[HN Gopher] Liero - Sling'n'shoot Worms Game
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Liero - Sling'n'shoot Worms Game
 
Author : damir
Score  : 139 points
Date   : 2023-12-28 18:40 UTC (4 hours ago)
 
web link (www.liero.be)
w3m dump (www.liero.be)
 
| bberenberg wrote:
| I loved playing Liero when I was a kid. One of the best patterns
| of play I had found and one of the few shooters where I was even
| remotely competitive with others. Super cool to see that it's
| still alive and that there is even a web version.
 
  | hypercube33 wrote:
  | liero is amazing even to this day. I love it as much as I love
  | the antics of works 2? with the ninja rope shenanigans
 
| solardev wrote:
| Is this an open source clone of the Worms games by Team17?
| https://en.wikipedia.org/wiki/Worms_%28series%29?wprov=sfla1
 
  | pubby wrote:
  | No, Liero is real-time as opposed to turn-based.
 
    | DenisM wrote:
    | Are there turn-based clones?
 
      | doublerabbit wrote:
      | Teeworlds is a fun clone.
      | 
      | https://www.teeworlds.com
 
      | nerdponx wrote:
      | Plenty. I always liked Pocket Tanks. And there was an
      | online game called Gunbound, but it was a little bit pay-
      | to-win.
 
  | gliptic wrote:
  | No, Liero is a real-time game somewhat inspired by Worms
  | perhaps, but mostly by Molez. This has several versions, some
  | of which are (reversed engineered) open source versions of the
  | original game.
 
    | solardev wrote:
    | Interesting! It looks like Worms 1 came out in 95, then MoleZ
    | a few years later, then Liero. It definitely seems like the
    | same genre of game... the ninja rope definitely brings back
    | some nostalgia :)
    | 
    | The real-time is a cool twist though.
 
      | trenchgun wrote:
      | It is the same theme, but a different genre.
 
        | solardev wrote:
        | Fair enough
 
  | johndough wrote:
  | No, but there is Hedgewars, which is an excellent open source
  | clone of Worms:
  | 
  | https://www.hedgewars.org/
  | 
  | https://github.com/hedgewars/hw
  | 
  | On Ubuntu, you can install it with                   sudo apt
  | install hedgewars
 
  | Sharlin wrote:
  | Worms itself is just a Scorched Earth clone.
 
    | rzzzt wrote:
    | Scorched Earth is a supercharged version of Artillery Duel:
    | https://en.wikipedia.org/wiki/Artillery_Duel
 
    | solardev wrote:
    | I mean, yes, but Liero means "worm" in Finnish, according to
    | the wiki.
    | 
    | Just trying to understand how these games evolved from each
    | other (or not) for the sake of video game history :) I loved
    | Worms when I was a kid, and wish I had discovered Liero back
    | then!
 
| rixrax wrote:
| Loved playing Worms as a kid, not so much Liero. But before
| Worms, it was really Scorched Earth[0] that got me introduced to
| the genre. And with which I must have spent untold hours.
| 
| [0] https://en.wikipedia.org/wiki/Scorched_Earth_(video_game)
 
  | ohfoydoyd wrote:
  | all the neighborhood kids used to crowd into my neighbor jeff's
  | dad's office for scorched earth. a half dozen preteens around a
  | 486 having a blast... gorilla.bas was a nice stand in for when
  | we were at school
 
  | aidos wrote:
  | I loved Scorched Earth! Don't know anyone else who ever played
  | it.
 
    | imperialdrive wrote:
    | Played A-LOT of it :)
 
      | antoniuschan99 wrote:
      | me too! Together with Ski free and star control
 
        | rkagerer wrote:
        | Ah, Star Control II still ranks as an all-time favorite.
 
        | thesuperbigfrog wrote:
        | Star Control II lives on as "The Ur-Quan Masters":
        | 
        | "The project started in August 2002, when Toys For Bob
        | released the partially ported sources of Star Control 2
        | 3DO version to the fan community. Our goal is to port
        | this wonderful game to current personal computers and
        | operating systems. It is and will remain 100% free of
        | charge, and anyone can contribute to the project and thus
        | help make it even better. For more information, look at
        | our info page."
        | 
        | https://sc2.sourceforge.net/downloads.php
        | 
        | Works on most modern operating systems and even has
        | community add-ons and remixes.
 
    | c2h5oh wrote:
    | It's still easily in my top5 most played games of all time
 
    | bemmu wrote:
    | I can instantly recall the strange beeper sound effects of
    | some of the powerful weapons that would blast multicolored
    | noise everywhere.
 
