#AREADATA
Name Harhaken/HarkanianTunnels~
Builders None~
VNUMs 29600 29699
Credits ( 20  40) {rNikol    {Y* {WHarhaken{x~
Security 9
End



#MOBILES
#29600
A Demonic Servant~
a demonic servant~
A servant stands here, concealed in the shadows.
~
~
unique~
AT JTV -1000 0
80 160 1d1+9000 1d1+999 5d48+100 claw
-50 -50 -50 -50
H ABH D N
stand stand none 4000
AHMV ABCDEFGHIJK medium unknown
M SPEECH 29605 drink~
M SPEECH 29604 food~
#29601
A Demonic Commoner~
a demonic commoner~
A commoner stands here, glaring at you with glowing red eyes.
~
~
unique~
A JT 0 0
85 170 1d1+10000 1d1+999 5d51+85 none
-25 -25 -25 -25
EHI ABH DHM N
stand stand none 4250
AHMV ABCDEFGHIJK medium unknown
#29602
A Demonic Guard~
a demonic guard~
A demon stands here, guarding Harhaken.
~
~
unique~
AT JT -1000 0
90 180 1d1+11000 1d1+999 1d270+90 claw
-27 -27 -27 -27
H 0 DHM CIN
stand stand none 4500
AHMV ABCDEFGHIJK medium unknown
M GRALL 29603 100~
#29603
A Nightmare~
a nightmare~
A demonic horse stands here, its fiery mane glowing brightly.
~
~
unique~
AO JV 0 0
85 170 1d1+8499 1d1+999 5d51+100 none
-50 -50 -50 -50
H BH D N
stand stand none 4250
AHMV ABCDEFGHIJK medium unknown
#29604
Chaos~
Chaos~
A demon stands here, sharpening a large battle axe.
~
~
unique~
ABT JT -1000 0
130 260 1d1+12999 1d1+999 1d390+130 none
-39 -39 -39 -39
H ABCDHLQ DHM CIN
stand stand none 6500
AHMV ABCDEFGHIJK medium unknown
#29605
Rift~
Rift~
A demon stands here, polishing a black breastplate.
~
~
unique~
ABT JT -1000 0
130 260 1d1+12999 1d1+999 2d195+130 claw
-39 -39 -39 -39
H ABCDHLQ DHM CIN
stand stand none 6500
AHMV ABCDEFGHIJK medium unknown
#29606
Nemesis~
Nemesis~
A demon stands here, cleaning a large tankard.
~
~
unique~
ABT JT -1000 0
130 260 1d1+12999 1d1+999 3d130+130 none
-39 -39 -39 -39
H ABCDHLQ DHM CIN
stand stand none 6500
AHMV ABCDEFGHIJK medium unknown
#29607
Sakar~
Sakar~
A demon stands here, slicing some meat.
~
~
unique~
ABT JT 0 0
130 260 1d1+12999 1d1+999 5d78+130 none
-39 -39 -39 -39
H ABCDLQ DHM CIN
stand stand none 6500
AHMV ABCDEFGHIJK medium unknown
#29608
Hasan~
Hasan~
A demon stands here, scribing a scroll.
~
~
unique~
ABT JT -1000 0
130 260 1d1+12999 1d1+999 1d390+130 none
-39 -39 -39 -39
H ABCDHLQ DHM CIN
stand stand none 6500
AHMV ABCDEFGHIJK medium unknown
#29609
bael~
Ba'el~
A demon stands here, mixing a potion.
~
~
unique~
ABT JT -1000 0
130 260 1d1+12999 1d1+999 2d195+130 none
-39 -39 -39 -39
H ABCDHLQ DHM CIN
stand stand none 6500
AHMV ABCDEFGHIJK medium unknown
#29610
Hayir~
Hayir~
A demon stands here, checking over a list.
~
~
unique~
ABGT JT -1000 0
130 260 1d1+20000 1d1+999 4d97+130 none
-60 -60 -60 -60
H H DHM CIN
stand stand none 6500
AHMV ABCDEFGHIJK medium unknown
#29611
A fire bat~
a fire bat~
A bat flies around the room here.
~
~
bat~
AR JTZ -1000 0
90 170 1d1+12000 1d1+999 2d127+85 scratch
-25 -25 -25 -25
FH B 0 S
stand stand none 4250
AGV ACDEFHJKP medium unknown
#29612
demon lord~
A demon lord~
A demonic lord stands here, surrounded by an aura of power.
~
~
unique~
ABT HJTV -1000 0
100 200 1d1+14000 1d1+999 2d150+100 sting
-60 -60 -60 -60
H 0 DHM CIN
stand stand none 5000
AHMV ABCDEFGHIJK medium unknown
#29613
demon lady~
A demon lady~
A demonic lady stands here, surrounded by an aura of power.
~
~
unique~
ABT HJTV -1000 0
100 200 1d1+15000 1d1+999 5d60+100 none
-60 -60 -60 -60
H 0 DHM CIN
stand stand none 5000
AHMV ABCDEFGHIJK medium unknown
#29614
bodyguard~
a bodyguard~
A demon stands here, protecting his master.
~
~
unique~
ABT JT 0 0
115 230 1d1+17000 1d1+999 1d345+115 none
-34 -34 -34 -34
EHIKR 0 DHM CIN
stand stand none 5750
AHMV ABCDEFGHIJK medium unknown
#29615
demon master~
The Demon Master~
The Demon Master stands here, wielding a large sword.
~
~
unique~
ABFGO DFHJTVc -1000 0
150 1300 4464d1+5 1d1+999 500d1+200 flbite
-200 -200 -200 -200
H BH DHM CIN
stand stand none 6000
AHMV ABCDEFGHIJK medium unknown
M KILL 29616 100~
M FIGHT 29625 7~
#29616
Hellhound~
a {rhell{Rhound{x~
A dog stands here, engulfed in flames.
~
~
unique~
AO JVa 0 0
95 190 1d1+10000 1d1+999 4d71+105 bite
-60 -60 -60 -60
H B DHM CIN
stand stand none 4750
AHMV ABCDEFGHIJK medium unknown
#29617
Thane~
Thane~
A demon sits here, hidden in the shadows.
~
~
unique~
ABT JT -1000 0
170 340 1d1+16999 1d1+999 4d127+170 flbite
-51 -51 -51 -51
DEHI ACDHIJKMNPT 0 0
stand stand none 8500
AHMV ABCDEFGHIJK medium unknown
M GRALL 29601 100~
#29618
Kahn~
Kahn~
A demon sits here, hidden in the shadows.
~
~
unique~
ABT JT 0 0
170 340 1d1+16999 1d1+999 6d85+170 none
-51 -51 -51 -51
H ABCDHIJKNPT 0 0
stand stand none 8500
AHMV ABCDEFGHIJK medium unknown
M GRALL 29602 100~
#29619
Kayan~
Kayan~
A demon sits here, hidden in the shadows.
~
~
unique~
ABT JT -1000 0
170 340 1d1+16999 1d1+999 4d127+170 flbite
-51 -51 -51 -51
H ABCDHIJKNPT 0 0
stand stand none 8500
AHMV ABCDEFGHIJK medium unknown
M GRALL 29600 100~
M DELAY 29606 100~
#29620
demonic knight~
a demonic knight~
A knight stands here, clad in the demonic platemail of Harhaken.
~
~
unique~
AIT HJTV -1000 0
95 190 1d1+15000 1d1+999 1d285+95 flbite
-28 -28 -28 -28
CDEHIO AB DHM CIN
stand stand none 4750
AHMV ABCDEFGHIJK medium unknown
#29621
demonic priest~
a demonic priest~
A priest stands here, wearing the black robes of evil.
~
~
unique~
AIQ HJTV -1000 0
92 184 1d1+12000 1d1+999 3d92+92 frbite
-27 -27 -27 -27
GHIK AB DHM CIN
stand stand none 4600
AHMV ABCDEFGHIJK medium unknown
#29622
demonic enchanter~
a demonic enchanter~
A mage stands here, wielding a half-eaten blade.
~
~
unique~
AIR HJTV -1000 0
95 190 1d1+9499 1d1+999 4d71+95 acbite
-28 -28 -28 -28
GH AB DHM CIN
stand stand none 4750
AHMV ABCDEFGHIJK medium unknown
#29623
Schleim~
Schleim~
A demon stands here, watching over the portal.
~
~
unique~
ABGT JT -1000 0
170 340 1d1+-26608 1d1+999 5d102+700 acbite
-51 -51 -51 -51
H 0 DHM CIN
stand stand none 8500
AHMV ABCDEFGHIJK medium unknown
M SPEECH 29609 alucard~
M SPEECH 29608 yes~
M GRALL 29607 100~
#29624
royal guard~
a royal guard~
A guard stands here, guarding the entrace to his master's chamber.
~
~
unique~
ABT JT 0 0
150 450 20000d1+0 20000d1+0 300d1+100 pound
-100 -100 -100 -100
H 0 DHM CIN
stand stand none 7500
AHMV ABCDEFGHIJK medium unknown
#29650
Kharas~
Kharas~
A human stands here, waiting.
~
~
human~
ABT HVac 0 0
170 2040 1d1+4928 1d1+999 2d1700+1020 grep
-51 -51 -51 -51
EIKO BHIJK CD 0
stand stand none 8500
V BCEFGHIJK medium unknown
F for AHM
F par AD
M SPEECH 29624 seadragon~
M SPEECH 29623 kieron~
M SPEECH 29622 200~
M SPEECH 29621 harhaken~
M SPEECH 29620 yes~
M GRALL 29619 100~
#29651
dark goblin~
a dark goblin~
An exiled goblin stands here, scavenging for items.
~
~
goblin~
A J 0 0
130 260 20000d1+40 1d1+999 230d1+5 punch
-70 -70 -70 -70
DEHIK B Q C
stand stand none 6500
AHMV ABCDEFGHIJK medium unknown
#29652
apophis~
an apophis~
A giant snake rests here, watching you.
~
~
snake~
AT Vc 0 0
130 260 20000d1+50 1d1+999 200d1+5 suction
-70 -70 -70 -70
0 B L I
stand stand none 6500
AGXYc ADEFKLQVX medium unknown
#29653
cockatrice~
a cockatrice~
A giant bird hovers here, looking for its next meal.
~
~
wyvern~
AT DFTV 0 0
130 260 25000d1+50 1d1+999 250d1+5 grep
-80 -80 -80 -80
CFH BL 0 JS
stand stand none 6500
ABGZ ACDEFHJKQVX medium unknown
#29654
ursag~
an ursag~
A mutated bear stands here.
~
~
bear~
AT V 0 0
130 260 25000d1+5 1d1+999 150d3+10 claw
-90 -90 -90 -90
DEFO 0 EI 0
stand stand none 6500
AGV ABCDEFHJKUV medium unknown
#29655
scavenger~
a scavenger~
A bizarre creature stands here, scavening for food.
