[HN Gopher] All sound recordings prior to 1923 will enter the US...
___________________________________________________________________
 
All sound recordings prior to 1923 will enter the US public domain
in 2022
 
Author : Amorymeltzer
Score  : 216 points
Date   : 2021-12-07 15:05 UTC (7 hours ago)
 
web link (publicdomainreview.org)
w3m dump (publicdomainreview.org)
 
| macksd wrote:
| _does the Charleston_
 
| hippie_queen wrote:
| Can't wait to finally sample Thomas Edison on the phonograph for
| my Soundcloud tracks, and not having to worry about the police
| knocking at my door!
 
  | Clubber wrote:
  | Or getting sued for twice your current net worth.
 
  | kristopolous wrote:
  | Hey be careful what you wish for!
  | 
  | Check out "I am the Edison phonograph" from 1906
  | https://youtu.be/EQC9CjFezrQ
  | 
  | I'd use that, totally would.
 
    | btilly wrote:
    | Sadly, that's still under copyright.
    | 
    | The problem was that various music copyrights were being
    | dated from the 1970s for historical reasons despite the music
    | itself being much older. Congress passed a law fixing a whole
    | lot of that in one lump. Which is why music from the 1920s
    | becomes public domain at the same time as movies from the
    | early 1930s.
 
  | odiroot wrote:
  | Knowing Edison, he can get up from the grave any day, to sue
  | you into bankruptcy.
 
    | filoeleven wrote:
    | Alternatively, with a reinforced casket mounted on a turbine,
    | his grave-spinning could be a viable and fitting alternative
    | to fossil fuels.
 
      | toast0 wrote:
      | Prior art, I believe that's where Disneyland gets its zero
      | carbon energy to power the park.
 
      | lapetitejort wrote:
      | Grave spinning? Sounds like that dangerous Alternating
      | Current malarky. Don't you know that AC can kill an
      | elephant??
 
    | LocalH wrote:
    | He probably had a patent on doing that, so be careful
 
| marcodiego wrote:
| 99 years to enter public domain... I don't think this is fair.
 
  | foolfoolz wrote:
  | i think this is fair and we will likely see it extended
  | further.
  | 
  | the media works of today cost way more than they did before.
  | some songs cost millions to produce. some movies hundreds of
  | millions. some video games billions of dollars. and the
  | longevity of media has increased over time.
  | 
  | we may not watch much 1920s movies but we do watch movies from
  | the 50s and 60s. and i think recent movies will last even
  | longer since the production value is so high
  | 
  | i think we will see this in video games the most. they will
  | continue to be revenue sources in digital formats and companies
  | will be defensive over losing them
 
    | Dylan16807 wrote:
    | > we may not watch much 1920s movies but we do watch movies
    | from the 50s and 60s.
    | 
    | When you take the time value of money into account, an
    | expectation of big amounts of revenue multiple decades out is
    | worth very little at the time of production. And on top of
    | that, those old movies tend to be licensed at very cheap
    | rates, so now it's a _small_ amount of revenue getting
    | exponentially discounted.
    | 
    | Cutting copyright after a couple decades won't have a big
    | impact on profits.
 
    | aqme28 wrote:
    | Why is the cost of media a major factor on whether or not it
    | is "fair"?
    | 
    | Ostensibly, the point of these restrictions is to incentivize
    | the people who make IP.
    | 
    | But no one actually considers revenue 99 years into the
    | future, so it doesn't work as an incentive.
 
    | kmeisthax wrote:
    | I disagree wholeheartedly. The purpose of copyright is to
    | shift money made from selling copies back into the production
    | of new works; and anything else is just blatant rent-seeking
    | at the expense of the larger economy.
    | 
    | High-budget songs, movies, and video games will either make
    | back their budgets _immediately_ , or they will be written
    | off as a loss. There are very few cases where a work's
    | financial success is predicated on money made five or ten
    | years out. Hell, for video games, ten years out and you need
    | to port your game to a new platform, which costs money, since
    | the industry's investment into emulation technology[0] is
    | piss-poor.
    | 
    | Furthermore, the production values of a work don't have much
    | to do with it's longevity; you can't spend twice as much to
    | get a work with twice the relevance decades down the line. In
    | fact, most of the works from the past that still are relevant
    | today were made on budgets that would be considered shoe-
    | string today. If anything, I'd argue that longer terms make
    | cheap cash-ins a safer bet than riskier experimental
    | projects, even though the latter is more likely to be
    | relevant. Do you really think that, say, Ghostbusters:
    | Afterlife is going to last longer than the original
    | Ghostbusters?
    | 
    | [0] Counterexamples: PC gaming, Steam Proton, and Xbox
    | Series/PS5 backwards compatibility. All of these rely upon
    | having built their games on technologies with long-term
    | compatibility support built-in (Windows, x86), or upon
    | community re-implementation efforts (WINE). The game industry
    | cannot ever seem to afford to write their own one-off
    | emulators.
 
      | foolfoolz wrote:
      | this is totally false. world of warcraft was released 15
      | years ago and is still generating real profit. because
      | video games receive updates and have continued micro
      | transactions they do not necessarily make the most of their
      | revenue immediately upon release
      | 
      | production value has a huge impact. why would rockstar
      | spend billions developing gta 5 if it was public domain
      | after 10 years? it's still the cash machine that runs the
      | business today and it's 8 years old
 
        | Dylan16807 wrote:
        | If world of warcraft hadn't added any content in 15 years
        | it wouldn't be making much money.
        | 
        | > why would rockstar spend billions developing gta 5 if
        | it was public domain after 10 years?
        | 
        | Because that's still a ton of money. Also every time they
        | update the game with more content, that's something you
        | can only get if you buy or wait even longer. And it's
        | easy for them to require payment to use GTA Online.
        | 
        | > it's still the cash machine that runs the business
        | today and it's 8 years old
        | 
        | I don't think it would be a tragedy if they had to put
        | out a new game at some point in the next few years to
        | keep making as much money.
        | 
        | Also the game was already completely free for a week in
        | 2020.
 
        | kmeisthax wrote:
        | WoW and GTA5 both made back their costs shortly after
        | launch. The fact that there is more profit to be made
        | _afterwards_ isn 't an argument for or against longer
        | copyright terms. The point of copyright is not to enable
        | the author or publisher to capture 100% of the profit -
        | otherwise, we'd just issue perpetual copyright title and
        | call it a day. The point is to encourage the production
        | of new works by giving people who create them a "bite at
        | the apple", so to speak. So the length of copyright title
        | needs to be calibrated to allow creators the chance to
        | make a profit, but to not gate further creativity or re-
        | use behind a paywall.
        | 
        | This is, of course, very poorly bargained-for in present
        | law.
 
    | mikepurvis wrote:
    | Okay, but for all modern media at those price tags, the
    | overwhelming majority of the revenue is seen within the first
    | year, often within the first month or even _first few days_
    | (consider pre-orders on video games-- RDR2 reportedly made
    | $725M in its first weekend).
    | 
    | Why should this content be locked up for decades past the
    | point where it has already made 90% of the money it's ever
    | going to make? So the Disney company can have a century's
    | worth of exclusive material ready to go when they launch D+,
    | creating an absolutely impenetrable barrier to entry for an
    | upstart?
 
    | criddell wrote:
    | > some songs cost millions to produce
    | 
    | Nobody is investing millions in a song that they think could
    | take 95 years to earn enough to justify the investment.
    | 
    | Copyright is there to incentivize creating new works. If the
    | copyright was shortened to max(life of the artist, 50 years),
    | how many artists do you think would stop creating?
    | 
    | Frankly, there's an argument to be made that shortening the
    | length of copyright to 25 years would encourage more new
    | works simply because you can rest an your laurels.
 
