#AREA   The Astral Plane~



#VERSION 2
#AUTHOR Andi~

#RANGES
15 35 0 116
$

#RESETMSG The astral field glitters with a thousand points of light for a moment...~

#FLAGS
24

#ECONOMY 0 5125393

#CLIMATE 2 2 2

#MOBILES
#800
astral guardian figure~
the astral guardian~
A shimmering grey figure stands vigil before the pearly gate.
~
You see a shimmering grey figure, vaguely humanoid in shape. Its sole
striking feature is the item it wields: a pearl wand. The astral
guardian seems to notice your attention and shifts uneasily.
~
1073742851 4202664 0 C
38 -20 -15 1d1+825 8d12+100
600000
10 0 0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
85 3 0 0 8192 8193 3
0 0 32 1048608 2048 0 301989968 524291
> speech_prog yes~
if level($n) < 10
, gives you an irritated glare but makes no action.
else
if level($n) > 36
say $n, you shall not enter the astral plane while I exist!
else say So be it!!
mpecho A rolling thunder booms as the gate tot the astral plane opens!
un n
op n
mpforce $n north
close north
lock north
endif
endif
~
> fight_prog 40~
if level($n) < 30
say You should not have toyed with my powers!
c ear
c fire
c blind
else
mpechoat $n The guardian chants a strange phrase and points at you...
mpechoaround $n The guardian chants a strange phrase and points at $n...
mpdamage $n 100
endif
~
> greet_prog 100~
if level($n) < 10
say You may not pass $n, for you will only
say find death beyond this gate.
else
if level($n) > 35
say You are too mighty, $n. I will not allow
say you to pass and tamper with the balance of the
say astral plane.
, firmly grips a pearl wand and points it at you...
else
say Though it be foolish, if you wish to enter the
say astral plane, you have but to say so...
endif
endif
~
|
#801
nightmare~
A pitch-black nightmare~
A nightmare is here, kicking at you with its flaming hooves.
~
The nightmare is a wholly evil being, sent out by the rulers of the lower 
planes to torment mortals.  It vaguely resembles a horse, with a hide blacker
than the darkest night, and hooves that burn with unholy fires.
~
262209 33607252 -950 C
18 2 -2 18d18+180 5d3+10
32000
0 60 0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
86 3 0 0 8192 8192 2
0 0 173 0 0 0 8224 0
#802
night hag~
An evil night hag~
A night hag reaches out to steal your soul.
~
You see a shadowy creature with long talons and an evil grin, whose sole 
purpose is to hunt down and slay mortals in order to obtain souls for her foul
master to torment.
~
97 520 -1000 C
24 0 -1 24d24+240 5d5+5
67500
1 25 0
112 112 2
13 13 13 13 13 13 13
0 0 0 0 0
67 3 0 0 1 1 0
0 0 239 7168 0 17 35651586 0
> greet_prog 100~
cac
say Now your soul shall be mine!
~
|
#803
stalker invisible~
An invisible stalker~
You see a wavy distortion in the air.
~
You see only a wavy distortion in the air.  You reach out to touch it, and
feel nothing, not even the slightest of motions.
~
65 117966 200 C
20 3 0 17d17+170 2d7+6
19000
0 0 0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
85 3 0 0 8192 8192 0
0 0 1263 0 0 0 134218368 2
#804
soulless one being~
A poor soulless being~
The soulless one wanders mindlessly.
~
This unfortunate being has had its very soul torn from its body.  It now roams
mindlessly, unaware of its surroundings.
~
193 0 0 C
12 8 5 10d10+100 1d6+2
7500
0 2 50
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
84 3 0 0 4096 4096 0
0 0 0 0 8192 0 150994944 0
> greet_prog 100~
moan
~
|
#805
githyanki hunter~
A githyanki hunter~
A githyanki hunter searches for signs of the githzerai.
~
You see a leathery-skinned humanoid creature that stands almost as tall as a
normal man.  Like all githyanki, his teeth are fanged and his eyes hollow
and sunken.
~
69 33280 -500 C
11 6 6 11d11+110 1d5+4
8000
0 10 0
112 112 1
13 13 13 13 13 13 13
0 0 0 0 0
85 3 0 0 8192 1 0
0 0 1263 0 0 0 144 524288
> rand_prog 5~
, examines this portion of the astral field for signs of the githzerai.
~
|
#806
githyanki warrior figure~
A githyanki warrior~
You see a humanoid figure clad in splinted armor.
~
You see a leathery-skinned humanoid creature that stands as tall as a normal
man.  Like all githyanki, his teeth are fanged and his eyes hollow and sunken.
He is clad in ornately designed splinted armor, and wields a sword that
whistles through the air as it slices towards your neck.
~
1073741889 512 -500 C
15 4 6 15d15+150 1d5+6
15000
0 25 0
112 112 1
13 13 13 13 13 13 13
0 0 0 0 0
85 3 0 0 373419 373419 2
0 0 1263 0 0 0 32 2
#807
guardian githyanki figure~
A githyanki guardian~
A humanoid figure clad in splinted armor blocks your way.
~
You see a leathery-skinned humanoid creature that stands as tall as a normal
man.  Like all githyanki, his teeth are fanged and his eyes hollow and sunken.
He is clad in ornately designed splinted armor, and wields a sword that
whistles through the air as it slices towards your neck.
~
35 512 -500 C
15 4 6 15d15+150 1d5+6
15000
0 60 0
112 112 1
13 13 13 13 13 13 13
0 0 0 0 0
85 3 0 0 8192 1 2
0 0 239 0 0 0 528 525312
#808
knight figure githyanki~
A githyanki knight~
A tall figure armored in black observes you quietly.
~
You see a leathery-skinned humanoid creature that stands a full foot taller
than a normal man.  His features are obscured by a suit of ornately designed
splinted armor -- you only hear the hissing of his breath and the scraping
of his sword against its scabbard as it is unsheathed.
~
65 512 -500 C
25 -2 6 25d25+250 1d5+15
90000
1 0 0
112 112 1
13 13 13 13 13 13 13
0 0 0 0 0
0 3 0 0 8192 1 0
0 0 1263 0 0 0 4208 1
#809
githyanki knight protector~
A githyanki protector~
A black knight of the githyanki protects his queen.
~
You see a leathery-skinned humanoid creature that stands a full foot taller
than a normal man.  His features are obscured by a suit of ornately designed
splinted armor -- you only hear the hissing of his breath and the scraping
of his sword against its scabbard as it is unsheathed.
~
35 4194856 -500 C
25 -2 6 25d25+250 1d5+15
90000
1 0 0
112 112 1
13 13 13 13 13 13 13
0 0 0 0 0
0 3 0 0 8192 1 3
0 0 1199 0 0 0 592 2
> greet_prog 50~
say None may approach the Queen of the Gith!
, sheathes his blade and charges into battle!
~
|
#810
githyanki gish~
An evil gish~
A small githyanki laughs at you through fanged teeth.
~
You see a leathery-skinned humanoid creature that stands nearly as tall as a
normal man.  Like all githyanki, his teeth are fanged and his eyes hollow and
sunken.  The gish are well-versed in the arcane arts, unlike the normal gith
people.  You notice this from the blast of lightning headed towards you.
~
193 512 -500 C
11 6 6 11d11+110 1d5+2
12500
0 30 0
112 112 1
13 13 13 13 13 13 13
0 0 0 0 0
85 3 0 0 8192 8192 0
0 0 1263 0 0 0 514 0
#811
githyanki gish~
An evil gish~
A gish laughs as flame leaps from his hands towards your face.
~
You see a leathery-skinned humanoid creature that stands nearly as tall as a
normal man.  Like all githyanki, his teeth are fanged and his eyes hollow and
sunken.  The gish are well-versed in the arcane arts, unlike the normal gith
people.  You notice this from the blast of lightning headed towards you.
~
101 512 -500 C
11 6 6 11d11+110 1d5+2
12500
0 30 0
112 112 1
13 13 13 13 13 13 13
0 0 0 0 0
85 3 0 0 8192 1 0
0 0 235 0 1 2 268435968 0
#812
gith githyanki warlock figure humanoid~
A warlock of the Gith~
A humanoid figure stands here, holding a silvery sword.
~
You see a leathery-skinned creature, clad all in black and bearing a silvery-
colored sword.  Like all githyanki, his teeth are fanged and his eyes hollow
and sunken.  As you turn to flee, you feel the impact of a fireball against
your back.
~
97 536 -500 C
30 0 2 20d20+200 1d5+8
55000
1 0 0
112 112 1
13 13 13 13 13 13 13
0 0 0 0 -10
85 3 0 0 8192 1 0
0 0 1263 0 10240 0 268435968 524290
> death_prog 100~
if rand(60)
mpecho In a final effort to destroy you, the warlock slits his wrists in
mpecho a sickening ritual.  Coils of dark energy begin to flow along the
mpecho ground, forming into a nightmare.
mpmload 801
mpforce nightmare c fireball $n
else
mpecho With his dying words, the warlock recites a powerful scroll...
mpjunk all.scroll
mpdamage $r 100
endif
~
> fight_prog 50~
, prays a mantra to his Queen for aid.
mpechoat $n Suddenly, floating haunting eyes appear and gaze at you.  Two bolts
mpechoat $n of blazing blue lightning erupt from them, striking you!
mpechoaround $n of blazing blue lightning erupt from them, striking $n!
c lightning $n
c lightning $n
~
|
#813
githyanki lich queen~
The lich-queen~
The evil lich-queen of the Gith reaches out to destroy you.
~
The lich-queen of the githyanki was once human, but no longer.  Her skin has
completely shrunken around her skull, held together solely by the force of
unholy magic and the powers of this plane of existence.  The cold glare of her
hollow eyes sends you into paroxysms of fright.
~
35 67109560 -750 C
30 -8 -8 30d30+300 4d5+20
475000
10 0 0
112 112 2
13 13 13 13 13 13 13
0 0 0 0 0
67 3 0 0 8192 1 4
0 0 1263 7170 2048 17 266818 524291
> greet_prog 60~
say Yes...more souls to dine on at my leisure!
mpecho Deadly flames erupt from the lich-queen's fingers!
c 'burning hands' $n
~
> fight_prog 100~
if rand(10)
, summons her minions from the lower planes...
mpmload 802
mpmload 809
else
if rand(40)
, curls her flail past $r's defenses, mauling him!
mpdamage $r 80
else
, sneers at you.
c 'acid blast' $n
endif
endif
~
> death_prog 100~
mptransfer $n 878
mpgoto 878
mpecho As the killing blow destroys the lich-queen's corporeal form, wisps
mpecho of her spirit arise from the floor.  A haunting voice whispers words
mpecho of a spidery language and the floor suddenly cracks and opens.  You
mpecho fall through the chasm about the altar into a swirling field of
mpecho blackness, the cackles of a witch following your descent...
~
|
#814
lady gith~
Lady Gith~
Lady Gith forms from a cloud of blackness, her face drenched in tears.
~
A beautiful human maiden stands before you, tears streaming down her face.
Once a mighty warrior, she led the githyanki to freedom from their formers
enslavers, the mind flayers.  She is now imprisoned in this prison due to
an unholy alliance broken by the traitorous lich-queen.  She is consumed
by eternal grief for her people, who have been twisted into monsters by
their ruler.
~
3 301998760 1000 C
35 -15 -10 35d35+350 10d3+50
750000
0 50 0
112 112 2
18 13 13 13 13 13 13
0 0 0 0 0
0 3 0 0 8192 8193 0
0 0 1263 7171 11264 28 1073742512 524291
> fight_prog 50~
say If only I could die.  This place allows none of my kind peace!
mpecho With unparalleled rage, Lady Gith summons forth a torrent of acid!
c 'acid blast' $n
c 'acid blast' $n
~
> speech_prog p I wish to leave this lair of despair.~
nod
say Goodbye, $n...
mpechoaround $n White light flows from Gith's outstretched fingers and
mpechoaround $n swirls about $n.
mpechoat $n White light flows from Gith's outstretched fingers and
mpechoat $n swirls about you.
mptransfer $n 21000
~
> speech_prog p I wish to leave this lair of despair~
nod
say Goodbye, $n...
mpechoaround $n White light flows from Gith's outstretched fingers and
mpechoaround $n swirls about $n.
mpechoat $n White light flows from Gith's outstretched fingers and
mpechoat $n swirls about you.
mptransfer $n 21000
if ispkill($n)
  mptrans 0.$n 3009
else
  mptrans 0.$n 21000
endif
~
> rand_prog 2~
say If you wish to leave this lair of despair, you have but to say
say so.  Only my brethren and I are truly chained here...
~
> rand_prog 3~
, weeps softly.
~
> greet_prog 75~
cry
say There is no hope for my people.  Though you have defeated their 
say horrible leader, she will return...
~
|
#815
ghost~
An insubstantial ghost~
A ghost wanders here, intent on destroying all life.
~
The ghost makes no sound.  It is a shadowy shell of its former self, cursed
now to roam forever without rest.  The mind of this creature has been twisted
and destroyed in this torment, and it now intends to destroy all true living
beings it encounters, including you.
~
65 1101516 -1000 C
16 2 0 16d16+160 2d9+2
19000
0 0 0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
67 3 0 0 1 1 2
0 0 0 7170 8192 17 4096 0
#816
githzerai prisoner~
An imprisoned githzerai~
A githzerai plots his escape plan.
~
You see a conniving humanoid, a descendant of a race of humans once enslaved
by the mind flayers and related to the githyanki.  Unfortunately, the two races
are bitter enemies, and this one happened to get caught.  He intends to escape.
~
65 512 -250 C
10 8 8 10d10+100 1d4+4
6000
0 0 0
112 112 1
13 13 13 13 13 13 13
0 0 0 0 0
85 3 0 0 8192 1 1
0 0 1263 0 0 0 32 2
#817
mind flayer prisoner~
a tortured mind flayer~
A mind flayer lies here, scarred from the torture inflicted by the githyanki.
~
You see a formerly tall humanoid creature, with four tentacles hanging from the
middle of its head.  It is hunched over, bent and scarred from torture
inflicted by the githyanki.  It cringes as you approach.
~
3 0 0 C
8 13 2 8d8+80 3d4+5
3000
0 0 0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
85 3 0 0 8192 1 2
0 0 9455 0 3072 0 4096 0
#818
dragon red slave~
The enslaved red dragon~
A giant red dragon is chained here, his breath heating the furnace.
~
The mighty scaled beast has been magically bound and subdued by the residents
of the keep.  Nevertheless, he is still an impressive sight, some twenty feet
in length with an even more massive wingspan.  He watches you, smoke drifting
from his open mouth.
~
3 520 -400 C
28 -3 -6 28d28+280 3d5+25
350000
10 0 0
112 112 1
13 13 13 13 13 13 13
0 0 0 0 0
31 3 0 0 10243 2048 3
0 0 1343657 1048577 2048 2 8199 0
#819
fire furnace flame~
A massive blast of fire~
The fires of the furnace burn away at your skin!
~
The fire feeds on your skin like a living being, licking out at your hair.
~
99 33554944 0 C
13 5 5 13d13+130 3d3+3
10000
0 0 0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
85 3 0 0 373419 373419 1
0 0 0 1 1 2 268435456 0
#820
astral guardian figure~
the astral guardian~
A shimmering grey figure stands vigil before the pearly gate.
~
~
1027 4202664 0 C
38 0 0 1d1+900 8d6+100
0
0 0 0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
0 3 0 0 1 1 0
0 0 0 1048608 2048 0 301989968 0
> fight_prog 40~
if level($n) < 30
say You should not have toyed with my powers!
c ear
c fire
c blind
else
mpechoat $n The guardian chants a strange phrase and points at you...
mpechoaround $n The guardian chants a strange phrase and points at $n...
mpdamage $n 100
endif
~
> all_greet_prog 100~
if level($n) < 10
say You may not pass $n, for you will only
say find death beyond this gate.
else
if level($n) > 35
say You are too mighty, $n. I will not allow
say you to pass and tamper with the balance of the
say astral plane.
, firmly grips a pearl wand and points it at you...
else
say Though it be foolish, if you wish to enter the
say astral plane, you have but to say so...
endif
endif
~
> speech_prog enter~
if level($n) < 10
, gives you an irritated glare but makes no action.
else
if level($n) > 36
say $n, you shall not enter the astral plane while I exist!
else say So be it!!
mpecho A rolling thunder booms as the gate tot the astral plane opens!
un n
op n
mpforce $n north
close north
lock north
endif
endif
~
|
#899
border mob~
a newly created border mob~
Some god abandoned a newly created border mob here.
~
~
1073741825 0 0 S
1 0 0 0d0+0 0d0+0
0
0 0 0
112 112 0
#0