  | gagagaga7 wrote:
  | Loved scorched earth as a kid!
 
  | madaxe_again wrote:
  | We had seriously limited options at my boarding school until we
  | figured out how to root the machines and get quake and GTA
  | running with serial cables... gorilla.bas all the way.
  | 
  | https://en.m.wikipedia.org/wiki/Gorillas_(video_game)
 
  | imjonse wrote:
  | Scorched Earth was a nice upgrade from GORILLA.BAS :)
 
    | yardstick wrote:
    | The best part of GORILLAS.BAS was how easy it was to explore,
    | and crucially, mod. Some of my first programming experiences
    | were tweaking it to change how the throws work, damage, etc.
    | Super basic stuff but a wonderful gateway into the world of
    | development.
    | 
    | It's a shame there's nothing as dead simple as that these
    | days. Minecraft I guess is closest? But imo not comparable
    | due to the closed nature and complexity.
 
  | bondarchuk wrote:
  | There was a flash game called Tanks that looks a lot like
  | Scorched Earth, AI was bugged in that it would purchase better
  | weapons but never actually use them, tons of fun to play
  | against others though.
 
| DrSiemer wrote:
| Fantastic game. One of my favorite multiplayer experiences,
| besides San Andreas, classic UT/Q3 and some Tron based lightcycle
| game that was basically fast 3d multiplayer snake.
 
  | crabmusket wrote:
  | Armagetron!
 
  | fodi wrote:
  | GLtron maybe? We had a blast playing it with friends in the
  | early 2000s. Splitscreen 4-player mayhem!
 
| donquichotte wrote:
| There was also Wurmz!, a networked multiplayer version of Liero.
| Some history and binaries of various version as well as the
| source code can be found on this website [1].
| 
| [1] https://mental-reverb.com/wurmz.php
 
  | diggan wrote:
  | See also: LieroX/OpenLieroX
  | 
  | We played LieroX a lot at school as we could add a bunch of fun
  | mods to it and it was networked. I think at the time, LieroX
  | had just came out too, so it was fresh compared to Liero.
 
    | rzzzt wrote:
    | Also NiL ("NiL isn't Liero"), a re-imagination of the game
    | running on Linux: http://web.archive.org/web/20001007120330/h
    | ttp://www.linuxwo...
 
| bruce343434 wrote:
| I'd enjoy it more if it was WASD + mouse aiming and shooting
 
  | diggan wrote:
  | Then you want one of the games inspired by Liero. How about
  | Soldat? Very old school and has WASD + boring & too easy mouse
  | aiming
 
  | arketyp wrote:
  | Cramming up two player split screen on the same keyboard with
  | your bro was part of the deal, and pretty sweet, made it all
  | the more visceral.
 
  | jeffhuys wrote:
  | Try OpenLieroX
 
| kimmk wrote:
| Liero is part of the Finnish shareware game scene that lasted
| from early 90s to mid 00s [1]. These games are super nostalgic
| for me and a lot of other tech minded Finns of my age!
| 
| [1]
| https://fi.wikipedia.org/wiki/Luettelo_suomalaisista_sharewa...
 
  | askonomm wrote:
  | Not just Finland, Liero was big in Estonia, too! I remember I
  | got Liero on a floppy disk from a friend early 00's and ran it
  | on my Win98. Good ol' days. Terep2 was another great game.
 
    | eitland wrote:
    | It was played in Norway too.
    | 
    | My younger brothers played it a lot.
 
      | Tryk wrote:
      | Sweden as well, me and my friends played it frequently to
      | distract ourselves in CS class.
 
        | laszlojamf wrote:
        | What school did you go to? We played this _a lot_ at
        | Norra Real, Stockholm XD
 
  | bemmu wrote:
  | Happy to see my own game "Oikeutta Elaimille" in this list.
  | 
  | I made it in turbo pascal in about 1 week, uploaded it to a BBS
  | and it started to spread. Then pretty soon I saw it mentioned
  | on TV and that totally blew my 16 year old mind.
  | 
  | I can make something and the world will react to what I make?
  | Cool!
 
  | Balsamic wrote:
  | Liero dominated my high school computer lab in Sydney,
  | Australia. Such great times. Still adore this game.
 
    | newsclues wrote:
    | We played it in Canada in programming class as well.
 
| codetrotter wrote:
| Anyone remember Soldat?
| 
| https://www.soldat.pl/en/
| 
| > It takes the best from games like Liero, Worms, Quake and
| Counter-Strike and gives you fast action gameplay with tons of
| blood and flesh. Little ragdoll soldiers fight against each other
| on 2D battle arenas using a deadly military arsenal.
 
