1 9617
S
#9612
A Dark Labyrinth~
The labyrinth is very well constructed with its walls and floors. Black stone 
bricks of large size or structured below you and on your sides leaving the 
ceiling to be that of a cave's. The labyrinth is also very damp. Moss grows in 
between the cracks of stone. Unlit torches are suspended on the cold, wet brick 
The shadows of the undead appear from the light of your light source. It would 
be smart to search for secrets. 
~
0 0 13
D1
~
~
0 -1 9609
D7
~
~
0 -1 9613
S
#9613
A Dark Labyrinth~
The labyrinth is very well constructed with its walls and floors. Black stone 
bricks of large size or structured below you and on your sides leaving the 
ceiling to be that of a cave's. The labyrinth is also very damp. Moss grows in 
between the cracks of stone. Unlit torches are suspended on the cold, wet brick 
The shadows of the undead appear from the light of your light source. It would 
be smart to search for secrets. 
~
0 4 1
D0
~
~
0 -1 9614
D8
~
~
0 -1 9612
S
#9614
A Dark Labyrinth~
The labyrinth is very well constructed with its walls and floors. Black stone 
bricks of large size or structured below you and on your sides leaving the 
ceiling to be that of a cave's. The labyrinth is also very damp. Moss grows in 
between the cracks of stone. Unlit torches are suspended on the cold, wet brick 
The shadows of the undead appear from the light of your light source. It would 
be smart to search for secrets. 
~
0 4 1
D1
~
~
0 -1 9615
D2
~
~
0 -1 9613
S
#9615
A Dark Labyrinth~
The labyrinth is very well constructed with its walls and floors. Black stone 
bricks of large size or structured below you and on your sides leaving the 
ceiling to be that of a cave's. The labyrinth is also very damp. Moss grows in 
between the cracks of stone. Unlit torches are suspended on the cold, wet brick 
The shadows of the undead appear from the light of your light source. It would 
be smart to search for secrets. 
~
0 4 1
D3
~
~
0 -1 9614
D6
~
~
0 -1 9616
S
#9616
Labyrinth's Circle~
The Labyrinth is now twisted and complicated. As you stand in this large circle 
The directions become less clear what to do and where to go. The circle seems t 
o be perfect. It is not an oval and has no flat sides. The black stones were to 
be perfectly cut for this circle. All of the bricks are curved perfected and no 
t set at an angle to get the effect of a circle. Exits seem to go everywhere an 
d come from everywhere. It would be smart to look for secrets... 
~
0 2105349 13
D0
~
~
0 -1 9617
D1
~
~
0 -1 9617
D6
~
~
0 -1 9618
D7
~
~
0 -1 9619
S
#9617
Labyrinth's Circle~
The Labyrinth is now twisted and complicated. As you stand in this large circle 
The directions become less clear what to do and where to go. The circle seems t 
o be perfect. It is not an oval and has no flat sides. The black stones were to 
be perfectly cut for this circle. All of the bricks are curved perfected and no 
t set at an angle to get the effect of a circle. Exits seem to go everywhere an 
d come from everywhere. It would be smart to look for secrets...odd runes cover 
the floor beneath. 
~
0 5 13
D1
~
~
0 -1 9611
D2
~
~
0 -1 9616
D5
~
~
67241984 -1 9622
D8
~
~
0 -1 9611
S
#9618
Labyrinth's Circle~
The Labyrinth is now twisted and complicated. As you stand in this large circle 
The directions become less clear what to do and where to go. The circle seems t 
o be perfect. It is not an oval and has no flat sides. The black stones were to 
be perfectly cut for this circle. All of the bricks are curved perfected and no 
t set at an angle to get the effect of a circle. Exits seem to go everywhere an 
d come from everywhere. It would be smart to look for secrets... 