#OBJECTS
#800
pearl wand~
a pearl wand~
The ground seems to cradle a pearl wand here.~
blast~
5 1600 8193
12 4 8 6
5 100 0 0 10
E
wand pearl~
An intricate number of nooks have been engraved in the end of the wand,
as though it was a key of some sort...
~
A
12 60
A
13 20
A
18 5
A
19 8
#801
scroll violet~
a violet scroll~
A rolled piece of violet parchment lies on the floor.~
~
2 256 1
15 -1 37 244
1 0 25 0 250
'armor' 'bless' 'shield'
E
scroll violet~
The scroll is written on soft violet parchment that has a pleasing smell to it.
~
#802
tablet scroll black~
a black etched tablet~
Lying on the ground is a jet black stone tablet.~
~
2 16 1
30 -1 180 -1
5 1 50 0 1500
'blazebane' 'inner warmth' 'NONE'
E
tablet scroll black~
The tablet is an unreflective black rectangular piece of stone, with strange
writings etched deep into its surface.
~
#803
scroll githyanki~
a scroll with githyanki writings on it~
You see a scroll written in an alien tongue.~
~
2 0 1
24 -1 189 -1
1 0 75 0 750
'lightning bolt' 'lightning bolt' 'NONE'
E
scroll githyanki~
The scroll has writings on it that you cannot comprehend.
~
#804
amulet demon~
a small demon's amulet~
A small amulet lies here in the dirt.~
~
3 144 16385
25 5 5 -1
5 2 0 0 2000
'energy drain'
E
'amulet demon'~
The amulet has been forged of an unknown metal.  Raised inscriptions
and images depict snakes, tortured victims and various unholy rites.
A tingling sensation passes through you when you point the amulet
towards another living being.
~
A
3 -1
A
4 -1
#805
talisman devilish~
a devilish talisman~
On the ground is a small talisman which radiates a tangible evil.~
~
4 144 16385
25 5 5 -1
5 2 10 0 2100
'flamestrike'
E
talisman devilish~
The talisman is a red circular stone object hanging from a metallic chain.
It seems to pulse with a life of its own and you feel uncomfortable being
anywhere near it.  Engraved in the center is one word.  Merely reading
it induces chilling fright.
~
A
13 -10
#806
knife silvery~
a silvery knife~
A flat-bladed silvery knife lies here.~
stab~
5 64 8193
0 2 4 2
3 0 10 0 100
E
knife silvery~
The knife is forged from a strange silvery metal the likes of which you
have never seen in your own world.  It is incredibly sharp and hard, yet
feels almost fluid to the touch.
~
A
18 1
A
19 1
#807
dagger silvery~
a silvery dagger~
A sharp-looking silvery dagger lies here.~
pierce~
5 64 8193
0 3 4 11
3 0 15 0 150
E
dagger silvery~
The dagger is forged from a strange silvery metal the likes of which you
have never seen in your own world.  It is incredibly sharp and hard, yet
feels almost fluid to the touch.
~
A
18 2
A
19 1
#808
sword thin~
an extremely sharp and thin sword~
Light glints off the edge of a razor-sharp sword.~
slice~
5 64 8193
0 4 4 1
3 0 20 0 200
E
sword thin~
The sword is forged from a strange silvery metal.  It barely measures an inch
across at its widest point, yet it is totally inflexible and razor-sharp.  It
could probably cut through stone.
~
A
2 1
A
18 1
A
19 3
#809
sword thin two two-handed~
a thin two-handed sword~
A heavy yet thinly bladed two-handed sword lies here.~
slash~
5 64 8193
0 6 4 3
16 0 50 0 500
E
sword thin two two-handed~
The sword is forged from a strange silvery metal.  It barely measures two
inches across at its widest point, yet it is totally inflexible and razor
sharp.  It could probably cut through stone.
~
A
18 2
A
19 4
#810
sword silvery~
a silvery sword~
A silvery sword gleams unnaturally with an alien light.~
slash~
5 65 8193
0 5 4 3
13 1 0 0 1000
E
sword silvery~
The sword is forged from a strange silvery metal the likes of which you have
never seen in  your own world.  It is incredibly sharp and hard, yet feels
almost fluid to the touch.
~
A
2 2
A
18 4
A
19 2
#811
flail barbed iron~
an iron barbed flail~
A rusty iron flail with wicked barbs on it tears at the ground.~
tear~
5 18 8193
0 5 5 5
14 2 0 0 2000
E
flail barbed iron~
This hideous weapon has claimed many lives.  You can tell from the bloodstains
dried into the iron and from the residue of flesh that hangs from the many
barbs on it.
~
A
18 3
A
19 7
#812
sword gith~
the holy sword of the githyanki~
You feel tendrils of soft light emanating from a magnificent blade.~
slash~
5 1344 8193
0 10 3 3
25 10 0 0 10000
E
sword gith~
The blade of this sword is made of pure platinum.  It is believed to be
the blade that the Lady Gith used in leading her people to freedom.
~
A
1 2
A
18 11
A
19 4
A
26 8192
#813
stone flame~
a brightly flaming stone~
The room is lit by a hot blue flame coming from a small stone.~
~
1 0 1
0 0 -1 0
1 0 50 0 500
E
stone flame~
This stone burns with an flame that emits great heat, yet it can be held with
ease.  The flame creates a light that allows you to see for miles.
~
A
17 -2
A
23 -5
A
13 15
> damage_prog 90~
mpoload 813
mpecho As the flaming stone is split in two, one half sputters
mpecho and dies, while the other one begins flaming anew...
drop stone
mpforce $n get stone
mpforce $n wear stone
~
|
#814
powder astral~
some astral powder~
Twinkling powder floats before your eyes.~
~
26 0 1
20 -1 -1 -1
1 0 50 0 500
'refresh' 'NONE' 'NONE'
E
powder astral~
You see the residue of the astral plane.
~
#815
vest splint~
a splint mail vest~
An intricately fashioned splint mail vest lies here.~
~
9 0 9
7 0 0 0
45 0 50 0 500
E
vest splint~
This splint mail has been expertly and ornately fashioned from the highest
quality of steels.
~
#816
skirt splint~
a splint mail skirt~
An intricately fashioned splint mail skirt lies here.~
~
9 0 33
7 0 0 0
20 0 10 0 100
E
skirt splint~
This splint mail has been expertly and ornately fashioned from the highest
quality of steels.
~
#817
sleeves splint~
a pair of splint mail sleeves~
A pair of intricately fashioned splint mail sleeves lie here.~
~
9 0 257
7 0 0 0
15 0 10 0 100
E
sleeves splint~
This splint mail has been expertly and ornately fashioned from the highest
quality of steels.
~
#818
gauntlets ornate~
a pair of ornately designed gauntlets~
A pair of painstakingly designed ornate gauntlets lie here.~
~
9 0 129
7 0 0 0
5 1 90 0 1900
E
gauntlets ornate~
These gauntlets have been expertly and ornately fashioned from the highest
quality of steels.
~
A
1 2
A
18 1
A
19 1
#819
dress silk~
a dress of black silk~
A dress of black silk has been left lying here.~
~
9 64 9
3 3 0 0
5 0 0 50 5
E
dress black silk~
The dress seems to afford little mundane protection, yet glows with a
strange magical power...
~
A
17 -6
A
24 -2
A
31 3
A
27 2
A
13 40
> repair_prog 100~
mpecho Though the dress has been sewn together, the magical threads which
mpecho gave it life have been severed and it decays to nothing...
mpforce $n drop dress
mpforce $n sac dress
~
> damage_prog 100~
mpecho As the magical dress is damaged, mystic powers are released from
mpecho the black silk and begin swirling about $n's form...
c fires $n
c ices $n
c sanc $n
~
|
#820
potion violet~
a violet potion~
A tall glass flask holds a translucent violet fluid.~
~
10 0 1
18 -1 219 89
2 0 10 0 100
'invis' 'protection' 'detect evil'
E
potion violet~
The violet fluid inside shifts and swirls.
~
#821
potion vial murky~
a vial of murky fluid~
A small vial contains a murky, sludge-like substance.~
~
10 0 1
15 -1 244 -1
1 0 7 50 75
'blindness' 'shield' 'NONE'
E
potion vial murky~
The murky liquid inside this vial looks a lot like sewer water.
~
#822
potion silvery~
a silvery-colored potion~
An octagonal vial holds a silvery-colored fluid that reflects light.~
~
10 0 1
20 -1 92 93
2 0 15 0 150
'detect invis' 'detect magic' 'detect poison'
E
potion silvery~
The octagonal vial contains a silvery-colored liquid that shimmers in the light.
~
#823
mint chocolate~
a tasty-looking chocolate mint~
Someone has dropped a delicious-looking chocolate mint here.~
~
26 0 1
35 -1 157 -1
1 0 10 0 100
'refresh' 'heal' 'NONE'
E
mint chocolate~
This mint is made from the finest of chocolates, surrounding a cool peppermint
interior that must be savored, not swallowed.
~
#824
pentagram~
a black pentagram~
A small black metal pentagram has been left here.~
~
18 32 16385
0 0 0 0
10 0 0 0 0
E
pentagram~
The pentagram is a small circular hoop that surrounds a five-pointed star.
Inscribed on its exterior loop are markings in an alien tongue.
~
#825
silk pouch~
a pouch of fine silk~
A pouch crafted of the finest silk lies here.~
~
20 0 1
169372 0 0 0
100 40 0 0 4
E
pouch rotting~
You think you see glints of metal through the holes...
~
#826
vial etherealness~
a vial of etherealness~
A vial of wispy vapors lies here.~
~
10 67 16385
45 -1 233 233
2 2 26 0 2260
'pass door' 'restore mana' 'restore mana'
#899
border object~
a newly created border object~
Some god dropped a newly created border object here.~
~
13 1073741824 0
0 0 0 0
1 0 0 0 0
#0


