#AREA Chapel Catacombs~ #VERSION 2 #AUTHOR Copper~ #RANGES 15 25 0 116 $ #FLAGS 0 #ECONOMY 0 30000000 #CLIMATE 2 2 2 #MOBILES #3400 skeleton bony~ the bony skeleton~ A bony skeleton is here. ~ Brown bones with tufts of clothing still hanging from them. This skeleton looks very mindless but still dangerous ... ~ 33 0 0 C 1 20 9 1d1+19 1d6+0 100 0 0 5 112 112 1 13 13 13 13 13 13 13 0 0 0 0 0 67 3 0 0 1 1 1 0 0 0 0 0 0 64 524291 #3401 undead zombie~ the undead zombie~ An undead zombie sits here munching on something ... ~ His body is totally white and slowly rotting away. Each Zombie looks quite different from the next because they were, of course, once alive and human. ~ 35 40 -100 C 4 17 6 1d1+49 1d8+0 600 0 0 0 112 112 1 13 13 13 13 13 13 13 0 0 0 0 0 67 3 0 0 390521 390521 1 0 0 1231 0 0 0 64 2 #3402 undead ghoul~ The ghoul~ A ghoul is here staring at you hungrily. ~ The ghoul no longer resembles the adventurer he once was. Nonetheless he looks like he hasn't forgot his fighting skills. ~ 33 8 -500 C 6 15 4 1d1+79 2d5+1 1500 0 0 0 112 112 1 13 13 13 13 13 13 13 0 0 0 0 0 67 3 0 0 1 1 1 0 0 0 0 0 0 0 0 #3403 undead wraith~ The wraith~ You spot a wraith advancing towards you from the shadows. ~ The wraith no longer has a material form. He is wearing a tattered black robe which hides all but the darkness of his face and the glimmer in his eyes. ~ 35 42 -750 C 12 9 2 1d1+149 3d6+0 13000 0 0 0 112 112 1 13 13 13 13 13 13 13 0 0 0 0 0 67 3 0 0 1 1 1 0 0 0 0 0 0 1073741824 524291 #3404 undead guardian vampire~ a guardian vampire~ A vampire is here hiding his face from your light source. ~ Before you stands a guardian vampire, looking quite evil to say the least. The hair on your arms is raised by its presence alone, and it seems to you that he appears too formidable to be a minor minion. ~ 35 40 -1000 C 25 0 -4 1d1+385 4d5+15 105000 0 0 0 112 112 1 13 13 13 13 13 13 13 0 0 0 0 0 67 3 0 0 1 1 0 0 0 1735 0 0 0 33558528 0 #3405 priest~ the priest~ A priest of God stands here solemnly speaking words of praise. ~ Obviously a goodly man, you feel closer to God just by gazing upon this man. Dressed in white, fine white hair, and a soft slightly wrinkled face ... this man has a sacred beauty. You see a halo around his head. ~ 2051 168 1000 C 15 5 -5 15d15+150 1d4+8 20000 0 20 0 112 112 1 13 13 13 13 13 13 13 0 0 0 0 0 0 3 0 0 1 1 0 0 0 1775 0 0 0 0 2 #3406 Mi-Go Fungi~ the Mi-Go~ A Mi-Go is crawling here. ~ Mi-Go, the Fungi from Yuggoth ... it is a pinkish being about five feet long; with a crustaceous body bearing a vast pair of membranous wings and several sets of articulate limbs, body a sort of convoluted ellipsoid, covered with multitudes of very small antennae, where a head would ordinarily be. These beings sometimes walk on all their legs and sometimes on the hind pair only. ~ 33 0 -500 C 12 9 2 12d12+120 2d7+2 10000 0 0 0 112 112 0 13 13 13 13 13 13 13 0 0 0 0 0 0 3 0 0 1 1 1 0 0 0 0 0 0 0 0 #3407 nightgaunt~ The nightgaunt~ A nightgaunt is standing here ~ ... shocking and uncouth black thing with smooth, oily, skin, unpleasant horns that curve inward toward each other, bat wings whose beating make no sound, ugly prehensile paws, and a barbed tail that lashes disquietingly. And worst of all, it makes absolutely no sound or speech and smiles not at all because it has no face, only a suggestive blackness where a face ought to be ... ~ 97 98304 -1000 C 10 11 1 10d10+100 2d6+3 4050 0 1 50 112 112 0 13 13 13 13 13 13 13 0 0 0 0 0 67 3 0 0 1 1 0 0 0 1775 0 0 0 0 0 #3408 hunting horror~ The hunting horror~ The hunting horror is here in wait of an unwary traveler. ~ Serving Nyarlathotep and Roch'tar, these beings are hunting for victims. They resemble enormous ropy black serpents or worms possessing bat-like or umbrella-like wings. Their forms continually shift and change, twitching and writhing, so it is hard to look at them. They speak in great harsh voices. A hunting horror is HUGE, normally around 40 feet long. ~ 33 40 -1000 C 20 1 -5 20d20+200 3d6+12 60000 0 0 0 112 112 0 13 13 13 13 13 13 13 0 0 0 0 0 84 3 0 0 1 1 1 0 0 0 0 0 0 1073741824 2 #3409 weeds~ some cave weeds~ Some weeds are creeping across the floor. ~ Just some unpleasant looking vine-like growths ... ~ 37 98312 0 C 6 15 4 1d1+75 1d8+1 1500 0 0 0 112 112 0 13 13 13 13 13 13 13 0 0 0 0 0 0 3 0 0 1 1 1 0 0 0 0 0 0 0 0 #3410 snapper joe~ Snapper Joe~ Snapper Joe is standing here leering at you chillingly. ~ What an ugly fiend! He is about 6'6'' and has mostly greenish skin with bright red hair. Half his face is burnt off and he has a perpetual smile. He is called up from his service in hell in order to aid the Undying One. ~ 3 8 -750 C 20 0 -1 1d1+365 4d3+15 40000 0 0 10 112 112 1 13 13 13 13 13 13 13 0 0 0 0 0 0 3 0 0 1 1 1 0 0 1775 0 0 0 1 2 #3411 X-ist eater~ The X-ist flesh eater~ An X-ist flesh eater is sitting here munching on some coffin remains ~ A large hairy monstrous beast, the only LIVE thing you have seen down here. It stands approximately 8 feet tall and hunches over to fit in this small room. It has a pair of tremendous claws that it uses to rip and tear. It has dog-like face except ... different. Bright glowing eyes and a grimace lead you to believe that he knew that you were coming. ~ 35 8 -1000 C 17 4 1 1d1+215 4d2+7 28000 0 0 0 112 112 1 13 13 13 13 13 13 13 0 0 0 0 0 67 3 0 0 1 1 1 0 0 0 0 0 0 1 2 #3412 spirit ghost king crotus~ the spirit of King Crotus~ The spirit of King Crotus is floating lazily above the floor. ~ Floating above the ground here and looking a bit dead, he whispers softly into the air: The forces of evil have unlocked my spirit as well as one other. Free me from this misery, anyone that can hear. The peace of the grave calls me but I am blocked from its quiet. ~ 1073741827 40 350 C 20 0 -1 1d1+260 4d6+5 40000 0 10 0 112 112 1 13 13 13 13 13 13 13 0 0 0 0 0 67 3 0 0 1 1 2 0 0 1735 0 0 0 1107296256 524291 > speech_prog p Open the back door~ if name($n) == Vorthian nod vorthian mpmload 2018 else say Permission denied. endif ~ | #3413 rock slug~ the rock slug~ A rock slug is slowly creeping along, leaving a slime trail behind it. ~ It is a large brownish slug. Got any salt? Didn't think so ... ~ 5 0 0 C 3 18 7 1d1+42 1d7+0 350 0 0 5 112 112 0 13 13 13 13 13 13 13 0 0 0 0 0 0 3 0 0 1 1 1 0 0 0 0 0 0 0 0 #3414 etcher~ The mad etcher~ The mad etcher is sitting here babbling to himself and working on the wall. ~ Quite insane, the mad etcher has been here for two decades. His hair is white; he babbles nonsense to himself; a layer of dust covers his out-of-date clothing; and he seems to be working on the same portion of the wall near the base ... oh and he seems quite blind. He leers insanely at you and says 'heh heh what can I do for you children? Please don't mind my wife, she is always like that ... hello dear can you make some tea for our company? Oh good! Now sit right down will you? Would you like hot or cold tea? Yes the weather is ...' And on he babbles ... ~ 65 1 1000 C 5 5 3 1d1+80 2d6+1 900 0 0 0 108 108 1 13 13 13 13 13 13 13 0 0 0 0 0 0 3 0 0 1 1 0 0 0 1703 0 0 0 16 524290 #3415 wife ghost specter~ The spectral etcher's wife~ The spectral wife of the etcher is very faintly floating here. ~ You can barely make her out ... though it almost makes you vomit. She is missing half her head. The remaining half is smashed in horribly like she took a nasty fall. Her one damaged eye hangs on its own. She smiles insanely at you thru a broken jaw and missing teeth. One hand of hers is resting on the shoulder of the etcher ... her husband. ~ 3 65536 1000 C 7 14 4 1d1+86 2d4+3 2250 0 0 15 112 112 2 13 13 13 13 13 13 13 0 0 0 0 0 0 3 0 0 1 1 1 0 0 1765 0 0 0 64 524291 #3416 body~ The half-decomposed body~ A half-decomposed body is lying in the corner here. ~ YUK! It's ugly, disgusting ... it smells ... it also moves a bit! ~ 37 0 -350 C 6 15 4 1d1+80 2d5+1 1500 0 0 0 112 112 1 13 13 13 13 13 13 13 0 0 0 0 0 67 3 0 0 1 1 1 0 0 1775 0 0 0 1 0 #0 #OBJECTS #3400 candlestick~ a candlestick~ A pewter candlestick is standing here.~ ~ 1 0 16385 0 0 24 0 5 0 1 50 15 E candlestick~ It is a rather old-looking three-armed candlestick made from pewter. Its candles are a yellowish white colour. ~ #3402 tickler~ a nightgaunt's tickler~ A nightgaunt's tickler has been left here.~ tickle~ 5 128 8193 0 3 4 5 8 0 50 0 500 E tickler~ A horrid black mass of gooey tentacles obviously ripped from the corpse of a nightgaunt ... disgusting. ~ A 18 1 A 19 2 #3403 plasma webbing~ disgusting pinkish plasma webbing~ A pile of pink material is lying here~ ~ 9 2560 9 7 0 0 0 10 0 50 0 500 E plasma webbing~ Yuck, mossy and wet. It looks like some sort of webbing. ~ #3410 rod key~ a queerly shaped rod~ A queerly shaped rod is lying here.