~
~
wolf~
AT JZ 0 0
130 260 30000d1+1 1d1+999 100d1+40 slime
-90 -90 -90 -90
FH 0 0 0
stand stand none 6500
AGV ACDEFJKQV medium unknown
#29656
lizard cave~
a cave lizard~
A large green lizard stands here.
~
~
lizard~
ABT V 0 0
130 1560 30000d1+5 1d1+999 450d1+1 sting
-70 -70 -70 -70
EFIK B L I
stand stand none 6500
AGXc ACDEFHKQV medium unknown
#29657
fire lizard~
a fire lizard~
A red lizard stands here, watching you.
~
~
lizard~
ABR Vc 0 0
130 260 -30536d1+5 1d1+999 450d1+1 pierce
-90 -90 -90 -90
0 BH L I
stand stand none 6500
AGXc ACDEFHKQV medium unknown
#29658
dark knight~
a dark knight~
A knight stands here, dressed in black chainmail.
~
~
human~
ABR HV 0 0
130 260 -25536d1+1 1d1+999 200d1+2 slice
-90 -90 -90 -90
FK B 0 0
stand stand none 6500
V BCEFGHIJK medium unknown
F for AHM
F par AD
#29659
crusader~
a crusader~
A knight stands here, dressed in regal armor.
~
~
human~
ABT HV 0 0
130 260 30000d1+1 1d1+999 350d1+1 crush
-90 -90 -90 -90
FK B 0 0
stand stand none 6500
V BCEFGHIJK medium unknown
F for AHM
F par AD
#29660
cuisinart~
a cuisinart~
A knight stands here, dressed in a shining breastplate.
~
~
human~
ABT HV 0 0
130 260 -25536d1+5 1d1+999 290d1+5 slice
-95 -95 -95 -95
0 B C 0
stand stand none 6500
V BCDEFGHIJK medium unknown
F for AHM
F par A
#29661
cave bat~
a cave bat~
A bat flies around the room here.
~
~
bat~
AR JTZ 0 0
130 260 -30536d1+3 1d1+999 450d1+1 sting
-90 -90 -90 -90
FH BT 0 S
stand stand none 6500
AGV ACDEFHJKP medium unknown
#29662
lizardman~
a lizardman~
A tall, lizard-like being stands here, watching you.
~
~
lizard~
AT V 0 0
144 450 -30536d1+3 1d1+999 450d1+1 slash
-100 -100 -100 -100
0 0 L I
stand stand none 6500
AGXc ACDEFHKQV medium unknown
#29663
slith warrior~
a slith warrior~
A Slith stands here, wielding a large spear.
~
~
lizard~
ABT V 0 0
141 500 -15536d1+1 1d1+999 450d1+4 suction
-100 -100 -100 -100
0 B L I
stand stand none 6500
AGXc ACDEFHKQV medium unknown
#29664
slith shaman~
a slith shaman~
A slith stands here, chanting words of wisdom.
~
~
lizard~
ABQ HVc 0 0
140 500 -20536d1+3 1d1+14999 460d1+5 grep
-150 -150 -150 -150
N 0 L I
stand stand none 6500
AGXc ACDEFHKQV medium unknown
#29665
slith khazi~
a slith khazi~
A slith stands here, chanting arcane words.
~
~
lizard~
ABR 0 0 0
135 350 -20536d1+1 1d1+999 300d1+1 sting
-90 -90 -90 -90
F T L I
stand stand none 6500
AGXc ACDEFHKQV medium unknown
#29666
emerald slime~
an {Gemerald slime{x~
A pile of {Gemerald{x colored slime rests here.
~
~
pig~
ABO 0 0 0
139 400 -25536d1+1 1d1+999 4d650+780 slime
-95 -95 -95 -95
0 B 0 0
stand stand none 6500
AGV ACDEFHJK medium unknown
#29667
amber slime~
an {yamber slime{x~
A pile of {yamber {xcolored slime rests here.
~
~
pig~
ABR 0 0 0
135 300 -25536d1+1 1d1+999 300d3+1 slime
-90 -90 -90 -90
0 B 0 0
stand stand none 6500
AGV ACDEFHJK medium unknown
#29668
slith lord~
a slith lord~
A Slithzerekai stands here.
~
~
lizard~
ABT HV 0 0
145 500 -30536d1+1 1d1+999 450d1+1 slice
-100 -100 -100 -100
CEFHIK B L I
stand stand none 7250
AGXc ACDEFHKQV medium unknown
M FIGHT 29611 20~
#29669
giant lizard~
a giant fire lizard~
A giant fire lizard stands here, watching you.
~
~
lizard~
ABT HV -1000 0
145 500 30000d1+2 1d1+999 450d3+1 claw
-100 -100 -100 -100
CEFHIK BH L I
stand stand none 7250
AGXc ACDEFHKQV medium unknown
M FIGHT 29614 15~
M FIGHT 29613 15~
#29670
giant lizard~
a giant cave lizard~
A giant cave lizard stands here, watching you.
~
~
lizard~
ABT HV 0 0
145 430 -15536d1+1 1d1+999 300d1+1 sting
-90 -90 -90 -90
CEFHIK B L I
stand stand none 7250
AGXc ACDEFHKQV medium unknown
M FIGHT 29615 20~
#29671
alien slime~
an alien slime~
A large slime rests here.
~
~
pig~
ABS HV 0 0
145 350 -30536d1+1 1d1+999 400d1+1 suction
-90 -90 -90 -90
CFHK B HIJK 0
stand stand none 7250
AGV ACDEFHJK medium unknown
M FIGHT 29612 20~
#29672
cuisinart lord~
a cuisinart lord~
A cuisinart stands here, watching you.
~
~
human~
ABT HV 0 0
145 550 -25536d1+1 1d1+999 450d1+1 crush
-90 -90 -90 -90
EFIKO B C K
stand stand none 7250
V BCDEFGIJK medium unknown
F for AHM
F par AH
M FIGHT 29610 20~
#29697
Sakar~
Sakar~
A demon stands here, next to some meat.
~
~
unique~
AO JT 0 0
130 400 1d1+25000 1d1+999 5d78+300 claw
-90 -90 -90 -90
H 0 DHM CIN
stand stand none 6500
AHMV ABCDEFGHIJK medium unknown
#0



#OBJECTS
#29600
Death Axe~
the Axe of Death~
An axe lies here, radiating an aura of death.~
Demonsteel~
weapon AEa AN
axe 175 1 cleave A
90 150 45000 P
A
14 -500
A
12 500
A
13 500
#29601
Death Flail~
the Flail of Death~
A flail lies here, radiating an aura of death.~
Demonsteel~
weapon AEa AN
flail 175 1 thwack B
90 150 50000 P
A
19 20
A
18 20
A
13 250
A
12 -250
A
1 3
#29602
Death Sword~
the Sword of Death~
A long sword lies here, radiating an aura of death.~
Demonsteel~
weapon AEa AN
sword 175 1 slash AD
90 150 47500 P
A
13 300
A
12 -150
A
1 3
A
18 25
#29603
Death Mace~
the Mace of Death~
A mace lies here, radiating an aura of death.~
Demonsteel~
weapon AEa AN
mace 175 1 pound AH
90 200 47500 P
#29604
Demonsword Illygrith~
the Illygrith Demonsword~
A sword lies here, radiating an aura of power and strength.~
Demonsteel~
weapon AEJLPa AN
sword 200 1 slash C
110 0 60000 P
A
18 25
A
19 25
A
13 250
A
12 -100
#29605
Demonic Platemail~
demonic Platemail~
A suit of platemail lies here, radiating a red aura of death.~
Demonsteel~
armor AE AD
BGHI BGHI BGHI BGHI 0
90 20 65000 P
A
2 -3
A
13 500
A
12 -250
A
1 3
#29606
Demonic Wristguard~
a Demonic Wristguard~
A bracer lies here, radiating a red aura of death.~
unknown~
armor AE AM
CFG CFG ABDG BEF 0
90 7 40500 P
A
14 -100
A
4 3
A
3 3
A
18 20
#29607
Demonic Gauntlets~
demonic Gauntlets~
A pair of gauntlets lie here, radiating a red aura of death.~
Demonsteel~
armor AEL AH
DGH ABCDFH BCEH ACDEFG 0
90 10 50500 P
A
12 50
A
13 50
A
5 3
A
2 3
#29608
demonic legwear~
a set of Demonic legwear~
A set of legwear lies here, radiating a red aura of Death.~
Demonsteel~
armor AEL AF
BDEFGH DGH BDEFGH DGH 0
90 12 0 P
A
13 100
A
14 250
A
12 -100
#29609
Demonic Visor~
a Demonic Visor~
A visor lies here, radiating a red aura of death.~
Demonsteel~
armor AE AE
CFG CFG BCEH BCEH 0
90 9 42000 P
A
13 150
A
12 -50
#29610
Mug of Blood~
an earthenware mug~
A mug lies here, filled with a dark red liquid.~
Crockery~
drink 0 AO
10 1 'blood' 0 0
90 5 150 P
#29611
Shot of Whiskey~
a shot of whiskey~
A shot glass lies here, filled with a golden liquid.~
glass~
drink 0 AO
120 120 'whisky' 0 0
0 1 175 P
#29612
Glass of Water~
a glass of water~
A glass lies here, filled with a clear liquid.~
glass~
drink 0 AO
3 3 'water' 0 0
90 1 125 P
#29613
Leg of Beef~
a leg of beef~
A burnt and blackened leg lies here, gathering dust.~
meat~
food 0 AO
0 D 0 0 0
90 10 200 P
#29614
Side of Lamb~
a side of lamb~
A chunk of meat lies on a plate here, gathering dust.~
lamb~
food 0 AO
0 ACD 0 0 0
90 12 225 P
#29615
Rack of Ribs~
a rack of ribs~
A rack of ribs lies here, gathering dust.~
beef~
food 0 AO
0 ABCD 0 0 0
90 15 250 P
#29616
Blood Demons~
demons blood~
A vial of blood lies here.~
unknown~
potion Ea AO
190 'giant strength' 'sanctuary' 'curse' 'reserved'
90 5 75000 P
#29617
Illusion Potion~
a potion of illusion~
A translucent potion lies here.~
unknown~
potion Ea AO
150 'sleep' 'invisibility' 'reserved' 'reserved'
90 3 75000 P
#29618
Defense Potion~
a potion of defense~
A glass vial lies here, filled with a strange liquid.~
unknown~
potion Ea AO
150 '' 'demonfire' 'shield' 'reserved'
90 3 75000 P
#29619
Scroll ID~
a scroll of identify~
A scroll lies here, threatening to fall apart at the slightest breeze.~
parchment~
scroll a AO
150 'identify' 'slow' 'reserved' 'reserved'
90 0 4000 P
#29620
scroll dispel~
a scroll of dispel~
A scroll lies here, threatening to fall apart at the slightest breeze.~
parchment~
scroll a AO
150 'dispel evil' 'poison' 'shield' 'reserved'
90 0 4000 P
#29621
scroll dirty~
a dirty scroll~
A scroll lies here, threatening to fall apart at the slightest breeze.~
unknown~
scroll a AO
90 'protection evil' 'protection good' 'reserved' 'reserved'
90 0 40000 P
#29622
Scroll Manna~
a scroll of Manna~
A scroll lies here, threatening to fall apart at the slightest breeze.~
unknown~