#ROOMS
#800
The Bottom of the Rainbow~
You are standing before a shimmering rainbow arching high up into the
sky.  You feel somehow separated from the natural world, even though the
city of Darkhaven lies below you.
~
0 0 9
D4
The rainbow extends above you, fading out of existence only meters away.
~
~
0 -1 801
D5
You can see the Temple of Darkhaven below you.
~
~
0 -1 21338
E
rainbow~
The rainbow softly glows with beams of light in colors that defy
description.
~
S
#801
On the Rainbow~
You are standing on the rainbow, surrounded by many beams of multicolored
light.  Through the bottom of the rainbow you can barely make out the
cathedral of Darkhaven.
~
0 0 9
D4
The rainbow extends far above you, slowly fading into darkness.
~
~
0 -1 802
D5
The rainbow extends below you towards Darkhaven.
~
~
0 -1 800
E
rainbow~
The rainbow softly glows with beams of light in colors that defy
description.
~
S
#802
On the Rainbow~
You are standing on the rainbow, surrounded by many beams of multicolored
light.  Through the bottom of the rainbow you can see the city of Darkhaven and
the land surrounding it.  The vast landscape seems to be leagues below you.
~
0 0 9
D4
The rainbow extends far above you, slowly fading into darkness.
~
~
0 -1 803
D5
The rainbow extends below you towards the land you once knew as home.
~
~
0 -1 801
E
rainbow~
The rainbow softly glows with beams of light in colors that defy
description.
~
S
#803
On the Rainbow~
You are standing on the rainbow, surrounded by many beams of multicolored
light.  The rainbow extends above and below you as far as you can see.
~
0 0 9
D4
The rainbow extends far above you.  You see a glowing white light at the 
rainbow's end.
~
~
0 -1 804
D5
The rainbow extends far below you, slowly fading into darkness.
~
~
0 -1 802
E
rainbow~
The rainbow brightly glows with beams of light in colors that defy
description.
~
S
#804
On the Rainbow~
You are nearing the end of the rainbow.  The beams of multicolored
light have begun to merge and solidify.  All around you you see glowing
star-like motes of dust.  High above you is a floating bridge.
~
0 0 9
D4
The rainbow extends above you, merging into a brilliant glowing
bridge.
~
~
0 -1 805
D5
The rainbow extends far below you, slowly fading into darkness.
~
~
0 -1 803
E
rainbow~
The rainbow brilliantly glows with beams of blinding light, in colors
that sweep together and merge before your eyes.
~
E
motes star stars dust~
The star-like motes dance before your eyes.  They are incredibly beautiful yet
intangible -- your hand passes right through them.
~
E
bridge~
The colors of the rainbow seem to converge into a glowing bridge that leads
to a massive white gate.
~
S
#805
The Glowing Bridge at the Rainbow's End~
After a long climb you have reached the end of the rainbow.  The brilliant
colors have twisted and merged into a beautiful glowing bridge that leads
toward a massive white gate to the north.  All around you is a soft, peaceful 
glow interrupted only by the passing of star-like dust motes before your eyes.
~
0 0 1
D0
The bridge leads on to a massive white gate.  You see a large grey figure
standing there.
~
~
0 -1 806
D5
The bridge fragments into a beautiful spectrum of colors that drops out of sight below you.
~
~
0 -1 804
E
rainbow~
The rainbow seems to be forming directly from the light of the bridge.  It
drops out of sight below you.
~
E
motes star stars dust~
The star-like motes dance before your eyes.  They are incredibly beautiful yet
intangible -- your hand passes right through them.
~
E
bridge~
The bridge glows with an unearthly light.
~
E
gate~
The gate towers ten feet above your head. Beyond it is a field of utter
blackness from which the motes of light seem to issue forth.
~
S
#806
The Astral Gate~
The bridge ends here before a massive, pearly-colored gate beyond which
you can see a field of blackness filled with silvery snake-like tendrils,
stars, and occasional flashes of light.  A slate plaque inset in the wall
next to the gate catches your eye.
~
0 0 1
D0
Through the gate you see a massive field of blackness that extends as far
as you can see.
~
gate~
1063 800 807
D2
The bridge extends towards the rainbow, which drops out of sight
below you.
~
~
0 -1 805
R M 0 820 1 806
  R E 0 800 1 16
  R G 0 826 1
R D 0 806 0 2
E
gate~
You see a huge, glowing gate wrought from an incredibly hard translucent 
material.  Each of the intricately carved bars of this mighty gate are about 
as thick as a man's wrist, rising from the floor to a height of ten feet. A
plaque is inset into the wall next to the gate.
~
E
plaque~
The plaque reads: 