~ ~ 18 0 1 0 0 0 0 5 0 0 0 0 E rod key~ This rod looks sort of octagonal, and sort of like a key and crowbar. You recognize that it will probably fit the lock at the entrance of the tombs. ~ #3411 large black dirty key~ a large black dirty key~ A large black dirty key is lying here~ ~ 18 0 1 0 0 0 0 3 0 0 0 0 E large black dirty key~ One of those traditional old lock type keys ... except huge, black and filthy ... hmm ... like it has been buried for some time ... ~ #3412 head jubal mummy~ the mummified head of Jubal the Benevolent~ The mummified head of Jubal the Benevolent is lolling back and forth.~ ~ 15 1024 1 3 5 -1 0 20 0 0 0 0 E head jubal mummy~ ACK! It's half eaten away ... yet it is whole ... in fact I think it can be opened and closed ... is there something in its teeth!?!?!? ACK you do it! ~ #3413 ring black marble~ a black marble ring~ A black marble ring is lying here on the ground.~ ~ 8 1088 3 0 0 0 0 2 0 40 0 400 E black marble ring~ It is pitch black and has beautiful swirls characteristic of marble all through it. ~ A 14 10 A 24 1 #3414 rapier thin~ a whisper thin rapier~ A rapier is lying here.~ pierce~ 5 2 8193 0 4 2 11 4 0 10 0 100 E thin rapier~ It seems so thin that it would be useless but at the same time it looks deadly. ~ A 2 2 A 18 1 #3415 sarcophagus coffin~ a stone sarcophagus~ A stone sarcophagus is sitting here.~ ~ 15 0 0 400 15 3416 0 2000 0 0 0 0 E sarcophagus coffin~ A well crafted, if dusty and ancient, home for the afterworld, it seems to be able to be opened but needs a key. ~ #3416 iron heavy key~ a heavy iron key~ A heavy iron key is lying here.~ ~ 18 0 1 0 0 0 0 4 0 0 0 0 E key iron heavy~ It looks to be a very heavy old iron key. ~ #3417 flask wineflask~ a wineflask~ A wineflask has been been left here.~ ~ 17 0 16385 4 4 2 0 5 0 0 80 8 E wineflask flask~ A nice leather wineflask that has somehow survived the ages in a coffin. The wine should be nicely aged. ~ #3418 coins~ a mound of coins fit for a dead king~ You see a mound of coins fit for a dead king here~ ~ 20 0 1 10000 0 0 0 50 1 0 0 1000 #3419 key~ a coffin key~ A coffin key lies here.~ ~ 18 1 1 0 0 0 0 3 0 0 0 0 E key~ You look at the key to a coffin ... it is a soft orange in color, and burns in your hand a bit. ~ #3420 rathcor~ a hidden compartment in the room~ ~ ~ 15 4 0 10 5 -1 0 1000 0 0 0 0 E rathcor~ Ah HA! A hidden compartment! ~ #3421 rusty sword curved scimitar~ a rusty curved scimitar~ A sword has been left lying here~ slash~ 5 0 8193 0 2 3 3 6 0 5 0 50 E rusty sword scimitar~ Very rusty and old...it has a wide blade and chunks missing from its cutting edge. ~ #3422 piece slime~ a piece of slime~ You step on a piece of slime...your foot squishes a bit~ ~ 19 0 1 15 0 0 0 1 0 0 15 1 E slime piece~ ICK! This is a piece of slug-like brownish green slime... Blech! ~ #3423 smock~ an artist's smock~ An artist's smock is lying here on the floor.~ ~ 9 0 9 0 0 0 0 7 0 1 0 10 E smock~ It has paint and little shavings of different materials all over it. It is very old an smells of paint, mildew, and rot. ~ A 9 -3 #3424 scroll tightly rolled~ a tightly rolled scroll~ A yellowing, tightly-rolled scroll lies here.~ ~ 2 64 16385 20 -1 137 194 5 0 50 0 500 'colour spray' 'flamestrike' 'magic missile' E scroll tightly rolled~ It is tightly wound. The writing on the inside when opened up is very unreadable but the scroll has a seal on it with a grey : 88 88 8888 8888 88 88 ~ #3425 auburn orb~ an auburn-colored orb~ An orb is here~ ~ 4 66 16385 10 2 2 -1 10 1 50 0 1500 'charm person' E auburn orb~ You gaze into the orb and are almost lost in the swirling mists of color inside of this rare and beautiful object. ~ #3426 bar gold~ a bar of gold~ A bar of gold is lying here~ ~ 8 0 1 0 0 0 0 30 0 50 0 500 E bar gold~ A nice little brick of gold...very dusty and old... it has some emblem on it...The emblem is a large 'J' ~ #3427 cape dark black~ a cape of darkest black~ A cape of darkest black lies here.~ ~ 9 68 1025 5 0 0 0 10 4 50 0 4500 E dark black cape~ The cape flows gently, and pulls in the light so evenly and perfectly that the it seems to be simply a void of blackness. It is quite beautiful... ~ A 17 -10 A 19 2 #3428 flaming sword long longsword~ a pitch-black longsword which flames brightly~ A pitch-black sword which flames brightly lies here.