    | BeFlatXIII wrote:
    | > some songs cost millions to produce. some movies hundreds
    | of millions. some video games billions of dollars
    | 
    | Seems like the cultural ROI isn't there. The extra money may
    | bring extra revenue but it doesn't improve the quality at
    | all. Why not force a market correction?
 
  | [deleted]
 
  | mattl wrote:
  | What do you think is reasonable? 14? 24? 50?
 
    | AnIdiotOnTheNet wrote:
    | Honestly I think we should just work at doing away with the
    | concept. The idea of it was to encourage the creation of
    | works by providing a limited term of artificial scarcity so
    | said works could participate in the market. But in the
    | information age, where copying information is as close to
    | free as makes no odds, I think that makes a lot less sense
    | than it used to. That's without even considering that giant
    | corporations have subverted this system and exploited many
    | producers of works while profiting well past the deaths of
    | the creators.
    | 
    | It is my opinion that we need an alternative mechanism for
    | funding the creation of information-works that doesn't rely
    | on artificial scarcity.
 
      | mattl wrote:
      | But how would that begin to work in practice? Someone makes
      | an album or a book and everyone an just copy it without any
      | fee?
 
        | AnIdiotOnTheNet wrote:
        | Yes. And why not? That I can do that so easily today even
        | with copyright just goes to show how post-scarcity
        | information is.
        | 
        | The problem, of course, is that the creators of the work
        | still need to participate in a scarcity economy to live.
        | There are examples of efforts being made to fund creators
        | outside the traditional scarcity-based mechanism, such as
        | patreon funding, github sponsorship, and the like,
        | although I admit they appear to only currently be useful
        | for those who would be unable to leverage the traditional
        | system effectively anyway.
        | 
        | While I may not have the answer to funding creators, I
        | firmly believe that we'd be going backwards to insist on
        | forcing scarcity into a post-scarcity space.
 
      | splitstud wrote:
      | Then we would be well advised to listen to the creators of
      | such work, who largely tend to describe the type of system
      | you want to do away with.
 
      | pie_flavor wrote:
      | You have said it was originally to help out the market, and
      | you have said copying information is now nearly free, but
      | you forgot to say how or why the first part is incongruous
      | with the second. Why does it make less sense than it used
      | to? Which of our new capabilities could be leveraged by a
      | new system?
 
        | AnIdiotOnTheNet wrote:
        | You used to have to recoup the costs of publishing as
        | well as fund the author. Binding books was and is not
        | free, but copying bits effectively is.
 
    | iamben wrote:
    | Honestly, I don't mind the idea that you the creator,
    | personally, holds the copyright for life. If I write a song
    | in my 20s that sets the world on fire and I can still live a
    | good life at 80 off the back of it, great.
    | 
    | The minute I sell that copyright to someone else (or it's
    | inherited), a time limit begins to apply. Perhaps here you
    | move into the '20 years' or something category.
 
      | toast0 wrote:
      | For popular works, tracking the life of the creator is
      | doable. For less popular works, figuring out who the
      | creator is can be rather difficult. And then figuring out
      | if they're alive isn't always easy either.
      | 
      | The screen actors guild has somewhat of a highlander
      | policy, but if I release something Copyright My Name,
      | there's hundreds or thousands of people it could be,
      | including a Pulitzer Prize winning author who will likely
      | predecease me.
 
    | Al-Khwarizmi wrote:
    | Life of the author+0 years.
    | 
    | Most people expect to inherit money and property from their
    | parents but not to be paid for work their parents did years
    | ago. I don't see why children of authors should have
    | different expectations.
 
      | LanceH wrote:
      | Creates the odd incentive for people to die.
 
      | C19is20 wrote:
      | Is it the kids combining or the companies that bought the
      | golden goose?
 
    | jimbob45 wrote:
    | IMHO you have to start with the justification.
    | 
    | The previous justification was to incentivize creators by
    | protecting their financial interests and the interests of
    | their offspring. It's very clear to see that those interests
    | are no longer being met when you sell your blockbuster song
    | to a record company for $500.
    | 
    | IMHO make copyright non-transferable and make corporate
    | copyright 14 years with an application to double. That way it
    | works for the little guy without big guys abusing it (e.g.
    | Disney).
 
    | danielrpa wrote:
    | 25 years
 
    | DenisM wrote:
    | Copyright should be taxed every year based on the cumulative
    | earnings for the first 10 years.
    | 
    | This allows the rights holders to milk the bulk of the profit
    | and yet quickly pass the orphaned works to the public domain
    | - both benefitting the development of arts and sciences as
    | stipulated by the US constitution.
    | 
    | Heck, even taxing works for $1 a piece per year would free up
    | a huge number of orphans.
 
    | jcranmer wrote:
    | One of the rights that copyright protects is the right to
    | make derivative works--such as sequels and film adaptations.
    | If you consider that someone like Terry Pratchett can
    | productively write a literary universe for decades, it feels
    | to me like the best answer is around 30-50 years.
 
      | bryanlarsen wrote:
      | Isn't that trademark?
      | 
      | IOW, when Steamboat Willie's copyright expires, it doesn't
      | give you the right to make a new Mickey Mouse film. Disney
      | still has a trademark on Mickey.
 
        | jcranmer wrote:
        | No, trademark is entirely different IP. Copyright very
        | explicitly protects the right to make derivative works.
        | 
        | (See 17 USC SS106
        | (https://www.law.cornell.edu/uscode/text/17/106) for the
        | full list of what copyright actually protects.)
 
        | bryanlarsen wrote:
        | But if your copyright has expired, you can still prevent
        | derivative works via trademark. Disney has trademarked
        | Mickey Mouse.
 
    | ncallaway wrote:
    | The original Copyright Act of 14 years, with an option to
    | extend an additional 14 years, seems reasonable to me.
 
      | _jal wrote:
      | I can see scaling it by change in life expectancy, to keep
      | the bargain roughly the same.
 
        | vlovich123 wrote:
        | Life expectancy of adults hasn't changed much (ie your
        | life expectancy when you're in your 20s). The life
        | expectancy number you're most familiar with is largely
        | driven by infancy because it's the mean and high
        | infant/child mortality skews that. We're really good at
        | saving the lives of children now but I don't see why that
        | matters for copyright.
        | 
        | More hypothetically, let's say human life spans got up to
        | 500 years. Copyright is intended to promote the creation
        | of art for the public good, not to fund the artist for
        | their lifetime.
        | 
        | If you created a popular piece of art of music in your
        | 20s, why is it useful to society to help fund the next
        | 480 years of life in any way?
 
        | KarlKemp wrote:
        | This is mostly an urban legend. Yes, some amount of the
        | increase in life expectancy is due to reduced infant
        | mortality. But it's nowhere near the bulk of it.
 
        | vlovich123 wrote:
        | How are you defining urban legend? Here's from Wikipedia
        | [1]
        | 
        | > Until the middle of the 20th century, infant mortality
        | was approximately 40-60% of the total mortality
        | 
        | > Excluding child mortality, the average life expectancy
        | during the 12th-19th centuries was approximately 55
        | years.
        | 
        | > ... even in preindustrial times as is demonstrated by
        | the Roman Life Expectancy table, which estimates life
        | expectancy to be 25 years at birth, but 53 years upon
        | reaching age 25
        | 
        | Here are actuarial tables for people in the US today [2].
        | The life expectancy if you reach 25 is.... 52 or 57
        | depending on if you're a man or woman.
        | 
        | We're certainly better at reducing all cause mortality
        | even in adults but it's not as stark of a difference as
        | you might imagine, particularly its effect on the _mean_.
        | 
        | [1] https://en.wikipedia.org/wiki/Life_expectancy
        | 
        | [2] https://www.ssa.gov/oact/STATS/table4c6.html
 
        | mbrubeck wrote:
        | You are not comparing these numbers correctly.
        | 
        | Your second link shows years of _additional_ life
        | expectancy. For example, at age 80 it shows 8.43 years of
        | life expectancy, meaning that the average 80-year-old
        | lives to age 88.43.
        | 
        | So the average 25-year-old in the US has 52-57 years of
        | life remaining, and will live to age 77 or 82, according
        | to your link.
        | 
        | This is a very big increase over the pre-twentieth-
        | century adult life expectancy of ~55 years of age! You
        | claim that "life expectancy of adults hasn't changed
        | much" but your own links show that it increased about 50%
        | in very recent history.
 