Let this gate stand to protect mortal man for all time against the perils of 
the outer planes of existence and the creatures fair and foul that dwell
within.

(This zone, the Astral Plane and accompanying githyanki keep, was written by
 Andersen for any standard Merc 2.0 mud.)
 
(This zone was later renovated and spiced up by Lord Rennard for the
Realms of Despair.)
~
S
#807
Into the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is very disorienting.  To the south is a set of pearly
gates: the sole mundane manner of leaving the Astral Plane.
~
0 12 2
D0
The astral field leads off into infinity.
~
~
0 -1 808
D1
The astral field leads off into infinity.
~
~
0 -1 809
D2
The astral gate leads back to your world.
~
gate~
1063 800 806
D3
The astral field leads off into infinity.
~
~
0 -1 810
D4
The astral field leads off into infinity.
~
~
0 -1 811
D5
The astral field leads off into infinity.
~
~
0 -1 812
R D 0 807 2 2
E
gate~
From here the pearly-colored gate seems very small and insubstantial.
Through its bars you can see the astral guardian, protecting Despair from the
perils of the Astral Plane.
~
S
#808
Exploring the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is very disorienting, and it is difficult to maintain your 
bearings and sense of direction.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 814
D1
The astral field leads off into infinity.
~
~
0 -1 812
D2
The astral field leads off into infinity.
~
~
0 -1 807
D3
The astral field leads off into infinity.
~
~
0 -1 810
D5
The astral field leads off into infinity.
~
~
0 -1 813
R R 0 808 6
S
#809
Exploring the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is very disorienting, and it is difficult to maintain your 
bearings and sense of direction.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 814
D2
The astral field leads off into infinity.
~
~
0 -1 811
D3
The astral field leads off into infinity.
~
~
0 -1 816
D4
The astral field leads off into infinity.
~
~
0 -1 810
D5
The astral field leads off into infinity.
~
~
0 -1 807
R R 0 809 6
S
#810
Exploring the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is very disorienting, and it is difficult to maintain your 
bearings and sense of direction.
~
0 8 2
D1
The astral field leads off into infinity.
~
~
0 -1 807
D2
The astral field leads off into infinity.
~
~
0 -1 815
D3
The astral field leads off into infinity.
~
~
0 -1 809
D4
The astral field leads off into infinity.
~
~
0 -1 813
D5
The astral field leads off into infinity.
~
~
0 -1 808
R R 0 810 6
S
#811
Exploring the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is very disorienting, and it is difficult to maintain your 
bearings and sense of direction.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 816
D1
~
~
0 -1 91000
D2
The astral field leads off into infinity.
~
~
0 -1 817
D3
The astral field leads off into infinity.
~
~
0 -1 812
D4
The astral field leads off into infinity.
~
~
0 -1 809
D5
The astral field leads off into infinity.
~
~
0 -1 807
R R 0 811 6
S
#812
Exploring the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is very disorienting, and it is difficult to maintain your 
bearings and sense of direction.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 817
D1
The astral field leads off into infinity.
~
~
0 -1 811
D2
The astral field leads off into infinity.
~
~
0 -1 815
D4
The astral field leads off into infinity.
~
~
0 -1 807
D5
The astral field leads off into infinity.
~
~
0 -1 808
R R 0 812 6
S
#813
Roaming the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is very disorienting.  The astral field lies in all
directions.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 820
D1
The astral field leads off into infinity.
~
~
0 -1 810
D2
The astral field leads off into infinity.
~
~
0 -1 815
D3
The astral field leads off into infinity.
~
~
0 -1 814
D4
The astral field leads off into infinity.
~
~
0 -1 808
D5
The astral field leads off into infinity.
~
~
0 -1 818
R R 0 813 6
R M 0 804 10 813
S
#814
Roaming the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is very disorienting.  The vast expanse of the astral
field lies in all directions.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 818
D1
The astral field leads off into infinity.
~
~
0 -1 808
D2
The astral field leads off into infinity.
~
~
0 -1 819
D3
The astral field leads off into infinity.
~
~
0 -1 813
D4
The astral field leads off into infinity.
~
~
0 -1 817
D5
The astral field leads off into infinity.
~
~
0 -1 809
R R 0 814 6
S
#815
Roaming the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is disorienting, yet your instincts say you are
nearing what you seek.  All exits lead off into the astral field.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 812
D1
The astral field leads off into infinity.
~
~
0 -1 820
D2
The astral field leads off into infinity.
~
~
0 -1 822
D3
The astral field leads off into infinity.
~
~
0 -1 810
D4
The astral field leads off into infinity.
~
~
0 -1 813
D5
The astral field leads off into infinity.
~
~
0 -1 816
R R 0 815 6
S
#816
Roaming the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is disorienting, yet your instincts say you are nearing
what you seek.  All exits lead off into the astral field.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 815
D1
The astral field leads off into infinity.
~
~
0 -1 817
D2
The astral field leads off into infinity.
~
~
0 -1 809
D3
The astral field leads off into infinity.
~
~
0 -1 811
D4
The astral field leads off into infinity.
~
~
0 -1 821
D5
The astral field leads off into infinity.
~
~
0 -1 819
R R 0 816 6
S
#817
Roaming the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is disorienting, yet your instincts say you are nearing
what you seek.  All exits lead off into the astral plane.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 822
D1
The astral field leads off into infinity.
~
~
0 -1 812
D2
The astral field leads off into infinity.
~
~
0 -1 811
D3
The astral field leads off into infinity.
~
~
0 -1 814
D4
The astral field leads off into infinity.
~
~
0 -1 821
D5
The astral field leads off into infinity.
~
~
0 -1 816
R R 0 817 6
S
#818
Wandering the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is highly disorienting.  Nearby you see a large silvery
strand of light.  All but one exit leads off into the astral field.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 833
D1
The astral field leads off into infinity.
~
~
0 -1 809
D2
The astral field leads off into infinity.
~
~
0 -1 813
D3
The astral field leads off into infinity.
~
~
0 -1 814
D4
The astral field leads off into infinity.
~
~
0 -1 819
D5
You see a tangible strand of silvery light.
~
~
0 -1 836
R R 0 818 6
R M 0 805 8 818
  R E 0 807 0 16
S
#819
Wandering the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is highly disorienting.  Nearby you see a large silvery
strand of light.  All but one exit leads off into the astral field.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 834
D1
The astral field leads off into infinity.
~
~
0 -1 818
D2
You see a tangible strand of silvery light.
~
~
0 -1 838
D3
The astral field leads off into infinity.
~
~
0 -1 814
D4
The astral field leads off into infinity.
~
~
0 -1 816
D5
The astral field leads off into infinity.
~
~
0 -1 810
R R 0 819 6
S
#820
Wandering the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is highly disorienting.  Nearby you see a large silvery
strand of light.  All but one exit leads off into the astral field.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 811
D1
You see a tangible strand of silvery light.
~
~
0 -1 840
D2
The astral field leads off into infinity.
~
~
0 -1 815
D3
The astral field leads off into infinity.
~
~
0 -1 821
D4
The astral field leads off into infinity.
~
~
0 -1 835
D5
The astral field leads off into infinity.
~
~
0 -1 813
R R 0 820 6
R M 0 803 4 820
  R G 0 814 0
R M 0 805 8 820
  R E 0 807 0 16
S
#821
Wandering the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is highly disorienting.  Nearby you see a large silvery
strand of light.  All but one exit leads off into the astral field.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 812
D1
The astral field leads off into infinity.
~
~
0 -1 817
D2
The astral field leads off into infinity.
~
~
0 -1 820
D3
The astral field leads off into infinity.
~
~
0 -1 816
D4
You see a tangible strand of silvery light.
~
~
0 -1 842
D5
The astral field leads off into infinity.
~
~
0 -1 833
R R 0 821 6
S
#822
Wandering the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is highly disorienting.  Nearby you see a large silvery
strand of light.  All but one exit leads off into the astral field.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 812
D1
The astral field leads off into infinity.
~
~
0 -1 817
D3
The astral field leads off into infinity.
~
~
0 -1 815
D4
The astral field leads off into infinity.
~
~
0 -1 834
D5
You see a tangible strand of silvery light.
~
~
0 -1 844
R R 0 822 6
R M 0 805 8 822
  R E 0 807 0 16
S
#823
Travelling the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is extremely disorienting.  Nearby you see a large silvery
strand of light.  All but one exit leads off into the astral field.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 832
D1
The astral field leads off into infinity.
~
~
0 -1 826
D2
The astral field leads off into infinity.
~
~
0 -1 824
D3
The astral field leads off into infinity.
~
~
0 -1 835
D4
The astral field leads off into infinity.
~
~
0 -1 828
D5
You see a tangible strand of silvery light.
~
~
0 -1 837
R R 0 823 6
R M 0 806 6 823
  R E 0 809 0 16
  R E 0 815 0 5
S
#824
Travelling the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is extremely disorienting.  Nearby you see a large silvery
strand of light.  All but one exit leads off into the astral field.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 823
D1
The astral field leads off into infinity.
~
~
0 -1 825
D2
You see a tangible strand of silvery light.
~
~
0 -1 839
D3
The astral field leads off into infinity.
~
~
0 -1 830
D4
The astral field leads off into infinity.
~
~
0 -1 829
D5
The astral field leads off into infinity.
~
~
0 -1 833
R R 0 824 6
R M 0 803 4 824
  R G 0 814 0
R M 0 805 8 824
  R E 0 807 0 16
S
#825
Travelling the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is extremely disorienting.  Nearby you see a large silvery
strand of light.  All but one exit leads off into the astral field.
~
0 8 2
D0
