Welcome to COW.

In cow you can do and create all sorts of fun things.

If you are really keen you can learn how to code your creations.
find the lessons

If your bored, you can chat with other online at the same time, or leave them a message via the cow post office

There are several basic commands, as compared with the more advanced commands like moving around, and construction.

readall the book of basics
command called read
Written by wolis at some unknown time in the past edit
read
read {object}
read {object} for[wards] | back[wards] | rev[ersed] | alpha[betical]

You can read all of the contents of an object as if it were a book.

You can read an object no matter where it is.. this saves you having to teleport to a specific book of commands or instructions before reading it.

read book of trade to see its contents in the default order (forwards) which is date order: oldest to newest.

The assumption is that you will be reading a book and sualy we start ith chapter one.

Use the keyword backwards (or its variants) to see the contents in date order: newsest to oldest. Like reading news with newser info first.

Use the keyword alpha to see the contents in alphabetical order: doorways first then A-Z, just like look.

read the command called readall which is similar yet different.
read the command called lock to stop people reading something.
read the command called examine to read what is written in an object not all of is contents.
read the command called edit to write in something
read the command called contribute to add chapters to a book


Scripting notes:
Sends out the trigger word 'examines' if the object is in the same location as the actor reading it.
command called lookin
Written by wolis at some unknown time in the past edit
lookin
Lists the contents of a book or other such location;
command called get
Written by wolis at some unknown time in the past edit
get {object}
Gets an object you can see and puts it in your inventory. Use inv to see what you are carrying

get the cupcake

read the command called drop
read the command called eat
read the command called burp
read the command called wield

Scripting notes:
When you get something a 'get' trigger word is sent out in your location and an 'appears' is sent to location the object ends up (inside you).
command called eat
Written by wolis at some unknown time in the past edit
eat {object}
eat from {object}

If you simply eat something, it it similar to get and it is placed in our inventory.
create an apple
eat the apple
You can only eat something that is not locked or you created.

If you eat from something, you take a bit of it, leaving it where it is.
eat from the birthday cake

You can eat from something you are carrying in your inventory. quite handy as you dont have to drop it to eat from it then get it again.

Hopefully the thing you are eating from will react to being eaten in some way.


scripting notes:
A simple eat is the same as get so a 'get' trigger word is sent out
Eat from sends outan 'eat' trigger word so you can script a cake thusly:

if target of eat then takeabite;
##takeabite:
print "[$actor] looks grumply at [$init_obj]";
command called burp
Written by wolis at some unknown time in the past edit
burp {object}
Drop an object you are carrying. Use inv to see what you are carrying
command called help
Written by wolis at some unknown time in the past edit
help
Displays some basic introductory help. You will find books around the place you can read. Use commands for a list of all the commands)))
command called open
Written by wolis at some unknown time in the past edit
open{object}
Open a closed object like a door. You can open any object. If it was a closed linked object then you will be able to see through it. See link to make doorways or portals
command called close
Written by wolis at some unknown time in the past edit
close {object}
Close an open object like a door. You can close any object. If it was an open linked object then you will no longer be able to see through it. See link to make doorways or portals
command called list
Written border: newest to oldest.

The assumption is that you mostly want to know the l, 4 months, 20 days, 23 hours and 23 minutes old
command called ignore
Written by wolis at 23:58 on Sun 10 Jul 2005 edit
igitten by wolis at 11:20 on Sun 06 May 2007 edit
listtasks
listtasks {object}

You can see what tasks an object has yet to perform.
listtasks fopp

If you dont indicate which object to check, you will see your own pending tasks.
listtasks or listtasks me

A task is a something an object needs to perform for some reward. Tasks are generally simple objects that are carried around by players or other animated objects.

Tasks are things like 'drop something in a specific location' or 'use something with another thing' etc..



This command does not send out any trigger words.