~ ~ 5 64 8193 0 3 6 3 20 4 50 0 4500 E flaming sword long longsword~ This weapon is amazing! It almost wields itself! As you move through basic swordsmanship routines, the flames seems to roar brighter... it is obviously a great find! ~ A 12 25 A 13 25 A 19 5 A 18 5 > use_prog 100~ mpecho The flaming sword flares brightly as $n wields the sorcerous blade. ~ | #3429 breast plate dented worn~ a worn and dented breast plate~ A piece of armour is here.~ ~ 9 0 9 6 0 0 0 50 2 0 0 2000 E breast dented plate worn~ Though this piece of armour is worn and dented it looks very usable. ~ #3430 key silver~ a silver key~ You see a silver key here.~ ~ 18 0 1 0 0 0 0 1 0 0 0 0 E key silver~ for the altar... ~ #0 #ROOMS #3405 Inside the Chapel~ You are in a small, dark chapel. The dark brown glass in the tiny windows do not let much light through. A few rows of worn wooden benches stand here. ~ 0 0 1 D1 ~ ~ 0 -1 10744 D5 ~ altar~ 39 3430 3421 R M 0 3405 1 3405 R G 1 3430 99 R D 0 3405 0 2 R D 0 3405 5 2 R O 0 3400 1 3405 E glass windows~ The windows must be meant to be dark. At least they are completely clean. ~ E benches rows~ The benches are not of the comfortable kind. ~ S #3406 Floating in a void~ ~ 0 1073741828 1 S #3407 Floating in a void~ ~ 0 1073741828 1 S #3408 Stairwell into Darkness~ You sense even more danger coming from below but are urged onward ... ~ 0 9 0 D3 ~ door~ 7 3411 3449 D5 ~ ~ 0 0 3450 R D 0 3408 3 2 S #3409 The Acolyte's Bedroom~ This is why you were not welcomed at the entrance by the tomb's faithful servants ... blood and gore is ankle deep in here. Oh NO! the door shut behind you! It's a trap! A bloodied corpse of an acolyte is lying here ... A bloodied corpse of an acolyte is lying here ... A bloodied corpse of an acolyte is lying here ... ~ 0 13 0 R M 0 3401 8 3409 R M 0 3401 8 3409 R M 0 3401 8 3409 R M 0 3402 8 3409 E corpse corpses~ Mauled and torn apart ... throats were ripped out and guts spilled on the floor ... you slip and land, planting yourself firmly in the slick wetness and splattering yourself with offal. ~ S #3410 The Lower Chambers and Tombs of the Undead~ The stench of death is heavy in these caverns. ~ 0 1 0 D2 ~ ~ 0 0 3415 D3 ~ ~ 0 0 3411 R R 0 3410 4 R M 0 3400 8 3410 R E 1 3421 15 16 S #3411 The Lower Chambers and Tombs of the Undead~ The stench of death is heavy in these caverns. ~ 0 1 0 D1 ~ ~ 0 0 3410 R R 0 3411 4 R M 0 3403 1 3411 R E 1 3425 3 17 R M 0 3416 4 3411 S #3412 The Grand Hall of Kings~ You are at the west end of the Grand Hall of Kings. There is a doorway to the south with something strange written above it. Also on the floor are dried blood stains, but their color seems a little wrong. ~ 0 9 0 D1 ~ ~ 0 0 3417 D2 A door to the south ~ door~ 3 -1 3413 R D 0 3412 2 1 E stain stains~ That's odd ... they seem a little GREEN. ~ E door writing~ Above the door is some strange writing! It is worn with age, but it refers to an ancient ruler named 'Shohan'. ~ S #3413 The Shrine of Shohan~ BLOOD EVERYWHERE! The walls are coated with blood, bits of bloody flesh lie at your feet, and torn clothing is scattered about. It wouldn't disturb you in the least except that it is all FRESH! What ever used to pass as an altar here, lies overturned and smashed. Doors lead to the south and to the north. ~ 0 9 0 D0 ~ north~ 3 -1 3412 D2 ~ south~ 1 -1 3414 R D 0 3413 0 1 S #3414 The Tomb of Shohan~ Once beautiful, this place has been turned into a slaughterhouse by the hands of evil beings ... even more blood and dead, rotting flesh. This place looks like the feeding grounds of beasts and monsters. The overturned sarcophagus of the once powerful King Shohan lies here. A door leads to the north and a doorway has been hewn to the east. ~ 0 9 0 D0 ~ door north~ 1 0 3413 D1 ~ ~ 0 0 3419 R M 0 3401 8 3414 R M 0 3401 8 3414 R M 0 3401 8 3414 R M 0 3401 8 3414 E coffin sarcophagus~ Now destroyed ... there is writing on it: 'All hail the new king; we serve the Roch'tar, the Undying One! Those who decline his worship shall be slaughtered!' ~ S #3415 The Lower Chambers and Tombs of the Undead~ The stench of death is heavy in these caverns. ~ 0 1 0 D1 ~ ~ 0 0 3420 D2 ~ ~ 0 0 3410 D3 ~ ~ 0 0 3416 R R 0 3415 4 S #3416 Entrance to the Lower Chambers~ You can tell that this area wasn't a part of the original construction. The walls have been hewn by a mighty force look as though they were CLAWED. The passage slopes upward here and also continues to the north. ~ 0 1 0 D0 ~ ~ 0 0 3415 