        | vlovich123 wrote:
        | Thanks for the correction. So we're at a 45% increase.
        | Typically life expectancy is reported as the "from birth
        | number". That's gone from ~20 to 80.
        | 
        | The claim was that the bulk of the life expectancy number
        | being driven by the mortality rate prior to adult hood
        | was an "urban myth". Life expectancy in adult hood is a
        | ~1.4x increase. Life expectancy from birth is a 4x
        | increase. I'd say the bulk is driven by saving the lives
        | of children and is not an urban myth.
 
        | mbrubeck wrote:
        | You're still not doing apples-to-apples comparisons. The
        | source that _you_ cited says 12th-19th-century life
        | expectancy at birth was 25-40 years when infant /child
        | mortality is included, and 55 years when it is excluded.
        | There has not been any "4x increase" in this time period.
        | (Even if you start in the bronze age, life expectancy at
        | birth has not increased four-fold.)
        | 
        | Since the time period you chose, life expectancy at birth
        | has increased by about 40 to 55 years. Near-elimination
        | of infant mortality accounts for 15-30 years of increase,
        | while increases in adult life expectancy account for an
        | additional 25 years.
 
        | vlovich123 wrote:
        | North America has a life expectancy of ~80 years. I
        | eyeballed it so closer to 3.2x the 25 year life
        | expectancy in the 12-19th century. What am I missing?
 
        | mbrubeck wrote:
        | Yes, if you start from a base of 25 years (which is the
        | extreme low end of the range from your source), then we
        | have 30 years of increase from reduced infant/child
        | mortality and 25 years of increase from reduced adult
        | mortality.
        | 
        | Can you really look those numbers and say that one of
        | them is highly significant while the other "has not
        | changed much"?
        | 
        | Translating this into percentages or "fold" increases is
        | misleading because you are using a different denominator
        | for the two increases. E.g. you are claiming that reduced
        | infant mortality is a 2.2-fold increase (55/25) while
        | reduced adult mortality is "only" a 1.45-fold increase
        | (80/55), even though the number of years gained is almost
        | the same.
        | 
        | And if you use the other end of the 25-40 year range,
        | then reduced infant mortality is "only" a 1.38-fold
        | increase (55/40).
 
        | Retric wrote:
        | In 1920 at birth a males life expectancy was ~54, at 40 a
        | man could be expected to live to ~70. Current estimates
        | are almost unchanged between birth and 40 at 76.23 vs
        | 78.75. That's a 25% increase in life expectancy at 40,
        | but that a long way from the 41% increase from birth.
        | 
        | I chose 40 because it wasn't medicine that made the
        | biggest difference for 20 to 40 year olds but war. And
        | actuarial tables can't predict wars only account for past
        | wars which make current estimates misleading. Aka we
        | don't have a lifetime of data for people born after 1920
        | only estimates.
 
        | KarlKemp wrote:
        | Yes, your original post was indeed correct by hedging a
        | bit, speaking of "adult life expectancy" vs.
        | "infant/child mortality".
        | 
        | People read that and it registers as infants dying within
        | days after birth. But life expectancy for 10-year-olds
        | has doubled: https://ourworldindata.org/life-expectancy.
        | I doubt that your comment makes people think of dead
        | teenagers, even though your post doesn't contradict that
        | interpretation.
        | 
        | Even for the 40-year-olds, life expectancy increasing
        | from 68 to 82 years means a >50% increase in "time
        | remaining" which isn't something to sneeze (cough?) at,
        | although I have to reluctantly acknowledge that I
        | remembered it being even larger than that.
 
        | ncallaway wrote:
        | I'm fine with that, if you use the life expectancy for an
        | adult. Infant mortality has contributed the largest
        | component of life expectancy gain since 1790, and we
        | weren't incentivizing the creation of toddler art with
        | the life expectancy gains.
        | 
        | So, if you scaled it from the life expectancy of an
        | 18-year old in 1790, to the life expectancy of a 18-year
        | old in 2021 then I'd agree with that.
 
      | loceng wrote:
      | I've liked the suggestion of an increasing annual cost,
      | perhaps double, every year past a certain baseline - so if
      | the work is valuable enough, productive financially, then
      | the owners can afford to retain/maintain full control over
      | it.
 
        | ncallaway wrote:
        | Really, one of the major issues for old and abandoned
        | work is that it can be impossible to figure out who the
        | rights holders _are_ for a particular work.
        | 
        | A step of active renewal by the rights holder would at
        | least create a public registry of the current owner for a
        | particular right.
 
        | natechols wrote:
        | This is a constant problem, publishers go out of business
        | all the time. I have a lot of photocopied sheet music
        | that cannot be purchased anywhere, at any price, but it
        | will be decades before any of it can be legally shared.
        | Just ridiculous artificial scarcity - I wonder how the
        | composers would feel about it.
 
        | ncallaway wrote:
        | Yep, I really liked the copyright change to make
        | copyright protection automatic, instead of requiring a
        | filing.
        | 
        | But it _should_ require active regular renewal, to create
        | the record of continued ownership.
        | 
        | You should get a (reasonable) protected period of time
        | automatically, to give you time to figure out which works
        | are worth the effort to continue protecting. But it
        | should require (minimal) active ongoing effort to
        | maintain that protection.
        | 
        | For me, this is especially relevant when it comes to
        | abandoned digital content (like video games and other
        | applications). It'll be *so* much harder to archive and
        | preserve content that's 140 years old, than it will be
        | content that's 14-28 years old.
 
        | jedberg wrote:
        | I realize it creates a legal quagmire to have abandoned
        | works and I think registration should be required to
        | solve that.
        | 
        | That being said, what in reality would happen if you
        | release that sheet music? If it's abandoned, there
        | wouldn't be anyone to come after you for it. You could
        | just put it up online for free and then honor DMCA
        | takedowns from people who can prove they are the rights
        | holder.
 
        | toomuchtodo wrote:
        | This is just extending the rent seeking. If the work is
        | so valuable the owner can continue to extend their
        | copyright, the public should receive that value after the
        | 14 years (by which point, the owner has been made whole
        | through collecting rents for those 14 years) versus the
        | owner ratcheting up the cost to pay to maintain the
        | copyright monopoly on the work in question.
 
        | ncallaway wrote:
        | Eh, if the price rises enough year over year, and you
        | dump that funding into the National Institute for the
        | Arts, or other programs to provide grants and funding to
        | low-income artists, I could see it being a potentially
        | useful tool to spread the wealth around from very
        | commercially successful works.
        | 
        | I'm not necessarily supporting it, but I could see some
        | positive outcomes from the approaches.
 
        | SlimyHog wrote:
        | This would just mean that rich companies/people will get
        | to keep the copyright and others do not. We're in this
        | whole situation where things don't enter the public
        | domain for 100 years because of Disney's lobbying.
 