You see a tangible strand of silvery light.
~
~
0 -1 841
D1
The astral field leads off into infinity.
~
~
0 -1 834
D2
The astral field leads off into infinity.
~
~
0 -1 830
D3
The astral field leads off into infinity.
~
~
0 -1 828
D4
The astral field leads off into infinity.
~
~
0 -1 827
D5
The astral field leads off into infinity.
~
~
0 -1 824
R R 0 825 6
S
#826
Travelling the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is extremely disorienting.  Nearby you see a large silvery
strand of light.  All but one exit leads off into the astral field.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 835
D1
The astral field leads off into infinity.
~
~
0 -1 831
D2
The astral field leads off into infinity.
~
~
0 -1 829
D3
The astral field leads off into infinity.
~
~
0 -1 827
D4
You see a tangible strand of silvery light.
~
~
0 -1 843
D5
The astral field leads off into infinity.
~
~
0 -1 823
R R 0 826 6
R M 0 803 4 826
  R G 0 814 0
S
#827
Travelling the Astral Plane~
You find yourself floating in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is extremely disorienting.  Nearby you see a large silvery
strand of light.  All but one exit leads off into the astral field.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 832
D1
The astral field leads off into infinity.
~
~
0 -1 826
D2
The astral field leads off into infinity.
~
~
0 -1 825
D3
The astral field leads off into infinity.
~
~
0 -1 833
D4
The astral field leads off into infinity.
~
~
0 -1 831
D5
You see a tangible strand of silvery light.
~
~
0 -1 844
R R 0 827 6
R M 0 806 6 827
  R E 0 809 0 16
  R E 0 815 0 5
S
#828
Traversing the Astral Plane~
You find yourself deep within in a dark field filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is extremely disorienting, and you are having trouble 
keeping your sense of direction.  All exits lead off into the astral field.
~
0 8 2
D0
The astral field leads off into the depths.
~
~
0 -1 845
D1
The astral field leads off into infinity.
~
~
0 -1 823
D2
The astral field leads off into the depths.
~
~
0 -1 847
D3
The astral field leads off into infinity.
~
~
0 -1 834
D4
The astral field leads off into infinity.
~
~
0 -1 809
D5
The astral field leads off into infinity.
~
~
0 -1 825
R R 0 828 6
S
#829
Traversing the Astral Plane~
You find yourself deep within in a dark field filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is extremely disorienting, and you are having trouble 
keeping your sense of direction.  All exits lead off into the astral field.
~
0 8 2
D0
The astral field leads off into the depths.
~
~
0 -1 846
D1
The astral field leads off into infinity.
~
~
0 -1 830
D2
The astral field leads off into infinity.
~
~
0 -1 835
D3
The astral field leads off into the depths.
~
~
0 -1 849
D4
The astral field leads off into infinity.
~
~
0 -1 826
D5
The astral field leads off into infinity.
~
~
0 -1 824
R R 0 829 6
R M 0 810 6 829
  R E 0 806 0 16
S
#830
Traversing the Astral Plane~
You find yourself deep within in a dark field filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is extremely disorienting, and you are having trouble 
keeping your sense of direction.  All exits lead off into the astral field.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 833
D1
The astral field leads off into infinity.
~
~
0 -1 829
D2
The astral field leads off into the depths.
~
~
0 -1 845
D3
The astral field leads off into infinity.
~
~
0 -1 825
D4
The astral field leads off into the depths.
~
~
0 -1 847
D5
The astral field leads off into infinity.
~
~
0 -1 824
R R 0 830 6
R M 0 803 4 830
  R G 0 814 0
R M 0 808 3 830
  R E 0 809 0 16
  R E 0 815 0 5
  R E 0 816 0 7
  R E 0 817 0 10
S
#831
Traversing the Astral Plane~
You find yourself deep within in a dark field filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is extremely disorienting, and you are having trouble 
keeping your sense of direction.  All exits lead off into the astral field.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 827
D1
The astral field leads off into the depths.
~
~
0 -1 846
D2
The astral field leads off into the depths.
~
~
0 -1 848
D3
The astral field leads off into infinity.
~
~
0 -1 834
D4
The astral field leads off into infinity.
~
~
0 -1 826
D5
The astral field leads off into infinity.
~
~
0 -1 832
R R 0 831 6
R M 0 810 6 831
  R E 0 806 0 16
S
#832
Traversing the Astral Plane~
You find yourself deep within in a dark field filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is extremely disorienting, and you are having trouble 
keeping your sense of direction.  All exits lead off into the astral field.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 835
D1
The astral field leads off into infinity.
~
~
0 -1 827
D2
The astral field leads off into the depths.
~
~
0 -1 848
D3
The astral field leads off into infinity.
~
~
0 -1 831
D4
The astral field leads off into the depths.
~
~
0 -1 849
D5
The astral field leads off into infinity.
~
~
0 -1 823
R R 0 832 6
S
#833
Lost in the Astral Plane~
You find yourself in in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is incredibly disorienting, and you are having trouble 
keeping your senses straight.  All exits lead off into the astral field.
~
0 8 2
D1
The astral field leads off into infinity.
~
~
0 -1 824
D2
The astral field leads off into infinity.
~
~
0 -1 827
D3
The astral field leads off into infinity.
~
~
0 -1 830
D4
The astral field leads off into infinity.
~
~
0 -1 821
D5
The astral field leads off into infinity.
~
~
0 -1 818
R R 0 833 6
R M 0 801 2 833
  R G 0 804 0
S
#834
Lost in the Astral Plane~
You find yourself in in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is incredibly disorienting, and you are having trouble 
keeping your senses straight.  All exits lead off into the astral plane.
~
0 8 2
D1
The astral field leads off into infinity.
~
~
0 -1 825
D2
The astral field leads off into infinity.
~
~
0 -1 822
D3
The astral field leads off into infinity.
~
~
0 -1 831
D4
The astral field leads off into infinity.
~
~
0 -1 828
D5
The astral field leads off into infinity.
~
~
0 -1 819
R R 0 834 6
R M 0 801 2 834
  R G 0 804 0
S
#835
Lost in the Astral Plane~
You find yourself in in a field of blackness, filled with tiny tendrils
of silvery light and insubstantial shining motes of dust.  The weightlessness
of this environment is incredibly disorienting, and you are having trouble 
keeping your senses straight.  All exits lead off into the astral field.
~
0 8 2
D0
The astral field leads off into infinity.
~
~
0 -1 832
D2
The astral field leads off into infinity.
~
~
0 -1 823
D3
The astral field leads off into infinity.
~
~
0 -1 826
D4
The astral field leads off into infinity.
~
~
0 -1 820
D5
The astral field leads off into infinity.
~
~
0 -1 829
R R 0 835 6
S
#836
Walking the Silvery Strand~
You are standing atop a silvery strand of light that twists and turns
through the astral field.
~
0 8 2
D2
The strand of light twists and turns out of sight.
~
~
0 -1 837
D5
You see the infinite expanse of the astral field.
~
~
0 -1 818
R R 0 836 6
S
#837
Walking the Silvery Strand~
You are standing atop a silvery strand of light that twists and turns
through the astral field.
~
0 8 2
D4
You see the infinite expanse of the astral field.
~
~
0 -1 823
D5
The strand of light twists and turns out of sight.
~
~
0 -1 836
R R 0 837 6
S
#838
Walking the Silvery Strand~
You are standing atop a silvery strand of light that twists and turns
through the astral field.
~
0 8 2
D3
The strand of light twists and turns out of sight.
~
~
0 -1 839
D5
You see the infinite expanse of the astral field.
~
~
0 -1 819
R R 0 838 6
S
#839
Walking the Silvery Strand~
You are standing atop a silvery strand of light that twists and turns
through the astral field.
~
0 8 2
D3
The strand of light twists and turns out of sight.
~
~
0 -1 838
D5
You see the infinite expanse of the astral field.
~
~
0 -1 824
R R 0 839 6
S
#840
Walking the Silvery Strand~
You are standing atop a silvery strand of light that twists and turns
through the astral field.
~
0 8 2
D4
The strand of light twists and turns out of sight.
~
~
0 -1 841
D5
You see the infinite expanse of the astral field.
~
~
0 -1 820
R R 0 840 6
S
#841
Walking the Silvery Strand~
You are standing atop a silvery strand of light that twists and turns
through the astral field.
~
0 8 2
D2
The strand of light twists and turns out of sight.
~
~
0 -1 840
D4
You see the infinite expanse of the astral field.
~
~
0 -1 825
R R 0 841 6
S
#842
Walking the Silvery Strand~
You are standing atop a silvery strand of light that twists and turns
through the astral field.
~
0 8 2
D4
You see the infinite expanse of the astral field.
~
~
0 -1 821
D5
The strand of light twists and turns out of sight.
~
~
0 -1 843
R R 0 842 6
S
#843
Walking the Silvery Strand~
You are standing atop a silvery strand of light that twists and turns
through the astral field.
~
0 8 2
D0
You see the infinite expanse of the astral field.
~
~
0 -1 826
D3
The strand of light twists and turns out of sight.
~
~
0 -1 842
R R 0 843 6
S
#844
Walking the Silvery Strand~
You are standing atop a silvery strand of light that twists and turns
through the astral field.
~
0 8 2
D1
You see the endless expanse of the astral field.
~
~
0 -1 827
D2
You see the infinite expanse of the astral field.
~
~
0 -1 822
R R 0 844 6
S
#845
Deep Within the Astral Plane~
You have travelled deep inside the astral field.  Here the fabric of the
field has become twisted and warped due to the proximity of another plane of
existence.  Some of the tendrils of light that line the astral field have been
warped and twisted into portals to other worlds.  However, all but one of these
appears to be sealed by powerful magics.
~
0 8 2
D0
The astral field leads on into the depths.
~
~
0 -1 846
D1
The astral field leads on into infinity.
~
~
0 -1 830
D3
The astral field leads on into the depths.
~
~
0 -1 849
D4
Through the nexial link you can see a stony keep.
~
~
0 -1 850
D5
The astral field leads on into infinity.
~
~
0 -1 828
R M 0 815 3 845
  R G 0 821 0
S
#846
Deep Within the Astral Plane~
You have travelled deep inside the astral field.  Here the fabric of the
field has become twisted and warped due to the proximity of another plane of
existence.  Some of the tendrils of light that line the astral field have been
warped and twisted into portals to other worlds.  However, these appear to be
forever sealed by powerful magics.
~
0 8 2
D0
The astral field leads on into infinity.
~