scroll 0 AO
150 'create food' 'create food' 'create food' 'reserved'
90 0 5500 P
#29623
scroll spring~
a scroll of creation~
A scroll lies here, threatening to fall apart at the slightest breeze.~
unknown~
scroll 0 AO
150 'create spring' 'reserved' 'reserved' 'reserved'
90 0 5500 P
#29624
Skin Flayer~
{r-<{WThe Flayer of Skins{r>-{x~
A blade rests here, the hilt wrapped in a human hide.~
demonsteel~
weapon AEF AN
sword 205 1 slash A
120 100 0 P
A
14 -200
A
18 10
A
19 35
#29625
{RHellfire{x Ring~
a ring of {RHellfire{x~
A ring lies here, engulfed in black and red flames.~
unknown~
armor AEFLPa AB
BEF BEF BEF BEF 0
120 5 3000 P
A
1 -5
A
5 -3
A
3 3
A
4 3
A
19 35
#29626
Soul Tormented~
{R<{r<{R<{D A Tormented Soul{X {R>{r>{R>{x~
A soul floats here, trapped for eternity.~
unknown~
treasure ABEF AQ
0 0 0 0 0
120 0 0 P
A
13 750
A
12 -375
A
14 -375
#29627
Skull~
a rotting skull~
A skull rests here, looking at you with its empty eye sockets.~
bone~
treasure BEFMZa AO
0 0 0 0 0
120 5 0 P
A
13 750
A
12 500
A
14 500
A
2 -3
A
1 -3
A
5 -3
#29628
Sword Bloody~
a bloody sword~
A blade lies here, its blade stained with blood.~
Demonsteel~
weapon AEF AN
sword 200 1 slash EF
100 100 8500 P
#29629
Shield Bloody~
a bloody shield{x~
A shield lies here, stained with blood.~
demonsteel~
armor AEF AJ
BCEH BCEH BCEH BCEH 0
90 15 5000 P
#29630
Wristguard Bloody~
a bloody wristguard~
A wristguard lies here, stained with blood.~
demonsteel~
armor AEF AM
ABDG ABDG ABDG ABDG 0
90 7 5000 P
A
18 15
A
19 15
#29631
Leggings Bloody~
a set of bloody leggings~
Some leggings lie here, stained with blood.~
demonsteel~
armor AEF AF
CFG BCEH CFG BCEH 0
90 15 5000 P
A
2 3
#29632
Flail Noble~
a noble's flail~
A flail lies here, radiating an aura of power and death.~
Demonsteel~
weapon AEFJL AN
flail 200 1 whip B
110 150 6500 P
#29633
Longsword Commoner~
a commoner's longsword~
A blade lies here.~
Demonsteel~
weapon AEF AN
sword 95 1 slash EG
77 8 5000 P
#29634
Talons Bloody~
a set of bloody talons~
A set of talons lies here, the tips stained with blood.~
bone~
weapon AEFL AN
exotic 90 1 claw AH
100 5 7500 P
#29635
Blade Half-Eaten~
a half-eaten blade~
A blade lies here, half eaten.~
demonsteel~
weapon AEFJK AN
dagger 185 1 pierce DH
100 75 7500 P
#29636
Power Staff~
a staff of power~
A staff rests here, radiating an aura of power.~
wood~
weapon 0 AN
polearm 100 1 pound F
100 9 7500 P
A
1 3
A
18 35
A
19 15
A
14 -150
#29637
odd scroll~
an odd scroll~
A scroll lies here, threatening to fall apart at the slightest breeze.~
parchment~
scroll ATUa AO
135 '' '' 'change sex' 'reserved'
120 1 12000 P
#29638
Potion Strange~
a strange potion~
A vial lies here, filled with a dark liquid.~
unknown~
potion a AO
150 'sanctuary' 'slow' 'blindness' 'weaken'
120 3 4000 P
#29639
Staff Runed~
a runed staff~
A staff rests against a wall here, covered with spidery runes.~
wood~
staff AE AO
150 5 5 'demonfire' 0
120 8 10000 P
#29650
Breastplate Cuisinart~
a cuisinart breastplate~
A breastplate lies here.~
iron~
armor AEF AD
BDEFGH BDEFGH BDEFGH BDEFGH 0
100 25 54000 P
A
14 -500
A
13 500
A
12 500
#29651
Platemail Regal~
regal Platemail~
A suit of platemail lies here.~
demonsteel~
armor AB AD
CDFI CDFI CDFI CDFI 0
105 25 56000 P
#29652
Chainmail Black~
black Chainmail~
A suit of black chainmail lies here.~
chain~
armor AB AD
ABEI ABEI ABEI ABEI 0
100 100 55000 P
A
14 -650
A
13 650
A
12 650
A
2 -3
#29653
Longsword Cuisinart~
a Cuisinart Longsword~
A longsword lies here, glistening in the light.~
steel~
weapon EUa AN
sword 190 1 slash F
100 10 49000 P
#29654
Broadsword Regal~
a regal longsword~
A longsword lies here, glistening in the light.~
steel~
weapon ETU AN
sword 195 1 slash 0
105 10 51000 P
#29655
Shortsword Black~
a black shortsword~
A black shortsword lies here, radiating a dark aura.~
steel~
weapon ABE AN
sword 195 1 slash 0
100 20 50000 P
#29656
Spear Slithzerekai~
a slithzerekai spear~
A spear lies here, gathering dust.~
unknown~
weapon I AN
staff 200 1 stab F
130 200 45000 P
A
1 3
#29657
Hide Slithzerekai~
slithzerekai hide~
A strange hide rests here.~
Slith hide~
armor I AK
ABEI ABEI ABEI ABEI 0
130 75 20 P
#29658
Breastplate Scaly~
a scaly breastplate~
A breastplate made of scales rests here.~
Scales~
armor I AD
CDFI CDFI CDFI CDFI 0
100 100 50000 P
A
5 4
A
3 4
A
12 750
#29659
Plate Knighthood~
the plate of Knighthood~
A suit of platemail lies here, gathering dust.~
iron~
armor AE AD
BDEFGH BDEFGH BDEFGH BDEFGH 0
130 100 50000 P
A
13 750
A
12 750
A
2 -2
A
4 -2
#29660
Dagger Slithzerekai~
a slithzerekai dagger~
A dagger lies here, gathering dust.~
steel~
weapon AJK AN
dagger 100 1 pierce BG
100 125 50000 P
A
18 50
A
19 50
A
12 -500
#29661
Sword Two-Handed~
a large two-handed sword~
A large sword lies here, gathering dust.~
steel~
weapon BCEJ AN
sword 130 2 slash BF
130 150 0 P
A
18 -25
A
13 150
#29662
Claws Bloody~
a set of bloody claws~
A set of talons lies herem stained with blood.~
unknown~
weapon AE AN
exotic 140 1 claw F
130 25 0 P
#29663
Cave Lizard Claws~
a set of cave lizard claws~
A set of claws lies here, gathering dust.~
unknown~
weapon ABE AN
exotic 190 1 claw F
100 15 0 P
A
14 500
#29664
Talons Scorched~
scorched talons~
A set of burnt talons lies here.~
unknown~
weapon ABE AN
exotic 130 1 claw 0
130 20 0 P
A
14 -500
A
12 500
#29665
Fire Lizard Claws~
the claws of a fire lizard~
A set of red claws lie on the ground here.~
unknown~
weapon ABJK AN
exotic 190 1 claw AC
100 15 0 P
#29666
Hide Ursag~
an ursag hide~
A smooth hide rests here.~
unknown~
armor ABJK AD
BCDEGI BCDEGI BCDEGI BCDEGI 0
130 35 0 P
A
13 500
A
12 500
A
2 -5
A
5 -3
#29667
Ursag Rear Claws~
a set of ursag rear claws~
A strange set of claws rests here.~
unknown~
armor AEJK AG
DGH DGH DGH DGH 0
130 15 0 P
A
2 -3
A
5 -5
#29668
Farseeing Scroll~
a scroll of farsight~
A scroll rests here, waiting to be picked up.~
unknown~
scroll a AO
175 'farsight' 'reserved' 'reserved' 'reserved'
130 5 5000 P
#29669
Feather Giant~
a giant feather~
A feather from a giant cockatrice rests here.~
unknown~
treasure AHIMZ AO
0 0 0 0 0
130 5 0 P
A
13 800
A
12 800
A
3 -5
A
19 -50
#29670
Three-Horned Head~
a three-horned head~
The severed head of an Apophis lies here.~
unknown~
armor AE AE
BDEFGH CDFI BDEFGH CDFI 0
130 15 50 P
A
5 -6
A
18 -20
A
4 5
A
3 5
#29671
Dragontooth Curved~
a wicked curved dragontooth~
A tooth lies here, gathering dust.~
unknown~
weapon ABKL AN
exotic 230 1 slice B
130 50 20 P
#0



#ROOMS
#29696
A large tunnel~
You are standing in a large tunnel.  There are human footprints here, and
they lead west and north.  Sounds of battle can be heard, yet no battle is
taking place, that you can see.  You may go east or west, both ways lead
deeper into the tunnel.  
~
0 8 0
D1
~
~
0 0 29697
D3
~
~
0 0 29695
S
#29697
A large tunnel~
You are standing in a large tunnel.  There are human footprints here, and
they lead west and north.  Sounds of battle can be heard, yet no battle is
taking place, that you can see.  You may go east or west, both ways lead
deeper into the tunnel.  
~
0 8 0
D1
~
~
0 0 29698
D3
~
~
0 0 29696
S
#29698
A large tunnel~
You are standing in a large tunnel.  There are human footprints here, and
they lead west and north.  Sounds of battle can be heard, yet no battle is
taking place, that you can see.  You may go north, into a large cavern, or
west, back down the tunnel.  
~
0 8 0
D0
~
~
0 0 29699
D3
~
~
0 0 29697
S
#29699
The Cuisinart Meeting Chamber~
You are standing in a large cavern.  Along the walls are placed weapons
of all sorts, amid pieces of armor.  There are several different human
footprints, suggesting this is a meeting room for the humans residing in
these tunnels.  Corpses and bones pile up on the ground, almost blocking the
southern exit.  To the south lies your only exit, and possibly safety.  
~
0 8 0
D2
~
~
0 0 29698
S
#29600
The road leading to Harhaken~
You are standing on the paved road leading to Harhaken.  All around you
is nothing, nothing but a bleak wasteland.  To the north lies the wasteland,
as if you just appeared here.  The road continues to the south.  Far to the
south, a large city can be seen, or at least what is left of it.  