        | jerf wrote:
        | On an exponential curve, even companies would be thinking
        | hard about renewal a few doublings into the process. Even
        | Disney would start getting to the point where they'd be
        | picking and choosing and not just forking over $(2^n x
        | number of works) every year.
        | 
        | Also, I often advocate this, and to some extent I
        | consider it a strategic retreat. Fine. You're a big
        | company and you want to own your stuff forever. But
        | behind the laws protecting those companies there's a
        | _ton_ of stuff that the owner doesn 't care, nobody even
        | _knows_ who the owner is, etc. etc. (There 's a lot of
        | stuff that is _de facto_ in the public domain because
        | nobody owns it anymore in any _practical_ sense, but
        | there 's no way to be sure what that stuff is, and the
        | risk is too large to take.) The stuff the big companies
        | are defending is just a small fraction of what exists. If
        | we tuned the laws to give the big companies what they
        | want (more or less) but stopped protecting everything
        | else it'd be a win. And they can pay an increasingly
        | steep fee for the benefit.
        | 
        | Or, to put it more prosaically, I don't really care how
        | long Steamboat Willy stays under Disney's copyright, I'd
        | like Steamboat Willy to stop shielding everything
        | produced ever.
 
        | nitrogen wrote:
        | This would definitely be better than the current system
        | of basically forever minus one day, but still leaves the
        | problem that a few giant corporations _own_ giant chunks
        | of our hearts, minds, and childhoods.
        | 
        | The zeitgeist of our time should belong to us, at least
        | after a decade or two.
 
    | Fordec wrote:
    | 50%+1 of a standard living persons actionable career. Do
    | assuming 18 to 70. That makes 52/2 = 26 and +1 = 27. For sake
    | of even numbers, you can fight over 25 or 30. I don't mind
    | either way, both are far better than the current status.
 
    | A4ET8a8uTh0 wrote:
    | Maybe 10 years. We are moving at breakneck speed in just
    | about every corner, but copyright protections. A decade is
    | forever in today's world.
 
      | dahart wrote:
      | Is 10 years enough protection for the source code of a
      | startup? Sometimes it takes longer than that to break
      | even...
      | 
      | All law moves slowly. The law is supposed to move slowly,
      | that's (mostly) a feature, not a bug. You don't want the
      | existing laws to change every year, driving would be more
      | of a nightmare than it already is.
      | 
      | Copyright was originally about protecting a creator's
      | ability to make some money from their works. Despite the
      | fact it was extended in part to help Disney make money
      | forever, we should still have some protection for artists
      | and small businesses, right? We don't want to shorten the
      | copyright term just because NPM has a lot of churn, do we?
      | That doesn't seem like a good reason.
 
        | criddell wrote:
        | But think of all the businesses that might be built on
        | the work of the original business that never took off.
        | What we are trying to maximize is overall benefit to
        | society, so we grant a monopoly to a creator for a
        | limited term to incentivize new work.
        | 
        | Ten years may or may not be too short. How often does ten
        | year old software make the difference for a company
        | taking off this year?
 
        | dahart wrote:
        | > we grant a monopoly to a creator for a limited term to
        | incentivize new work
        | 
        | That's a nice goal, but not entirely accurate. Copyright
        | is intended to protect individual works of authorship,
        | and allow the author to leverage their work, even when
        | they only produce a single work.
        | 
        | > How often does ten year old software make the
        | difference for a company taking off this year?
        | 
        | It happens all the time in software companies! The early
        | software foundation of a company is often integral to
        | where it is when it starts making money. It's common for
        | the core ideas and algorithms to sit around for many
        | years while the company is building marketing and payment
        | and integrations and customer support and waiting for
        | business to catch on. Sometimes companies wait on their
        | patents to be granted before even starting to try to
        | monetize some software, and it can take a couple of years
        | just to get the patent.
        | 
        | From a copyright perspective, it's important to
        | understand and recognize that business, like law, often
        | moves very slowly. While I'm firmly in agreement that 99
        | years is too long, I also think 10 years is too short.
        | And to reiterate: the term length shouldn't be set
        | because tech moves fast, it should be set by considering
        | what's long enough to recoup an investment and when it's
        | fair for the copiers to come take your work and use it
        | for their own financial gains.
 
        | criddell wrote:
        | > That's a nice goal, but not entirely accurate.
        | 
        | I based my statement on
        | https://copyrightalliance.org/education/copyright-law-
        | explai...
        | 
        | > it should be set by considering what's long enough to
        | recoup an investment and when it's fair for the copiers
        | to come take your work and use it for their own financial
        | gains
        | 
        | I don't think we disagree really. I said the goal was to
        | maximize overall benefit to society and I think you did
        | too. Nobody will know if 10 years is too short until the
        | issue is studied.
 
        | dahart wrote:
        | > Nobody will know if 10 years is too short until the
        | issue is studied.
        | 
        | I disagree. Plenty of people already know 10 years is too
        | short, and it doesn't take a study to show it. Lots of
        | businesses take longer than that to get established, even
        | the very fastest-moving fastest-distributing businesses
        | like software startups.
 
        | criddell wrote:
        | It might be bad for you if code you wrote ten years ago
        | is no longer protected by copyright, but what about
        | society in general? Maybe five new start ups can take
        | that old software and build something better than you
        | were able to. Would that disincentivize creators? Maybe.
        | Would the copyright expiration make a thousand flowers
        | bloom? That's what would need to be studied. What the net
        | benefit or harm is, isn't obvious.
 
        | dahart wrote:
        | True, this is a valid point. I'm under the impression
        | that it has been studied, though I don't have a source
        | off the top of my head. It's definitely been debated
        | vigorously and often.
        | 
        | Anyway, keep in mind that this net benefit needs to
        | incentivize people to get over the static friction of
        | starting in the first place. We don't want to make a
        | point of handing content and ideas over to incremental
        | producers because that will disincentivize people from
        | trying in the first place.
        | 
        | Also important is that part of the net benefit to society
        | is a trickle-down argument that we need to reward the
        | authors first in order for society to reap the net
        | benefit. The point is not to encourage business at the
        | fastest possible speed be letting people borrow the ideas
        | and inventions and content of others, the point is to
        | protect the people who do the actual original work for a
        | reasonable period of time, and to allow for the fact that
        | they might be less good at business than someone who's
        | only reselling content.
        | 
        | Might be worth stating that study the economics of social
        | net benefits is incredibly difficult, and can take a
        | very, very long time, longer than you and I have left.
        | The environment is a great example of how we've made
        | disastrous business choices that were rationalized by
        | "social benefit", but turned out to be wrong.
 
        | skywal_l wrote:
        | It took 7 months for the Sonny Bono Act (of Sonny and
        | Cher and at the time congressman) to extends the
        | copyright from 50 to 70 years. I would call it pretty
        | fast when you think it took several years for congress to
        | vote the last "infrastructure" law (remember 2017's
        | infrastructure week?).
        | 
        | By the way, that law was sponsored by Mary Bono, Sonny
        | Bono's widow (Sonny Bono died during that year) and also
        | congresswoman.
        | 
        | All this is a neat little circle of people voting laws
        | for their own benefits. This has nothing to do with
        | artists or small businesses.
        | 
        | I think it is fair to say that once the original author
        | of the work is dead, the copyright should go with it. And
        | if a corporation buy the copyright, then they should be
        | able to recoup their investment in a timely manner and 10
        | years is not that huge with all the means of electronic
        | distribution we have today.
 