~
0 -1 833
D2
The astral field leads on into the depths.
~
~
0 -1 845
D3
The astral field leads on into the depths.
~
~
0 -1 847
D4
The astral field leads on into infinity.
~
~
0 -1 829
D5
The astral field leads on into infinity.
~
~
0 -1 831
R M 0 802 1 846
  R G 0 805 0
S
#847
Deep Within the Astral Plane~
You have travelled deep inside the astral field.  Here the fabric of the
field has become twisted and warped due to the proximity of another plane of
existence.  Some of the tendrils of light that line the astral field have been
warped and twisted into portals to other worlds.  However, these appear to be
forever sealed by powerful magics.
~
0 8 2
D0
The astral field leads on into infinity.
~
~
0 -1 834
D1
The astral field leads on into the depths.
~
~
0 -1 846
D2
The astral field leads on into infinity.
~
~
0 -1 830
D3
The astral field leads on into infinity.
~
~
0 -1 828
D5
The astral field leads on into the depths.
~
~
0 -1 848
R M 0 815 3 847
  R G 0 821 0
S
#848
Deep Within the Astral Plane~
You have travelled deep inside the astral field.  Here the fabric of the
field has become twisted and warped due to the proximity of another plane of
existence.  Some of the tendrils of light that line the astral field have been
warped and twisted into portals to other worlds.  However these appear to be
sealed forever by powerful magics.
~
0 8 2
D0
The astral field leads on into infinity.
~
~
0 -1 835
D1
The astral field leads on into infinity.
~
~
0 -1 831
D2
The astral field leads on into the depths.
~
~
0 -1 849
D4
The astral field leads on into the depths.
~
~
0 -1 847
D5
The astral field leads on into infinity.
~
~
0 -1 832
S
#849
Deep Within the Astral Plane~
You have travelled deep inside the astral field.  Here the fabric of the
field has become twisted and warped due to the proximity of another plane of
existence.  Some of the tendrils of light that line the astral field have been
warped and twisted into portals to other worlds.  However, these appear to be
forever sealed by powerful magics.
~
0 8 2
D0
The astral field leads on into the depths.
~
~
0 -1 848
D1
The astral field leads on into the depths.
~
~
0 -1 845
D2
The astral field leads on into the depths.
~
~
0 -1 832
D3
The astral field leads on into infinity.
~
~
0 -1 829
R M 0 815 3 849
  R G 0 821 0
S
#850
Inside the Githyanki Keep~
You are standing just inside a nexial portal that leads into the
Astral Plane.  It seems that you have found the lair of the Githyanki,
the once-human followers of Lady Gith.  Ahead of you stands a steel door
leading into the keep hewn from stone.
~
0 12 0
D0
You see a rusty steel door which leads into the keep.
~
steel~
3 -1 851
D5
Below you is the nexial portal that leads into the astral plane.
~
~
0 -1 845
R D 0 850 0 1
E
steel~
The door is made from a set of rusting steel plates set deep into the stone.
~
S
#851
A guard station~
This is a small building just inside the keep.  Doors lead out to the east
and west.  Some small weapons hang on hooks on the walls, for use in defense
of the keep.  Doors stand in all directions save north.
~
0 8 0
D1
You see an iron door which leads out onto a grey stone road.
~
door iron~
3 -1 861
D2
You see a rusty steel door which leads out to the nexial link.
~
steel~
3 -1 850
D3
You see an iron door which leads out onto a grey stone road.
~
door iron~
3 -1 852
R D 0 851 2 1
R D 0 851 1 1
R D 0 851 3 1
R M 0 807 8 851
  R E 0 808 0 16
  R E 0 815 0 5
R M 0 807 8 851
  R E 0 808 0 16
  R E 0 815 0 5
E
steel~
The door is made from a set of rusting steel plates set deep into the stone.
~
E
door iron~
The door is made from a set of iron plates set deep into the stone.
~
S
#852
A grey road~
The road beneath your feet is of plain grey cobblestone.  A dull red
sun hangs in the orange sky above your head, strangely still.  You hear
none of the sounds you would commonly associate with a normal city.  The
cobblestone road turns to the north, while to the east is a strong iron door.
~
0 8 1
D0
The grey cobblestones continue.
~
~
0 -1 853
D1
You see an iron door which leads into a small stone building set into the wall
of the keep.
~
door iron~
3 -1 851
R D 0 852 1 1
E
door iron~
The door is made from a set of iron plates set deep into the stone.
~
S
#853
A grey road~
The road beneath your feet is of plain grey cobblestone.  A dull red sun
hangs in the orange sky above your head, strangely still.  You hear none
of the sounds you would commonly associate with a normal city.  The 
cobblestone road continues to the north and south, while doors to the east
and west allow you to enter two stone buildings.
~
0 8 1
D0
The grey cobblestones continue.
~
~
0 -1 854
D1
You see a small stone building with a wooden door.
~
door wooden~
3 -1 862
D2
The grey cobblestones continue.
~
~
0 -1 852
D3
An iron door blocks your entrance into a large stone building.
~
door iron~
3 -1 869
R D 0 853 1 1
R D 0 853 3 1
R M 0 811 6 853
  R E 0 806 0 16
E
door wooden~
The door is thick, made from a knotted and twisted greyish wood.
~
E
door iron~
The door is fashioned from many iron plates and set deep into the stone wall.
~
S
#854
A grey road~
The road beneath your feet is of plain grey cobblestone.  A dull red sun
hangs in the orange sky above your head, strangely still.  You hear none
of the sounds you would commonly associate with a normal city.  The
cobblestone road extends to the east and south.
~
0 8 1
D1
The grey cobblestones continue.
~
~
0 -1 855
D2
The grey cobblestones continue.
~
~
0 -1 853
S
#855
A grey road~
The road beneath your feet is of plain grey cobblestone.  A dull red sun
hangs in the orange sky above your head, strangely still.  You hear none
of the sounds you would commonly associate with a normal city.  The 
cobblestone extends to the east and west, while two double doors to the
north allow you to enter an enormous building.
~
0 8 1
D0
Looming before you is a forbidding pair of metal doors.
~
doors metal~
3 -1 874
D1
The grey cobblestones continue.
~
~
0 -1 856
D3
The grey cobblestones continue.
~
~
0 -1 854
R D 0 855 0 1
R M 0 808 3 855
  R E 0 809 0 16
  R E 0 815 0 5
  R E 0 816 0 7
  R E 0 817 0 10
E
doors metal~
The doors are formed from a silvery substance that feels very hard yet almost
slippery to the touch.  They are covered in images in bas-relief, depicting
scenes of combat between humans and strange tentacle-mouthed humanoids.
~
S
#856
A grey road~
The ground beneath your feet is of plain grey cobblestone.  A dull red sun
hangs in the orange sky above your head, strangely still.  You hear none
of the sounds you would commonly associate with a normal city.  The
cobblestone road ranges to the east and west, while a door to the south
leads into a tall stone building.
~
0 8 1
D1
The grey cobblestones continue.
~
~
0 -1 857
D2
You see a tall stone building with a wooden door.
~
door wooden~
3 -1 864
D3
The grey cobblestones continue.
~
~
0 -1 855
R D 0 856 2 1
E
door wooden~
The door is thick, made from a knotted and twisted greyish wood.
~
S
#857
A grey road~
The ground beneath your feet is of plain grey cobblestone.  A dull red sun
hangs in the orange sky above your head, strangely still.  You hear none
of the sounds you would commonly associate with a normal city.  The
cobblestone road lies to the south and west, while a door to the north leads
into a tall stone building.
~
0 8 1
D0
You see a tall stone building with a wooden door.
~
door wooden~
3 -1 873
D2
The grey cobblestones continue.
~
~
0 -1 858
D3
The grey cobblestones continue.
~
~
0 -1 856
R D 0 857 0 1
E
door wooden~
The door is thick, made from a knotted and twisted greyish wood.
~
S
#858
A grey road~
The ground beneath your feet is of plain grey cobblestone.  A dull red sun
hangs in the orange sky above your head, strangely still.  You hear none 
of the sounds you would commonly associate with a normal city.  The
cobblestone road lies to the north and south, while a door is set in a large
stone building to the east.
~
0 8 1
D0
The grey cobblestones continue.
~
~
0 -1 857
D1
An iron door blocks your entrance into a large stone building.
~
door iron~
3 -1 867
D2
The grey cobblestones continue.
~
~
0 -1 859
R D 0 858 1 1
E
door iron~
The door is made from many hammered iron plates, set deep into the stone wall.
~
S
#859
A grey road~
The road beneath your feet is of plain grey cobblestone.  A dull red sun
hangs in the orange sky above your head, strangely still.  You hear none
of the sounds you would commonly associate with a normal city.  The
cobblestone road continues to the north and south.
~
0 8 1
D0
The grey cobblestones continue.
~
~
0 -1 858
D2
The grey cobblestones continue.
~
~
0 -1 860
R M 0 811 6 859
  R E 0 806 0 16
S
#860
A grey road~
The road beneath your feet is of plain grey cobblestone.  A dull red sun
hangs in the orange sky above your head, strangely still.  You hear none
of the sounds you would commonly associate with a normal city.  The
cobblestone road lies to the north and west, while to the east is a door
which leads into a large stone building.
~
0 8 1
D0
The grey cobblestones continue.
~
~
0 -1 859
D1
An iron door blocks your entrance into a large stone building.
~
door iron~
3 -1 865
D3
The grey cobblestones continue.
~
~
0 -1 861
R D 0 860 1 1
E
door iron~
The door is made from many hammered iron plates, set deep into the stone wall.
~
S
#861
A grey road~
The road beneath your feet is of plain grey cobblestone.  A dull red sun
hangs in the orange sky above your head, strangely still.  You hear none
of the sounds you would commonly associate with a normal city.  The
cobblestone road stretches eastward, while doors to the north and west
allow entrance into two stone buildings.
~
0 8 1
D0
You see a small stone building with a wooden door.
~
door wooden~
3 -1 863
D1
The grey cobblestones continue.
~
~
0 -1 860
D3
You see an iron door which leads into a small stone building set into the wall
of the keep.
~
door iron~
3 -1 851
R D 0 861 0 1
R D 0 861 3 1
E
door wooden~
The door is thick, made from a knotted and twisted greyish wood.
~
E
door iron~
The door is made from a set of iron plates set deep into the stone.
~
S
#862
A small building~
You have stepped inside a dimly lit building, which apparently serves as
living quarters for several githyanki gish.  The walls are heavy stone blocks, 
covered with panels of strangely knotted and twisted wood.  A couple of candles
burn dimly in sconces here and there.
~
0 8 0
D3
The wooden door leads back out onto the grey cobblestone road.