D4 ~ tunnel~ 1 -1 3418 E walls~ Something BIG must have done this job! There are traces of BLOOD in the claw marks. ~ S #3417 The Grand Hall of Kings~ This is the western wing of the Grand Hall of Kings. Your only exits are to the east and west in this gloomy hallway. ~ 0 9 0 D1 ~ ~ 0 0 3422 D3 ~ ~ 0 0 3412 R M 0 3413 5 3417 R G 1 3422 10 S #3418 The Shrine of Cristis~ Different than the rest, this place has not been desecrated. An altar still stands here and the walls show scenes from the life of Cristis the Kind, a ruler of the outlying regions west of Darkhaven. There is a stone staircase leading down. The Ghost of Cristis the Kind stands here. ~ 0 9 0 D2 ~ ~ 0 0 3419 D5 ~ staircase~ 3 -1 3416 R M 0 3413 5 3418 R G 1 3422 10 R D 0 3418 5 1 E altar~ It stands 2 feet high with the remnants of candle-wax on top. There is an inscription on the side: 'Praise the almighty Cristis the bringer of good and justice to the world. He who fought the evilest finally is at peace. May the Gods remember him forever ...' ~ E ghost cristis~ His rest has been disturbed by evil creatures who have invaded his domain and grave. He holds up a parchment for you to read: Hello stranger and last hope for Darkhaven and this tomb! This is a plea for aid by a man long since dead from this Earth. The forces of evil have taken control of this tomb and the Kings of old need your aid to free us and deliver us to peace once again. I think that I alone have been able to appear and communicate with the mortal world. Roch'tar, the reincarnate Vampire, now rules these tombs. You must find and defeat him and his minions! May God bless you on your Quest! ~ S #3419 The Tomb of Cristis~ Everything here has simply been destroyed. Exits lead north and west. ~ 0 9 0 D0 ~ ~ 0 0 3418 D3 ~ ~ 0 0 3414 R M 0 3400 8 3419 R E 1 3421 15 16 S #3420 The Lower Chambers and Tombs of the Undead~ The stench of death is heavy in these caverns. ~ 0 1 0 D1 ~ ~ 0 0 3425 D3 ~ ~ 0 0 3415 R R 0 3420 4 S #3421 Entrance Chamber to the Grand Hall of Kings~ Whoever built this place must have been very rich indeed! Though you did enter through a rather small door this place has enough room to hold several score of people. The floor has a beautifully woven carpet, and the walls are covered in finely crafted tapestries. You can tell that these things must have been worth much but they have not lasted well throughout the ages. Massive doors lead off to the south and a large stone staircase leads up. ~ 0 9 0 D2 Finely polished oak doors stand to the south. ~ oak~ 3 -1 3422 D4 You see a large set of stone stairs leading upwards to a small stone door at the top. ~ stone trapdoor door~ 39 3410 3405 R D 0 3421 2 1 R D 0 3421 4 2 E stone door trapdoor~ It's rather small and looks quite heavy but maybe with some kind of leverage you could move it. It has a queerly shaped hole that looks big enough for an equally queerly shaped pole to fit inside. If only you had it! ~ E tapestry tapestries~ The tapestries were woven into beautiful and exciting scenes of battles long ago. One on the left your shows the historic battle between Jubal the Benevolent and Hroth Kragen's forces that eventually Jubal's army won (of course). ~ E staircase stairs~ Though quite cracked they do look very stable. ~ E oak~ They're HUGE! They are at least 12 feet tall and about 10 feet wide. If not for one thing they would be perfectly preserved. There appears to be some letters crudely scratched into the wood. ~ E letters graffiti~ 'Beware here all of man, because past here lies only death.' Insho'rkthon brsskra-lehsn Roch'tar Beneath, there are two criss-crossing scratchmarks in an X formation that look like someone (or something) raked their claws across the wood. ~ S #3422 The Grand Hall of Kings~ A long hallway stretches east and west. On the southern side of the hall there are many doors, each with the name of a king who has died and is entombed here. The hallway is beautiful yet chilling. Even though the area has been kept well by acolytes, there remains a stench of the undead. ~ 0 9 0 D0 ~ oak~ 3 -1 3421 D1 ~ ~ 0 0 3427 D2 The door has written above it: 'May all the lands thank Crotus the Victor. Without his guidance this kingdom would not have stood.' ~ door~ 3 -1 3423 D3 ~ ~ 0 0 3417 R D 0 3422 0 1 R D 0 3422 2 1 S #3423 The Shrine of Crotus~ Mostly rubble, this place used to be the shrine of the