  | doublerabbit wrote:
  | And created in Delphi.
  | 
  | I used to host a popular soldat server in the day; good times.
  | 
  | Shame it never regained popularity with the steam release.
 
  | rzzzt wrote:
  | I found Soldat while searching for another, top-down
  | perspective game from the genre, which I found on a demo disc
  | once. That was Tremor Gold:
  | https://www.tigsource.com/2008/02/20/multiplayer-on-one-keyb...
  | 
  | Jump'n'Bump, anyone?
 
    | continuational wrote:
    | Jump'n'Bumb is such a blast! I even made a clone of it in JS
    | with a friend. Gotta try Tremor. Looks a bit like Cyberdogs!
 
  | albertzeyer wrote:
  | Soldat is open source now: https://github.com/soldat/soldat
  | https://news.ycombinator.com/item?id=26058312
 
| pimlottc wrote:
| In what sense is this the "original" Worms game? Is there a
| particular tie between them? There's been a lot of ballistic
| artillery games going back to the very dawn of computers.
 
  | dang wrote:
  | Let's just take "original" out of the title above. Problem
  | solved. Thanks!
 
| dang wrote:
| Related:
| 
|  _Liero can be played in browser now, for those who remember_ -
| https://news.ycombinator.com/item?id=22980676 - April 2020 (86
| comments)
| 
|  _Show HN: A browser-based multiplayer clone of the DOS game
| Liero using WebRTC_ -
| https://news.ycombinator.com/item?id=20668273 - Aug 2019 (7
| comments)
 
  | morbicer wrote:
  | I assume our hero dang has some automation in place but
  | sometimes I dream about him rembering all posts and carefully
  | linking the beloved topics with past occurrences.
 
| morbicer wrote:
| One of the best PC hot seats classics. Endangered my high school
| graduation :) I wanted to recover some of the custom maps we
| created and played but sadly they are in the silicon heaven
| already.
| 
| It's fun how everyone's youth is the best time ever, but I bet i
| find many fellow connoisseurs here: Liero, windows 2000,
| electronic music of the early noughts, the internet before
| Facebook, Matrix, Futurama, Lebowski.
| 
| A Gen X can show up saying Nirvana and BBS was the real deal
| before it all got whack or someone younger can make a point with
| more recent cultural phenomena.
| 
| I am defined by the era of Liero.
 
  | therein wrote:
  | I used to play Liero with my cousin for hours. It just barely
  | would not fit a 1.44MB floppy. We downloaded it so many times
  | over 14.4k dialup, go out to grab dinner with the family, come
  | back to a dropped connection.
 
    | morbicer wrote:
    | I imagine that's the stories I will tell my grandkids but it
    | probably won't be that interesting. Hopefully we can see it
    | well... maybe the rave stories will fare better. I store my
    | old DnD stuff for the odd chance it will have vintage value
    | to the generations far away.
 
| pierrebai wrote:
| Looks like the classic Soldat [1], except uglier, only 1v1 and
| less interesting maps...
| 
| [1] https://store.steampowered.com/app/638490/Soldat/
 
  | dylanowen wrote:
  | Liero was one of the inspirations for Soldat
 
| nurettin wrote:
| And it was so hard! You had to have the perfect coordination
| moving and digging while aiming, shooting, roping, dodging and
| switching weapons and checking everyone's health. Sometimes all
| at the same time!
| 
| I feel so lucky to have played it on a slow amd 20+ years ago,
| because banana bombs and big nukes slowed the game down and gave
| you the perfect bullet time matrix fight experience.
 
| gombosg wrote:
| So many good memories from high school! Gaming in the computer
| lab was banned in theory and the teacher always tried to delete
| any games found on these machines. So we always kept about a
| dozen 'hidden' copies on each machine.
 
| aljarry wrote:
| I've played Noita (https://noitagame.com/) for quite a bit, and
| lately it clicked to me, that the core mechanics of the player
| and environment come from Liero. Though Noita is a single player
| rouge-lite, it has wands instead of guns, but environment is
| destructible, and explosions work the same.
| 
| It's much deeper, both in mechanics and in lore, it has actual
| levels with progressions, but I was curious why did I enjoy that
| game so much. Turns out, I spent a ton of time playing its
| predecessors with my friends :)
 
| yboris wrote:
| I'm a fan of artillery games. I created _Gravity Wars_ (based on
| previous art) - artillery in space where planets pull projectiles
| with gravity:
| 
| https://github.com/whyboris/Gravity-Wars
 
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(page generated 2023-12-28 23:00 UTC)