#AREADATA Name Harhaken/HarkanianTunnels~ Builders None~ VNUMs 29600 29699 Credits ( 20 40) {rNikol {Y* {WHarhaken{x~ Security 9 End #MOBILES #29600 A Demonic Servant~ a demonic servant~ A servant stands here, concealed in the shadows. ~ ~ unique~ AT JTV -1000 0 80 160 1d1+9000 1d1+999 5d48+100 claw -50 -50 -50 -50 H ABH D N stand stand none 4000 AHMV ABCDEFGHIJK medium unknown M SPEECH 29605 drink~ M SPEECH 29604 food~ #29601 A Demonic Commoner~ a demonic commoner~ A commoner stands here, glaring at you with glowing red eyes. ~ ~ unique~ A JT 0 0 85 170 1d1+10000 1d1+999 5d51+85 none -25 -25 -25 -25 EHI ABH DHM N stand stand none 4250 AHMV ABCDEFGHIJK medium unknown #29602 A Demonic Guard~ a demonic guard~ A demon stands here, guarding Harhaken. ~ ~ unique~ AT JT -1000 0 90 180 1d1+11000 1d1+999 1d270+90 claw -27 -27 -27 -27 H 0 DHM CIN stand stand none 4500 AHMV ABCDEFGHIJK medium unknown M GRALL 29603 100~ #29603 A Nightmare~ a nightmare~ A demonic horse stands here, its fiery mane glowing brightly. ~ ~ unique~ AO JV 0 0 85 170 1d1+8499 1d1+999 5d51+100 none -50 -50 -50 -50 H BH D N stand stand none 4250 AHMV ABCDEFGHIJK medium unknown #29604 Chaos~ Chaos~ A demon stands here, sharpening a large battle axe. ~ ~ unique~ ABT JT -1000 0 130 260 1d1+12999 1d1+999 1d390+130 none -39 -39 -39 -39 H ABCDHLQ DHM CIN stand stand none 6500 AHMV ABCDEFGHIJK medium unknown #29605 Rift~ Rift~ A demon stands here, polishing a black breastplate. ~ ~ unique~ ABT JT -1000 0 130 260 1d1+12999 1d1+999 2d195+130 claw -39 -39 -39 -39 H ABCDHLQ DHM CIN stand stand none 6500 AHMV ABCDEFGHIJK medium unknown #29606 Nemesis~ Nemesis~ A demon stands here, cleaning a large tankard. ~ ~ unique~ ABT JT -1000 0 130 260 1d1+12999 1d1+999 3d130+130 none -39 -39 -39 -39 H ABCDHLQ DHM CIN stand stand none 6500 AHMV ABCDEFGHIJK medium unknown #29607 Sakar~ Sakar~ A demon stands here, slicing some meat. ~ ~ unique~ ABT JT 0 0 130 260 1d1+12999 1d1+999 5d78+130 none -39 -39 -39 -39 H ABCDLQ DHM CIN stand stand none 6500 AHMV ABCDEFGHIJK medium unknown #29608 Hasan~ Hasan~ A demon stands here, scribing a scroll. ~ ~ unique~ ABT JT -1000 0 130 260 1d1+12999 1d1+999 1d390+130 none -39 -39 -39 -39 H ABCDHLQ DHM CIN stand stand none 6500 AHMV ABCDEFGHIJK medium unknown #29609 bael~ Ba'el~ A demon stands here, mixing a potion. ~ ~ unique~ ABT JT -1000 0 130 260 1d1+12999 1d1+999 2d195+130 none -39 -39 -39 -39 H ABCDHLQ DHM CIN stand stand none 6500 AHMV ABCDEFGHIJK medium unknown #29610 Hayir~ Hayir~ A demon stands here, checking over a list. ~ ~ unique~ ABGT JT -1000 0 130 260 1d1+20000 1d1+999 4d97+130 none -60 -60 -60 -60 H H DHM CIN stand stand none 6500 AHMV ABCDEFGHIJK medium unknown #29611 A fire bat~ a fire bat~ A bat flies around the room here. ~ ~ bat~ AR JTZ -1000 0 90 170 1d1+12000 1d1+999 2d127+85 scratch -25 -25 -25 -25 FH B 0 S stand stand none 4250 AGV ACDEFHJKP medium unknown #29612 demon lord~ A demon lord~ A demonic lord stands here, surrounded by an aura of power. ~ ~ unique~ ABT HJTV -1000 0 100 200 1d1+14000 1d1+999 2d150+100 sting -60 -60 -60 -60 H 0 DHM CIN stand stand none 5000 AHMV ABCDEFGHIJK medium unknown #29613 demon lady~ A demon lady~ A demonic lady stands here, surrounded by an aura of power. ~ ~ unique~ ABT HJTV -1000 0 100 200 1d1+15000 1d1+999 5d60+100 none -60 -60 -60 -60 H 0 DHM CIN stand stand none 5000 AHMV ABCDEFGHIJK medium unknown #29614 bodyguard~ a bodyguard~ A demon stands here, protecting his master. ~ ~ unique~ ABT JT 0 0 115 230 1d1+17000 1d1+999 1d345+115 none -34 -34 -34 -34 EHIKR 0 DHM CIN stand stand none 5750 AHMV ABCDEFGHIJK medium unknown #29615 demon master~ The Demon Master~ The Demon Master stands here, wielding a large sword. ~ ~ unique~ ABFGO DFHJTVc -1000 0 150 1300 4464d1+5 1d1+999 500d1+200 flbite -200 -200 -200 -200 H BH DHM CIN stand stand none 6000 AHMV ABCDEFGHIJK medium unknown M KILL 29616 100~ M FIGHT 29625 7~ #29616 Hellhound~ a {rhell{Rhound{x~ A dog stands here, engulfed in flames. ~ ~ unique~ AO JVa 0 0 95 190 1d1+10000 1d1+999 4d71+105 bite -60 -60 -60 -60 H B DHM CIN stand stand none 4750 AHMV ABCDEFGHIJK medium unknown #29617 Thane~ Thane~ A demon sits here, hidden in the shadows. ~ ~ unique~ ABT JT -1000 0 170 340 1d1+16999 1d1+999 4d127+170 flbite -51 -51 -51 -51 DEHI ACDHIJKMNPT 0 0 stand stand none 8500 AHMV ABCDEFGHIJK medium unknown M GRALL 29601 100~ #29618 Kahn~ Kahn~ A demon sits here, hidden in the shadows. ~ ~ unique~ ABT JT 0 0 170 340 1d1+16999 1d1+999 6d85+170 none -51 -51 -51 -51 H ABCDHIJKNPT 0 0 stand stand none 8500 AHMV ABCDEFGHIJK medium unknown M GRALL 29602 100~ #29619 Kayan~ Kayan~ A demon sits here, hidden in the shadows. ~ ~ unique~ ABT JT -1000 0 170 340 1d1+16999 1d1+999 4d127+170 flbite -51 -51 -51 -51 H ABCDHIJKNPT 0 0 stand stand none 8500 AHMV ABCDEFGHIJK medium unknown M GRALL 29600 100~ M DELAY 29606 100~ #29620 demonic knight~ a demonic knight~ A knight stands here, clad in the demonic platemail of Harhaken. ~ ~ unique~ AIT HJTV -1000 0 95 190 1d1+15000 1d1+999 1d285+95 flbite -28 -28 -28 -28 CDEHIO AB DHM CIN stand stand none 4750 AHMV ABCDEFGHIJK medium unknown #29621 demonic priest~ a demonic priest~ A priest stands here, wearing the black robes of evil. ~ ~ unique~ AIQ HJTV -1000 0 92 184 1d1+12000 1d1+999 3d92+92 frbite -27 -27 -27 -27 GHIK AB DHM CIN stand stand none 4600 AHMV ABCDEFGHIJK medium unknown #29622 demonic enchanter~ a demonic enchanter~ A mage stands here, wielding a half-eaten blade. ~ ~ unique~ AIR HJTV -1000 0 95 190 1d1+9499 1d1+999 4d71+95 acbite -28 -28 -28 -28 GH AB DHM CIN stand stand none 4750 AHMV ABCDEFGHIJK medium unknown #29623 Schleim~ Schleim~ A demon stands here, watching over the portal. ~ ~ unique~ ABGT JT -1000 0 170 340 1d1+-26608 1d1+999 5d102+700 acbite -51 -51 -51 -51 H 0 DHM CIN stand stand none 8500 AHMV ABCDEFGHIJK medium unknown M SPEECH 29609 alucard~ M SPEECH 29608 yes~ M GRALL 29607 100~ #29624 royal guard~ a royal guard~ A guard stands here, guarding the entrace to his master's chamber. ~ ~ unique~ ABT JT 0 0 150 450 20000d1+0 20000d1+0 300d1+100 pound -100 -100 -100 -100 H 0 DHM CIN stand stand none 7500 AHMV ABCDEFGHIJK medium unknown #29650 Kharas~ Kharas~ A human stands here, waiting. ~ ~ human~ ABT HVac 0 0 170 2040 1d1+4928 1d1+999 2d1700+1020 grep -51 -51 -51 -51 EIKO BHIJK CD 0 stand stand none 8500 V BCEFGHIJK medium unknown F for AHM F par AD M SPEECH 29624 seadragon~ M SPEECH 29623 kieron~ M SPEECH 29622 200~ M SPEECH 29621 harhaken~ M SPEECH 29620 yes~ M GRALL 29619 100~ #29651 dark goblin~ a dark goblin~ An exiled goblin stands here, scavenging for items. ~ ~ goblin~ A J 0 0 130 260 20000d1+40 1d1+999 230d1+5 punch -70 -70 -70 -70 DEHIK B Q C stand stand none 6500 AHMV ABCDEFGHIJK medium unknown #29652 apophis~ an apophis~ A giant snake rests here, watching you. ~ ~ snake~ AT Vc 0 0 130 260 20000d1+50 1d1+999 200d1+5 suction -70 -70 -70 -70 0 B L I stand stand none 6500 AGXYc ADEFKLQVX medium unknown #29653 cockatrice~ a cockatrice~ A giant bird hovers here, looking for its next meal. ~ ~ wyvern~ AT DFTV 0 0 130 260 25000d1+50 1d1+999 250d1+5 grep -80 -80 -80 -80 CFH BL 0 JS stand stand none 6500 ABGZ ACDEFHJKQVX medium unknown #29654 ursag~ an ursag~ A mutated bear stands here. ~ ~ bear~ AT V 0 0 130 260 25000d1+5 1d1+999 150d3+10 claw -90 -90 -90 -90 DEFO 0 EI 0 stand stand none 6500 AGV ABCDEFHJKUV medium unknown #29655 scavenger~ a scavenger~ A bizarre creature stands here, scavening for food. ~ ~ wolf~ AT JZ 0 0 130 260 30000d1+1 1d1+999 100d1+40 slime -90 -90 -90 -90 FH 0 0 0 stand stand none 6500 AGV ACDEFJKQV medium unknown #29656 lizard cave~ a cave lizard~ A large green lizard stands here. ~ ~ lizard~ ABT V 0 0 130 1560 30000d1+5 1d1+999 450d1+1 sting -70 -70 -70 -70 EFIK B L I stand stand none 6500 AGXc ACDEFHKQV medium unknown #29657 fire lizard~ a fire lizard~ A red lizard stands here, watching you. ~ ~ lizard~ ABR Vc 0 0 130 260 -30536d1+5 1d1+999 450d1+1 pierce -90 -90 -90 -90 0 BH L I stand stand none 6500 AGXc ACDEFHKQV medium unknown #29658 dark knight~ a dark knight~ A knight stands here, dressed in black chainmail. ~ ~ human~ ABR HV 0 0 130 260 -25536d1+1 1d1+999 200d1+2 slice -90 -90 -90 -90 FK B 0 0 stand stand none 6500 V BCEFGHIJK medium unknown F for AHM F par AD #29659 crusader~ a crusader~ A knight stands here, dressed in regal armor. ~ ~ human~ ABT HV 0 0 130 260 30000d1+1 1d1+999 350d1+1 crush -90 -90 -90 -90 FK B 0 0 stand stand none 6500 V BCEFGHIJK medium unknown F for AHM F par AD #29660 cuisinart~ a cuisinart~ A knight stands here, dressed in a shining breastplate. ~ ~ human~ ABT HV 0 0 130 260 -25536d1+5 1d1+999 290d1+5 slice -95 -95 -95 -95 0 B C 0 stand stand none 6500 V BCDEFGHIJK medium unknown F for AHM F par A #29661 cave bat~ a cave bat~ A bat flies around the room here. ~ ~ bat~ AR JTZ 0 0 130 