HACK v 1.0.1
                      HACKSTUF.TXT
                     by Ian Schirado


Some fortunes I have found in cookies:
                   
You may have a kick from kicking a little dog.
Dust is an armor of poor quality.
If you need a wand of digging, kindly ask the minotaur.
Screw up your courage! You've screwed up everything else.
Fourth Law of Hacking:you will find the exit at the entrance.
Blank scrolls make more interesting reading.
For any remedy there is a misery.
Monsters come from nowhere to hit you everywhere.
There seem to be monsters of touching benevolence.
Afraid of falling piercers? Wear a helmet!
The emptiness of a ghost is too havy to bear.
They say that only David can find the zoo!
They say that a unicorn might bring you luck.
The best equipment for your work is, of course, the most expensive.
They say that a spear will hit an ettin.
Be careful when throwing a boomerang - you might hit the back of your head.
It's all a matter of life and death, so beware of the undead.
You might cut yourself on a long sword.
                           
Hints for TOURISTS:        
                           
This is for all HACKers who insist on playing with a tourist every single time.
The first time I played HACK, it was with a tourist. I got killed in exactly
five moves, and vowed never to use one again! But with a little experimentation,I have found some things that make being a tourist easier to handle.
                           
1)Check your inventory when you first start out. Fortune cookies? Eat 'em! They
  may have clues.          
2)Checking your inventory again, look for tins. Got any? Eat 'em! Sometimes,they  contain spinach which makes your strength go up - and you need it!    
3)Never mind about identifying your potions that you always start with. 99% of
  the time, these are extra-healing or healing.
4)Wands seem to be very common around the 2nd or 3rd level. Try to at least
  stay alive 'til then...  
5)Keep the dog! He is valuable to have until you are 4th or 5th level.
6)The darts are a valuable weapon. DO NOT THROW THEM! Just wield them as you
  would any other weapon. If you find a scroll of enchant weapon, you will
  be able to kill ghosts(!)
7)Pertaining to the above hint: Stay away from acid blobs or you will most
  likely get something like "Your 32 darts corrode!" Not nice. You need all
  the pluses you can get on those things...but be on the lookout for a better
  weapon anyway.
8)Now we come to the camera. About 90% of the time, I drop it because it is
  very bulky and makes it hard (or impossible) to pick up other stuff. How-
  ever, it does have the nice property of being able to blind monsters...
  try this on a floating eye, and it won't be able to freeze you! DON'T
  use on leprechauns if they are ignoring you, because this means they are
  asleep and the flash will wake them.
9)To make room for things to carry: Drop tripe rations, cause you can't eat
  them. The dog can, however. Also eat tins and fortune cookies right away.
  Save potions for "The orc hits! You hear the wailing of the Banshee..."
  Drop the camera unless you are faced with a roomful of floating eyes.


  ALL HACKERS SEND ME YOUR HIGH SCORES USING TOURISTS!
    
  HINTS FOR SPELEOLOGISTS COMING SOON!