~
0 2105349 13
D1
~
~
0 -1 9619
D2
~
~
0 -1 9620
D3
~
~
0 -1 9617
D6
~
~
2051 -1 9621
D8
~
~
0 -1 9620
D9
~
~
0 -1 9616
R D 0 9618 6 1
S
#9619
Labyrinth's Circle~
The Labyrinth is now twisted and complicated. As you stand in this large circle 
The directions become less clear what to do and where to go. The circle seems t 
o be perfect. It is not an oval and has no flat sides. The black stones were to 
be perfectly cut for this circle. All of the bricks are curved perfected and no 
t set at an angle to get the effect of a circle. Exits seem to go everywhere an 
d come from everywhere. It would be smart to look for secrets... 
~
0 2105345 13
D3
~
~
0 -1 9618
D6
~
~
0 -1 9617
D8
~
~
0 -1 9616
S
#9620
Labyrinth's Circle~
The Labyrinth is now twisted and complicated. As you stand in this large circle 
The directions become less clear what to do and where to go. The circle seems t 
o be perfect. It is not an oval and has no flat sides. The black stones were to 
be perfectly cut for this circle. All of the bricks are curved perfected and no 
t set at an angle to get the effect of a circle. Exits seem to go everywhere an 
d come from everywhere. It would be smart to look for secrets... 
~
0 0 13
D3
~
~
0 -1 9617
D7
~
~
0 -1 9618
D9
~
~
0 -1 9611
S
#9621
A Secret Hideout~
Here is another secret hideout of this dark and mysterious dungeon. Kar-bul has 
covered this well hidden secret from visitors having his mages cast a spell up 
on the exit so no mortal could detect it. The Immortal Minotaur God, Kar-bul, h 
as also stocked up many items in this hideout... 
~
0 0 1
D9
~
~
35 -1 9618
R O 0 9602 1 9621
  R P 0 9621 1 9602
  R P 1 9622 1 9621
R O 0 9620 1 9621
R O 0 9600 1 9621
R D 0 9621 9 1
S
#9622
Hallway to the Minotaur's Sanctum~
The hallway is large and glowing with light. Also, the cold black stones have 
become bricks of solid marble shining with the light from two free-standing oil 
lamps. On the floor lies a glimmering royal red carpet that leads to the north. 
The hallway seems to expand as it continues through the Minotaur's Sanctum. 
~
0 2097152 13
D0
~
~
0 -1 9623
S
#9623
Hallway to the Minotaur's Sanctum~
The hallway is large and glowing with light. Also, the cold black stones have 
become bricks of solid marble shining with the light from two free-standing oil 
lamps. On the floor lies a glimmering royal red carpet that leads to the north. 
The hallway seems to expand as it continues through the Minotaur's Sanctum. 
~
0 2105344 13
D0
~
~
0 -1 9624
D2
~
~
0 -1 9622
R M 0 9609 2 9623
  R E 1 9623 1 16
  R E 1 9624 1 5
R M 0 9609 2 9623
  R E 1 9623 1 16
  R E 1 9624 1 5
S
#9624
Hallway to the Minotaur's Sanctum~
The hallway is large and glowing with light. Also, the cold black stones have 
become bricks of solid marble shining with the light from two free-standing oil 
lamps. On the floor lies a glimmering royal red carpet that leads to the north. 
The hallway seems to expand as it continues through the Minotaur's Sanctum. 
~
0 2105344 13
D0
~
~
0 -1 9626
D2
~
~
0 -1 9623
R M 0 9611 2 9624
  R E 1 9623 1 16
  R E 1 9624 1 5
R M 0 9611 2 9624
  R E 1 9623 1 16
  R E 1 9624 1 5
S
#9625
Undead Barraks~
Bones of the dead and undead litter the room. The wretched, terrible smell 
of death lingers in this room. Cryptic inscriptions are inscrawled on the wall 
creating a magical feeling in this room. The very presence of the death in the 
barracks powers the evil. 