~
0 0 0
D2
~
~
0 0 29601
D4
~
~
0 0 410
S
#29601
The road leading to Harhaken~
You are standing on the paved road leading to Harhaken.  All around you is
nothing, nothing but a bleak wasteland.  To the north and south lies the
paved road on which you can travel.  Far to the south lies a city, at least
what is left of it.  
~
0 0 0
D0
~
~
0 0 29600
D2
~
~
0 0 29602
S
#29602
The road leading to Harhaken~
You are standing on the paved road leading to Harhaken.  All around you
is nothing, nothing but a bleak wasteland.  To the north and south lies the
paved road on which you can travel.  Far to the south lies a city, at least
what is left of it.  
~
0 0 0
D0
~
~
0 0 29601
D2
~
~
0 0 29603
S
#29603
The gates of Harhaken~
{DYou are standing before the gates of Harhaken, a once large city.  Now,
the city is in ruins, and demons inhabit it.  If you choose to, you may
follow the road north, to where you came.  Or, if you dare, you may try to
enter the evil city of Harhaken to the south.  
~
0 0 0
D0
~
~
0 0 29602
D2
~
~
0 0 29604
S
#29604
Main Street~
{DYou are standing on the Main Street in Harhaken.  All around you, demons
walk around, glaring at you, hatred showing in their glowing eyes.  To the
east lies another street, leading to the Bazaar.  To the south, Main Street
continues.  
~
0 0 0
D0
~
~
0 0 29603
D1
~
~
0 0 29605
D2
~
~
0 0 29615
S
#29605
A side street~
{DYou are standing on a side street.  Though less traveled, demons still
walk this road, often coming back holding new items.  To the west lies Main
Street, while the side street continues to the east.  Far to the east, what
resembles a market can be seen.  
~
0 0 0
D1
~
~
0 0 29606
D3
~
~
0 0 29604
S
#29606
A side street~
{DYou are standing on a side street.  Though less travelled, demons still
walk on it, often comeing back from the east holding new items.  The side
street continues both east and west, and to the west, Main Street can be
seen.  Far to the east, a market can be seen.  
~
0 0 0
D1
~
~
0 0 29607
D3
~
~
0 0 29605
S
#29607
A side street~
{D You are standing on a side street in Harhaken.  Though less travelled,
demons can still be seen walking upon it, ones coming from the east often
holding new items.  The side street continues to the east and west, and a
market can be seen to the east.  To the west lies the Main Street.  
~
0 0 0
D1
~
~
0 0 29608
D3
~
~
0 0 29606
S
#29608
A side street~
{D You are standing near the Bazaar of Harhaken. To the west lies the street that branches off onto Main Street. To the east lies the bazaar, where you can buy new things for yourself and others.
~
0 0 0
D1
~
~
1 0 29609
D3
~
~
0 0 29607
S
#29609
Harhaken Bazaar~
{D You are standing in the Harhaken Bazaar. Here, you can buy drinks. To the north and south lie seperate stores. The smell of components can be smelled to the north, and the sounds of a smithy can be heard to the south.
~
0 0 0
D0
~
~
0 0 29610
D2
~
~
0 0 29614
D3
~
~
1 0 29608
S
#29610
Harhaken Bazaar~
{D You are standing in the Harhaken Bazaar.  Here, you can buy various
scrolls.  To the east and south are various stores.  To the east, various
papers can be seen, and sounds of laughter can be heard to the south.  
~
0 0 0
D1
~
~
0 0 29611
D2
~
~
0 0 29609
S
#29611
Harhaken Bazaar~
{D You are standing in the Harhaken Bazaar.  Here, you can buy various
potions.  To the west and south are various stores.  To the west, various
components can be smelled, and foods can be seen to the south.  
~
0 0 0
D2
~
~
0 0 29612
D3
~
~
0 0 29610
S
#29612
Harhaken Bazaar~
{D You are standing in the Harhaken Bazaar. Here, you can buy various foods. To the north and south lie seperate stores. To the south, sounds of a smithy can be heard, while to the north, scrolls can be seen.
~
0 0 0
D0
~
~
0 0 29611
D2
~
~
0 0 29613
S
#29613
Harhaken Bazaar~
{D You are standing in the Harhaken Bazaar. Here, you can buy armour. To the north and west lie seperate stores. The smell of food can be smelled to the north, and the sounds of a smithy can be heard to the west.
~
0 0 0
D0
~
~
0 0 29612
D3
~
~
0 0 29614
S
#29614
Harhaken Bazaar~
{D You are standing in the Harhaken Bazaar. Here, you can buy weapons. To the north and east lie seperate stores. The smell of drinks can be smelled to the north, and the sounds of a smithy can be heard to the east.
~
0 0 0
D0
~
~
0 0 29609
D1
~
~
0 0 29613
S
#29615
Main Street~
{D You are standing on the Main Street in Harhaken.  All around you,
demons walk the streets, glaring at you, hatred showing in their glowing red
eyes.  To the west, another street branches off, leading to places unknown. 
Main Street continues to the south.  
~
0 0 0
D0
~
~
0 0 29604
D2
~
~
0 0 29621
D3
~
~
0 0 29616
S
#29616
A side street~
{D You are standing on a side street. Directly to the east lies the Main Street. Though this road is less travelled, demons still walk upon it. The street continues to the west.
~
0 0 0
D1
~
~
0 0 29615
D3
~
~
0 0 29617
S
#29617
A side street~
{D You are standing on a side street. Nearby to the east lies the Main Street. Though this road is less travelled, demons still walk upon it. The street continues to the east and west.
~
0 0 0
D1
~
~
0 0 29616
D3
~
~
0 0 29618
S
#29618
A side street~
{D You are standing on a side street. Far to the east lies the Main Street. Though this road is less travelled, demons still walk upon it. The street continues to the east and north.
~
0 0 0
D0
~
~
0 0 29619
D1
~
~
0 0 29617
S
#29619
A side street~
{D You are standing on a side street. Far to the east lies the Main Street. Though this road is less travelled, demons still walk upon it. The street continues to the east and south.
~
0 0 0
D1
~
~
0 0 29620
D2
~
~
0 0 29618
S
#29620
The Portal to Harkanian Woods~
{D You are standing on a side street. In the center of the room lies a portal. Far to the east lies the Main Street. Though this road is less travelled, demons still walk upon it. The street continues to the west.
~
0 0 0
D3
~
~
0 0 29619
S
#29621
Main Street~
{D You are standing on the Main Street of Harhaken. All around you, demons walk the street, glaring at you, hatred showing in their glowing red eyes. Main Street continues to the north and south.
~
0 0 0
D0
~
~
0 0 29615
D2
~
~
0 0 29622
S
#29622
Main Street~
{D You are standing on the Main Street of Harhaken. All around you, demons walk the street, glaring at you, hatred showing in their glowing red eyes. Main Street continues to the north and south. Another street branches off to the east.
~
0 0 0
D0
~
~
0 0 29621
D1
~
~
0 0 29623
D2
~
~
0 0 29629
S
#29623
Sangar Street~
{D You are standing on Sangar Street.  All around you, demons roam the
streets, but they seem to not notice you.  Sangar Street continues to the
east, and a vague red light can be seen.  Directly to the west, Main Street
can be seen.  
~
0 0 0
D1
~
~
0 0 29624
D3
~
~
0 0 29622
S
#29624
Sangar Street~
{D You are standing on Sangar Street.  All around you, demons roam the
streets, but they seem to not notice you.  Sangar Street continues to the
east, and a vague red light can be seen.  Nearby to the west, Main Street
can be seen.  
~
0 0 0
D1
~
~
0 0 29625
D3
~
~
0 0 29623
S
#29625
Sangar Street~
{D You are standing on Sangar Street.  All around you, demons roam the
streets, but they seem to not notice you.  Sangar Street continues to the
west.  To the north, south, and east, the light gets stronger.  Far to the
west, Main Street can be seen.  
~
0 0 0
D0
~
~
1 0 29626
D1
~
~
1 0 29627
D2
~
~
1 0 29628
D3
~
~
0 0 29624
S
#29626
A hidden alcove~
{D You are standing in a hidden alcove.  There is nothing here, nothing
but shadows.  But in the shadows, sets of glowing red eyes can be seen,
staring at you, and an occasional growl can be heard.  There is no visible
exit.  Only luck will get you out, unless you search.  
~
0 0 0
D2
~
~
1 0 29625
S
#29627
A side street~
{D Here the side street ends.  Though this read seems less travelled, an
occasional demon or hellhound can be seen walking the street.  For some
reason, this part of the city is darker, and a red glow can be sean to the
east, though it cannot be reached.  
~
0 0 0
D3
~
~
1 0 29625
S
#29628
A hidden alcove~
{D You are standing in a hidden alcove.  There is nothing here, nothing
but shadows.  But in the shadows, sets of glowing red eyes can be seen,
staring at you, and an occasional growl can be heard.  There is no visible
exit.  Only luck will get you out, unless you search.  
~
0 0 0
D0
~
~
1 0 29625
S
#29629
Main Street~
{D You are standing on the Main Street of Harhaken.  All around you,
demons roam the streets, glaring at you, hatred showing in their glowing red
eyes.  Esper Street branches off to the west, leading to parts unknown.  To
the south lies a large building.  Main Street continues to the north.  
~
0 0 0
D0
~
~
0 0 29622
D2
~
~
0 0 29637
D3
~
~
0 0 29630
S
#29630
Esper Street~
{D You are standing on Esper Street. This road seems heavily traveled, and several demons can be seen walking upon it. Directly to the east lies Main Street, and Esper Street continues to the west.
~
0 0 0
D1
~
~
0 0 29629
D3
~
~
0 0 29631
S
#29631
Esper Street~
{D You are standing on Esper Street. This road seems heavily traveled, and several demons can be seen walking upon it. Nearby to the east lies Main Street, and Esper Street continues to the west.
~
0 0 0
D1
~
~
0 0 29630
D3
~
~
0 0 29632
S
#29632
Esper Street~
{D You are standing on Esper Street. This road seems heavily traveled, and several demons can be seen walking upon it. Far to the east lies Main Street, and Esper Street continues to the north and west.
~
0 0 0
D0
~
~
0 0 29633
D1
~
~
0 0 29631
S
#29633
Esper Street~
{D You are standing on Esper Street. This road seems heavily traveled, and several demons can be seen walking upon it. Far to the east lies Main Street, and Esper Street continues to the south and west.
~
0 0 0
D2
~
~
0 0 29632
D3
~
~
0 0 29634
S
#29634
Esper Street~
{D You are standing on Esper Street.  This road seems heavily traveled,
and several demons can be seen walking upon it.  Far to the east lies Main
Street, and Esper Street continues to the south and east.  Sounds of
growling and cursing can be heard to the south.  
~
0 0 0
D1
~
~
0 0 29633
D2
~
~
0 0 29635
S
#29635
Harhaken Slave Dealer~
{D You are standing in the Harhaken Slave Shop.  Demons are seated along
the far wall, waiting.  Sounds of growling and cursing can be heard all
around you.  Esper Street lies to the north, as does your only exit.  