260 -30536d1+3 1d1+999 450d1+1 sting -90 -90 -90 -90 FH BT 0 S stand stand none 6500 AGV ACDEFHJKP medium unknown #29662 lizardman~ a lizardman~ A tall, lizard-like being stands here, watching you. ~ ~ lizard~ AT V 0 0 144 450 -30536d1+3 1d1+999 450d1+1 slash -100 -100 -100 -100 0 0 L I stand stand none 6500 AGXc ACDEFHKQV medium unknown #29663 slith warrior~ a slith warrior~ A Slith stands here, wielding a large spear. ~ ~ lizard~ ABT V 0 0 141 500 -15536d1+1 1d1+999 450d1+4 suction -100 -100 -100 -100 0 B L I stand stand none 6500 AGXc ACDEFHKQV medium unknown #29664 slith shaman~ a slith shaman~ A slith stands here, chanting words of wisdom. ~ ~ lizard~ ABQ HVc 0 0 140 500 -20536d1+3 1d1+14999 460d1+5 grep -150 -150 -150 -150 N 0 L I stand stand none 6500 AGXc ACDEFHKQV medium unknown #29665 slith khazi~ a slith khazi~ A slith stands here, chanting arcane words. ~ ~ lizard~ ABR 0 0 0 135 350 -20536d1+1 1d1+999 300d1+1 sting -90 -90 -90 -90 F T L I stand stand none 6500 AGXc ACDEFHKQV medium unknown #29666 emerald slime~ an {Gemerald slime{x~ A pile of {Gemerald{x colored slime rests here. ~ ~ pig~ ABO 0 0 0 139 400 -25536d1+1 1d1+999 4d650+780 slime -95 -95 -95 -95 0 B 0 0 stand stand none 6500 AGV ACDEFHJK medium unknown #29667 amber slime~ an {yamber slime{x~ A pile of {yamber {xcolored slime rests here. ~ ~ pig~ ABR 0 0 0 135 300 -25536d1+1 1d1+999 300d3+1 slime -90 -90 -90 -90 0 B 0 0 stand stand none 6500 AGV ACDEFHJK medium unknown #29668 slith lord~ a slith lord~ A Slithzerekai stands here. ~ ~ lizard~ ABT HV 0 0 145 500 -30536d1+1 1d1+999 450d1+1 slice -100 -100 -100 -100 CEFHIK B L I stand stand none 7250 AGXc ACDEFHKQV medium unknown M FIGHT 29611 20~ #29669 giant lizard~ a giant fire lizard~ A giant fire lizard stands here, watching you. ~ ~ lizard~ ABT HV -1000 0 145 500 30000d1+2 1d1+999 450d3+1 claw -100 -100 -100 -100 CEFHIK BH L I stand stand none 7250 AGXc ACDEFHKQV medium unknown M FIGHT 29614 15~ M FIGHT 29613 15~ #29670 giant lizard~ a giant cave lizard~ A giant cave lizard stands here, watching you. ~ ~ lizard~ ABT HV 0 0 145 430 -15536d1+1 1d1+999 300d1+1 sting -90 -90 -90 -90 CEFHIK B L I stand stand none 7250 AGXc ACDEFHKQV medium unknown M FIGHT 29615 20~ #29671 alien slime~ an alien slime~ A large slime rests here. ~ ~ pig~ ABS HV 0 0 145 350 -30536d1+1 1d1+999 400d1+1 suction -90 -90 -90 -90 CFHK B HIJK 0 stand stand none 7250 AGV ACDEFHJK medium unknown M FIGHT 29612 20~ #29672 cuisinart lord~ a cuisinart lord~ A cuisinart stands here, watching you. ~ ~ human~ ABT HV 0 0 145 550 -25536d1+1 1d1+999 450d1+1 crush -90 -90 -90 -90 EFIKO B C K stand stand none 7250 V BCDEFGIJK medium unknown F for AHM F par AH M FIGHT 29610 20~ #29697 Sakar~ Sakar~ A demon stands here, next to some meat. ~ ~ unique~ AO JT 0 0 130 400 1d1+25000 1d1+999 5d78+300 claw -90 -90 -90 -90 H 0 DHM CIN stand stand none 6500 AHMV ABCDEFGHIJK medium unknown #0 #OBJECTS #29600 Death Axe~ the Axe of Death~ An axe lies here, radiating an aura of death.~ Demonsteel~ weapon AEa AN axe 175 1 cleave A 90 150 45000 P A 14 -500 A 12 500 A 13 500 #29601 Death Flail~ the Flail of Death~ A flail lies here, radiating an aura of death.~ Demonsteel~ weapon AEa AN flail 175 1 thwack B 90 150 50000 P A 19 20 A 18 20 A 13 250 A 12 -250 A 1 3 #29602 Death Sword~ the Sword of Death~ A long sword lies here, radiating an aura of death.~ Demonsteel~ weapon AEa AN sword 175 1 slash AD 90 150 47500 P A 13 300 A 12 -150 A 1 3 A 18 25 #29603 Death Mace~ the Mace of Death~ A mace lies here, radiating an aura of death.~ Demonsteel~ weapon AEa AN mace 175 1 pound AH 90 200 47500 P #29604 Demonsword Illygrith~ the Illygrith Demonsword~ A sword lies here, radiating an aura of power and strength.~ Demonsteel~ weapon AEJLPa AN sword 200 1 slash C 110 0 60000 P A 18 25 A 19 25 A 13 250 A 12 -100 #29605 Demonic Platemail~ demonic Platemail~ A suit of platemail lies here, radiating a red aura of death.~ Demonsteel~ armor AE AD BGHI BGHI BGHI BGHI 0 90 20 65000 P A 2 -3 A 13 500 A 12 -250 A 1 3 #29606 Demonic Wristguard~ a Demonic Wristguard~ A bracer lies here, radiating a red aura of death.~ unknown~ armor AE AM CFG CFG ABDG BEF 0 90 7 40500 P A 14 -100 A 4 3 A 3 3 A 18 20 #29607 Demonic Gauntlets~ demonic Gauntlets~ A pair of gauntlets lie here, radiating a red aura of death.~ Demonsteel~ armor AEL AH DGH ABCDFH BCEH ACDEFG 0 90 10 50500 P A 12 50 A 13 50 A 5 3 A 2 3 #29608 demonic legwear~ a set of Demonic legwear~ A set of legwear lies here, radiating a red aura of Death.~ Demonsteel~ armor AEL AF BDEFGH DGH BDEFGH DGH 0 90 12 0 P A 13 100 A 14 250 A 12 -100 #29609 Demonic Visor~ a Demonic Visor~ A visor lies here, radiating a red aura of death.~ Demonsteel~ armor AE AE CFG CFG BCEH BCEH 0 90 9 42000 P A 13 150 A 12 -50 #29610 Mug of Blood~ an earthenware mug~ A mug lies here, filled with a dark red liquid.~ Crockery~ drink 0 AO 10 1 'blood' 0 0 90 5 150 P #29611 Shot of Whiskey~ a shot of whiskey~ A shot glass lies here, filled with a golden liquid.~ glass~ drink 0 AO 120 120 'whisky' 0 0 0 1 175 P #29612 Glass of Water~ a glass of water~ A glass lies here, filled with a clear liquid.~ glass~ drink 0 AO 3 3 'water' 0 0 90 1 125 P #29613 Leg of Beef~ a leg of beef~ A burnt and blackened leg lies here, gathering dust.~ meat~ food 0 AO 0 D 0 0 0 90 10 200 P #29614 Side of Lamb~ a side of lamb~ A chunk of meat lies on a plate here, gathering dust.~ lamb~ food 0 AO 0 ACD 0 0 0 90 12 225 P #29615 Rack of Ribs~ a rack of ribs~ A rack of ribs lies here, gathering dust.~ beef~ food 0 AO 0 ABCD 0 0 0 90 15 250 P #29616 Blood Demons~ demons blood~ A vial of blood lies here.~ unknown~ potion Ea AO 190 'giant strength' 'sanctuary' 'curse' 'reserved' 90 5 75000 P #29617 Illusion Potion~ a potion of illusion~ A translucent potion lies here.~ unknown~ potion Ea AO 150 'sleep' 'invisibility' 'reserved' 'reserved' 90 3 75000 P #29618 Defense Potion~ a potion of defense~ A glass vial lies here, filled with a strange liquid.~ unknown~ potion Ea AO 150 '' 'demonfire' 'shield' 'reserved' 90 3 75000 P #29619 Scroll ID~ a scroll of identify~ A scroll lies here, threatening to fall apart at the slightest breeze.~ parchment~ scroll a AO 150 'identify' 'slow' 'reserved' 'reserved' 90 0 4000 P #29620 scroll dispel~ a scroll of dispel~ A scroll lies here, threatening to fall apart at the slightest breeze.~ parchment~ scroll a AO 150 'dispel evil' 'poison' 'shield' 'reserved' 90 0 4000 P #29621 scroll dirty~ a dirty scroll~ A scroll lies here, threatening to fall apart at the slightest breeze.~ unknown~ scroll a AO 90 'protection evil' 'protection good' 'reserved' 'reserved' 90 0 40000 P #29622 Scroll Manna~ a scroll of Manna~ A scroll lies here, threatening to fall apart at the slightest breeze.~ unknown~ scroll 0 AO 150 'create food' 'create food' 'create food' 'reserved' 90 0 5500 P #29623 scroll spring~ a scroll of creation~ A scroll lies here, threatening to fall apart at the slightest breeze.~ unknown~ scroll 0 AO 150 'create spring' 'reserved' 'reserved' 'reserved' 90 0 5500 P #29624 Skin Flayer~ {r-<{WThe Flayer of Skins{r>-{x~ A blade rests here, the hilt wrapped in a human hide.~ demonsteel~ weapon AEF AN sword 205 1 slash A 120 100 0 P A 14 -200 A 18 10 A 19 35 #29625 {RHellfire{x Ring~ a ring of {RHellfire{x~ A ring lies here, engulfed in black and red flames.~ unknown~ armor AEFLPa AB BEF BEF BEF BEF 0 120 5 3000 P A 1 -5 A 5 -3 A 3 3 A 4 3 A 19 35 #29626 Soul Tormented~ {R<{r<{R<{D A Tormented Soul{X {R>{r>{R>{x~ A soul floats here, trapped for eternity.~ unknown~ treasure ABEF AQ 0 0 0 0 0 120 0 0 P A 13 750 A 12 -375 A 14 -375 #29627 Skull~ a rotting skull~ A skull rests here, looking at you with its empty eye sockets.~ bone~ treasure BEFMZa AO 0 0 0 0 0 120 5 0 P A 13 750 A 12 500 A 14 500 A 2 -3 A 1 -3 A 5 -3 #29628 Sword Bloody~ a bloody sword~ A blade lies here, its blade stained with blood.~ Demonsteel~ weapon AEF AN sword 200 1 slash EF 100 100 8500 P #29629 Shield Bloody~ a bloody shield{x~ A shield lies here, stained with blood.~ demonsteel~ armor AEF AJ BCEH BCEH BCEH BCEH 0 90 15 5000 P #29630 Wristguard Bloody~ a bloody wristguard~ A wristguard lies here, stained with blood.~ demonsteel~ armor AEF AM ABDG ABDG ABDG ABDG 0 90 7 5000 P A 18 15 A 19 15 #29631 Leggings Bloody~ a set of bloody leggings~ Some leggings lie here, stained with blood.~ demonsteel~ armor AEF AF CFG BCEH CFG BCEH 0 90 15 5000 P A 2 3 #29632 Flail Noble~ a noble's flail~ A flail lies here, radiating an aura of power and death.~ Demonsteel~ weapon AEFJL AN flail 200 1 whip B 110 150 6500 P #29633 Longsword Commoner~ a commoner's longsword~ A blade lies here.~ Demonsteel~ weapon AEF AN sword 95 1 slash EG 77 8 5000 P #29634 Talons Bloody~ a set of bloody talons~ A set of talons lies here, the tips stained with blood.