~
0 2105344 13
D1
~
~
33 -1 9626
R M 0 9612 2 9625
  R E 1 9625 1 16
  R E 1 9626 1 6
R D 0 9625 1 0
S
#9626
The Labyrinth's Guard Post~
The black stone walls expand to form a octogon deep in the dungeon. Here are 
stationed two minotaur guards to protect the master of the labyrinth the 
mighty Minotaur King, Kar-bul. Kar-bul is a chaotic and evil minotaur that was 
banished from the world above and sent to live in this damp and dark cavern. 
~
0 2105344 13
D0
~
~
0 -1 9628
D1
~
~
1025 -1 9627
D2
~
~
0 -1 9624
D3
~
~
1025 -1 9625
R M 0 9610 2 9626
  R E 1 9623 1 16
  R E 1 9624 1 5
R M 0 9610 2 9626
  R E 1 9623 1 16
  R E 1 9624 1 5
R D 0 9626 1 0
R D 0 9626 3 0
S
#9627
Undead Barraks~
Bones of the dead and undead litter the room. The wretched, terrible smell 
of death lingers in this room. Cryptic inscriptions are inscrawled on the wall 
creating a magical feeling in this room. The very presence of the death in the 
barracks powers the evil. 
~
0 2105344 13
D3
~
~
33 -1 9626
R M 0 9612 2 9627
  R E 1 9625 1 16
  R E 1 9626 1 6
R D 0 9627 3 0
S
#9628
The Minotaur's Sanctum~
What a beautiful sight! Tapestries, carpets, and furs fill the room. Gold and 
rare treasure makes it hard to walk. Old runes and scrolls fills the room with 
an odd red glow. Oil lamps that stand in the corner cast shadows on the walls 
and ceiling. Glorious polished arms and armor sit on racks and sparkle in the 
lamps' light. Kar-bul's large throne is placed at the head of treasure house. 
It is plated with gold and decorated with flowers that magically survive in the 
labyrinth. The guard post is to the south. 
~
0 2105344 13
D2
~
~
0 -1 9626
R M 0 9613 1 9628
  R E 1 9607 1 16
  R E 1 9627 1 13
  R E 0 9622 0 6
S
#9629
The Vampire Quarters~
This quarters of the labyrinth reeks of blood and death. The red carpet, ceilin 
and the walls are stained with blood. There is a blood red vase in the corner 
filled with the lord's evening meal, fresh human blood. The room seems to glow 
without any lighting at all and casts odd shadows on the walls and ceiling. It 
would be smart to leave...now. 
~
0 2097152 13
D1
~
~
0 -1 9630
D2
~
~
0 -1 9610
D6
~
~
0 -1 9631
R M 0 9602 2 9629
  R E 1 9612 1 16
R M 0 9603 1 9629
  R E 1 9611 1 12
  R E 1 9613 1 13
R M 0 9602 2 9629
  R E 1 9612 1 16
S
#9630
The Lich Quarters~
This room is completely pitch black. Even with a light source it is not 
possible to see more than a couple feet infront. These quarters are large 
and seems to have a magical glow about it. The evil and death in the room 
is almost visible. It is surely chaotic. 
~
0 2097217 13
D0
~
~
0 -1 9631
D3
~
~
0 -1 9629
D6
~
~
0 -1 9632
D9
~
~
0 -1 9610
R M 0 9604 1 9630
  R E 1 9614 1 5
  R E 1 9615 1 17
S
#9631
The Zombie Quarters~
This room is full of rotting corpses that look so dead that they almost 
look alive. The room smells awful and is not an enjoyable place to be. 
The cold stones contribute to the feel of death and evil in these 
quarters. The Wright Quarters is to the east while the Wraith Quarters 
is located in the exit to the north. 
~
0 0 1
D0
~
~
0 -1 9633
D1
~
~
0 -1 9632
D2
~
~
0 -1 9630
D9
~
~
0 -1 9629
R M 0 9605 2 9631
R M 0 9605 2 9631
S
#9632
The Wright Quarters~
This room is full of rotting corpses that look so dead that they almost 
look alive. The room smells awful and is not an enjoyable place to be. 
