Press  ^BHELP^B or ^B?^B  key  for  information.
Speed: 
^D^R             WORM HIT SCORE                ^R
^S     Score Name        ^S
Enter your name: 
Dummy, nothing at all !
Keep trying !
This brings you to position 
[Start WORM.HLP]           ^R^Gx^Gd^Gx^Gi^Gx^Gg^Gx^Gi^Gx^Gt^Gx^Ga^Gx^Gl^Gx^G^R

^SStarting the game^S

When the game starts, at a random position you will see the head of the
^BWORM^B and a target, represented by one of the digits 1 thru 9.
You must hit the target with the ^BWORM^B without touching the edge of the
screen or the ^BWORM^B itself. Each hits increases the length of it with as
many segment as the value of the target.


^D^R ^G    WORM   ^G ^R
^D^R ^R           ^R ^R
^D^R ^R ^B^F4^B^F         ^R ^R
^D^R ^R         O ^R ^R
^D^R ^R           ^R ^R
^D^R ^G           ^G ^R

Start the game by arrowing the direction of the ^BWORM^B. This is explained
further down. Initially the length of the ^BWORM^B is 5 segments.
The head of it is bold, provided the AVO-option is present in your system.

^R^B^FPress any KEY, to get the next screen!^R^B^F
:SCORE
^SHow the score is calculated^S

During the game a running score is displayed on the bottom line of the
screen.

^D^R ^G    WORM   ^G ^R
^D^R ^R           ^R ^R
^D^R ^R           ^R ^R
^D^R ^R           ^R ^R
^D^R ^R           ^R ^R
^D^R ^G    180    ^G ^R

Each movement of the ^BWORM^B, decreases the score by 1 point.
When the ^BWORM^B hits the target, the score is increased with the
value of the target, multiplied by the speed.
At lower speeds, the lost of points will exceed the points that are
allocated when the target is hit.


A TOP-50 of best players is recorded in a file called WORM.DAT. Reset the
list by using an operating system command to erase the file.
:TOETSEN
^SControlling the WORM^S

The movements of the ^BWORM^B can be controlled by various ways,
depending on the way you like to hold your fingers on the keyboard.


Arrow keys:         ^R   ^^   ^R   ^R   |   ^R   ^R       ^R   ^R       ^R
                    ^R   |   ^R   ^R   |   ^R   ^R <---- ^R   ^R ----> ^R
                    ^R   |   ^R   ^R   V   ^R   ^R       ^R   ^R       ^R



Or via the          ^R   8   ^R             up    
numeric             ^R 4   6 ^R       left        right 
keypad keys:        ^R   2   ^R             down  


And the famous      ^R   5   ^R             up    
Rainbow             ^R 1 2 3 ^R       left  down  right 
"reverse-T"         ^R       ^R

:SNELHEID
^SSpeed of the WORM^S

Only when the ^BWORM^B is not moving, the speed of movement can be set to
a value from 1 till 10. The higher the speed is set, the more points you
get when the target is hit.



^R       ^R          ^R NEXT  ^R
^R  TAB  ^R    of    ^R       ^R    is    ^BIncrease^B speed
^R       ^R          ^R SCRN  ^R



^R BACK  ^R          ^R PREV  ^R
^R       ^R    of    ^R       ^R    is    ^BDecrease^B speed
^R SPACE ^R          ^R SCRN  ^R



Initially the speed is set to 5.
:COMMANDS
^SAditional commands^S

During the progress of the game it is possible to abandon the current game,
or stop ^BWORM^B entirely, so more usefull work can be done.




^R       ^R          ^R       ^R
^R  ESC  ^R    of    ^R CANCEL^R    is    ^BStop^B current game
^R       ^R          ^R       ^R



^R CTRL  ^R          ^R       ^R
^R   /   ^R    of    ^R EXIT  ^R    is    ^BTerminate^B WORM
^R    C  ^R          ^R       ^R



:COPYRIGHT
^SCopyright 1984, Rob Stoekenbroek^S

^BWORM^B is programmed by Rob Stoekenbroek, Bodegraven, Holland.
Free reproduction of this program is permitted, provided that it is not
sold, or the name of the author has been removed from this file.
The author denies any claimes becauses of damages done to the brains
of the users of ^BWORM^B !

^BWORM^B should work on the following machines:

- VT180 with CP/M
- DECmate with CP/M
- Rainbow with CP/M-86/80 or MS-DOS


Press   ^R     SPACE BAR     ^R for an automatic demonstration of ^BBWORM^B.

Press   ^R  CANCEL  ^R or ^R ESC ^R keys the terminate the demo.


[End of WORM.HLP]