        | dahart wrote:
        | > they they should be able to recoup their investment in
        | a timely manner and 10 years is not that huge with all
        | the means of electronic distribution we have today.
        | 
        | It's neither fair nor accurate to point at the speed
        | distribution as an indicator of the speed of building a
        | viable business. It's a fact that it's common for a
        | business to need a decade to build it's business pipeline
        | before the business is viable and fully supporting its
        | employees. Don't forget this system needs to support
        | small businesses and not just megacorps.
        | 
        | From the perspective of law, and of copyright
        | specifically, it's also a mistake to assume that all
        | business can move at the pace of electronically
        | distributed software. Physical hardware goods frequently
        | take more than a year to design, manufacture, and stock
        | prior to distribution. Today we can add in an extra year
        | of COVID related delays for the ordering and distributing
        | pipeline ... how many things are on insane back order
        | delay as we speak? Copyright needs to be long enough that
        | things like today's situation don't prevent a business
        | from even starting to recoup, right?
        | 
        | > I would call it pretty fast when you think it took
        | several years for congress to vote the last
        | "infrastructure law"
        | 
        | The point I was making is that law moves slower than
        | tech. You would agree that infrastructure funding happens
        | on a glacial pace compared to what's hot on GitHub or
        | what new ideas are being incorporated into neural network
        | training, right? It's fine to think of a few years being
        | "fast", but that's a subjective opinion that isn't
        | relative to something specific. I was trying to make a
        | comparison between law and the things presumably parent
        | was calling "breakneck speed", which is clearly referring
        | to things that move faster than law.
        | 
        | I also mentioned "existing" laws for a specific reason -
        | new laws can and sometimes do come up quickly. But laws
        | we need to know in order to comply with need to be mostly
        | stable. And by and large, most of our law doesn't change
        | every year, we have small nips and tucks mostly in places
        | that don't affect the majority of the population.
 
        | skywal_l wrote:
        | > From the perspective and of copyright specifically,
        | it's also a mistake to assume that all business can move
        | at the pace of electronically distributed software
        | 
        | I think you are confusing copyrights with patents or
        | trademarks. Copyright do not protect physical hardware or
        | goods.
        | 
        | As far as I know, almost all copyrightable works can be
        | transferred electronically. After all, we are talking
        | about the right to copy (and distribute) a work (make
        | more of them to sell it). Goods that cannot be copied are
        | not copyrightable.
 
        | dahart wrote:
        | > Copyright do not protect physical hardware or goods.
        | [...] almost all copyrightable works can be transferred
        | electronically
        | 
        | Don't conflate "can be" with "are". Copyrights absolutely
        | protect books and posters and phonograph records;
        | physical goods is how the law originated, and physical
        | copies is a big part of what the law's language still
        | protects to this day. There are big problems with
        | copyright law because it hasn't yet been adequately
        | adapted to the invention of the internet.
        | 
        | There is plenty of overlap when it comes to the business
        | of physical goods. Copyrights do protect parts of the
        | designs of many physical goods, and the sources and
        | driver software of computer hardware, for example.
        | Copyrights also protect marketing and advertising
        | material and many other parts of a fledgling business.
        | 
        | What are we discussing at this point? I agree with you
        | that copyright should probably end with the author
        | (though I would say there should be a minimum term, to
        | account for the many reasonable possible scenarios like
        | being part of a business, accidental death, old age,
        | etc., etc.). I don't think 10 years is enough, and I
        | don't think that tech moving quickly is a valid reason to
        | shorten copyright. There are valid reasons to shorten
        | copyright, so we should discuss those instead.
 
      | sovnade wrote:
      | But there's plenty of things made 10 years ago that are
      | still very relevant and still generating money for the
      | creators. I think that's the concern.
 
        | mattl wrote:
        | Yeah. New Order are still making good money from Blue
        | Monday from 1983, and clearly there's a lot of interest
        | in The Beatles still.
        | 
        | Maybe a shorter period of time with an option to extend
        | it like a snooze feature on an alarm clock.
 
        | mnsc wrote:
        | But does having a work enter public domain automatically
        | mean that eg New Order will stop getting paid for streams
        | via legitimate services like Spotify?
 
        | mattl wrote:
        | That's something that's probably not been figured out
        | yet. Probably won't be figured out until popular stuff
        | from the 50s and 60s starts hitting PD.
 
        | criddell wrote:
        | Why would Spotify pay anybody for playing a public domain
        | song?
 
        | mnsc wrote:
        | Good point! :D
 
        | vmception wrote:
        | The option to extend it being priced by the royalties
        | collected and requiring substantial accounting of such.
        | 
        | Patents, for example, have maintenance fees that are
        | quite high. So even that 20 year length is not really
        | automatic and guaranteed, while already seen as
        | problematically long to many.
 
    | ben_w wrote:
    | Not OP, but I think it makes very little difference whatever
    | number you pick between "none" and "forever".
    | 
    | Earlier this year a few authors whose work I enjoy tweeted
    | furiously about this topic. Similar arguments may apply to
    | audio and visual copyright.
    | 
    | If, for example, copyright lasted 14 years, then _The
    | Atrocity Archives_ (Stross) would already be public domain,
    | which reduces incentive to create more in the series (not
    | sure why, I would have expected new novels have new
    | copyright, but I trust an author to know what their own
    | motivations are, and I refuse to second-guess).
    | 
    | Now, these various authors on Twitter argued that being an
    | author is poorly paid (it is), and that they would like to
    | offer someone an inheritance comparable to a widow/er
    | pension.
    | 
    | I can sympathise with that.
    | 
    | But, sales in most things decline over time. Sequels more,
    | apparently (I wouldn't know, one of the authors tweeted
    | that). If income falls off exponentially with time, half the
    | income for some specific work will be in the first x-months,
    | 75% in 2x months, 99.9% in 10x months -- I'm saying months
    | rather than years because of how fast best-seller lists
    | change, I don't have real data.
    | 
    | Conversely, the reason for such a decline is that almost all
    | the people who care will have bought the work soon after it
    | is published. Making copyright last 100(average of all x)
    | _fails to harm_ society by preventing the work from becoming
    | public domain, but only by the same[2] as it _fails to help_
    | creative people commercialise their creativity, and for
    | exactly the same reason: almost nobody cares any more. _This
    | remains true even if the income curve isn't exponential, as
    | the benefit to society is simply not having to pay for it_
    | [3].
    | 
    | Certainly I'm not rushing out to download some copy of inter-
    | war music, radio broadcasts of whatever category, or
    | newspapers; and I don't even know if that's for lack of money
    | because I don't care. I suspect I'm not alone in not caring.
    | 
    | Indeed, I only oppose zero/infinite duration because of the
    | edge cases.
    | 
    | The point of copyright is to give creators an incentive at
    | all besides the default of creative people being patronised
    | or commissioned. This is already a thing -- furry art by
    | commission; stories[0] and YouTubers supported on Patreon. As
    | this is not the status quo, if we switched to "no copyright"
    | I expect this will break stuff and bankrupt people who have
    | come to rely on it (this also means I oppose sudden changes
    | in general).
    | 
    | If copyright was infinite, all works world eventually become
    | lost in a legal quagmire of e.g. mergers and acquisitions
    | where the actual owner ceases to be known.
    | 
    | [0] https://www.patreon.com/HamboneHFY
    | 
    | [1] except where the income per unit is too small to process
    | ($0.001 per person times US population is still a lot of
    | money).
    | 
    | [2] or losing track of who owns it, or [1]
 
    | keeglin wrote:
    | I was going to go with 10 years. I mean, nobody cared about
    | Madonna's "Ray Of Light" beyond 1999.
    | 
    | On the other hand, artists - like Dolly Parton - have made
    | long careers out of songwriting that have carried them into
    | their senior years, so it's a balance.
    | 
    | Clearly 99 years is absurd. Maybe 20 years is the balance to
    | strike. Dolly would still be doing just fine with that term.
 
      | siver_john wrote:
      | As the patron saint of my state, I'd also point out that
      | she has used the money from her music to invest in other
      | things. She is quite a shrewd business woman and I think
      | even with 10 years she would have been fine.
      | 
      | Though I think 20 years is reasonable enough.
 
  | dr-detroit wrote:
  | "I am altering the deal, pray us megacorps don't alter it any
  | further."
 
