Name: add_extra_object/remove_extra_object Synopsis: #define EXTD_ROOM #define EXTRA_OBJECTS #include <room2.h> add_extra_object(file, id) add_extra_object(file, id, count) remove_extra_object(file) Description: Making room items "gettable". Better use produce ;-) Note: Some information about these functions can be found on page 20 in the tutorial of advanced room coding ('goto /guild/adv/inner3') or via https://nemesis.de/lpc/doc/room2/page20 . See also: room/produce