famous king Crotus, who saved the northern regions from being overrun by the goblin hordes of 100 years ago. If not for him, Darkhaven of course would have eventually been conquered as well. Though Crotus was a goodly king, it was rumored that he turned to the dark ways in his dying years ... and died an evil man. ~ 0 9 0 D0 ~ door~ 3 -1 3422 D2 ~ ~ 0 0 3424 R D 0 3423 0 1 S #3424 The Tomb of Crotus~ A sarcophagus lies in the middle of the room and seems undisturbed. A hole has been knocked into the east wall. ~ 0 9 0 D0 ~ ~ 0 0 3423 D1 ~ ~ 0 0 3429 R M 0 3412 1 3424 R E 1 3416 1 17 R O 0 3415 1 3424 R P 0 3417 5 3415 R P 0 3418 1 3415 S #3425 The Lower Chambers and Tombs of the Undead~ The stench of death is heavy in these caverns. ~ 0 1 0 D1 ~ ~ 0 0 3426 D3 ~ ~ 0 0 3420 R R 0 3425 4 S #3426 The Lower Chambers and Tombs of the Undead~ The stench of death is heavy in these caverns. ~ 0 1 0 D1 ~ ~ 0 0 3430 D2 ~ ~ 0 0 3425 R R 0 3426 4 R M 0 3409 4 3426 R M 0 3409 4 3426 R M 0 3416 4 3426 S #3427 The Grand Hall of Kings~ You are in the western part of the Grand Hall of Kings. To the south is a door and to the east and west the hall continues. ~ 0 9 0 D1 ~ ~ 0 0 3432 D2 ~ door~ 3 -1 3428 D3 ~ ~ 0 0 3422 R D 0 3427 2 1 S #3428 The Shrine of Mitnar~ Mitnar was a gruesome beast of a man ... he loved battle ... and nothing else. Warriors did love Mitnar, and all fighting men honored him. On the wall is depicted battle after battle after battle. A small opening has been shaped carefully to the east. ~ 0 9 0 D0 ~ door~ 3 -1 3427 D1 ~ ~ 0 0 3433 D2 ~ ~ 0 0 3429 R D 0 3428 0 1 S #3429 The Tomb of Mitnar~ The wall paintings show men and women warriors alike bowing down to Mitnar, prisoners of war being put to the sword by Mitnar, and great heaps of gold and weapons under the feet of Mitnar. Where his coffin was, there is now only a rectangular blemish on the floor of the dusty room. ~ 0 9 0 D0 ~ ~ 0 0 3428 D3 ~ ~ 0 0 3424 S #3430 The Lower Chambers and Tombs of the Undead~ The stench of death is heavy in these caverns. ~ 0 1 0 D0 ~ ~ 0 0 3431 D1 ~ ~ 0 0 3435 D2 ~ ~ 0 0 3426 R R 0 3430 4 R M 0 3400 8 3430 R E 1 3421 15 16 S #3431 The Lower Chambers and Tombs of the Undead~ The stench of death is heavy in these caverns. ~ 0 1 0 D1 ~ ~ 0 0 3430 D2 ~ ~ 0 0 3436 R R 0 3431 4 S #3432 The Grand Hall of Kings~ You are still walking through the gloomy hallway. ~ 0 9 0 D1 ~ ~ 0 0 3437 D3 ~ ~ 0 0 3427 R M 0 3413 5 3432 R G 1 3422 10 S #3433 The Shrine of Frath~ Little chunks of dried meat are spattered throughout this room. The walls are covered in gore. Almost as if they were painted ... ICK! You can almost make out the design! ~ 0 9 0 D1 ~ ~ 0 0 3438 D3 ~ ~ 0 0 3428 S #3434 The Tomb of Frath~ UGH! The sarcophagus is opened up and the mummified body lies out in the open, ripped to pieces. Gnawed pieces of flesh and bone are strewn here. ~ 0 9 0 D5 ~ ~ 0 0 3439 R M 0 3411 1 3434 R E 1 3414 10 16 R G 1 3412 2 R P 0 3413 2 3412 S #3435 The Lower Chambers and Tombs of the Undead~ The stench of death is heavy in these caverns. ~ 0 1 0 D0 ~ ~ 0 0 3440 D1 ~ ~ 0 0 3436 D3 ~ ~ 0 0 3430 R R 0 3435 4 S #3436 The Lower Chambers and Tombs of the Undead~ The stench of death is heavy in these caverns. ~ 0 1 0 D0 ~ ~ 0 0 3441 D2 ~ ~ 0 0 3431 D3 ~ ~ 0 0 3435 R R 0 3436 4 S #3437 The Grand Hall of Kings~ You are at the western end of the Grand Hall of Kings. There is a door leading north and the hallway continues west. ~ 0 9 0 D0 ~ door~ 3 -1 3409 D3 ~ ~ 0 0 3432 R M 0 3402 8 3437 R D 0 3437 0 1 S #3438 The Shrine of Jubal~ This was once beautiful. Now the huge tapestries have been torn down and the carpeting pulled up ... the paintings on the ceiling are unreadable and the altar is crumbled. ~ 0 9 0 D2 ~ ~ 0 0 3439 D3 ~ ~ 0 0 3433 S #3439 The Tomb of Jubal~ The smell coming off of the opened sarcophagus is nauseating. The floor is slightly crumpled and walls are raked ... but the worst part is the mummy ... Jubal the Benevolent is missing his head! ~ 0 9 0 D0 ~ ~ 0 0 3438 D4 ~ ~ 0 0 3434 S #3440 The Lower Chambers and Tombs of the Undead~ The stench of death is heavy in these caverns. ~ 0 1 0 D0 ~ ~ 0 0 3435 D1 ~ ~ 0 0 3445 D2 ~ ~ 0 0 3441 D3 ~ ~ 3 -1 3449 R R 0 3440 4 S #3441 The Lower Chambers and Tombs of the Undead~ The stench of death is heavy in these caverns. ~ 0 1 0 D0 ~ ~ 0 0 3436 D1 ~ ~ 0 0 3440 D2 ~ ~ 0 0 3446 R R 0 3441 4 R M 0 3400 