~
0 4104 0
D0
~
~
0 0 29634
S
#29636
~
~
0 4 0
S
#29637
A Dark Maze~
{D You are in a dark maze. Find the exit if you can.
~
0 12 0
D0
~
~
0 0 29629
D1
~
~
0 0 29638
D2
~
~
0 0 29637
D3
~
~
0 0 29637
S
#29638
A Dark Maze~
{D You are in a dark maze. Find the exit if you can.
~
0 4 0
D0
~
~
0 0 29637
D1
~
~
0 0 29637
D2
~
~
0 0 29639
D3
~
~
0 0 29637
S
#29639
A Dark Maze~
{D You are in a dark maze. Find the exit if you can.
~
0 12 0
D0
~
~
0 0 29638
D1
~
~
0 0 29637
D2
~
~
0 0 29640
D3
~
~
0 0 29637
S
#29640
A Dark Maze~
{D You are in a dark maze. Find the exit if you can.
~
0 12 0
D0
~
~
0 0 29639
D1
~
~
0 0 29637
D2
~
~
0 0 29637
D3
~
~
0 0 29641
S
#29641
A Dark Maze~
{D You are in a dark maze. Find the exit if you can.
~
0 4 0
D0
~
~
0 0 29642
D1
~
~
0 0 29640
D2
~
~
0 0 29637
D3
~
~
0 0 29637
S
#29642
A Dark Maze~
{D You are in a dark maze. Find the exit if you can.
~
0 4 0
D0
~
~
0 0 29637
D1
~
~
0 0 29637
D2
~
~
0 0 29641
D3
~
~
0 0 29643
S
#29643
The Palace Gates~
{D You are standing at the gates of a magnificant palace.  This road
seems hardly travelled, but demons still walk upon this cursed ground.  The
entrance to the Palace lies west, and the maze you just made it through lies
west.  
~
0 0 0
D1
~
~
0 0 29642
D3
~
~
0 0 29644
S
#29644
A Hallway~
{D You are standing in a hallway.  Along the walls are placed various
items, heads, weapons, pieces of armor, all suited to fit the demons
residing here.  The gates lie to the east, while the hallway continues west.
~
0 8 0
D0
~
~
0 0 29645
D1
~
~
0 0 29643
D2
~
~
0 0 29647
D3
~
~
0 0 29649
S
#29645
A Hallway~
{D You are standing in a hallway.  Along the walls are placed various
items, heads, weapons, pieces of armor, all suited to fit the demons
residing here.  The hallway continues to the west and south, leading to
various rooms of the Palace.  
~
0 8 0
D2
~
~
0 0 29644
D3
~
~
0 0 29646
S
#29646
The Lady's Chamber~
{D You are standing in a noble's bedchamber.  The walls are lavishly
decorated with various things, perfumed sheets, fur capes, all suited to fit
her tastes.  The only exit lies back to the east, back into the hallway.  
~
0 8 0
D1
~
~
0 0 29645
S
#29647
A Hallway~
{D You are standing in a hallway.  Along the walls are placed various
items, heads, weapons, pieces of armor, all suited to fit the demons
residing here.  The hallway continues west and north, leading to various
rooms of the Palace.  
~
0 8 0
D0
~
~
0 0 29644
D3
~
~
0 0 29648
S
#29648
The Lord's Chamber~
{D You are standing in a noble's bedchamber.  The walls are lavishly
decorated with various things, armor, weapons, capes, all suited to his
tastes.  The only exit lies to the east, back into the hallway.  
~
0 8 0
D1
~
~
0 0 29647
S
#29649
Before the Master's Chamber~
{D You are standing in the hallway before the Demon Master's bedchamber. 
This part of the hallway is even more lavishly decorated than the rest. 
Armor, weapons, heads, even less pleasant parts are placed upon the walls,
to suit the Demon Master's tastes.  The hallway lies back east, and to the
west lies the Master's bedchamber.  
~
0 8 0
D1
~
~
0 0 29644
D3
~
~
0 0 29650
S
#29650
The Master's Bedchamber~
{D You are standing in the bedchamber of the Demon Master.  This room is
even more lavishly decorated than the hallways, with maps, heads, armor,
capes, and other various items.  There are two large windows on the far
wall.  The only exit lies to the east.  
~
0 8 0
D1
~
~
0 0 29649
S
#29651
A dusty tunnel~
You are standing in a large valley.  The ground is quite disty, and you
can see a few tracks.  To the south lies a large stone wall, and what looks
like a tunnel.  All around you is silence.  Not a sound can be heard, except
your breathing.  
~
0 4 0
D2
~
~
0 0 29652
S
#29652
A dusty tunnel~
You are standing in a large valley.  The ground is quite disty, and you
can see a few tracks.  To the south lies a large stone wall, and what looks
like a tunnel.  All around you is silence.  Not a sound can be heard, except
your breathing.  
~
0 0 0
D0
~
~
0 0 29651
D2
~
~
0 0 29653
S
#29653
A Maze of tunnels~
Tunnels lead in every direction. Can you find your way out?
~
0 8196 0
D0
~
~
0 0 29653
D1
~
~
0 0 29654
D2
~
~
0 0 29653
D3
~
~
0 0 29653
S
#29654
A Maze of tunnels~
Tunnels lead in every direction. Can you find your way out?
~
0 8204 0
D0
~
~
0 0 29653
D1
~
~
0 0 29653
D2
~
~
0 0 29655
D3
~
~
0 0 29653
S
#29655
A Maze of tunnels~
Tunnels lead in every direction. Can you find your way out?
~
0 8204 0
D0
~
~
0 0 29654
D1
~
~
0 0 29653
D2
~
~
0 0 29653
D3
~
~
0 0 29656
S
#29656
A Maze of tunnels~
Tunnels lead in every direction. Can you find your way out?
~
0 8204 0
D0
~
~
0 0 29653
D1
~
~
0 0 29655
D2
~
~
0 0 29653
D3
~
~
0 0 29657
S
#29657
A Maze of tunnels~
Tunnels lead in every direction. Can you find your way out?
~
0 8204 0
D0
~
~
0 0 29653
D1
~
~
0 0 29656
D2
~
~
0 0 29658
D3
~
~
0 0 29653
S
#29658
A Maze of tunnels~
Tunnels lead in every direction. Can you find your way out?
~
0 8204 0
D0
~
~
0 0 29657
D1
~
~
0 0 29659
D2
~
~
0 0 29653
D3
~
~
0 0 29653
S
#29659
A Maze of tunnels~
Tunnels lead in every direction. Can you find your way out?
~
0 8204 0
D0
~
~
0 0 29653
D1
~
~
0 0 29660
D2
~
~
0 0 29653
D3
~
~
0 0 29658
S
#29660
A Maze of tunnels~
Tunnels lead in every direction. Can you find your way out?
~
0 8204 0
D0
~
~
0 0 29653
D1
~
~
0 0 29653
D2
~
~
0 0 29661
D3
~
~
0 0 29659
S
#29661
A dusty tunnel~
You are standing in a very large, dusty tunnel.  There are several types
of tracks in the sand, but that is the only visible sign of life.  To the
east, a tunnel branches off, and the air seems to get warmer as you go east.
The main tunnel continues to the south.  
~
0 8 0
D0
~
~
0 0 29660
D1
~
~
0 0 29662
D2
~
~
0 0 29666
S
#29662
A hot tunnel~
You are standing in a long tunnel.  The air here is warm, and it gets
hotter as you go east.  There is a distinct smell of sulfur in the air, as
well as several scorch marks on the walls.  The tunnel continues east and
west.  To the west, the main tunnel can be seen.  
~
0 8 0
D1
~
~
0 0 29663
D3
~
~
0 0 29661
S
#29663
A hot tunnel~
You are standing in a long tunnel.  The air here is somewhat warm, and it
gets hotter as you go east.  There is a distinct smell of sulfur in the
air, as well as several scorch marks on the walls.  The tunnel continues
east and west.  
~
0 8 0
D1
~
~
0 0 29664
D3
~
~
0 0 29662
S
#29664
A hot tunnel~
You are standing in a long tunnel.  The air here is very warm, and it
gets hotter as you go north.  There is a distinct smell of sulfur in the
air, as well as several scorch marks on the walls.  The tunnel continues
west and north.  
~
0 8 0
D0
~
~
0 0 29665
D3
~
~
0 0 29663
S
#29665
The Fire Lizard's lair~
You are standing in the lair of the giant fire lizard.  All around you,
bones and corpses are piled up, nearly blocking the southern exit.  The air
is extremely hot here, and it sears your lungs when you breathe.  There is a
distinct smell of sulfur, as well as several large scorch marks on the walls.
~
0 8 0
D2
~
~
0 0 29664
S
#29666
A dusty tunnel~
You are standing in a very large, very dusty tunnel.  There are seveal
types of the ground, many of which are clawed feet.  Aside from the tracks,
there are no visible signs of life.  To the west, another tunnel branches
off, and the number of tracks increase the farther west the tunnel extends. 
~
0 8 0
D0
~
~
0 0 29661
D2
~
~
0 0 29671
D3
~
~
0 0 29667
S
#29667
A side tunnel~
You are standing in a wide tunnel.  There are several hundred tracks on
the ground here, and they lead both east and west.  The tunnel leads west. 
To the east, the main tunnel can be seen.  
~
0 8 0
D1
~
~
0 0 29666
D3
~
~
0 0 29668
S
#29668
A side tunnel~
You are standing in a wide tunnel.  There are several hundred tracks on
the ground here, and they lead both east and west.  The tunnel leads west. 
To the east, the main tunnel can be seen.  
~
0 8 0
D1
~
~
0 0 29667
D3
~
~
0 0 29669
S
#29669
A side tunnel~
You are standing in a wide tunnel.  There are several hundred tracks on
the ground here, and they lead both east and south.  The tunnel leads south,
into a large chamber.  To the east, the main tunnel can be seen.  
~
0 8 0
D1
~
~
0 0 29668
D2
~
~
0 0 29670
S
#29670
The Cave Lizard's lair~
You are standing in a large, open cave.  The walls are covered with
countless scratches, many very deep.  All around you, corpses and bone pile
up, and nearly block the northern exit.  The only exit lies to the north,
and you can only imagine what resides in this cave.  
~
0 8 0
D0
~
~
0 0 29669
S
#29671
A dusty tunnel~
You are standing in a very large, very wide tunnel.  There are several
types of tracks on the ground, many of which are clawed feet.  Other than
the tracks, there are no visible signs of life.  The tunnel continues to the
north and south.  
~
0 8 0
D0
~
~
0 0 29666
D2
~
~
0 0 29672
S
#29672
A dusty tunnel~
You are standing in a very large, very wide tunnel.  There are several
types of tracks on the ground, many of which are clawed feet.  Other than
the tracks, there are no visible signs of life.  The tunnel continues to the
north and south.  