~
door wooden~
3 -1 853
R D 0 862 3 1
R M 0 811 6 862
  R E 0 806 0 16
R M 0 811 6 862
  R E 0 806 0 16
  R G 0 822 0
E
door wooden~
The door is thick, made from a knotted and twisted greyish wood.
~
S
#863
A small building~
You have stepped inside a dimly lit building, which apparently serves as
living quarters for several githyanki gish.  The walls are heavy stone blocks, 
covered with panels of strangely knotted and twisted wood.  A couple of candles
burn dimly in sconces here and there.
~
0 8 0
D2
The wooden door leads back out onto the grey cobblestone road.
~
door wooden~
3 -1 861
R D 0 863 2 1
R M 0 811 6 863
  R E 0 806 0 16
R M 0 811 6 863
  R E 0 806 0 16
  R G 0 822 0
E
door wooden~
The door is thick, made from a knotted and twisted greyish wood.
~
S
#864
A large dwelling~
You have stepped inside a dimly lit building with vaulted ceilings and high
windows.  The walls are heavy stone blocks that rise tens of feet above your
head, covered with panels of strangely knotted and twisted wood.  On the floor
are charcoal stencils of pentagrams and various other ominous sigils.
~
0 8 0
D0
The wooden door leads back out onto the grey cobblestone road.
~
door wooden~
3 -1 856
R D 0 864 0 1
R M 0 812 4 864
  R E 0 810 0 16
  R G 0 803 0
E
door wooden~
The door is thick, made from a knotted and twisted greyish wood.
~
S
#865
The Githyanki Weaponry~
You have entered a large chamber full of weapons in various states of
completion.  Strange glowing blocks of silvery metal are being pounded and
rolled out into deadly razor-sharp knives, daggers and swords.  The sounds 
of hammering and fierce waves of heat emerge from the archway to the north.
To the west is an iron door which leads back to the sole road of the githyanki 
keep.
~
0 8 0
D0
You see a massive forgeroom, lit by a white-hot furnace.
~
~
0 -1 866
D3
The iron door leads back out onto the grey cobblestone road.
~
door iron~
3 -1 860
R D 0 865 3 1
R M 0 807 8 865
  R E 0 808 0 16
  R E 0 815 0 5
R M 0 807 8 865
  R E 0 808 0 16
  R E 0 815 0 5
E
door iron~
The door is made from many hammered iron plates, set deep into the stone wall.
~
S
#866
The Forge~
In the center of the room is a massive furnace which emits great gouts of
heat and a strange smell which comes from the melting of the silvery metal used
by the githyanki.  A large trough of icy water stands to the west, used for 
quenching hot metal.  Archways lie to the north and south, while the door to
the furnace lies to the east.
~
0 8 0
D0
You see the armoury.
~
~
0 -1 867
D1
Through the grille in the furnace door you see only flames.
~
door furnace~
3 -1 868
D2
You see the weaponry.
~
~
0 -1 865
R D 0 866 1 1
E
door furnace~
The entire furnace is glowing white-hot to the touch.
The furnace door looks too hot to even attempt to open.
~
S
#867
The Githyanki Armoury~
You have entered a large chamber filled with suits of armor in various
states of completion.  In this chamber the hard steels of the githyanki are
shaped into ornately fashioned suits of mail.  Sounds of hammering and
waves of heat emerge from the archway to the south, while a door to the
west leads back out to the cobblestone road.
~
0 8 0
D2
You see a massive forgeroom, lit by a white-hot furnace.
~
~
0 -1 866
D3
The iron door leads back out onto the grey cobblestone road.
~
door iron~
3 -1 858
R D 0 867 3 1
R M 0 807 8 867
  R E 0 808 0 16
  R E 0 815 0 5
R M 0 807 8 867
  R E 0 808 0 16
  R E 0 815 0 5
E
door iron~
The door is made from many hammered iron plates, set deep into the stone wall.
~
S
#868
Inside the furnace~
You gasp for breath and choke on toxic sulphur and brimstone.  The sweat
on your forehead is instantly vaporized by the flames that surround you.  You
begin to feel faint and dizzy from the heat...
~
0 2097160 0
D3
The flames blind you and obscure your vision.
~
door furnace~
3 -1 866
R D 0 868 3 1
R M 0 818 1 868
  R E 0 813 0 0
R M 0 819 6 868
R M 0 819 6 868
R M 0 819 6 868
R M 0 819 6 868
R M 0 819 6 868
R M 0 819 6 868
E
e east~
The flames blind you and obscure your vision.
~
S
#869
A guard station~
You are standing in a small, fairly empty building that serves as the prison
for the keep.  The building is small because the githyanki do not make a habit 
of taking prisoners and those that they do capture do not last long.  The
cells lie to the west, while the grey cobblestone road lies beyond a door
to the east.
~
0 8 0
D1
You see an iron door which leads back out onto the grey cobblestone road.
~
door iron~
3 -1 853
D3
You see the cellblock.
~
~
0 -1 870
R D 0 869 1 1
R M 0 807 8 869
  R E 0 808 0 16
  R E 0 815 0 5
R M 0 807 8 869
  R E 0 808 0 16
  R E 0 815 0 5
E
door iron~
The door is fashioned from many iron plates and set deep into the stone wall.
~
S
#870
The cellblock~
A torch firmly held in a sconce on the western wall illuminates this dim
corridor.  Recently used whips, manacles and chains hang on the walls, soaked
with many different types of blood.  Cell doors stand to the north and south,
while the guard station lies to the east.
~
0 8 0
D0
You see a small cell.
~
door cell~
3 -1 871
D1
You see the guard station.
~
~
0 -1 869
D2
You see a small cell.
~
door cell~
3 -1 872
R D 0 870 0 1
R D 0 870 2 1
E
door cell~
The cell door is wooden and about 4' high, with a slot in the bottom to pass
food underneath to the prisoner.
~
S
#871
A cramped cell~
You are in a tiny, dank cell.  The chill air lashes at your flesh and
you wonder how long the githyanki expect the cell's occupant to
survive.  The only exit is back through the door to the south.
~
0 8 0
D2
You see the cellblock.
~
door cell~
3 -1 870
R D 0 871 2 1
R M 0 817 1 871
E
door cell~
The cell door is wooden and about 4' high, with a slot in the bottom to pass
food underneath to the prisoner.
~
S
#872
A tiny cell~
You are in a tiny, dank cell.  The chill air lashes at your flesh and
you wonder how long the githyanki expect the cell's occupant to
survive.  The only exit is back through the door to the north.
~
0 8 0
D0
You see the cellblock.
~
door cell~
3 -1 870
R D 0 872 0 1
R M 0 816 1 872
E
door cell~
The cell door is wooden and about 4' high, with a slot in the bottom to pass
food underneath to the prisoner.
~
S
#873
A large dwelling~
You have stepped inside a dimly lit building with vaulted ceilings and high
windows.  The walls are heavy stone blocks that rise tens of feet above your
head, covered with panels of strangely knotted and twisted wood.  On the floor
are charcoal stencils of pentagrams and various other ominous sigils.
~
0 8 0
D2
The wooden door leads back out onto the grey cobblestone road.
~
door wooden~
3 -1 857
R D 0 873 2 1
R M 0 812 4 873
  R E 0 810 0 16
  R G 0 803 0
E
door wooden~
The door is thick, made from a knotted and twisted greyish wood.
~
S
#874
South End of the Hall~
This is a massive stone hall, lit by flaming blue stones set into the walls.
Massive suits of armor line the walls, holding weapons fashioned from a strange
silvery metal.  The great hall continues to the north and ends in a pair
of huge metal doors to the south.
~
0 8 0
D0
The great hall continues to the north.
~
~
0 -1 875
D2
The metal doors lead out onto the grey cobblestone road.
~
doors metal~
3 -1 855
R D 0 874 2 1
R M 0 812 4 874
  R E 0 810 0 16
  R G 0 803 0
R M 0 812 4 874
  R E 0 810 0 16
  R G 0 803 0
E
armor suits~
The suits of armor are very intricately and ornately fashioned splint mail.
~
E
weapons~
Massive pole arms, spears, mighty swords, all kinds of death-dealing devices.
~
E
doors metal~
The doors are formed from a silvery substance that feels very hard yet almost
slippery to the touch.  They are covered in images in bas-relief, depicting
scenes of combat between humans and strange tentacle-mouthed humanoids.
~
S
#875
North End of the Hall~
This is a massive stone hall, lit by flaming blue stones set into the walls.
Massive suits of armor line the walls, holding weapons fashioned from a strange
silvery metal.  The great hall continues to the south, while thick mists
to the north prevent further passage.
~
0 8 0
D0
You think you can see some steps leading up to an altar...
~
mist door~
3 -1 876
D2
The great hall continues to the south.
~
~
0 -1 874
R D 0 875 0 1
E
armor suits~
The suits of armor are very intricately and ornately fashioned splint mail.
~
E
weapons~
Massive pole arms, spears, mighty swords, all kinds of death-dealing devices.
~
E
arch archway door~
The archway is shrouded in a strange black mist that obscures your vision.
~
S
#876
The Altar Chamber~
Your eyes have trouble adjusting to the dim lighting.  All around you are
statues of githyanki turned towards the altar which stands at the top of a
short flight of steps to the north.
~
0 9 0
D0
The steps lead north and up to a massive sacrificial altar.
~
~
0 -1 877
D2
You think you can see the hall.
~
mist door~
3 -1 875
R D 0 876 2 1
R M 0 809 2 876
  R E 0 809 0 16
  R E 0 815 0 5
  R E 0 816 0 7
  R E 0 817 0 10
  R E 0 818 0 9
R M 0 809 2 876
  R E 0 809 0 16
  R E 0 815 0 5
  R E 0 816 0 7
  R E 0 817 0 10
  R E 0 818 0 9
E
arch archway door~
The archway is shrouded in a strange black mist that obscures your vision.
~
S
#877
Before the Altar~
You have climbed the mighty steps of the altar chamber and stand before a
huge altar used to pay tribute to Lady Gith, the long-dead ruler of the
githyanki.  The altar is covered in blood and radiates an unspeakable
power that is absorbed by the horrible presence which stands before you.
~
0 3145737 0
D2
The steps lie to the south, leading back down to the altar chamber floor.
~
~
0 -1 876
R M 0 813 1 877
  R E 0 811 0 16
  R G 1 824 1
  R G 0 802 0
E
altar~
The altar is a huge sacrificial altar covered in bloodstains.
~
E
blood bloodstains stains~
The stains of blood run down off the altar towards your feet, oozing quietly.
~
E
hole holes~
The holes have passed countless amounts of blood down below the altar.
~
S
#878
A Gateway to the Underworld~
You step through the tiny hole in the altar, and stand before a swirling
field of blackness.  Through the field you can hear the howls of lost souls
and long-dead beings.
~
0 2097161 1
D5
You look down into the field of blackness, and feel a tangible wave of evil wash
over you.  Stepping into the field would be a bad idea.
~
gateway~
1031 824 879
R D 0 878 5 2
E
blood~
The blood drips from above your head and falls through the field...
~
E
field gateway~
The field pulses and feeds on the blood dripping from above.