  | grishka wrote:
  | In an ideal world, copyright should last for maybe two or three
  | years. It would still mostly fulfill its purpose to allow the
  | creator to earn money, but would severely curtail the abuse
  | potential. In an even more ideal world, copyright shouldn't be
  | transferable.
 
    | elzbardico wrote:
    | It is complicated. For very popular artists yes, their music
    | is commercially short-lived and most of the returns will come
    | in the first six months. But for the more obscure composers
    | and performers the reality is completely different.
 
      | t-writescode wrote:
      | It wouldn't. If a music studio needs to wait 4 years to not
      | have to pay any royalties at all, then the song would be
      | recorded (copyright created) and the music groups would
      | just wait 4 years and then start playing it on radio
      | stations.
      | 
      | It needs to be something like 12 + 12 or 20 + 20, or even
      | 20 + infinitely continuable for a gradually increasing
      | cost. It still has the potential issue of waiting out that
      | 24 to 40 years; but companies are less likely to do that,
      | when a few years is basically nothing.
      | 
      | It's been 2 years since covid started, for example.
 
        | grishka wrote:
        | Companies will go bankrupt. Their business models will
        | break down. Yes. That's intended. There's no need for
        | these middlemen in the age of the internet.
 
        | rhines wrote:
        | IMO if you want to end the commercialization of content,
        | targeting copyright is not the most effective route. Big
        | players will still be able to use their power to ensure
        | that they have control over distribution, and will
        | continue to profit off of content. Small players, such as
        | the people coming up with new content, will find it
        | harder and harder to make any money, to the benefit of
        | the big players who no longer need to share profits with
        | them.
        | 
        | The more effective approach would be to simply remove the
        | economy entirely. In a post-scarcity or communist or
        | whatever you want to call it society, you could abolish
        | copyright entirely without hurting anyone, because no
        | one's able to profit off it in the first place and
        | spending effort on things that don't pay off is no longer
        | penalized.
 
    | handrous wrote:
    | I'd be happy with it being short enough that middle-aged
    | creatives could build on material from their childhood, and
    | old ones, from their middle-age. Say, 20 years. People
    | should, at least, have full ownership of a good portion of
    | their contemporary culture.
 
      | Gibbon1 wrote:
      | Friend that's an IP lawyer had a rant that copyright law is
      | applied for things it has no business being applied to. The
      | law is built around single author books and sheet music.
      | Where the authors lifetime output is small. And
      | commercially valuable work smaller still. Not appropriate
      | for things like ad copy, manuals, and software.
      | 
      | It needs an overhaul. But the current system heavily favors
      | entrenched interests so won't happen.
 
    | t-writescode wrote:
    | 2-3 years is no time at all. Someone could hand a movie
    | studio a script in hopes of it being made a movie, the movie
    | studio could _wait_ 4 years, and then make the movie, with no
    | harm to them whatsoever.
 
      | grishka wrote:
      | Huh. A movie studio. Yes, my proposal also has a nice side
      | effect of filtering out those who are in it for the money,
      | not self-expression. The world would become a better place
      | if there were no "entertainment industry".
 
        | codyb wrote:
        | No entertainment industry? So... nobody could sit and
        | create a movie studio or a record label?
        | 
        | What a weird thing to rail against. I'm certainly
        | unconvinced the world would be magically better without
        | people organizing to produce content.
        | 
        | Maybe there's some issues with copyrights, but as far as
        | I can tell, almost any organization would attempt to
        | preserve profits. We, as a people, then go through and
        | create legislation which curbs rampant abuses whether
        | that's environmental pollution, or unsafe kids' toys, or
        | overly lengthy copyright claims.
        | 
        | But the idea people can't get together and make movies,
        | that's a new one.
 
        | grishka wrote:
        | > almost any organization would attempt to preserve
        | profits.
        | 
        | Often at the expense of everything else, including common
        | sense. Despite their current revenues already covering
        | their expenses, many times over.
        | 
        | > But the idea people can't get together and make movies,
        | that's a new one.
        | 
        | They can, but they will own shares in them, either split
        | equally or proportionally to their contribution.
 
        | californical wrote:
        | How are there shares if there's no copyright? Do you own
        | 10% of a movie that's worth $0 since anyone can copy and
        | distribute it for no cost?
 
        | grishka wrote:
        | There is copyright, but it's non-transferable and only
        | lasts for 2-3 years. After that time, yes, anyone can
        | copy and distribute it.
        | 
        | My idea here is that you would have the option of either
        | paying right now, or waiting when the copyright expires
        | and getting it legally for free. In our current system
        | people don't even consider that copyrights have an expiry
        | date, they operate as if they're effectively indefinite.
        | And the current system doesn't work anyway -- the
        | majority of the society just isn't having it. Everyone
        | has pirated something at some point.
 
        | t-writescode wrote:
        | I think the big problem here is that 2-3 years is _almost
        | no time at all_. With 2-3 years, basically everyone will
        | wait for the next book in the Game of Thrones series to
        | come out of costing money.
        | 
        | Covid has been nearly 2 years, and for many of us it
        | feels both like yesterday and also like forever ago, for
        | example.
        | 
        | And then you'll have people that want to watch the movie
        | of something, so they're willing to pay the video company
        | for instant access, but the movie is based off a script
        | someone wrote, or a book someone wrote, and that book is
        | at least 2 years old.
        | 
        | RR Martin would make _zero_ dollars from Game of Thrones,
        | for example.
 
        | bena wrote:
        | If you are in it for self-expression, you're entirely
        | free to self-express to your heart's content. Copyright
        | doesn't matter, publishers don't matter, studios don't
        | matter.
        | 
        | The minute you want to express yourself to others, you're
        | no longer in it for self-expression.
        | 
        | And regardless of your opinion on what should and should
        | not exist, people should be fairly compensated for their
        | endeavors, even if those endeavors are to create leisure
        | activities for others.
        | 
        | Copyright is an attempt to enable creators to get
        | compensation for their work. This is one thing the people
        | who rail about the ease of reproduction miss. It was
        | never about the difficulty of reproduction, it was always
        | about the difficulty of creation.
        | 
        | How do we reward that when we are allowed to freely copy
        | their efforts without the need to consider their
        | contribution? It's one of the few things I like about a
        | subscription or Patreon model. We're paying directly for
        | the effort of creation.
 
        | cgio wrote:
        | How were artists living before copyrights? We've had
        | quite a few of them delivering masterpieces. So we can
        | reward efforts the same ways as before, art will not die
        | just be less profitable maybe. If reproduction is easy
        | what do we as a society earn by making it harder
        | artificially? I don't believe any other worker is having
        | these benefits. You do your job, paid for your effort by
        | someone willing to do so, and then go on with your life.
        | That includes other creative occupations and most of the
        | employees of e.g. movie studios. Are we fairly
        | compensating _them_ for their work?
 
        | notJim wrote:
        | People who are in it for self-expression need to pay the
        | bills too.
 
        | grishka wrote:
        | They usually start self-expressing just for themselves,
        | so they still have a job. Most video bloggers started
        | this exact way -- first a hobby, then they quit their job
        | and turned their vlogging into a Serious Business(tm)
        | with obnoxious sponsorships, a studio, a ton of
        | ridiculously expensive equipment, and optionally a crew.
 
    | splitstud wrote:
    | Abuse implies a right. What kind of right does anyone have to
    | see IP become public domain? The only reason that it should
    | sunset at all is to release society from the burden of
    | enforcing old IP at some point.
 
      | Zigurd wrote:
      | The term "intellectual property" is a relative legal
      | novelty, and applying "IP" law to individuals, as opposed
      | to rogue publishers printing works without a contract with
      | the author and profiting from sales of that work, is an
      | even more dubious novelty.
      | 
      | The purpose of copyright protection, which was a
      | controversial issue at the time the US Constitution was
      | drafted, is written in the Copyright Clause: _" To promote
      | the Progress of Science and useful Arts, by securing for
      | limited Times to Authors and Inventors the exclusive Right
      | to their respective Writings and Discoveries."_
      | 
      | Anything beyond that stated purpose is hindering _" the
      | Progress of Science and useful Arts."_
      | 
      | That copyright terms are limited is essential, and should
      | optimize the purpose, not the profit of publishers who go
      | unmentioned.
 