~ bone~ weapon AEFL AN exotic 90 1 claw AH 100 5 7500 P #29635 Blade Half-Eaten~ a half-eaten blade~ A blade lies here, half eaten.~ demonsteel~ weapon AEFJK AN dagger 185 1 pierce DH 100 75 7500 P #29636 Power Staff~ a staff of power~ A staff rests here, radiating an aura of power.~ wood~ weapon 0 AN polearm 100 1 pound F 100 9 7500 P A 1 3 A 18 35 A 19 15 A 14 -150 #29637 odd scroll~ an odd scroll~ A scroll lies here, threatening to fall apart at the slightest breeze.~ parchment~ scroll ATUa AO 135 '' '' 'change sex' 'reserved' 120 1 12000 P #29638 Potion Strange~ a strange potion~ A vial lies here, filled with a dark liquid.~ unknown~ potion a AO 150 'sanctuary' 'slow' 'blindness' 'weaken' 120 3 4000 P #29639 Staff Runed~ a runed staff~ A staff rests against a wall here, covered with spidery runes.~ wood~ staff AE AO 150 5 5 'demonfire' 0 120 8 10000 P #29650 Breastplate Cuisinart~ a cuisinart breastplate~ A breastplate lies here.~ iron~ armor AEF AD BDEFGH BDEFGH BDEFGH BDEFGH 0 100 25 54000 P A 14 -500 A 13 500 A 12 500 #29651 Platemail Regal~ regal Platemail~ A suit of platemail lies here.~ demonsteel~ armor AB AD CDFI CDFI CDFI CDFI 0 105 25 56000 P #29652 Chainmail Black~ black Chainmail~ A suit of black chainmail lies here.~ chain~ armor AB AD ABEI ABEI ABEI ABEI 0 100 100 55000 P A 14 -650 A 13 650 A 12 650 A 2 -3 #29653 Longsword Cuisinart~ a Cuisinart Longsword~ A longsword lies here, glistening in the light.~ steel~ weapon EUa AN sword 190 1 slash F 100 10 49000 P #29654 Broadsword Regal~ a regal longsword~ A longsword lies here, glistening in the light.~ steel~ weapon ETU AN sword 195 1 slash 0 105 10 51000 P #29655 Shortsword Black~ a black shortsword~ A black shortsword lies here, radiating a dark aura.~ steel~ weapon ABE AN sword 195 1 slash 0 100 20 50000 P #29656 Spear Slithzerekai~ a slithzerekai spear~ A spear lies here, gathering dust.~ unknown~ weapon I AN staff 200 1 stab F 130 200 45000 P A 1 3 #29657 Hide Slithzerekai~ slithzerekai hide~ A strange hide rests here.~ Slith hide~ armor I AK ABEI ABEI ABEI ABEI 0 130 75 20 P #29658 Breastplate Scaly~ a scaly breastplate~ A breastplate made of scales rests here.~ Scales~ armor I AD CDFI CDFI CDFI CDFI 0 100 100 50000 P A 5 4 A 3 4 A 12 750 #29659 Plate Knighthood~ the plate of Knighthood~ A suit of platemail lies here, gathering dust.~ iron~ armor AE AD BDEFGH BDEFGH BDEFGH BDEFGH 0 130 100 50000 P A 13 750 A 12 750 A 2 -2 A 4 -2 #29660 Dagger Slithzerekai~ a slithzerekai dagger~ A dagger lies here, gathering dust.~ steel~ weapon AJK AN dagger 100 1 pierce BG 100 125 50000 P A 18 50 A 19 50 A 12 -500 #29661 Sword Two-Handed~ a large two-handed sword~ A large sword lies here, gathering dust.~ steel~ weapon BCEJ AN sword 130 2 slash BF 130 150 0 P A 18 -25 A 13 150 #29662 Claws Bloody~ a set of bloody claws~ A set of talons lies herem stained with blood.~ unknown~ weapon AE AN exotic 140 1 claw F 130 25 0 P #29663 Cave Lizard Claws~ a set of cave lizard claws~ A set of claws lies here, gathering dust.~ unknown~ weapon ABE AN exotic 190 1 claw F 100 15 0 P A 14 500 #29664 Talons Scorched~ scorched talons~ A set of burnt talons lies here.~ unknown~ weapon ABE AN exotic 130 1 claw 0 130 20 0 P A 14 -500 A 12 500 #29665 Fire Lizard Claws~ the claws of a fire lizard~ A set of red claws lie on the ground here.~ unknown~ weapon ABJK AN exotic 190 1 claw AC 100 15 0 P #29666 Hide Ursag~ an ursag hide~ A smooth hide rests here.~ unknown~ armor ABJK AD BCDEGI BCDEGI BCDEGI BCDEGI 0 130 35 0 P A 13 500 A 12 500 A 2 -5 A 5 -3 #29667 Ursag Rear Claws~ a set of ursag rear claws~ A strange set of claws rests here.~ unknown~ armor AEJK AG DGH DGH DGH DGH 0 130 15 0 P A 2 -3 A 5 -5 #29668 Farseeing Scroll~ a scroll of farsight~ A scroll rests here, waiting to be picked up.~ unknown~ scroll a AO 175 'farsight' 'reserved' 'reserved' 'reserved' 130 5 5000 P #29669 Feather Giant~ a giant feather~ A feather from a giant cockatrice rests here.~ unknown~ treasure AHIMZ AO 0 0 0 0 0 130 5 0 P A 13 800 A 12 800 A 3 -5 A 19 -50 #29670 Three-Horned Head~ a three-horned head~ The severed head of an Apophis lies here.~ unknown~ armor AE AE BDEFGH CDFI BDEFGH CDFI 0 130 15 50 P A 5 -6 A 18 -20 A 4 5 A 3 5 #29671 Dragontooth Curved~ a wicked curved dragontooth~ A tooth lies here, gathering dust.~ unknown~ weapon ABKL AN exotic 230 1 slice B 130 50 20 P #0 #ROOMS #29696 A large tunnel~ You are standing in a large tunnel. There are human footprints here, and they lead west and north. Sounds of battle can be heard, yet no battle is taking place, that you can see. You may go east or west, both ways lead deeper into the tunnel. ~ 0 8 0 D1 ~ ~ 0 0 29697 D3 ~ ~ 0 0 29695 S #29697 A large tunnel~ You are standing in a large tunnel. There are human footprints here, and they lead west and north. Sounds of battle can be heard, yet no battle is taking place, that you can see. You may go east or west, both ways lead deeper into the tunnel. ~ 0 8 0 D1 ~ ~ 0 0 29698 D3 ~ ~ 0 0 29696 S #29698 A large tunnel~ You are standing in a large tunnel. There are human footprints here, and they lead west and north. Sounds of battle can be heard, yet no battle is taking place, that you can see. You may go north, into a large cavern, or west, back down the tunnel. ~ 0 8 0 D0 ~ ~ 0 0 29699 D3 ~ ~ 0 0 29697 S #29699 The Cuisinart Meeting Chamber~ You are standing in a large cavern. Along the walls are placed weapons of all sorts, amid pieces of armor. There are several different human footprints, suggesting this is a meeting room for the humans residing in these tunnels. Corpses and bones pile up on the ground, almost blocking the southern exit. To the south lies your only exit, and possibly safety. ~ 0 8 0 D2 ~ ~ 0 0 29698 S #29600 The road leading to Harhaken~ You are standing on the paved road leading to Harhaken. All around you is nothing, nothing but a bleak wasteland. To the north lies the wasteland, as if you just appeared here. The road continues to the south. Far to the south, a large city can be seen, or at least what is left of it. ~ 0 0 0 D2 ~ ~ 0 0 29601 D4 ~ ~ 0 0 410 S #29601 The road leading to Harhaken~ You are standing on the paved road leading to Harhaken. All around you is nothing, nothing but a bleak wasteland. To the north and south lies the paved road on which you can travel. Far to the south lies a city, at least what is left of it. ~ 0 0 0 D0 ~ ~ 0 0 29600 D2 ~ ~ 0 0 29602 S #29602 The road leading to Harhaken~ You are standing on the paved road leading to Harhaken. All around you is nothing, nothing but a bleak wasteland. To the north and south lies the paved road on which you can travel. Far to the south lies a city, at least what is left of it. ~ 0 0 0 D0 ~ ~ 0 0 29601 D2 ~ ~ 0 0 29603 S #29603 The gates of Harhaken~ {DYou are standing before the gates of Harhaken, a once large city. Now, the city is in ruins, and demons inhabit it. If you choose to, you may follow the road north, to where you came. Or, if you dare, you may try to enter the evil city of Harhaken to the south. ~ 0 0 0 D0 ~ ~ 0 0 29602 D2 ~ ~ 0 0 29604 S #29604 Main Street~ {DYou are standing on the Main Street in Harhaken. All around you, demons walk around, glaring at you, hatred showing in their glowing eyes. To the east lies another street, leading to the Bazaar. To the south, Main Street continues. ~ 0 0 0 D0 ~ ~ 0 0 29603 D1 ~ ~ 0 0 29605 D2 ~ ~ 0 0 29615 S #29605 A side street~ {DYou are standing on a side street. Though less traveled, demons still walk this road, often coming back holding new items. To the west lies Main Street, while the side street continues to the east. Far to the east, what resembles a market can be seen. ~ 0 0 0 D1 ~ ~ 0 0 29606 D3 ~ ~ 0 0 29604 S #29606 A side street~ {DYou are standing on a side street. Though less travelled, demons still walk on it, often comeing back from the east holding new items. The side street continues both east and west, and to the west, Main Street can be seen. Far to the east, a market can be seen. ~ 0 0 0 D1 ~ ~ 0 0 29607 D3 ~ ~ 0 0 29605 S #29607 A side street~ {D You are standing on a side street in Harhaken. Though less travelled, demons can still be seen walking upon it, ones coming from the east often holding new items. The side street continues to the east and west, and a market can be seen to the east. To the west lies the Main Street. ~ 0 0 0 D1 ~ ~ 0 0 29608 D3 ~ ~ 0 0 29606 S #29608 A side street~ {D You are standing near the Bazaar of Harhaken. To the west lies the street that branches off onto Main Street. To the east lies the bazaar, where you can buy new things for yourself and others. ~ 0 0 0 D1 ~ ~ 1 0 29609 D3 ~ ~ 0 0 29607 S #29609 Harhaken Bazaar~ {D You are standing in the Harhaken Bazaar. Here, you can buy drinks. To the north and south lie seperate stores. The smell of components can be smelled to the