A tangible wave of hatred washes over you, striking fear into your very soul.
~
S
#879
Utter Darkness and Despair~
A heavy darkness weighs upon this vast territory, reducing your vision to
mere feet.  Flittering shapes seem to emerge from the blackness then return
to the shadows in fear of your light.  Though there is no apparent danger,
waves of fear pass through your body and you remain on your guard...
~
0 2105357 9
R M 0 814 1 879
  R E 0 812 0 16
  R E 0 819 0 5
  R G 0 825 0
S
#880
Entrance to Limbo~
~
0 1073741824 1
D3
~
~
0 -1 881
S
#881
Door to Githzerai Keep~
~
0 1073741824 1
D1
~
~
0 -1 880
D7
~
~
0 -1 882
D9
~
~
0 -1 898
S
#882
Path Skirting Keep~
~
0 1073741824 1
D0
~
~
0 -1 883
D8
~
~
0 -1 881
S
#883
path~
~
0 1073741824 1
D2
~
~
0 -1 882
D7
~
~
0 -1 884
S
#884
path~
~
0 1073741824 1
D7
~
~
0 -1 885
D8
~
~
0 -1 883
S
#885
path~
~
0 1073741824 1
D3
~
~
0 -1 886
D8
~
~
0 -1 884
S
#886
path~
~
0 1073741824 1
D1
~
~
0 -1 885
D9
~
~
0 -1 887
S
#887
path~
~
0 1073741824 1
D6
~
~
0 -1 886
D9
~
~
0 -1 888
S
#888
path~
~
0 1073741824 1
D2
~
~
0 -1 889
D6
~
~
0 -1 887
S
#889
path~
~
0 1073741824 1
D0
~
~
0 -1 888
D9
~
~
0 -1 890
S
#890
path~
~
0 1073741824 1
D6
~
~
0 -1 889
D8
~
~
0 -1 891
S
#891
path~
~
0 1073741824 1
D2
~
~
0 -1 892
D7
~
~
0 -1 890
S
#892
path~
~
0 1073741824 1
D0
~
~
0 -1 891
D8
~
~
0 -1 893
S
#893
path~
~
0 1073741824 1
D7
~
~
0 -1 892
D8
~
~
0 -1 894
S
#894
path~
~
0 1073741824 1
D1
~
~
0 -1 895
D7
~
~
0 -1 893
S
#895
path~
~
0 1073741824 1
D3
~
~
0 -1 894
D6
~
~
0 -1 896
S
#896
path~
~
0 1073741824 1
D6
~
~
0 -1 897
D9
~
~
0 -1 895
S
#897
path~
~
0 1073741824 1
D0
~
~
0 -1 898
D9
~
~
0 -1 896
S
#898
path~
~
0 1073741824 1
D2
~
~
0 -1 897
D6
~
~
0 -1 881
S
#899
Floating in a void~
~
0 1073741828 1
S
#0


#SHOPS
0


#REPAIRS
0


#SPECIALS
M  802 spec_cast_mage
M  805 spec_thief
M  810 spec_cast_mage
M  811 spec_cast_mage
M  812 spec_cast_mage
M  813 spec_cast_undead
M  815 spec_cast_undead
M  817 spec_cast_mage
M  818 spec_cast_mage
M  819 spec_breath_fire
S


#$