    | mywittyname wrote:
    | Three years is probably too short, but certainly something
    | less than 30 years. That gives people plenty of time to enjoy
    | the profits from their work (basically their entire adult
    | lives) while allowing it into the public domain while it is
    | still somewhat useful.
    | 
    | I don't think the system would function without transferable
    | copyrights. A movie might have 10,000 people who've
    | contributed to it. Managing the copyrights without some kind
    | of legal agreement would be a nightmare. I get the spirit of
    | the comment (to prevent generations of people from owning and
    | profiting from the works of people they never knew), but
    | eliminating copyright transfership probably doesn't solve
    | that.
 
      | ipaddr wrote:
      | Most movies make most of their money week one. Most songs
      | make the bulk of income within a 3 month period. 3 years is
      | longer than necessary.
      | 
      | Perhaps this would affect less known artists. I would be
      | willing to keep the copyright until the first 100,000 or
      | 1,000,0000 worth of product is sold.
 
        | toast0 wrote:
        | > Most movies make most of their money week one.
        | 
        | Most movies are fixed in a tangeble medium months before
        | week one. Sometimes years. Component parts (principle
        | filming, scripts, original music, if any) are routinely
        | finished at least a year before release. A rush to get
        | everything out to enjoy the full 3 years of income
        | potential would further push out the couple of films a
        | year made where people actually cared to do things right.
        | 
        | 20-30 years might be right, though. Or one of the
        | escalating fees for renewal after a reasonable period,
        | preferably with a required deposit of the work so when it
        | becomes public domain it can be easily distributed.
 
        | jedberg wrote:
        | Copyright on a movie doesn't start until it's registered.
        | The component parts are copyrighted upon creation but the
        | entire work is a separate copyright. For example the Star
        | Wars re-release is copyright 1997, even thought the bulk
        | of it was created in 1975-76.
 
        | Dylan16807 wrote:
        | > Most movies make most of their money week one.
        | 
        | Sure, under the current system.
        | 
        | The question is how many people that would have bought
        | the media would just wait out the copyright. Once you're
        | into these short lengths of time, it's a lot.
 
        | kube-system wrote:
        | Only if:
        | 
        | 1. You're only considering works published by huge
        | multinational publishers with the gigantic marketing
        | budgets required to get immediate traction
        | 
        | 2. You assume that works are published on a large scale
        | for their initial publishing
        | 
        | Small time artists can spend years trying to get a work
        | picked up by large publisher. Those who don't choose to
        | use large publishers may be finding new audiences over
        | longer periods.
        | 
        | Assuming that copyright should be designed around the
        | use-cases of Comcast or Disney is the reason we're in the
        | position we're in now.
 
    | kube-system wrote:
    | Three years is too short. The people who need these
    | protections the most are not marketing powerhouses that can
    | achieve instant successes.
    | 
    | I feel like a two or three year copyright could be even worse
    | that current state -- large publishers would probably just
    | wait out artists and steal their work.
    | 
    | "Nice album kid, bet it'll sell great 3 years from now"
 
      | grishka wrote:
      | > large publishers would probably just wait out artists and
      | steal their work
      | 
      | But it's public domain. You can't exactly "steal" something
      | that already belongs to everyone, _including you_.
 
        | kube-system wrote:
        | I am clearly using the word in a functional, moral, non-
        | legal sense. The entire premise of my point indicates
        | that I understand what public domain means.
 
        | rhines wrote:
        | Sure, but a big company can absolutely find some little-
        | known creator's work, spin off their own products with
        | it, and use their size to absolutely dominate search
        | results, marketing, and distribution.
        | 
        | While it may no longer be legally considered theft, it
        | does seem to be a shame that a creator has a window of
        | only a couple years to find success with their work
        | before they're at risk of it becoming worthless to them.
        | In creative fields it often takes many years to build up
        | a portfolio and a following, if you've not been picked up
        | by a major promoter.
 
        | kragen wrote:
        | Wouldn't have been a problem for Charles M. Schultz. One
        | month of copyright would have been enough to keep him
        | well fed. Same for Nassim Taleb.
        | 
        | In the age of the web, the big company's shitty bundled
        | product may have a hard time competing with the creator's
        | website. How many laptop vendors ship a custom fork of
        | Ubuntu? But of course Ubuntu's kernel isn't exactly
        | Linus's mainline, but I don't see him complaining.
 
  | TheOtherHobbes wrote:
  | I think if we're going to time limit ownership rights to
  | intellectual property we should time limit ownership rights to
  | everything - including land, buildings, shares and stocks,
  | bonds, art collections, all of it. Except maybe trivial items
  | like home furnishings and portable tools.
  | 
  | I've yet to hear any _credible_ argument - one that doesn 't
  | reduce to entitlement and wishful thinking - for distinguishing
  | between these asset classes.
  | 
  | If IP is effectively a public good held on a short lease, so is
  | all property. If it isn't, it isn't. Any argument you can make
  | about the benefits of putting intellectual work in the public
  | domain, you can also make - more convincingly - about land and
  | any other productive resource.
 
    | orangeoxidation wrote:
    | > I've yet to hear any credible argument - one that doesn't
    | reduce to entitlement and wishful thinking - for
    | distinguishing between these asset classes.
    | 
    | Owning a physical thing and "owning" information is
    | fundamentally different. Information can be copied, spread,
    | redistributed without taking it away from someone.
    | 
    | If you take land from someone they can no longer use it, if
    | you copy information from someone they still have it
    | themselves. You cannot build two houses onto the same place
    | in the same property.
    | 
    | Ownership is designed so that we can say who is allowed to
    | use things with naturally exclusive use.
    | 
    | Copyright is designed to make the use of naturally unlimited
    | and reusable information exclusive.
 
      | ddingus wrote:
      | Super important point to make!
      | 
      | This is also why we have the word "infringement" and why we
      | should not be using the word "theft" in these contexts.
      | 
      | To put this idea another way:
      | 
      | Say Jane has an iObject. She uses it everyday.
      | 
      | Bob takes the iObject. Jane now does not have her iObject,
      | and cannot use it everyday.
      | 
      | The iObject has value, and it's expensive to obtain another
      | one. Jane must spend to obtain another iObject, assuming
      | one is available for purchase.
      | 
      | This is theft, and the key legal concept here is someone
      | being deprived of their property.
      | 
      | Joe has made a song. Joe has granted distribution rights to
      | Larry, who collects money for people obtaining copies of
      | the song. Joe makes money from Larry, who also makes money
      | doing all these things.
      | 
      | Ann gets a copy of Joe's song from her friend Jose. Larry
      | and Joe did not get any revenue from Ann.
      | 
      | This is infringement.
      | 
      | Notably, Joe still has his song. Larry still has his right
      | of distribution he obtained from Joe. They are not denied
      | their property.
      | 
      | Essentially Anne and Jose did, or experienced something
      | they were not supposed to.
      | 
      | Also of note, Larry and Joe could still sell Ann a copy of
      | the song! Ann could further promote Joe's song to others in
      | various ways, legally.
      | 
      | There are some additional considerations.
      | 
      | Part of the value in Joe's work is context. People who know
      | Joe, understand his work, identify with Joe in ways that
      | make using Joe's work important to them all represent
      | value. Larry helps add value to Joe's work by doing the
      | other work associated with distribution, and that's
      | advertising, and other efforts that generally promote the
      | work and add context.
      | 
      | Unlike theft, there can actually be value created as a
      | result of infringement!
      | 
      | In the case of theft, the value of the iObject to Jane is
      | associated with owning and using the iObject, and said use
      | could be just looking at the thing, or it could be the
      | iObject enables Jane to do things she would not normally be
      | able to do, whatever. When theft happens, Jane no longer
      | has that value and or whatever was possible when she did
      | have her iObject.
      | 
      | Infringement is weird.
      | 
      | Ann gets a copy of Joe's work from Jose. Prior to that, Ann
      | has no clue about Joe, his work, that it's available. There
      | is some chance Ann would have stumbled on all that due to
      | Larry being good at what he does, but there is also a great
      | chance Joe remains undiscovered by Ann, who would never
      | spend any money that Joe and Larry would receive.
      | 
      | However, Jose promoting the work to Ann changes all of
      | that!
      | 
      | Now Ann knows who Joe is, has context (Jose) and now could
      | spend money for any number of reasons.
      | 
      | Joe and Larry received value from Jose's act of
      | infringement (copy, distribute), and Ann added to that by
      | her other act of infringement. (use)
      | 
      | And that's it, just really want to underscore the
      | difference.
      | 
      | I've long held the view we won't really get workable laws
      | on all this, until we discuss it using the proper words.
      | The nuances are subtle, but they matter! As does the law
      | and its impact on our lives and opportunities.
 