~
0 8 0
D0
~
~
0 0 29671
D2
~
~
0 0 29673
S
#29673
A dusty tunnel~
You are standing in a very large, very wide tunnel.  There are several
types of tracks on the ground, many of which are clawed feet.  Other than
the tracks, there are no visible signs of life.  The tunnel continues to the
north, east, and west.  
~
0 8 0
D0
~
~
0 0 29672
D1
~
~
0 0 29678
D3
~
~
0 0 29674
S
#29674
A dusty tunnel~
You are standing in a very large, very wide tunnel.  There are several
types of tracks on the ground, many of which are clawed feet.  Other than
the tracks, there are no visible signs of life.  The tunnel continues to the
south and east 
~
0 8 0
D1
~
~
0 0 29673
D2
~
~
0 0 29675
S
#29675
A dusty tunnel~
You are standing in a very large, very wide tunnel.  There are several
types of tracks on the ground, many of which are clawed feet.  Other than
the tracks, there are no visible signs of life.  The tunnel continues to the
north and east.  
~
0 8 0
D0
~
~
0 0 29674
D1
~
~
0 0 29676
S
#29676
A dusty tunnel~
You are standing in a very large, very wide tunnel.  There are several
types of tracks on the ground, many of which are clawed feet.  Other than
the tracks, there are no visible signs of life.  The tunnel continues to the
east and west.  
~
0 8 0
D1
~
~
0 0 29679
D2
~
~
0 0 29677
D3
~
~
0 0 29675
S
#29677
A hidden tunnel~
You are standing in a hidden tunnel, apparently hidden by the large
stone.  There are few tracks here, but they consist of some kind of slime,
and more clawed feet.  The tunnel continues to the east and west.  The
further you go in either direction, the tracks' number get greater.  
~
0 8 0
D0
~
stone~
0 0 29676
D1
~
~
0 0 29684
D2
~
~
0 0 29688
D3
~
~
0 0 29680
S
#29678
A dusty tunnel~
You are standing in a very large, very wide tunnel.  There are several
types of tracks on the ground, many of which are clawed feet.  Other than
the tracks, there are no visible signs of life.  The tunnel continues to the
south and west.  
~
0 8 0
D2
~
~
0 0 29679
D3
~
~
0 0 29673
S
#29679
A dusty tunnel~
You are standing in a very large, very wide tunnel.  There are several
types of tracks on the ground, many of which are clawed feet.  Other than
the tracks, there are no visible signs of life.  The tunnel continues to the
north and west.  
~
0 8 0
D0
~
~
0 0 29678
D3
~
~
0 0 29676
S
#29680
A hidden tunnel~
You are standing in a hidden tunnel.  There are no prints here, instead
there are small piles of slime, as though slugs had been through here. 
There is a foul odor in the air, and it gets greater the further west you
go.  The tunnel continues east and west.  
~
0 8 0
D1
~
~
0 0 29677
D3
~
~
0 0 29681
S
#29681
A hidden tunnel~
You are standing in a hidden tunnel.  There are no prints here, instead
there are small piles of slime, as though slugs had been through here. 
There is a foul odor in the air, and it gets greater the further west you
go.  The tunnel continues east and west.  
~
0 8 0
D1
~
~
0 0 29680
D3
~
~
0 0 29682
S
#29682
A hidden tunnel~
You are standing in a hidden tunnel.  There are no prints here, instead
there are small piles of slime, as though slugs had been through here. 
There is a foul odor in the air, and it gets stronger to the north.  You may
either go north, or back east.  
~
0 8 0
D0
~
~
0 0 29683
D1
~
~
0 0 29681
S
#29683
A wide cavern~
You are standing in a large, open cavern.  All around you, there are
large piles of ooze, and a mist hangs in the air.  Slimes are constantly
forming, and you realize this is where the slimes are formed.  There are
items everywhere, most rotted away from the slime.  Your only exit lies
south.  
~
0 8 0
D2
~
~
0 0 29682
S
#29684
A hidden tunnel~
You are standing in a large, hidden tunnel.  There are tracks on the
ground, most of which are clawed feet.  The further east you go, the more
the tracks increase.  Occasionaly, a tall, lizardlike being can be seen. 
The tunnel continues east and west.  
~
0 8 0
D1
~
~
0 0 29685
D3
~
~
0 0 29677
S
#29685
A hidden tunnel~
You are standing in a large, dusty tunnel.  There is one type of tracks
on the ground, clawed feet.  The further east you go, the more the tracks
increase.  Occasionally, a lizardlike being can be seen.  The tunnel
continues to the east and west.  
~
0 8 0
D1
~
~
0 0 29686
D3
~
~
0 0 29684
S
#29686
A hidden tunnel~
You are standing in a large, dusty tunnel.  There is one type of tracks
on the ground, clawed feet.  The further east you go, the more the tracks
increase.  Occasionally, a lizardlike being can be seen.  The tunnel
continues to the west and north.  
~
0 8 0
D0
~
~
0 0 29687
D3
~
~
0 0 29685
S
#29687
The Slithzerekai Meeting Chamber~
You are standing in a large cavern filled with weapons and armor.  There
are several hundred clawed tracks here, suggesting this could be a meeting
place for these lizard people.  Corpses and bones pile up on the ground, and
they nearly block the southern exit.  Strangely, sounds of battle can be
heard, though you can see none taking place.  
~
0 8 0
D2
~
~
0 0 29686
S
#29688
A hidden tunnel~
You are standing in a hidden tunnel.  There is no visible exit, and you
can only wonder how you got here.  The tunnel's only exit lies south, and to
the south, sounds of battle can be heard.  
~
0 0 0
D0
~
~
0 0 29677
D2
~
~
0 0 29689
S
#29689
A hidden tunnel~
You are standing in a large tunnel.  To the east and west lie silence. 
There are human footprints on the sand here, and you wonder what could
possibly live down here.  The tunnel continues east and west.  
~
0 8 0
D0
~
~
0 0 29688
D1
~
~
0 0 29690
D3
~
~
0 0 29694
S
#29690
A hidden tunnel~
You are standing in a large tunnel.  To the east and south lie silence. 
There are human footprints on the sand here, and you wonder what could
possibly live down here.  The tunnel continues east and south.  
~
0 8 0
D2
~
~
0 0 29691
D3
~
~
0 0 29689
S
#29691
A hidden tunnel~
You are standing in a large tunnel.  To the west and north lie silence. 
There are human footprints on the sand here, and you wonder what could
possibly live down here.  The tunnel continues west and north.  
~
0 8 0
D0
~
~
0 0 29690
D3
~
~
0 0 29692
S
#29692
A hidden tunnel~
You are standing in a large tunnel.  To the east and west lie silence. 
There are human footprints on the sand here, and you wonder what could
possibly live down here.  The tunnel continues east and west.  
~
0 8 0
D1
~
~
0 0 29691
D2
~
~
0 0 29695
D3
~
~
0 0 29693
S
#29693
A hidden tunnel~
You are standing in a large tunnel.  To the east and north lie silence. 
There are human footprints on the sand here, and you wonder what could
possibly live down here.  The tunnel continues east and north.  
~
0 8 0
D0
~
~
0 0 29694
D1
~
~
0 0 29692
S
#29694
A hidden tunnel~
You are standing in a large tunnel.  To the east and south lie silence. 
There are human footprints on the sand here, and you wonder what could
possibly live down here.  The tunnel continues east and south.  
~
0 8 0
D1
~
~
0 0 29689
D2
~
~
0 0 29693
S
#29695
A large tunnel~
You are standing in a large tunnel.  There are human footprints here, and
they lead west and north.  Sounds of battle can be heard, yet no battle is
taking place, that you can see.  You may go west, deeper into the tunnel.  