north, and the sounds of a smithy can be heard to the south. ~ 0 0 0 D0 ~ ~ 0 0 29610 D2 ~ ~ 0 0 29614 D3 ~ ~ 1 0 29608 S #29610 Harhaken Bazaar~ {D You are standing in the Harhaken Bazaar. Here, you can buy various scrolls. To the east and south are various stores. To the east, various papers can be seen, and sounds of laughter can be heard to the south. ~ 0 0 0 D1 ~ ~ 0 0 29611 D2 ~ ~ 0 0 29609 S #29611 Harhaken Bazaar~ {D You are standing in the Harhaken Bazaar. Here, you can buy various potions. To the west and south are various stores. To the west, various components can be smelled, and foods can be seen to the south. ~ 0 0 0 D2 ~ ~ 0 0 29612 D3 ~ ~ 0 0 29610 S #29612 Harhaken Bazaar~ {D You are standing in the Harhaken Bazaar. Here, you can buy various foods. To the north and south lie seperate stores. To the south, sounds of a smithy can be heard, while to the north, scrolls can be seen. ~ 0 0 0 D0 ~ ~ 0 0 29611 D2 ~ ~ 0 0 29613 S #29613 Harhaken Bazaar~ {D You are standing in the Harhaken Bazaar. Here, you can buy armour. To the north and west lie seperate stores. The smell of food can be smelled to the north, and the sounds of a smithy can be heard to the west. ~ 0 0 0 D0 ~ ~ 0 0 29612 D3 ~ ~ 0 0 29614 S #29614 Harhaken Bazaar~ {D You are standing in the Harhaken Bazaar. Here, you can buy weapons. To the north and east lie seperate stores. The smell of drinks can be smelled to the north, and the sounds of a smithy can be heard to the east. ~ 0 0 0 D0 ~ ~ 0 0 29609 D1 ~ ~ 0 0 29613 S #29615 Main Street~ {D You are standing on the Main Street in Harhaken. All around you, demons walk the streets, glaring at you, hatred showing in their glowing red eyes. To the west, another street branches off, leading to places unknown. Main Street continues to the south. ~ 0 0 0 D0 ~ ~ 0 0 29604 D2 ~ ~ 0 0 29621 D3 ~ ~ 0 0 29616 S #29616 A side street~ {D You are standing on a side street. Directly to the east lies the Main Street. Though this road is less travelled, demons still walk upon it. The street continues to the west. ~ 0 0 0 D1 ~ ~ 0 0 29615 D3 ~ ~ 0 0 29617 S #29617 A side street~ {D You are standing on a side street. Nearby to the east lies the Main Street. Though this road is less travelled, demons still walk upon it. The street continues to the east and west. ~ 0 0 0 D1 ~ ~ 0 0 29616 D3 ~ ~ 0 0 29618 S #29618 A side street~ {D You are standing on a side street. Far to the east lies the Main Street. Though this road is less travelled, demons still walk upon it. The street continues to the east and north. ~ 0 0 0 D0 ~ ~ 0 0 29619 D1 ~ ~ 0 0 29617 S #29619 A side street~ {D You are standing on a side street. Far to the east lies the Main Street. Though this road is less travelled, demons still walk upon it. The street continues to the east and south. ~ 0 0 0 D1 ~ ~ 0 0 29620 D2 ~ ~ 0 0 29618 S #29620 The Portal to Harkanian Woods~ {D You are standing on a side street. In the center of the room lies a portal. Far to the east lies the Main Street. Though this road is less travelled, demons still walk upon it. The street continues to the west. ~ 0 0 0 D3 ~ ~ 0 0 29619 S #29621 Main Street~ {D You are standing on the Main Street of Harhaken. All around you, demons walk the street, glaring at you, hatred showing in their glowing red eyes. Main Street continues to the north and south. ~ 0 0 0 D0 ~ ~ 0 0 29615 D2 ~ ~ 0 0 29622 S #29622 Main Street~ {D You are standing on the Main Street of Harhaken. All around you, demons walk the street, glaring at you, hatred showing in their glowing red eyes. Main Street continues to the north and south. Another street branches off to the east. ~ 0 0 0 D0 ~ ~ 0 0 29621 D1 ~ ~ 0 0 29623 D2 ~ ~ 0 0 29629 S #29623 Sangar Street~ {D You are standing on Sangar Street. All around you, demons roam the streets, but they seem to not notice you. Sangar Street continues to the east, and a vague red light can be seen. Directly to the west, Main Street can be seen. ~ 0 0 0 D1 ~ ~ 0 0 29624 D3 ~ ~ 0 0 29622 S #29624 Sangar Street~ {D You are standing on Sangar Street. All around you, demons roam the streets, but they seem to not notice you. Sangar Street continues to the east, and a vague red light can be seen. Nearby to the west, Main Street can be seen. ~ 0 0 0 D1 ~ ~ 0 0 29625 D3 ~ ~ 0 0 29623 S #29625 Sangar Street~ {D You are standing on Sangar Street. All around you, demons roam the streets, but they seem to not notice you. Sangar Street continues to the west. To the north, south, and east, the light gets stronger. Far to the west, Main Street can be seen. ~ 0 0 0 D0 ~ ~ 1 0 29626 D1 ~ ~ 1 0 29627 D2 ~ ~ 1 0 29628 D3 ~ ~ 0 0 29624 S #29626 A hidden alcove~ {D You are standing in a hidden alcove. There is nothing here, nothing but shadows. But in the shadows, sets of glowing red eyes can be seen, staring at you, and an occasional growl can be heard. There is no visible exit. Only luck will get you out, unless you search. ~ 0 0 0 D2 ~ ~ 1 0 29625 S #29627 A side street~ {D Here the side street ends. Though this read seems less travelled, an occasional demon or hellhound can be seen walking the street. For some reason, this part of the city is darker, and a red glow can be sean to the east, though it cannot be reached. ~ 0 0 0 D3 ~ ~ 1 0 29625 S #29628 A hidden alcove~ {D You are standing in a hidden alcove. There is nothing here, nothing but shadows. But in the shadows, sets of glowing red eyes can be seen, staring at you, and an occasional growl can be heard. There is no visible exit. Only luck will get you out, unless you search. ~ 0 0 0 D0 ~ ~ 1 0 29625 S #29629 Main Street~ {D You are standing on the Main Street of Harhaken. All around you, demons roam the streets, glaring at you, hatred showing in their glowing red eyes. Esper Street branches off to the west, leading to parts unknown. To the south lies a large building. Main Street continues to the north. ~ 0 0 0 D0 ~ ~ 0 0 29622 D2 ~ ~ 0 0 29637 D3 ~ ~ 0 0 29630 S #29630 Esper Street~ {D You are standing on Esper Street. This road seems heavily traveled, and several demons can be seen walking upon it. Directly to the east lies Main Street, and Esper Street continues to the west. ~ 0 0 0 D1 ~ ~ 0 0 29629 D3 ~ ~ 0 0 29631 S #29631 Esper Street~ {D You are standing on Esper Street. This road seems heavily traveled, and several demons can be seen walking upon it. Nearby to the east lies Main Street, and Esper Street continues to the west. ~ 0 0 0 D1 ~ ~ 0 0 29630 D3 ~ ~ 0 0 29632 S #29632 Esper Street~ {D You are standing on Esper Street. This road seems heavily traveled, and several demons can be seen walking upon it. Far to the east lies Main Street, and Esper Street continues to the north and west. ~ 0 0 0 D0 ~ ~ 0 0 29633 D1 ~ ~ 0 0 29631 S #29633 Esper Street~ {D You are standing on Esper Street. This road seems heavily traveled, and several demons can be seen walking upon it. Far to the east lies Main Street, and Esper Street continues to the south and west. ~ 0 0 0 D2 ~ ~ 0 0 29632 D3 ~ ~ 0 0 29634 S #29634 Esper Street~ {D You are standing on Esper Street. This road seems heavily traveled, and several demons can be seen walking upon it. Far to the east lies Main Street, and Esper Street continues to the south and east. Sounds of growling and cursing can be heard to the south. ~ 0 0 0 D1 ~ ~ 0 0 29633 D2 ~ ~ 0 0 29635 S #29635 Harhaken Slave Dealer~ {D You are standing in the Harhaken Slave Shop. Demons are seated along the far wall, waiting. Sounds of growling and cursing can be heard all around you. Esper Street lies to the north, as does your only exit. ~ 0 4104 0 D0 ~ ~ 0 0 29634 S #29636 ~ ~ 0 4 0 S #29637 A Dark Maze~ {D You are in a dark maze. Find the exit if you can. ~ 0 12 0 D0 ~ ~ 0 0 29629 D1 ~ ~ 0 0 29638 D2 ~ ~ 0 0 29637 D3 ~ ~ 0 0 29637 S #29638 A Dark Maze~ {D You are in a dark maze. Find the exit if you can. ~ 0 4 0 D0 ~ ~ 0 0 29637 D1 ~ ~ 0 0 29637 D2 ~ ~ 0 0 29639 D3 ~ ~ 0 0 29637 S #29639 A Dark Maze~ {D You are in a dark maze. Find the exit if you can. ~ 0 12 0 D0 ~ ~ 0 0 29638 D1 ~ ~ 0 0 29637 D2 ~ ~ 0 0 29640 D3 ~ ~ 0 0 29637 S #29640 A Dark Maze~ {D You are in a dark maze. Find the exit if you can. ~ 0 12 0 D0 ~ ~ 0 0 29639 D1 ~ ~ 0 0 29637 D2 ~ ~ 0 0 29637 D3 ~ ~ 0 0 29641 S #29641 A Dark Maze~ {D You are in a dark maze. Find the exit if you can. ~ 0 4 0 D0 ~ ~ 0 0 29642 D1 ~ ~ 0 0 29640 D2 ~ ~ 0 0 29637 D3 ~ ~ 0 0 29637 S #29642 A Dark Maze~ {D You are in a dark maze. Find the exit if you can. ~ 0 4 0 D0 ~ ~ 0 0 29637 D1 ~ ~ 0 0 29637 D2 ~ ~ 0 0 29641 D3 ~ ~ 0 0 29643 S #29643 The Palace Gates~ {D You are standing at the gates of a magnificant palace. This road seems hardly travelled, but demons still walk upon this cursed ground. The entrance to the Palace lies west, and the maze you just made it through lies west. ~ 0 0 0 D1 ~ ~ 0 0 29642 D3 ~ ~ 0 0 29644 S #29644 A Hallway~ {D You are standing in a hallway. Along the walls are placed various items, heads, weapons, pieces of armor, all suited to fit the demons residing here. The gates lie to the east, while the hallway continues west. ~ 0 8 0 D0 ~ ~ 0 0 29645 D1 ~ ~ 0 0 29643 D2 ~ ~ 0 0 29647 D3 ~ ~ 0 0 29649 S #29645 A Hallway~ {D You are standing in a hallway. Along the walls are placed various items, heads, weapons, pieces of armor, all suited to fit the demons residing here. The hallway continues to the west and south, leading to various rooms of the Palace. ~ 0 8 0 D2 ~ ~ 0 0 29644 D3 ~ ~ 0 0 29646 S #29646 The Lady's Chamber~ {D You are standing in a noble's bedchamber. The walls are lavishly decorated with various things, perfumed sheets, fur capes, all suited to fit her tastes. The only exit lies back to the east, back into the hallway. ~ 0 8 0 D1 ~ ~ 0 0 29645 S #29647 A Hallway~ {D You are standing in a hallway. Along the walls are placed various items, heads, weapons, pieces of armor, all suited to fit the demons residing here. The hallway continues west and north, leading to various rooms of the Palace. ~ 0 8 0 D0 ~ ~ 0 0 29644 D3 ~ ~ 0 0 29648 S #29648 The Lord's Chamber~ {D You are standing in a noble's bedchamber. The walls are lavishly decorated with various things, armor, weapons, capes, all suited to his tastes. The only exit lies to the east, back into the hallway. ~ 0 8 0 D1 ~ ~ 0 0 29647 S #29649 Before the Master's Chamber~ {D You are standing in the hallway before the Demon Master's bedchamber. This part of the hallway is even more lavishly decorated than the rest. Armor, weapons, heads, even less pleasant parts are placed upon the walls, to suit the Demon Master's tastes. The hallway lies back east, and to the west lies the Master's bedchamber. ~ 0 8 0 D1 ~ ~ 0 0 29644 D3 ~ ~ 0 0 29650 S #29650 The Master's Bedchamber~ {D You are standing in the bedchamber of the Demon Master. This room is even more lavishly decorated than the hallways, with maps, heads, armor, capes, and other various items. There are two large windows on the far wall. The only exit lies to the east. ~ 0 8 0 D1 ~ ~ 0 0 29649 S #29651 A dusty tunnel~ You are standing in a large valley. The ground is quite disty, and you can see a few tracks. To the south lies a large stone wall, and what looks like a tunnel. All around you is silence. Not a sound can be heard, except your breathing. ~ 0 4 0 D2 ~ ~ 0 0 29652 S #29652 A dusty tunnel~ You are standing in a large valley. The ground is quite disty, and you can see a few tracks. To the south lies a large stone wall, and what looks like a tunnel. All around you is silence. Not a sound can be heard, except your breathing. ~ 0 0 0 D0 ~ ~ 0 0 29651 D2 ~ ~ 0 0 29653 S #29653 A Maze of tunnels~ Tunnels lead in every direction. Can you find your way out? ~ 0 8196 0 D0 ~ ~ 0 0 29653 D1 ~ ~ 0 0 29654 D2 ~ ~ 0 0 29653 D3 ~ ~ 0 0 29653 S #29654 A Maze of tunnels~ Tunnels lead in every direction. Can you find your way out? ~ 0 8204 0 D0 ~ ~ 0 0 29653 D1 ~ ~ 0 0 29653 D2 ~ ~ 0 0 29655 D3 ~ ~ 0 0 29653 S #29655 A Maze of tunnels~ Tunnels lead in every direction. Can you find your way out? ~ 0 8204 0 D0 ~ ~ 0 0 29654 D1 ~ ~ 0 0 29653 D2 ~ ~ 0 0 29653 D3 ~ ~ 0 0 29656 S #29656 A Maze of tunnels~ Tunnels lead in every direction. Can you find your way out? ~ 0 8204 0 D0 ~ ~ 0 0 29653 D1 ~ ~ 0 0 29655 D2 ~ ~ 0 0 29653 D3 ~ ~ 0 0 29657 S #29657 A Maze of tunnels~ Tunnels lead in every direction. Can you find your way out? ~ 0 8204 0 D0 ~ ~ 0 0 29653 D1 ~ ~ 0 0 29656 D2 ~ ~ 0 0 29658 D3 ~ ~ 0 0 29653 S #29658 A Maze of tunnels~ Tunnels lead in every direction. Can you find your way out? ~ 0 8204 0 D0 ~ ~ 0 0 29657 D1 ~ ~ 0 0 29659 D2 ~ ~ 0 0 29653 D3 ~ ~ 0 0 29653 S #29659 A Maze of tunnels~ Tunnels lead in every direction. Can you find your way out? ~ 0 8204 0 D0 ~ ~ 0 0 29653 D1 ~ ~ 0 0 29660 D2 ~ ~ 0 0 29653 D3 ~ ~ 0 0 29658 S #29660 A Maze of tunnels~ Tunnels lead in every direction. Can you find your way out? ~ 0 8204 0 D0 ~ ~ 0 0 29653 D1 ~ ~ 0 0 29653 D2 ~ ~ 0 0 29661 D3 ~ ~ 0 0 29659 S #29661 A dusty tunnel~ You are standing in a very large, dusty tunnel. There are several types of tracks in the sand, but that is the only visible sign of life. To the east, a tunnel branches off, and the air seems to get warmer as you go east. The main tunnel continues to the south. ~ 0 8 0 D0 ~ ~ 0 0 29660 D1 ~ ~ 0 0 29662 D2 ~ ~ 0 0 29666 S #29662 A hot tunnel~ You are standing in a long tunnel. The air here is warm, and it gets hotter as you go east. There is a distinct smell of sulfur in the air, as well as several scorch marks on the walls. The tunnel continues east and west. To the west, the main tunnel can be seen. ~ 0 8 0 D1 ~ ~ 0 0 29663 D3 ~ ~ 0 0 29661 S #29663 A hot tunnel~ You are standing in a long tunnel. The air here is somewhat warm, and it gets hotter as you go east. There is a distinct smell of sulfur in the air, as well as several scorch marks on the walls. The tunnel continues east and west. ~ 0 8 0 D1 ~ ~ 0 0 29664 D3 ~ ~ 0 0 29662 S #29664 A hot tunnel~ You are standing in a long tunnel. The air here is very warm, and it gets hotter as you go north. There is a distinct smell of sulfur in the air, as well as several scorch marks on the walls. The tunnel continues west and north. ~ 0 8 0 D0 ~ ~ 0 0 29665 D3 ~ ~ 0 0 29663 S #29665 The Fire Lizard's lair~ You are standing in the lair of the giant fire lizard. All around you, bones and corpses are piled up, nearly blocking the southern exit. The air is extremely hot here, and it sears your lungs when you breathe. There is a distinct smell of sulfur, as well as several large scorch marks on the walls. ~ 0 8 0 D2 ~ ~ 0 0 29664 S #29666 A dusty tunnel~ You are standing in a very large, very dusty tunnel. There are seveal types of the ground, many of which are clawed feet. Aside from the tracks, there are no visible signs of life. To the west, another tunnel branches off, and the number of tracks increase the farther west the tunnel extends. ~ 0 8 0 D0 ~ ~ 0 0 29661 D2 ~ ~ 0 0 29671 D3 ~ ~ 0 0 29667 S #29667 A side tunnel~ You are standing in a wide tunnel. There are several hundred tracks on the ground here, and they lead both east and west. The tunnel leads west. To the east, the main tunnel can be seen. ~ 0 8 0 D1 ~ ~ 0 0 29666 D3 ~ ~ 0 0 29668 S #29668 A side tunnel~ You are standing in a wide tunnel. There are several hundred tracks on the ground here, and they lead both east and west. The tunnel leads west. To the east, the main tunnel can be seen. ~ 0 8 0 D1 ~ ~ 0 0 29667 D3 ~ ~ 0 0 29669 S #29669 A side tunnel~ You are standing in a wide tunnel. There are several hundred tracks on the ground here, and they lead both east and south. The tunnel leads south, into a large chamber. To the east, the main tunnel can be seen. ~ 0 8 0 D1 ~ ~ 0 0 29668 D2 ~ ~ 0 0 29670 S #29670 The Cave Lizard's lair~ You are standing in a large, open cave. The walls are covered with countless scratches, many very deep. All around you, corpses and bone pile up, and nearly block the northern exit. The only exit lies to the north, and you can only imagine what resides in this cave. ~ 0 8 0 D0 ~ ~ 0 0 29669 S #29671 A dusty tunnel~ You are standing in a very large, very wide tunnel. There are several types of tracks on the ground, many of which are clawed feet. Other than the tracks, there are no visible signs of life. The tunnel continues to the north and south. ~ 0 8 0 D0 ~ ~ 0 0 29666 D2 ~ ~ 0 0 29672 S #29672 A dusty tunnel~ You are standing in a very large, very wide tunnel. There are several types of tracks on the ground, many of which are clawed feet. Other than the tracks, there are no visible signs of life. The tunnel continues to the north and south. ~ 0 8 0 D0 ~ ~ 0 0 29671 D2 ~ ~ 0 0 29673 S #29673 A dusty tunnel~ You are standing in a very large, very wide tunnel. There are several types of tracks on the ground, many of which are clawed feet. Other than the tracks, there are no visible signs of life. The tunnel continues to the north, east, and west. ~ 0 8 0 D0 ~ ~ 0 0 29672 D1 ~ ~ 0 0 29678 D3 ~ ~ 0 0 29674 S #29674 A dusty tunnel~ You are standing in a very large, very wide tunnel. There are several types of tracks on the ground, many of which are clawed feet. Other than the tracks, there are no visible signs of life. The tunnel continues to the south and east ~ 0 8 0 D1 ~ ~ 0 0 29673 D2 ~ ~ 0 0 29675 S #29675 A dusty tunnel~ You are standing in a very large, very wide tunnel. There are several types of tracks on the ground, many of which are clawed feet. Other than the tracks, there are no visible signs of life. The tunnel continues to the north and east. ~ 0 8 0 D0 ~ ~ 0 0 29674 D1 ~ ~ 0 0 29676 S #29676 A dusty tunnel~ You are standing in a very large, very wide tunnel. There are several types of tracks on