8 3441 R E 1 3421 15 16 R M 0 3413 5 3441 R G 1 3422 10 S #3442 The Lower Chambers and Tombs of the Undead~ The stench of death is heavy in these caverns. ~ 0 1 0 D0 ~ ~ 0 0 3443 D2 ~ ~ 0 0 3447 R R 0 3442 4 R M 0 3416 4 3442 S #3443 The Lower Chambers and Tombs of the Undead~ The stench of death is heavy in these caverns. ~ 0 1 0 D0 ~ ~ 0 0 3444 D3 ~ ~ 0 0 3442 R R 0 3443 4 S #3444 The Lower Chambers and Tombs of the Undead~ The stench of death is heavy in these caverns. ~ 0 9 0 D2 ~ ~ 0 0 3443 R R 0 3444 4 R M 0 3409 4 3444 R M 0 3409 4 3444 S #3445 The Lower Chambers and Tombs of the Undead~ The stench of death is heavy in these caverns. ~ 0 1 0 D1 ~ ~ 0 0 3440 D3 ~ ~ 0 0 3446 R R 0 3445 4 S #3446 The Lower Chambers and Tombs of the Undead~ The stench of death is heavy in these caverns. ~ 0 1 0 D0 ~ ~ 0 0 3445 D1 ~ ~ 0 0 3447 D3 ~ ~ 0 0 3441 R R 0 3446 4 S #3447 The Lower Chambers and Tombs of the Undead~ The stench of death is heavy in these caverns. ~ 0 1 0 D0 ~ ~ 0 0 3446 D1 ~ ~ 0 0 3442 D2 ~ ~ 0 0 3448 R R 0 3447 4 R M 0 3402 8 3447 S #3448 The Lower Chambers and Tombs of the Undead~ This room has been totally hollowed out and smoothed, and a pit has been drilled in the center of the floor. There are extensive gruesome paintings of beasts and monsters terrorizing the countryside; vampires sucking the blood of beasts and humans alike. ~ 0 1 0 D0 ~ ~ 0 0 3447 R M 0 3416 4 3448 R O 0 3420 1 3448 R P 0 3410 1 3420 E painting paintings mural~ There is a tiny painting of a vault in this mural ... and it seems to be a reflected picture of the vault ... the word in tiny print is 'rathcor'. ~ S #3449 The Lower Chambers and Tombs of the Undead~ The stench of death is heavy in these caverns. ~ 0 9 0 D1 ~ ~ 3 -1 3440 D2 ~ door~ 33 3411 3408 R R 0 3449 4 R M 0 3410 1 3449 R E 1 3414 10 16 R E 1 3429 5 5 R E 1 3411 2 17 S #3450 Entrance to the Forbidden Catacombs~ You have entered the forbidden catacombs. This cave system must have been built long ago. The air is dank and smells of something dead ... or maybe undead. Enter here at your own risk ... something evil abides. ~ 0 1 0 D0 Too dark to tell. ~ ~ 0 -1 3451 D1 Too dark to tell. ~ ~ 0 -1 3452 D2 Too dark to tell. ~ ~ 0 -1 3453 D3 Too dark to tell. ~ ~ 0 -1 3454 D4 ~ ~ 0 -1 3408 R M 0 3413 5 3450 R G 1 3422 10 S #3451 The Catacombs~ Stone walls, musty air ... the earth seems to moan softly. ~ 0 1 0 D1 Too dark to tell. ~ ~ 0 -1 3455 D2 Too dark to tell. ~ ~ 0 -1 3450 S #3452 The Catacombs~ Stone walls, musty air ... the earth seems to moan softly. ~ 0 1 0 D0 Too dark to tell. ~ ~ 0 0 3461 D3 Too dark to tell. ~ ~ 0 -1 3450 R M 0 3407 5 3452 R E 1 3402 5 16 S #3453 The Catacombs~ Stone walls, musty air ... the earth seems to moan softly. ~ 0 1 0 D0 Too dark to tell. ~ ~ 0 -1 3450 R M 0 3407 5 3453 R E 1 3402 5 16 S #3454 The Catacombs~ Stone walls, musty air ... the earth seems to moan softly. ~ 0 1 0 D1 Too dark to tell. ~ ~ 0 -1 3450 R M 0 3402 8 3454 S #3455 The Catacombs~ Stone walls, musty air ... the earth seems to moan softly. ~ 0 1 0 D2 Too dark to tell. ~ ~ 0 -1 3456 D3 Too dark to tell. ~ ~ 0 0 3451 R M 0 3406 4 3455 R E 1 3403 8 5 S #3456 The Catacombs~ Stone walls, musty air ... the earth seems to moan softly. ~ 0 1 0 D0 Too dark to tell. ~ ~ 0 -1 3455 D1 Too dark to tell. ~ ~ 0 -1 3457 S #3457 The Catacombs~ Stone walls, musty air ... the earth seems to moan softly. ~ 0 1 0 D2 Too dark to tell. ~ ~ 0 -1 3458 D3 Too dark to tell. ~ ~ 0 0 3456 R M 0 3407 5 3457 R E 1 3402 5 16 S #3458 The Catacombs~ Stone walls, musty air ... the earth seems to moan softly. ~ 0 1 0 D0 ~ ~ 0 0 3457 D2 You see unfathomable blackness to the south ... ~ ~ 0 -1 3472 D3 Too dark to tell. ~ ~ 0 -1 3459 S #3459 The Catacombs~ Stone walls, musty air ... the earth seems to moan softly. ~ 0 1 0 D1 Too dark to tell. ~ ~ 0 -1 3458 D3 You see something's den. ~ ~ 0 -1 3460 S #3460 Den of the Vampire~ Your mind whirls in the hideous madness of this place. The stench is horrendous and dead bodies, sucked of life, lay all over. One coffin lies in the center of the room ... waiting for YOU! ~ 0 9 0 D1 Too dark to tell. ~ ~ 0 -1 3459 D5 A jet black coffin ... who knows what lurks beneath. ~ coffin~ 1063 3419 3475 R M 0 3404 1 3460 R E 1 3428 3 16 R E 1 3427 10 12 R E 1 3419 1 17 R G 1 3424 5 R D 0 3460 5 2 S #3461 The Catacombs~ Stone walls, musty air ... the earth seems to moan softly. ~ 0 1 0 D1 Too dark to tell. ~ ~ 0 0 3462 D2 Too dark to tell. ~ ~ 0 0 3452 S #3462 The Catacombs~ Stone walls, musty air ... the earth seems to moan softly. ~ 0 1 0 D2 Too dark to tell. ~ ~ 0 0 3463 D3 Too dark too tell. ~ ~ 0 0 3461 R M 0 3402 8 3462 S #3463 The Catacombs~ Stone walls, musty air ... the earth seems to moan softly. ~ 0 1 0 D0 Too dark to tell. ~ ~ 0 0 3462 D1 Too dark to tell. ~ ~ 0 0 3464 R M 0 3406 4 3463 R E 1 3403 8 5 S #3464 The Catacombs~ Stone walls, musty air ... the earth seems to moan softly. ~ 0 1 0 D1 There is a secret door here.