.1 DigiTrekker Module Format (*.DTM) rev1.0 page 1 ------------------------------------------------------------------------------- This documentation describes the DigiTrekker Module Format. This format was first introduces with DigiTrekker 3.0, anyway 3.0 was the first version ever published. All number below are given in decimal format. Hexadecimal numbers are given the prefix '0x'. Symbols given in brackets [] are used to refer to the value of this field for later use. Module characteristics: ----------------------- o no limit on channels o up to 255 instruments o up to 255 patterns o up to 255 sequence positions o patterns split up into tracks o any number of rows per track o 8/16 bit samples The DigiTrekker Modules (DTM's) are organized in the IFF chunk format. The chunk length and all other integer and long values are stored in Intel byte order with the LSB first and the MSB last. A chunk is built like this: 4 byte ID, eg. "SONG" 4 byte length, eg. 0x05680100 The whole file is a sequence of such chunks. The main advantage of this tech- nique is that the module format can be easyly enhanced without the need of re- organization. Therefore only a new chunk would be added. If you encounter any chunk ID you don't know, don't care and forget the chunk. The song itself uses cascaded chunks, which means that some chunks are built up by chunks again. Terminology ------------------ Module: the file which contains a song Song: everything necessary to play your composition Sequence: the sequence (=order) tells you when to play which pattern Pattern: a table with 1 entry for each channel which maps a track to it Track: (64) rows of notes which are played one after the other Channel: the voice on which the sound is calculated and played Row: the notes of the tracks which are played at the same time Frame: the time a row is played is divided into frames Overview ==========================