the ground, many of which are clawed feet. Other than the tracks, there are no visible signs of life. The tunnel continues to the east and west. ~ 0 8 0 D1 ~ ~ 0 0 29679 D2 ~ ~ 0 0 29677 D3 ~ ~ 0 0 29675 S #29677 A hidden tunnel~ You are standing in a hidden tunnel, apparently hidden by the large stone. There are few tracks here, but they consist of some kind of slime, and more clawed feet. The tunnel continues to the east and west. The further you go in either direction, the tracks' number get greater. ~ 0 8 0 D0 ~ stone~ 0 0 29676 D1 ~ ~ 0 0 29684 D2 ~ ~ 0 0 29688 D3 ~ ~ 0 0 29680 S #29678 A dusty tunnel~ You are standing in a very large, very wide tunnel. There are several types of tracks on the ground, many of which are clawed feet. Other than the tracks, there are no visible signs of life. The tunnel continues to the south and west. ~ 0 8 0 D2 ~ ~ 0 0 29679 D3 ~ ~ 0 0 29673 S #29679 A dusty tunnel~ You are standing in a very large, very wide tunnel. There are several types of tracks on the ground, many of which are clawed feet. Other than the tracks, there are no visible signs of life. The tunnel continues to the north and west. ~ 0 8 0 D0 ~ ~ 0 0 29678 D3 ~ ~ 0 0 29676 S #29680 A hidden tunnel~ You are standing in a hidden tunnel. There are no prints here, instead there are small piles of slime, as though slugs had been through here. There is a foul odor in the air, and it gets greater the further west you go. The tunnel continues east and west. ~ 0 8 0 D1 ~ ~ 0 0 29677 D3 ~ ~ 0 0 29681 S #29681 A hidden tunnel~ You are standing in a hidden tunnel. There are no prints here, instead there are small piles of slime, as though slugs had been through here. There is a foul odor in the air, and it gets greater the further west you go. The tunnel continues east and west. ~ 0 8 0 D1 ~ ~ 0 0 29680 D3 ~ ~ 0 0 29682 S #29682 A hidden tunnel~ You are standing in a hidden tunnel. There are no prints here, instead there are small piles of slime, as though slugs had been through here. There is a foul odor in the air, and it gets stronger to the north. You may either go north, or back east. ~ 0 8 0 D0 ~ ~ 0 0 29683 D1 ~ ~ 0 0 29681 S #29683 A wide cavern~ You are standing in a large, open cavern. All around you, there are large piles of ooze, and a mist hangs in the air. Slimes are constantly forming, and you realize this is where the slimes are formed. There are items everywhere, most rotted away from the slime. Your only exit lies south. ~ 0 8 0 D2 ~ ~ 0 0 29682 S #29684 A hidden tunnel~ You are standing in a large, hidden tunnel. There are tracks on the ground, most of which are clawed feet. The further east you go, the more the tracks increase. Occasionaly, a tall, lizardlike being can be seen. The tunnel continues east and west. ~ 0 8 0 D1 ~ ~ 0 0 29685 D3 ~ ~ 0 0 29677 S #29685 A hidden tunnel~ You are standing in a large, dusty tunnel. There is one type of tracks on the ground, clawed feet. The further east you go, the more the tracks increase. Occasionally, a lizardlike being can be seen. The tunnel continues to the east and west. ~ 0 8 0 D1 ~ ~ 0 0 29686 D3 ~ ~ 0 0 29684 S #29686 A hidden tunnel~ You are standing in a large, dusty tunnel. There is one type of tracks on the ground, clawed feet. The further east you go, the more the tracks increase. Occasionally, a lizardlike being can be seen. The tunnel continues to the west and north. ~ 0 8 0 D0 ~ ~ 0 0 29687 D3 ~ ~ 0 0 29685 S #29687 The Slithzerekai Meeting Chamber~ You are standing in a large cavern filled with weapons and armor. There are several hundred clawed tracks here, suggesting this could be a meeting place for these lizard people. Corpses and bones pile up on the ground, and they nearly block the southern exit. Strangely, sounds of battle can be heard, though you can see none taking place. ~ 0 8 0 D2 ~ ~ 0 0 29686 S #29688 A hidden tunnel~ You are standing in a hidden tunnel. There is no visible exit, and you can only wonder how you got here. The tunnel's only exit lies south, and to the south, sounds of battle can be heard. ~ 0 0 0 D0 ~ ~ 0 0 29677 D2 ~ ~ 0 0 29689 S #29689 A hidden tunnel~ You are standing in a large tunnel. To the east and west lie silence. There are human footprints on the sand here, and you wonder what could possibly live down here. The tunnel continues east and west. ~ 0 8 0 D0 ~ ~ 0 0 29688 D1 ~ ~ 0 0 29690 D3 ~ ~ 0 0 29694 S #29690 A hidden tunnel~ You are standing in a large tunnel. To the east and south lie silence. There are human footprints on the sand here, and you wonder what could possibly live down here. The tunnel continues east and south. ~ 0 8 0 D2 ~ ~ 0 0 29691 D3 ~ ~ 0 0 29689 S #29691 A hidden tunnel~ You are standing in a large tunnel. To the west and north lie silence. There are human footprints on the sand here, and you wonder what could possibly live down here. The tunnel continues west and north. ~ 0 8 0 D0 ~ ~ 0 0 29690 D3 ~ ~ 0 0 29692 S #29692 A hidden tunnel~ You are standing in a large tunnel. To the east and west lie silence. There are human footprints on the sand here, and you wonder what could possibly live down here. The tunnel continues east and west. ~ 0 8 0 D1 ~ ~ 0 0 29691 D2 ~ ~ 0 0 29695 D3 ~ ~ 0 0 29693 S #29693 A hidden tunnel~ You are standing in a large tunnel. To the east and north lie silence. There are human footprints on the sand here, and you wonder what could possibly live down here. The tunnel continues east and north. ~ 0 8 0 D0 ~ ~ 0 0 29694 D1 ~ ~ 0 0 29692 S #29694 A hidden tunnel~ You are standing in a large tunnel. To the east and south lie silence. There are human footprints on the sand here, and you wonder what could possibly live down here. The tunnel continues east and south. ~ 0 8 0 D1 ~ ~ 0 0 29689 D2 ~ ~ 0 0 29693 S #29695 A large tunnel~ You are standing in a large tunnel. There are human footprints here, and they lead west and north. Sounds of battle can be heard, yet no battle is taking place, that you can see. You may go west, deeper into the tunnel. ~ 0 8 0 D0 ~ ~ 0 0 29692 D1 ~ ~ 0 0 29696 S #0 #SPECIALS M 29603 spec_cast_undead M 29611 spec_cast_mage M 29615 spec_cast_undead M 29616 spec_cast_undead M 29621 spec_cast_cleric M 29622 spec_cast_mage M 29657 spec_breath_fire M 29658 spec_cast_mage M 29661 spec_cast_mage M 29664 spec_cast_cleric M 29665 spec_cast_mage M 29666 spec_cast_undead M 29667 spec_cast_mage M 29671 spec_thief S #RESETS D 0 29608 1 1 D 0 29609 3 1 D 0 29625 0 1 D 0 29625 1 1 D 0 29625 2 1 D 0 29626 2 1 D 0 29627 3 1 D 0 29628 0 1 M 0 29658 1 29696 1 Load a dark knight E 0 29652 0 5 Black chainmail is loaded on the body of a dark knight E 0 29655 0 16 A black shortsword is loaded wielded of a dark knight M 0 29659 1 29697 1 Load a crusader E 0 29654 0 16 A regal longsword is loaded wielded of a crusader E 0 29651 0 5 Regal platemail is loaded on the body of a crusader M 0 29652 8 29697 1 Load an apophis E 0 29670 0 6 A three-horned head is loaded over the head of an apophis M 0 29651 8 29698 1 Load a dark goblin E 0 29671 0 16 A wicked curved dragontooth is loaded wielded of a dark goblin M 0 29660 1 29698 1 Load a cuisinart E 0 29650 0 5 A cuisinart breastplate is loaded on the body of a cuisinart E 0 29653 0 16 A cuisinart longsword is loaded wielded of a cuisinart M 0 29654 6 29699 1 Load an ursag E 0 29667 0 8 A set of ursag rear claws is loaded on the feet of an ursag E 0 29666 0 12 An ursag hide is loaded about the shoulders of an ursag M 0 29672 1 29699 1 Load a cuisinart lord E 0 29659 0 5 The plate of knighthood is loaded on the body of a cuisinart lord E 0 29661 0 16 A large two-handed sword is loaded wielded of a cuisinart lord M 0 29611 1 29600 1 Load a fire bat M 0 29602 1 29600 8 Load a demonic guard M 0 29616 1 29601 1 Load a {rhell{Rhound{x M 0 29603 1 29601 8 Load a nightmare M 0 29602 1 29602 8 Load a demonic guard M 0 29601 1 29602 8 Load a demonic commoner M 0 29600 1 29602 8 Load a demonic servant M 0 29603 1 29603 8 Load a nightmare M 0 29602 1 29604 8 Load a demonic guard M 0 29601 1 29604 8 Load a demonic commoner M 0 29603 1 29605 8 Load a nightmare M 0 29601 1 29606 8 Load a demonic commoner M 0 29603 1 29607 8 Load a nightmare M 0 29611 1 29608 1 Load a fire bat M 0 29601 1 29608 8 Load a demonic commoner M 0 29606 1 29609 1 Load Nemesis G 0 29610 0 An earthenware mug is given to Nemesis G 0 29611 0 A shot of whiskey is given to Nemesis G 0 29612 0 A glass of water is given to Nemesis M 0 29608 1 29610 1 Load Hasan G 0 29619 0 A scroll of identify is given to Hasan G 0 29620 0 A scroll of dispel is given to Hasan G 0 29621 0 A dirty scroll is given to Hasan G 0 29622 0 A scroll of manna is given to Hasan G 0 29623 0 A scroll of creation is given to Hasan M 0 29609 1 29611 1 Load Ba'el G 0 29616 0 Demons blood is given to Ba'el G 0 29617 0 A potion of illusion is given to