The cold stones contribute to the feel of death and evil in these 
quarters. The Wright Quarters is to the northwest while the Zombie 
Quarters is located in the exit to the north. 
~
0 0 1
D3
~
~
0 -1 9631
D7
~
~
0 -1 9633
D9
~
~
0 -1 9630
R M 0 9607 1 9632
  R E 1 9610 1 7
  R E 1 9616 1 10
S
#9633
The Wraith Quarters~
This room is full of rotting corpses that look so dead that they almost 
look alive. The room smells awful and is not an enjoyable place to be. 
The cold stones contribute to the feel of death and evil in these 
quarters. The Wright Quarters is to the southeast while the Zombie 
Quarters is located in the exit to the south. 
~
0 0 1
D2
~
~
0 -1 9631
D8
~
~
0 -1 9632
R M 0 9606 1 9633
  R E 1 9608 1 14
  R E 1 9609 1 1
S
#9634
&BThorne's Spa~
There is &Clight blue tiles&Y on the walls, ceiling, and floor. A large hot tub 
sits in the corner bubbling with hot water. Look refreshing... 
A massage bench is here and a woman therapist next to it giving out free 
massages. Dregor must have been feeling really odd when he built this one. 
~
0 3145800 1
D3
~
~
0 -1 9636
R M 0 9608 1 9634
R O 0 9603 1 9634
S
#9635
&cThorne's Thinkin' Study~
This room is cluttered with books and thier shelves. A Large leather chair is 
placed in the corner for Dregor to sit in when he has those great ideas for 
those wonderful areas he builds. A small table stands in the middle of the room 
with a small piece of paper written on it: 
Areas...Ragnarok, Fortress of Darkness, Lizardman Swamps, and Gothica... 
This room is silent so Dregor doesn't have to deal with the constant whining an 
complaining from the annoying mortals. 
This room surely shows his character. 
~
0 3213384 13
D1
~
~
0 -1 9636
S
#9636
&rThorne's Underground Hideout~
&WThis place is a dark and morbib place. The Black stones like the rest of the 
labyrinth continue here except for the special sections of this wonderful 
hideout. The Spa is to the east, thinkin' room west, office north, and sanctum 
south. Dregor doesn't appreciate mortals in these parts..you've been warned. 
~
0 3145800 1
D0
~
~
0 -1 9637
D1
~
~
0 -1 9634
D2
~
~
0 -1 9638
D3
~
~
0 -1 9635
S
#9637
&RThorne's&O Labyrinth&p Office~
&WThis office is as chaotic as Thorne's way of thinking. Books are burnt and 
torn. Shelves have been overturned and a desk is here is the corner. With the 
desk is a small wooden chair that has an odd black glow. A fireplace lights the 
room and crackles and burns forever without even dying out. Thorne seemed not 
to have fi...sdkcnishend his part? 
~
0 3145800 1
D2
~
~
0 -1 9636
S
#9638
Thorne's Art~
_______________________ 
&b // \\ 
// || \\ 
&p // || \\ 
// || \\ 
// ///\\\ 
[] |||||||| \ 
&W_0 
_ 
...>>>>>><<<<<<... 
...<<<<<<>>>>>>... 
"It's BRILLIANT!" 
- ? 
"Obsolutely MAGNIFICENT!!!" 
- Anonymous 
~
0 3145800 1
D0
~
~
0 -1 9636
S
#0


#SHOPS
0


#REPAIRS
0


#SPECIALS
M  9600 spec_breath_fire
M  9602 spec_cast_mage
M  9603 spec_cast_undead
M  9604 spec_cast_undead
M  9606 spec_cast_mage
M  9607 spec_cast_mage
M  9608 spec_cast_adept
M  9613 spec_fido
S


#$