~
0 8 0
D0
~
~
0 0 29692
D1
~
~
0 0 29696
S
#0



#SPECIALS
M 29603 spec_cast_undead
M 29611 spec_cast_mage
M 29615 spec_cast_undead
M 29616 spec_cast_undead
M 29621 spec_cast_cleric
M 29622 spec_cast_mage
M 29657 spec_breath_fire
M 29658 spec_cast_mage
M 29661 spec_cast_mage
M 29664 spec_cast_cleric
M 29665 spec_cast_mage
M 29666 spec_cast_undead
M 29667 spec_cast_mage
M 29671 spec_thief
S



#RESETS
D 0 29608 1 1
D 0 29609 3 1
D 0 29625 0 1
D 0 29625 1 1
D 0 29625 2 1
D 0 29626 2 1
D 0 29627 3 1
D 0 29628 0 1
M 0 29658 1 29696 1 Load a dark knight
E 0 29652 0 5 Black chainmail is loaded on the body of a dark knight
E 0 29655 0 16 A black shortsword is loaded wielded of a dark knight
M 0 29659 1 29697 1 Load a crusader
E 0 29654 0 16 A regal longsword is loaded wielded of a crusader
E 0 29651 0 5 Regal platemail is loaded on the body of a crusader
M 0 29652 8 29697 1 Load an apophis
E 0 29670 0 6 A three-horned head is loaded over the head of an apophis
M 0 29651 8 29698 1 Load a dark goblin
E 0 29671 0 16 A wicked curved dragontooth is loaded wielded of a dark goblin
M 0 29660 1 29698 1 Load a cuisinart
E 0 29650 0 5 A cuisinart breastplate is loaded on the body of a cuisinart
E 0 29653 0 16 A cuisinart longsword is loaded wielded of a cuisinart
M 0 29654 6 29699 1 Load an ursag
E 0 29667 0 8 A set of ursag rear claws is loaded on the feet of an ursag
E 0 29666 0 12 An ursag hide is loaded about the shoulders of an ursag
M 0 29672 1 29699 1 Load a cuisinart lord
E 0 29659 0 5 The plate of knighthood is loaded on the body of a cuisinart lord
E 0 29661 0 16 A large two-handed sword is loaded wielded of a cuisinart lord
M 0 29611 1 29600 1 Load a fire bat
M 0 29602 1 29600 8 Load a demonic guard
M 0 29616 1 29601 1 Load a {rhell{Rhound{x
M 0 29603 1 29601 8 Load a nightmare
M 0 29602 1 29602 8 Load a demonic guard
M 0 29601 1 29602 8 Load a demonic commoner
M 0 29600 1 29602 8 Load a demonic servant
M 0 29603 1 29603 8 Load a nightmare
M 0 29602 1 29604 8 Load a demonic guard
M 0 29601 1 29604 8 Load a demonic commoner
M 0 29603 1 29605 8 Load a nightmare
M 0 29601 1 29606 8 Load a demonic commoner
M 0 29603 1 29607 8 Load a nightmare
M 0 29611 1 29608 1 Load a fire bat
M 0 29601 1 29608 8 Load a demonic commoner
M 0 29606 1 29609 1 Load Nemesis
G 0 29610 0 An earthenware mug is given to Nemesis
G 0 29611 0 A shot of whiskey is given to Nemesis
G 0 29612 0 A glass of water is given to Nemesis
M 0 29608 1 29610 1 Load Hasan
G 0 29619 0 A scroll of identify is given to Hasan
G 0 29620 0 A scroll of dispel is given to Hasan
G 0 29621 0 A dirty scroll is given to Hasan
G 0 29622 0 A scroll of manna is given to Hasan
G 0 29623 0 A scroll of creation is given to Hasan
M 0 29609 1 29611 1 Load Ba'el
G 0 29616 0 Demons blood is given to Ba'el
G 0 29617 0 A potion of illusion is given to Ba'el
G 0 29618 0 A potion of defense is given to Ba'el
M 0 29607 1 29612 1 Load Sakar
G 0 29613 0 A leg of beef is given to Sakar
G 0 29614 0 A side of lamb is given to Sakar
G 0 29615 0 A rack of ribs is given to Sakar
M 0 29605 1 29613 1 Load Rift
G 0 29605 0 Demonic platemail is given to Rift
G 0 29606 0 A demonic wristguard is given to Rift
G 0 29607 0 Demonic gauntlets is given to Rift
G 0 29608 0 A set of demonic legwear is given to Rift
G 0 29609 0 A demonic visor is given to Rift
M 0 29604 1 29614 1 Load Chaos
G 0 29600 0 The axe of death is given to Chaos
G 0 29601 0 The flail of death is given to Chaos
G 0 29602 0 The sword of death is given to Chaos
G 0 29603 0 The mace of death is given to Chaos
G 0 29604 0 The illygrith demonsword is given to Chaos
M 0 29611 1 29615 1 Load a fire bat
M 0 29603 1 29615 8 Load a nightmare
M 0 29616 1 29616 1 Load a {rhell{Rhound{x
M 0 29601 1 29616 8 Load a demonic commoner
M 0 29600 1 29618 8 Load a demonic servant
M 0 29616 1 29619 1 Load a {rhell{Rhound{x
M 0 29623 1 29620 1 Load Schleim
M 0 29611 1 29622 1 Load a fire bat
M 0 29600 1 29625 8 Load a demonic servant
M 0 29619 1 29626 1 Load Kayan
M 0 29618 1 29627 1 Load Kahn
M 0 29602 1 29627 8 Load a demonic guard
M 0 29617 1 29628 1 Load Thane
M 0 29616 1 29628 1 Load a {rhell{Rhound{x
M 0 29611 1 29628 1 Load a fire bat
M 0 29616 1 29629 1 Load a {rhell{Rhound{x
M 0 29611 1 29631 1 Load a fire bat
M 0 29602 1 29631 8 Load a demonic guard
M 0 29600 1 29631 8 Load a demonic servant
M 0 29616 1 29635 1 Load a {rhell{Rhound{x
M 0 29611 1 29635 1 Load a fire bat
M 0 29610 1 29635 1 Load Hayir
M 0 29622 1 29636 1 Load a demonic enchanter
M 0 29621 1 29636 1 Load a demonic priest
M 0 29620 1 29636 1 Load a demonic knight
M 0 29600 1 29639 8 Load a demonic servant
M 0 29600 1 29641 8 Load a demonic servant
M 0 29616 1 29642 1 Load a {rhell{Rhound{x
M 0 29611 1 29643 1 Load a fire bat
M 0 29613 1 29646 1 Load A demon lady
M 0 29612 1 29648 1 Load A demon lord
M 0 29602 1 29648 8 Load a demonic guard
M 0 29600 1 29650 8 Load a demonic servant
M 0 29614 3 29650 1 Load a bodyguard
M 0 29602 8 29650 1 Load a demonic guard
M 0 29615 1 29650 1 Load The Demon Master
E 0 29624 0 16 {r-<{wthe flayer of skins{r>-{x is loaded wielded of The Demon Master
E 0 29625 0 1 A ring of {rhellfire{x is loaded on the left finger of The Demon Master
E 0 29626 0 18 {r<{r<{r<{d a tormented soul{x {r>{r>{r>{x is loaded floating nearby of The Demon Master
E 0 29627 0 17 A rotting skull is loaded held in the hands of The Demon Master
M 0 29651 8 29651 1 Load a dark goblin
E 0 29671 0 16 A wicked curved dragontooth is loaded wielded of a dark goblin
M 0 29651 8 29652 1 Load a dark goblin
E 0 29671 0 16 A wicked curved dragontooth is loaded wielded of a dark goblin
M 0 29654 6 29661 1 Load an ursag
E 0 29666 0 12 An ursag hide is loaded about the shoulders of an ursag
E 0 29667 0 8 A set of ursag rear claws is loaded on the feet of an ursag
M 0 29657 3 29662 1 Load a fire lizard
E 0 29665 0 16 The claws of a fire lizard is loaded wielded of a fire lizard
M 0 29653 5 29662 1 Load a cockatrice
E 0 29669 0 17 A giant feather is loaded held in the hands of a cockatrice
M 0 29657 3 29663 1 Load a fire lizard
E 0 29665 0 16 The claws of a fire lizard is loaded wielded of a fire lizard
M 0 29657 3 29664 1 Load a fire lizard
E 0 29665 0 16 The claws of a fire lizard is loaded wielded of a fire lizard
M 0 29669 1 29665 1 Load a giant fire lizard
E 0 29664 0 16 Scorched talons is loaded wielded of a giant fire lizard
M 0 29653 5 29666 1 Load a cockatrice
E 0 29669 0 17 A giant feather is loaded held in the hands of a cockatrice
M 0 29654 6 29667 1 Load an ursag
E 0 29667 0 8 A set of ursag rear claws is loaded on the feet of an ursag
E 0 29666 0 12 An ursag hide is loaded about the shoulders of an ursag
M 0 29656 3 29667 1 Load a cave lizard
E 0 29663 0 16 A set of cave lizard claws is loaded wielded of a cave lizard
M 0 29656 3 29668 1 Load a cave lizard
E 0 29663 0 16 A set of cave lizard claws is loaded wielded of a cave lizard
M 0 29651 8 29668 1 Load a dark goblin
E 0 29671 0 16 A wicked curved dragontooth is loaded wielded of a dark goblin
M 0 29656 3 29669 1 Load a cave lizard
E 0 29663 0 16 A set of cave lizard claws is loaded wielded of a cave lizard
M 0 29653 1 29670 1 Load a cockatrice
E 0 29669 0 17 A giant feather is loaded held in the hands of a cockatrice
M 0 29670 1 29670 1 Load a giant cave lizard
E 0 29662 0 16 A set of bloody claws is loaded wielded of a giant cave lizard
M 0 29651 8 29671 1 Load a dark goblin
E 0 29671 0 16 A wicked curved dragontooth is loaded wielded of a dark goblin
M 0 29650 1 29672 1 Load Kharas
M 0 29655 1 29673 1 Load a scavenger
M 0 29653 5 29674 1 Load a cockatrice
E 0 29669 0 17 A giant feather is loaded held in the hands of a cockatrice
M 0 29654 6 29675 1 Load an ursag
E 0 29666 0 12 An ursag hide is loaded about the shoulders of an ursag
E 0 29667 0 8 A set of ursag rear claws is loaded on the feet of an ursag
M 0 29652 8 29676 1 Load an apophis
E 0 29670 0 6 A three-horned head is loaded over the head of an apophis
M 0 29651 8 29678 1 Load a dark goblin
E 0 29671 0 16 A wicked curved dragontooth is loaded wielded of a dark goblin
M 0 29654 6 29679 1 Load an ursag
E 0 29667 0 8 A set of ursag rear claws is loaded on the feet of an ursag
E 0 29666 0 12 An ursag hide is loaded about the shoulders of an ursag
M 0 29652 8 29679 1 Load an apophis
E 0 29670 0 6 A three-horned head is loaded over the head of an apophis
M 0 29666 1 29681 1 Load an {Gemerald slime{x
M 0 29653 5 29681 1 Load a cockatrice
E 0 29669 0 17 A giant feather is loaded held in the hands of a cockatrice
M 0 29667 1 29682 1 Load an {yamber slime{x
M 0 29652 8 29682 1 Load an apophis
E 0 29670 0 6 A three-horned head is loaded over the head of an apophis
M 0 29654 6 29683 1 Load an ursag
E 0 29667 0 8 A set of ursag rear claws is loaded on the feet of an ursag
E 0 29666 0 12 An ursag hide is loaded about the shoulders of an ursag
M 0 29671 1 29683 1 Load an alien slime
G 0 29668 0 A scroll of farsight is given to an alien slime
M 0 29662 1 29684 1 Load a lizardman
M 0 29665 1 29684 1 Load a slith khazi
E 0 29660 0 16 A slithzerekai dagger is loaded wielded of a slith khazi
E 0 29657 0 12 Slithzerekai hide is loaded about the shoulders of a slith khazi
M 0 29664 1 29685 1 Load a slith shaman
M 0 29652 8 29685 1 Load an apophis
E 0 29670 0 6 A three-horned head is loaded over the head of an apophis
E 0 29656 0 16 A slithzerekai spear is loaded wielded of an apophis
E 0 29657 0 12 Slithzerekai hide is loaded about the shoulders of an apophis
M 0 29663 1 29686 1 Load a slith warrior
M 0 29668 1 29687 1 Load a slith lord
E 0 29657 0 12 Slithzerekai hide is loaded about the shoulders of a slith lord
E 0 29656 0 16 A slithzerekai spear is loaded wielded of a slith lord
E 0 29658 0 5 A scaly breastplate is loaded on the body of a slith lord
M 0 29652 8 29688 1 Load an apophis
E 0 29670 0 6 A three-horned head is loaded over the head of an apophis
M 0 29651 8 29688 1 Load a dark goblin
E 0 29671 0 16 A wicked curved dragontooth is loaded wielded of a dark goblin
M 0 29651 8 29690 1 Load a dark goblin
E 0 29671 0 16 A wicked curved dragontooth is loaded wielded of a dark goblin
M 0 29652 8 29691 1 Load an apophis
E 0 29670 0 6 A three-horned head is loaded over the head of an apophis
M 0 29661 4 29692 1 Load a cave bat
M 0 29661 4 29693 1 Load a cave bat
M 0 29661 4 29694 1 Load a cave bat
M 0 29652 8 29694 1 Load an apophis
E 0 29670 0 6 A three-horned head is loaded over the head of an apophis
M 0 29661 4 29695 1 Load a cave bat
S



#SHOPS
29604 0 5 0 0 0 110 90 0 23
29605 0 9 0 0 0 110 90 0 23
29606 0 19 0 0 0 110 90 0 23
29607 0 17 0 0 0 110 90 0 23
29608 0 2 0 0 0 110 90 0 23
29609 0 10 0 0 0 110 90 0 23
0



#MOBPROGS
#29600
if race $n Demon
mob echo $I fades into existence.
say Greetings, my fellow Demon.
say I'm so glad you came to pay me a visit, my bones are old and I can't travel as far as I used to.