~ secret~ 3 -1 3470 D2 Too dark to tell. ~ ~ 0 0 3465 D3 Too dark to tell. ~ ~ 0 0 3463 R D 0 3464 1 1 S #3465 The Gilded Hallway~ Wow! Although this hallway is quite filthy and dusty, it is noticeably different than the rest of the catacombs ... but you don't feel safe yet. The walls faintly show ancient detailed etchings in gold and silver of ancient rituals ... not all of which seem pleasant. The hallway continues north into the catacombs and further south as long as you can see. ~ 0 9 0 D0 The glow of your light reflects off the walls and you see the catacombs. ~ ~ 0 0 3464 D2 The glow of your light reflects off the walls ... the gilded hallway. ~ ~ 0 0 3466 R M 0 3407 5 3465 R E 1 3402 5 16 R M 0 3407 5 3465 R E 1 3402 5 16 E etchings~ Beautiful yet disturbing, they urge you to move onward. ~ S #3466 The Gilded Hallway~ Ancient etchings and writing in intricate gold and silver designs fill these walls. You are tempted to linger and examine them closely. Your light source flickers off the walls showing you exits north and south. ~ 0 9 0 D0 Your light reveals more of the hallway. ~ ~ 0 0 3465 D2 Your light reveals more of the hallway. ~ ~ 0 0 3467 R M 0 3406 4 3466 R E 1 3403 8 5 E etchings~ Beautiful yet disturbing, they urge you to move onward. ~ S #3467 The Gilded Hallway~ Ancient etchings and writing in intricate gold and silver designs fill these walls. You are tempted to linger and examine them closely. Your light source flickers off the walls showing you exits north and south. ~ 0 9 0 D0 Your light reveals more of the hallway. ~ ~ 0 0 3466 D2 Your light reveals more of the hallway. ~ ~ 0 0 3468 E etchings~ Beautiful yet disturbing, they urge you to move onward. ~ S #3468 The Gilded Hallway~ Ancient etchings and writing in intricate gold and silver designs fill these walls. You are tempted to linger and examine them closely. Your light source flickers off the walls showing you exits north and south. ~ 0 9 0 D0 Your light reveals more of the hallway. ~ ~ 0 0 3467 D2 Your light reveals more of the hallway. ~ ~ 0 0 3469 R M 0 3414 1 3468 R E 1 3423 4 5 R M 0 3415 1 3468 E etchings~ Beautiful yet disturbing, they urge you to move onward. ~ S #3469 The Gilded Hallway~ Ancient etchings and writing in intricate gold and silver designs fill these walls. You are tempted to linger and examine them closely. Your light source flickers off the walls showing you exits north. ~ 0 9 0 D0 Your light reveals more of the hallway. ~ ~ 0 0 3468 E etchings~ Beautiful yet disturbing, they urge you to move onward. ~ S #3470 A Secret Passageway~ A secret passage! You wonder where it may lead! ~ 0 9 0 D2 Too dark to tell. ~ ~ 0 0 3471 E east secret door~ The door closed on you so softly that you didn't even notice! ~ S #3471 A Secret Passageway~ A secret passage! You wonder where it may lead! ~ 0 9 0 D0 Too dark to tell. ~ ~ 0 0 3470 R M 0 3408 1 3471 R E 1 3425 3 17 R G 1 3426 10 S #3472 The Short Way to Hell ...~ You fall ... hmm .... it's getting really HOT! You fall ... you fall ... Slowly you are cooking as you fall further ... your skin is burning and your hair evaporates ... you fall ... and fall ... AND STOP! Welcome to HELL! But even in Hell we give you another chance. ~ 0 4 0 S #3475 Inside the coffin~ You are inside a coffin. It seems rather cramped in here. You can climb up out of the coffin, or you can wait for here the real occupant to join you. ~ 0 2057 0 D4 ~ lid coffin~ 1031 3419 3460 R D 0 3475 4 2 S #0 #SHOPS 0 #REPAIRS 0 #SPECIALS M 3400 spec_cast_undead M 3401 spec_cast_undead M 3402 spec_cast_undead M 3403 spec_cast_undead M 3405 spec_cast_cleric M 3407 spec_cast_undead M 3408 spec_cast_undead M 3410 spec_cast_undead M 3411 spec_cast_undead M 3412 spec_cast_mage M 3414 spec_cast_mage M 3415 spec_cast_undead M 3416 spec_cast_undead S #$