Ba'el G 0 29618 0 A potion of defense is given to Ba'el M 0 29607 1 29612 1 Load Sakar G 0 29613 0 A leg of beef is given to Sakar G 0 29614 0 A side of lamb is given to Sakar G 0 29615 0 A rack of ribs is given to Sakar M 0 29605 1 29613 1 Load Rift G 0 29605 0 Demonic platemail is given to Rift G 0 29606 0 A demonic wristguard is given to Rift G 0 29607 0 Demonic gauntlets is given to Rift G 0 29608 0 A set of demonic legwear is given to Rift G 0 29609 0 A demonic visor is given to Rift M 0 29604 1 29614 1 Load Chaos G 0 29600 0 The axe of death is given to Chaos G 0 29601 0 The flail of death is given to Chaos G 0 29602 0 The sword of death is given to Chaos G 0 29603 0 The mace of death is given to Chaos G 0 29604 0 The illygrith demonsword is given to Chaos M 0 29611 1 29615 1 Load a fire bat M 0 29603 1 29615 8 Load a nightmare M 0 29616 1 29616 1 Load a {rhell{Rhound{x M 0 29601 1 29616 8 Load a demonic commoner M 0 29600 1 29618 8 Load a demonic servant M 0 29616 1 29619 1 Load a {rhell{Rhound{x M 0 29623 1 29620 1 Load Schleim M 0 29611 1 29622 1 Load a fire bat M 0 29600 1 29625 8 Load a demonic servant M 0 29619 1 29626 1 Load Kayan M 0 29618 1 29627 1 Load Kahn M 0 29602 1 29627 8 Load a demonic guard M 0 29617 1 29628 1 Load Thane M 0 29616 1 29628 1 Load a {rhell{Rhound{x M 0 29611 1 29628 1 Load a fire bat M 0 29616 1 29629 1 Load a {rhell{Rhound{x M 0 29611 1 29631 1 Load a fire bat M 0 29602 1 29631 8 Load a demonic guard M 0 29600 1 29631 8 Load a demonic servant M 0 29616 1 29635 1 Load a {rhell{Rhound{x M 0 29611 1 29635 1 Load a fire bat M 0 29610 1 29635 1 Load Hayir M 0 29622 1 29636 1 Load a demonic enchanter M 0 29621 1 29636 1 Load a demonic priest M 0 29620 1 29636 1 Load a demonic knight M 0 29600 1 29639 8 Load a demonic servant M 0 29600 1 29641 8 Load a demonic servant M 0 29616 1 29642 1 Load a {rhell{Rhound{x M 0 29611 1 29643 1 Load a fire bat M 0 29613 1 29646 1 Load A demon lady M 0 29612 1 29648 1 Load A demon lord M 0 29602 1 29648 8 Load a demonic guard M 0 29600 1 29650 8 Load a demonic servant M 0 29614 3 29650 1 Load a bodyguard M 0 29602 8 29650 1 Load a demonic guard M 0 29615 1 29650 1 Load The Demon Master E 0 29624 0 16 {r-<{wthe flayer of skins{r>-{x is loaded wielded of The Demon Master E 0 29625 0 1 A ring of {rhellfire{x is loaded on the left finger of The Demon Master E 0 29626 0 18 {r<{r<{r<{d a tormented soul{x {r>{r>{r>{x is loaded floating nearby of The Demon Master E 0 29627 0 17 A rotting skull is loaded held in the hands of The Demon Master M 0 29651 8 29651 1 Load a dark goblin E 0 29671 0 16 A wicked curved dragontooth is loaded wielded of a dark goblin M 0 29651 8 29652 1 Load a dark goblin E 0 29671 0 16 A wicked curved dragontooth is loaded wielded of a dark goblin M 0 29654 6 29661 1 Load an ursag E 0 29666 0 12 An ursag hide is loaded about the shoulders of an ursag E 0 29667 0 8 A set of ursag rear claws is loaded on the feet of an ursag M 0 29657 3 29662 1 Load a fire lizard E 0 29665 0 16 The claws of a fire lizard is loaded wielded of a fire lizard M 0 29653 5 29662 1 Load a cockatrice E 0 29669 0 17 A giant feather is loaded held in the hands of a cockatrice M 0 29657 3 29663 1 Load a fire lizard E 0 29665 0 16 The claws of a fire lizard is loaded wielded of a fire lizard M 0 29657 3 29664 1 Load a fire lizard E 0 29665 0 16 The claws of a fire lizard is loaded wielded of a fire lizard M 0 29669 1 29665 1 Load a giant fire lizard E 0 29664 0 16 Scorched talons is loaded wielded of a giant fire lizard M 0 29653 5 29666 1 Load a cockatrice E 0 29669 0 17 A giant feather is loaded held in the hands of a cockatrice M 0 29654 6 29667 1 Load an ursag E 0 29667 0 8 A set of ursag rear claws is loaded on the feet of an ursag E 0 29666 0 12 An ursag hide is loaded about the shoulders of an ursag M 0 29656 3 29667 1 Load a cave lizard E 0 29663 0 16 A set of cave lizard claws is loaded wielded of a cave lizard M 0 29656 3 29668 1 Load a cave lizard E 0 29663 0 16 A set of cave lizard claws is loaded wielded of a cave lizard M 0 29651 8 29668 1 Load a dark goblin E 0 29671 0 16 A wicked curved dragontooth is loaded wielded of a dark goblin M 0 29656 3 29669 1 Load a cave lizard E 0 29663 0 16 A set of cave lizard claws is loaded wielded of a cave lizard M 0 29653 1 29670 1 Load a cockatrice E 0 29669 0 17 A giant feather is loaded held in the hands of a cockatrice M 0 29670 1 29670 1 Load a giant cave lizard E 0 29662 0 16 A set of bloody claws is loaded wielded of a giant cave lizard M 0 29651 8 29671 1 Load a dark goblin E 0 29671 0 16 A wicked curved dragontooth is loaded wielded of a dark goblin M 0 29650 1 29672 1 Load Kharas M 0 29655 1 29673 1 Load a scavenger M 0 29653 5 29674 1 Load a cockatrice E 0 29669 0 17 A giant feather is loaded held in the hands of a cockatrice M 0 29654 6 29675 1 Load an ursag E 0 29666 0 12 An ursag hide is loaded about the shoulders of an ursag E 0 29667 0 8 A set of ursag rear claws is loaded on the feet of an ursag M 0 29652 8 29676 1 Load an apophis E 0 29670 0 6 A three-horned head is loaded over the head of an apophis M 0 29651 8 29678 1 Load a dark goblin E 0 29671 0 16 A wicked curved dragontooth is loaded wielded of a dark goblin M 0 29654 6 29679 1 Load an ursag E 0 29667 0 8 A set of ursag rear claws is loaded on the feet of an ursag E 0 29666 0 12 An ursag hide is loaded about the shoulders of an ursag M 0 29652 8 29679 1 Load an apophis E 0 29670 0 6 A three-horned head is loaded over the head of an apophis M 0 29666 1 29681 1 Load an {Gemerald slime{x M 0 29653 5 29681 1 Load a cockatrice E 0 29669 0 17 A giant feather is loaded held in the hands of a cockatrice M 0 29667 1 29682 1 Load an {yamber slime{x M 0 29652 8 29682 1 Load an apophis E 0 29670 0 6 A three-horned head is loaded over the head of an apophis M 0 29654 6 29683 1 Load an ursag E 0 29667 0 8 A set of ursag rear claws is loaded on the feet of an ursag E 0 29666 0 12 An ursag hide is loaded about the shoulders of an ursag M 0 29671 1 29683 1 Load an alien slime G 0 29668 0 A scroll of farsight is given to an alien slime M 0 29662 1 29684 1 Load a lizardman M 0 29665 1 29684 1 Load a slith khazi E 0 29660 0 16 A slithzerekai dagger is loaded wielded of a slith khazi E 0 29657 0 12 Slithzerekai hide is loaded about the shoulders of a slith khazi M 0 29664 1 29685 1 Load a slith shaman M 0 29652 8 29685 1 Load an apophis E 0 29670 0 6 A three-horned head is loaded over the head of an apophis E 0 29656 0 16 A slithzerekai spear is loaded wielded of an apophis E 0 29657 0 12 Slithzerekai hide is loaded about the shoulders of an apophis M 0 29663 1 29686 1 Load a slith warrior M 0 29668 1 29687 1 Load a slith lord E 0 29657 0 12 Slithzerekai hide is loaded about the shoulders of a slith lord E 0 29656 0 16 A slithzerekai spear is loaded wielded of a slith lord E 0 29658 0 5 A scaly breastplate is loaded on the body of a slith lord M 0 29652 8 29688 1 Load an apophis E 0 29670 0 6 A three-horned head is loaded over the head of an apophis M 0 29651 8 29688 1 Load a dark goblin E 0 29671 0 16 A wicked curved dragontooth is loaded wielded of a dark goblin M 0 29651 8 29690 1 Load a dark goblin E 0 29671 0 16 A wicked curved dragontooth is loaded wielded of a dark goblin M 0 29652 8 29691 1 Load an apophis E 0 29670 0 6 A three-horned head is loaded over the head of an apophis M 0 29661 4 29692 1 Load a cave bat M 0 29661 4 29693 1 Load a cave bat M 0 29661 4 29694 1 Load a cave bat M 0 29652 8 29694 1 Load an apophis E 0 29670 0 6 A three-horned head is loaded over the head of an apophis M 0 29661 4 29695 1 Load a cave bat S #SHOPS 29604 0 5 0 0 0 110 90 0 23 29605 0 9 0 0 0 110 90 0 23 29606 0 19 0 0 0 110 90 0 23 29607 0 17 0 0 0 110 90 0 23 29608 0 2 0 0 0 110 90 0 23 29609 0 10 0 0 0 110 90 0 23 0 #MOBPROGS #29600 if race $n Demon mob echo $I fades into existence. say Greetings, my fellow Demon. say I'm so glad you came to pay me a visit, my bones are old and I can't travel as far as I used to. say Do stay and chat a while. say Tell me of your stories of bloodshed and gore. else mob echo $I fades into existence. say Who are you? Leave! Now! mob transfer $n 29625 mob echo $I fades back into the shadows. endif ~ #29601 if race $n Demon mob echo $I fades into existance. say Greetings, my fellow Daemon. say Take this staff. It will aid you in your struggles against the Seraphs. if carries $n Staff runed say You already have what I want to give you. break else if level $n >= 120 mob echo $I utters the words, "Kair bilak tantangus. mob echo A runed staff appears in $l hands. mob oload 29639 give staff $n mob echo $I fades back into the shadows. else say You are not strong enough to use what I want to give you. break endif endif else mob echo $I fades into existance. say Who are you? Leave! Now! mob transfer $n 29625 ~ #29602 if race $n Demon mob echo $I fades into existence. say Greetings, my fellow Demon. say I'm so glad you came to visit me. I'm fed up of sitting here on my own. say Do tell me of your stories and travels. say I might reward you if they are particularly gruesome. else mob echo $I fades into existence. mob echoaround $n $I growls at $n. mob echoat $n $I growls at you. say Who are you? Leave! Now! mob transfer $n 29625 mob echo $I fades back into the shadows. endif ~ #29603 if race $n demon mob echoaround $n $I bows before $n. mob echoat $n $I bows before you. say Welcome to Harhaken, fellow Demon. say If you need anything, feel free to ask around. else say Welcome to Harhaken. say Tread lightly, for we do not trust outsiders here. endif ~ #29604 mob echoaround $n $I bows before $n. mob echoat $n $I bows before you. say Very well, $n. Here is what you seek. mob oload 29613 mob oload 29613 give beef $n give beef $n say There you go $n. mob echo $I mutters something about needing to replenish supplies. mob echo $I fades into the shadows. mob goto 29636 mob delay 25 ~ #29605 mob echoaround $n $I bows before $n. mob echoat $n $I bows before you. say Very well, $n. Here is what you seek. mob oload 29612 mob oload 29612 give water $n give water $n say There you go, $n. mob echo $I mutters something about needing more supplies. mob echo $I fades into the shadows. mob goto 29636 mob delay 25 ~ #29606 say What are you still doing here? Go out there and kill those Seraph!!! mob echo $I utters the words 'Ifsa ilila hfal' mob echoaround $q $q vanishes in a burst of flames! mob echoat $q You are surrounded by the flames of hell! mob transfer $q 29625 mob at 29625 mob echoat $q When the flames die out around you, you find yourself here. mob at 29625 mob echoaround $q $q appears in a burst of flames! mob forget ~ #29607 say Do you wish to go to the Harkanian Tunnels? ~ #29608 say Very well. say You must first answer this question, however. say What is the name of the vampire that resides in Kieron? ~ #29609 say You are correct. mob echoaround $n A vortex appears below $n, and $e falls into it! mob echoat $n A vortex appears below you, and you fall into it! mob transfer $n 29651 ~ #29610 mob echo $I thrusts $l sword deep into the ground. mob echo The ground beings to shudder, and energy surrounds $I. mob echoaround $n $I suddenly raises $l sword into the air and lunges at $n! mob echoat $n $I suddenly raises $l sword into the air and lunges at you! mob echoaround $n $I slashes $n! {R[300]{x mob echoat $n $I slashes you! {R[300]{x mob damage $n 300 300 lethal mob echoaround $n $I slashes $n! {R[300]{x mob echoat $n $I slashes you! {R[300]{x mob damage $n 300 300 lethal mob echoaround $n $I slashes $n! {R[300]{x mob echoat $n $I slashes you! {R[300]{x mob damage $n 300 300 lethal mob echoaround $n $I slashes $n! {R[300]{x mob echoat $n $I slashes you! {R[300]{x mob damage $n 300 300 lethal mob echoaround $n $I slashes $n! {R[300]{x mob echoat $n $I slashes you! {R[300]{x mob damage $n 300 300 lethal ~ #29611 say {CSlith {cSTRIKE{x!! mob echo $I raises $l spear into the air. mob echo Fire forms around the tip of the spear. mob echo Lightning strikes the spear! mob echo $I Turns to $n and leaps into the air. mob echo $I flies at $n, spear aimed for $s chest! mob echo $I stabs the spear deep inside $s chest! {R[650]{x mob damage $n 650 650 lethal mob echo $I twists the spear and rips it from $s chest! {R[400]{x mob damage $n 400 400 lethal mob echo $I brings $l spear around and trips $n! mob echo $I stabs $n as $e falls! {R[150]{x mob damage $n 150 150 lethal ~ #29612 mob echo $I suddenly splits in two, and grows two limbs! mob echo $I screams in fury, and surges forward! mob echo $I slashes $n! {R[250]{x mob damage $n 250 250 lethal mob echo $I slashes $n! {R[250]{x mob damage $n 250 250 lethal mob echo $I slashes $n! {R[250]{x mob damage $n 250 250 lethal mob echo $I slashes $n! {R[250]{x mob damage $n 250 250 lethal mob echo $I slashes $n! {R[250]{x mob damage $n 250 250 lethal mob echo $I slashes $n! {R[250]{x mob damage $n 250 250 lethal mob echo $I reforms into one mass, and $l limbs vanish. ~ #29613 mob echo $I growls in fury, and opens $l mouth. mob echo $I sucks in a deep breath, then exhales quickly, producing a gout of flame! mob echo The flame hits $n, searing $s skin! {R[750]{x mob damage $n 750 750 lethal mob echo $I releases a second gout of flame! mob echo The flame hits $n once more! {R[500]{x mob damage $n 500 500 lethal ~ #29614 mob echo $I roars in fury, and raises one of $l clawed limbs. mob echo $I slams $l clawed hand down, and the ground beneath $n begins to shake! mob echo Fire erupts from the ground around $n, searing $s skin. {R[750]{x mob damage $n 750 750 lethal mob echo The fire swirls about $n! {R[550]{x mob damage $n 550 550 lethal ~ #29615 mob echo $I roars in fury, and surges forward! mob echo $I raises $l claws and slashes $n! {R[250]{x mob damage $n 250 250 lethal mob echo $I slashes $n! {R[250]{x mob damage $n 250 250 lethal mob echo $I slashes $n! {R[250]{x mob damage $n 250 250 lethal mob echo $I slashes $n! {R[250]{x mob damage $n 250 250 lethal mob echo $I slashes $n! {R[250]{x mob damage $n 250 250 lethal ~ #29616 mob echo $I utters the words, 'Regeneration and healing...'. mob cast 'cure disease' mob cast 'cure poison' mob cast 'cure blindness' mob cast 'regeneration' mob cast 'sanctuary' mob cast 'haste' mob cast 'giant strength' mob cast 'restoration' ~ #29617 say You shall die, mortal! mob echo $I raises $l sword into the air. mob echo A beam of dark energy strikes the sword, surrounding $I! mob echo The energy forms into a large orb, and it hurled at $n! mob echo The energy surrounds $n, inflicting upon $e horrible curses! mob cast 'blind' $n mob cast 'curse' $n mob cast 'weaken' $n mob cast 'poison' $n mob cast 'plague' $n mob cast 'slow' $n mob cast 'faerie fire' $n ~ #29618 say {RDa{rem{Ron {DSTRIKE{x!! mob echo $I raises his sword high into the air. mob echo The sword's blade suddenly erupts into flame! mob echo $I leaps into the air, and turns the sword, so it's point is facing $s. mob echo $I flies at $s, thrusting the flaming blade deep inside $s chest! {R[1000]{x mob damage $n 1000 1000 lethal mob echo $I twists the blade, and slices downward towards $s abdomen! {R[750]{x mob damage $n 750 750 lethal mob echo $I withdraws the blade and slices $n across $s chest! {R[500]{x mob damage $n 500 500 lethal mob echo $I slices $n across $s chest, in the opposite direction! {R[250]{x mob damage $n 250 250 lethal ~ #29619 say Do you wish to return? ~ #29620 say State your destination. say Harhaken say Kieron ~ #29621 say To return to Harhaken, you must first answer this question. say How many quest points does the Portable Tent cost? ~ #29622 say You are correct. mob echoat $n $I makes a gesture, and you are pulled into a vortex. mob echoaround $n $I makes a gesture, and $n is pulled into a vortex. mob gtransfer $n 29601 ~ #29623 say To return to Kieron, you must first answer this question. say What is the same of the ship where sailors and passengers can be found? ~ #29624 say You are correct. mob echoat $n $I makes a gesture, and you are pulled into a vortex. mob echoaround $n $I makes a gesture, and $n is pulled into a vortex. mob gtransfer $n 3014 ~ #29625 mob echo $I growls in fury and raises $l sword to the sky. mob echo The blade of the sword begins to glow red, and soon bursts into flame! mob echo The fire sinks into the blade, and lightning strikes the blade! mob echo The lightning also sinks into the blade, and soon the blade is covered with frost! mob echo The frost melts away, and the blade glows an eerie red. say {DUn{Wg{wo{Wd{Dly {rST{RRI{rKE!! mob echo $I slashes $n! {R[100]{x mob damage $n 100 100 lethal mob echo $I slashes $n! {R[200]{x mob damage $n 200 200 lethal mob echo $I slashes $n! {R[300]{x mob damage $n 300 300 lethal mob echo $I slashes $n! {R[400]{x mob damage $n 400 400 lethal mob echo $I slashes $n! {R[500]{x mob damage $n 500 500 lethal mob echo $I slashes $n! {R[600]{x mob damage $n 600 600 lethal mob echo $I slashes $n! {R[700]{x mob damage $n 700 700 lethal mob echo $I slashes $n! {R[800]{x mob damage $n 800 800 lethal mob echo $I slashes $n! {R[900]{x mob damage $n 900 900 lethal mob echo $I slashes $n! {R[1000]{x mob damage $n 1000 1000 lethal ~ #29694 say You are correct. mob echoat $n $I makes a gesture, and you are sucked into a vortex. mob echoaround $n $I makes a gesture, and $n is sucked into a vortex. mob gtransfer $n 3014 ~ #0 #HELPS 0 HARHAKEN~ {yHarhaken is a medium sized town founded and run by demons, with an complex tunnel system beneath the city. {x {rHarhaken and the Harhakian Tunnels: Built/Donated by Nikol http://creatia.funcity.org telnet://creatia.funcity.org:7500{x ~ -1 $~ #$