say Do stay and chat a while.
say Tell me of your stories of bloodshed and gore.
else
mob echo $I fades into existence.
say Who are you? Leave! Now!
mob transfer $n 29625
mob echo $I fades back into the shadows.
endif
~
#29601
if race $n Demon
mob echo $I fades into existance.
say Greetings, my fellow Daemon.
say Take this staff. It will aid you in your struggles against the Seraphs.
if carries $n Staff runed
say You already have what I want to give you.
 break
else
if level $n >= 120
mob echo $I utters the words, "Kair bilak tantangus.
mob echo A runed staff appears in $l hands.
mob oload 29639
give staff $n
mob echo $I fades back into the shadows.
else
say You are not strong enough to use what I want to give you.
break
endif
endif
else
mob echo $I fades into existance.
say Who are you? Leave! Now!
mob transfer $n 29625
~
#29602
if race $n Demon
mob echo $I fades into existence.
say Greetings, my fellow Demon.
say I'm so glad you came to visit me.  I'm fed up of sitting here on my own.
say Do tell me of your stories and travels.
say I might reward you if they are particularly gruesome.
else
mob echo $I fades into existence.
mob echoaround $n $I growls at $n.
mob echoat $n $I growls at you.
say Who are you? Leave! Now!
mob transfer $n 29625
mob echo $I fades back into the shadows.
endif
~
#29603
if race $n demon
mob echoaround $n $I bows before $n.
mob echoat $n $I bows before you.
say Welcome to Harhaken, fellow Demon.
say If you need anything, feel free to ask around.
else
say Welcome to Harhaken.
say Tread lightly, for we do not trust outsiders here.
endif
~
#29604
mob echoaround $n $I bows before $n.
mob echoat $n $I bows before you.
say Very well, $n. Here is what you seek.
mob oload 29613
mob oload 29613
give beef $n
give beef $n
say There you go $n.
mob echo $I mutters something about needing to replenish supplies.
mob echo $I fades into the shadows.
mob goto 29636
mob delay 25
~
#29605
mob echoaround $n $I bows before $n.
mob echoat $n $I bows before you.
say Very well, $n. Here is what you seek.
mob oload 29612
mob oload 29612
give water $n
give water $n
say There you go, $n.
mob echo $I mutters something about needing more supplies.
mob echo $I fades into the shadows.
mob goto 29636
mob delay 25
~
#29606
say What are you still doing here? Go out there and kill those Seraph!!!
mob echo $I utters the words 'Ifsa ilila hfal'
mob echoaround $q $q vanishes in a burst of flames!
mob echoat $q You are surrounded by the flames of hell!
mob transfer $q 29625
mob at 29625 mob echoat $q When the flames die out around you, you find yourself here.
mob at 29625 mob echoaround $q $q appears in a burst of flames!
mob forget
~
#29607
say Do you wish to go to the Harkanian Tunnels?
~
#29608
say Very well.
say You must first answer this question, however.
say What is the name of the vampire that resides in Kieron?
~
#29609
say You are correct.
mob echoaround $n A vortex appears below $n, and $e falls into it!
mob echoat $n A vortex appears below you, and you fall into it!
mob transfer $n 29651
~
#29610
mob echo $I thrusts $l sword deep into the ground.
mob echo The ground beings to shudder, and energy surrounds $I.
mob echoaround $n $I suddenly raises $l sword into the air and lunges at $n!
mob echoat $n $I suddenly raises $l sword into the air and lunges at you!
mob echoaround $n $I slashes $n! {R[300]{x
mob echoat $n $I slashes you! {R[300]{x
mob damage $n 300 300 lethal
mob echoaround $n $I slashes $n! {R[300]{x
mob echoat $n $I slashes you! {R[300]{x
mob damage $n 300 300 lethal
mob echoaround $n $I slashes $n! {R[300]{x
mob echoat $n $I slashes you! {R[300]{x
mob damage $n 300 300 lethal
mob echoaround $n $I slashes $n! {R[300]{x
mob echoat $n $I slashes you! {R[300]{x
mob damage $n 300 300 lethal
mob echoaround $n $I slashes $n! {R[300]{x
mob echoat $n $I slashes you! {R[300]{x
mob damage $n 300 300 lethal
~
#29611
say {CSlith {cSTRIKE{x!!
mob echo $I raises $l spear into the air.
mob echo Fire forms around the tip of the spear.
mob echo Lightning strikes the spear!
mob echo $I Turns to $n and leaps into the air.
mob echo $I flies at $n, spear aimed for $s chest!
mob echo $I stabs the spear deep inside $s chest! {R[650]{x
mob damage $n 650 650 lethal
mob echo $I twists the spear and rips it from $s chest! {R[400]{x
mob damage $n 400 400 lethal
mob echo $I brings $l spear around and trips $n!
mob echo $I stabs $n as $e falls! {R[150]{x
mob damage $n 150 150 lethal
 
~
#29612
mob echo $I suddenly splits in two, and grows two limbs!
mob echo $I screams in fury, and surges forward!
mob echo $I slashes $n! {R[250]{x
mob damage $n 250 250 lethal
mob echo $I slashes $n! {R[250]{x
mob damage $n 250 250 lethal
mob echo $I slashes $n! {R[250]{x
mob damage $n 250 250 lethal
mob echo $I slashes $n! {R[250]{x
mob damage $n 250 250 lethal
mob echo $I slashes $n! {R[250]{x
mob damage $n 250 250 lethal
mob echo $I slashes $n! {R[250]{x
mob damage $n 250 250 lethal
mob echo $I reforms into one mass, and $l limbs vanish.
~
#29613
mob echo $I growls in fury, and opens $l mouth.
mob echo $I sucks in a deep breath, then exhales quickly, producing a gout of flame!
mob echo The flame hits $n, searing $s skin! {R[750]{x
mob damage $n 750 750 lethal
mob echo $I releases a second gout of flame!
mob echo The flame hits $n once more! {R[500]{x
mob damage $n 500 500 lethal
~
#29614
mob echo $I roars in fury, and raises one of $l clawed limbs.
mob echo $I slams $l clawed hand down, and the ground beneath $n begins to shake!
mob echo Fire erupts from the ground around $n, searing $s skin. {R[750]{x
mob damage $n 750 750 lethal
mob echo The fire swirls about $n! {R[550]{x
mob damage $n 550 550 lethal
~
#29615
mob echo $I roars in fury, and surges forward!
mob echo $I raises $l claws and slashes $n! {R[250]{x
mob damage $n 250 250 lethal
mob echo $I slashes $n! {R[250]{x
mob damage $n 250 250 lethal
mob echo $I slashes $n! {R[250]{x
mob damage $n 250 250 lethal
mob echo $I slashes $n! {R[250]{x
mob damage $n 250 250 lethal
mob echo $I slashes $n! {R[250]{x
mob damage $n 250 250 lethal
~
#29616
mob echo $I utters the words, 'Regeneration and healing...'.
mob cast 'cure disease'
mob cast 'cure poison'
mob cast 'cure blindness'
mob cast 'regeneration'
mob cast 'sanctuary'
mob cast 'haste'
mob cast 'giant strength'
mob cast 'restoration'
~
#29617
say You shall die, mortal!
mob echo $I raises $l sword into the air.
mob echo A beam of dark energy strikes the sword, surrounding $I!
mob echo The energy forms into a large orb, and it hurled at $n!
mob echo The energy surrounds $n, inflicting upon $e horrible curses!
mob cast 'blind' $n
mob cast 'curse' $n
mob cast 'weaken' $n
mob cast 'poison' $n
mob cast 'plague' $n
mob cast 'slow' $n
mob cast 'faerie fire' $n
~
#29618
say {RDa{rem{Ron {DSTRIKE{x!!
mob echo $I raises his sword high into the air.
mob echo The sword's blade suddenly erupts into flame!
mob echo $I leaps into the air, and turns the sword, so it's point is facing $s.
mob echo $I flies at $s, thrusting the flaming blade deep inside $s chest! {R[1000]{x
mob damage $n 1000 1000 lethal
mob echo $I twists the blade, and slices downward towards $s abdomen! {R[750]{x
mob damage $n 750 750 lethal
mob echo $I withdraws the blade and slices $n across $s chest! {R[500]{x
mob damage $n 500 500 lethal
mob echo $I slices $n across $s chest, in the opposite direction! {R[250]{x
mob damage $n 250 250 lethal
~
#29619
say Do you wish to return?
~
#29620
say State your destination.
say Harhaken
say Kieron
~
#29621
say To return to Harhaken, you must first answer this question.
say How many quest points does the Portable Tent cost?
~
#29622
say You are correct.
mob echoat $n $I makes a gesture, and you are pulled into a vortex.
mob echoaround $n $I makes a gesture, and $n is pulled into a vortex.
mob gtransfer $n 29601
~
#29623
say To return to Kieron, you must first answer this question.
say What is the same of the ship where sailors and passengers can be found?
~
#29624
say You are correct.
mob echoat $n $I makes a gesture, and you are pulled into a vortex.
mob echoaround $n $I makes a gesture, and $n is pulled into a vortex.
mob gtransfer $n 3014
~
#29625
mob echo $I growls in fury and raises $l sword to the sky.
mob echo The blade of the sword begins to glow red, and soon bursts into flame!
mob echo The fire sinks into the blade, and lightning strikes the blade!
mob echo The lightning also sinks into the blade, and soon the blade is covered with frost!
mob echo The frost melts away, and the blade glows an eerie red.
say {DUn{Wg{wo{Wd{Dly {rST{RRI{rKE!!
mob echo $I slashes $n! {R[100]{x
mob damage $n 100 100 lethal
mob echo $I slashes $n! {R[200]{x
mob damage $n 200 200 lethal
mob echo $I slashes $n! {R[300]{x
mob damage $n 300 300 lethal
mob echo $I slashes $n! {R[400]{x
mob damage $n 400 400 lethal
mob echo $I slashes $n! {R[500]{x
mob damage $n 500 500 lethal
mob echo $I slashes $n! {R[600]{x
mob damage $n 600 600 lethal
mob echo $I slashes $n! {R[700]{x
mob damage $n 700 700 lethal
mob echo $I slashes $n! {R[800]{x
mob damage $n 800 800 lethal
mob echo $I slashes $n! {R[900]{x
mob damage $n 900 900 lethal
mob echo $I slashes $n! {R[1000]{x
mob damage $n 1000 1000 lethal
~
#29694
say You are correct.
mob echoat $n $I makes a gesture, and you are sucked into a vortex.
mob echoaround $n $I makes a gesture, and $n is sucked into a vortex.
mob gtransfer $n 3014
~
#0

#HELPS
0 HARHAKEN~
{yHarhaken is a medium sized town founded and run by demons, with an
complex tunnel system beneath the city.  {x 
 
{rHarhaken and the Harhakian Tunnels: Built/Donated by Nikol
http://creatia.funcity.org
telnet://creatia.funcity.org:7500{x
~

-1 $~

#$