    | vslira wrote:
    | Copyright ant patents are monopolies on "infinite" resources
    | to incentivize the creation of such resources. Property is a
    | restriction on other people's utilization of a finite
    | resource that belongs to someone
 
    | EarlKing wrote:
    | > I've yet to hear any credible argument
    | 
    | You haven't given your criteria of credibility, so why should
    | we listen to you?
    | 
    | > If IP is effectively a public good held on a short lease,
    | so is all property.
    | 
    | This is so malformed you're not even wrong.
 
    | dahart wrote:
    | Personal ownership is already limited by the owner's lifetime
    | and automatically transfers when they die. Copyrights, on the
    | other hand, outlive the creator.
 
      | dougmwne wrote:
      | Generational wealth is a significant problem as winner take
      | all dynamics tend to concentrate wealth within families
      | until they get so powerful that they form aristocracies.
      | The US is new enough that it's aristocracy is just getting
      | started. Several European countries lack them because war
      | or revolution hit the reset button, but if you look at a
      | country like the UK, you will see it alive and well.
 
        | User23 wrote:
        | Plenty of UK nobility has no substantial assets to speak
        | of other than a house that's ten times bigger than they
        | need and a constant money pit.
        | 
        | The traditional way out is to marry a rich commoner who
        | wants their children to be titled.
 
        | nitrogen wrote:
        | On the other hand, generational wealth below obscene
        | amounts is a vital stabilizing force in a society. A
        | middle to upper middle class family passing on a boost to
        | each subsequent generation is a good thing. Grandparents
        | help pay for their grandkids' schooling, kids have some
        | sense of stability and a safety net, etc.
        | 
        | We need _many layers_ of safety nets and stabilizing
        | forces, because every layer is prone to different types
        | of failure. There is a natural and desirable support
        | structure of individial - > family -> community -> state
        | -> humanity that allows society and individuals to
        | survive and thrive through changing circumstances. Too
        | much reliance on any one layer, especially the state, is
        | a recipe for fragility or tyranny.
        | 
        | When every individual has an emergency fund, every family
        | has a nest egg, every community pulls together in time of
        | need, and every state provides a safety net of last
        | resort, we can weather any storm.
 
      | bryanrasmussen wrote:
      | >Personal ownership is already limited by the owner's
      | lifetime and automatically transfers when they die.
      | Copyrights, on the other hand, outlive the creator.
      | 
      | well personal ownership generally gets passed to your kids
      | when you die and then to their kids etc. so as long as your
      | descendants do not sell it, that lasts forever.
      | 
      | Copyrights might last past you to your kids but probably
      | not to your kids' kids and further.
 
        | nicoburns wrote:
        | A portion passes to your kids, the rest accrues to the
        | state through inheritance tax. What the proportion is
        | depends on where you live.
 
        | bryanrasmussen wrote:
        | well that's true, but are you under the impression that
        | the value of copyrights are not ever taken into account
        | in determining the value of an artist's estate and are
        | thus not taxed at the time of death?
 
    | at_compile_time wrote:
    | What distinguishes land from all the other things you have
    | mentioned is that there is a finite limit to its amount. You
    | can issue new shares, make more goods, build new buildings,
    | and write new songs, but the amount of land available is
    | actually shrinking.
    | 
    | We need a land value tax. The wealthy shouldn't be able to
    | extort rent from the rest of society for having bought up a
    | finite resource that gets its value from that same society.
    | Land speculation is a scourge that drives people into poverty
    | and homelessness while good land goes sits idle.
    | 
    | https://librivox.org/progress-and-poverty-by-henry-george/
 
    | 1123581321 wrote:
    | Intellectual property can be used without depriving the
    | original owner of its use.
 
    | LocalH wrote:
    | Thought experiment: If I could _duplicate_ any physical item
    | you own exactly, would you have a problem with it? Other than
    | the time taken to do the scanning process, you wouldn 't lose
    | any access to your property. If so, why?
    | 
    | IP and physical property are not fungible, so I find this
    | argument slightly disingenuous. They operate under different
    | physical laws.
 
    | IiydAbITMvJkqKf wrote:
    | There's _literally_ no difference between copying and
    | stealing.
 
      | lovich wrote:
      | Is this sarcasm or have the kids getting blasted from birth
      | with the "you wouldn't download a car" type propaganda
      | entered the work force already?
 
      | ddingus wrote:
      | See my comment up thread.
      | https://news.ycombinator.com/item?id=29475492
      | 
      | There are significant differences!
      | 
      | The primary one being for theft to be a part of the
      | discussion there must also be someone who is denied
      | property.
      | 
      | A copy does not deny anyone property. And the word for that
      | is infringement.
      | 
      | (whether it's OK to do is another discussion, and an
      | important one that I'm not speaking to right now, just the
      | basic difference)
 
    | dougmwne wrote:
    | How have I not heard this idea before? I find it a brilliant
    | balance between capitalism and socialism. It reminds me of
    | 99-year land leases. It's enough ownership to pass on wealth
    | for 1-2 generations, then it goes back into the public trust.
 
      | Miner49er wrote:
      | If interested, this is sort of a part of mutualism:
      | 
      | https://en.wikipedia.org/wiki/Mutualism_(economic_theory)
 
    | mediocregopher wrote:
    | While I don't totally disagree, physical items add some
    | practical issues due to their individual scarcity that
    | digital ones don't have.
    | 
    | What actually happens when my car goes back into public
    | domain? Is it just fair game for everyone? Does someone from
    | the govmt come to pick it up? Would there be some kind of
    | library-esque system for all public domain'd property?
 
    | harry8 wrote:
    | 2 or more people wanting to use a given plot of land contend
    | with each other to do so. My use impairs yours and vice
    | versa.
    | 
    | 2 or more people wanting to use given a sound recording do
    | not as copying has a marginal cost approaching zero. My use
    | can be entirely separate from yours and we may not even know
    | of the existence of the other. Land, for example, cannot be
    | copied with a very small marginal cost, or indeed, at all.
    | 
    | These things are very different and those differences need to
    | be taken into account in any regulation surrounding their
    | property rights. I express no opinion here of what correct
    | regulation for property rights for these two vastly different
    | asset classes should be. Make your case for opposing property
    | rights by all means.
 
    | EMIRELADERO wrote:
    | IP is not about physical goods, it's inevitably a creation of
    | the mind. If I take your home or land, you lose it and can't
    | access it anymore. If I "take" your intellectual property,
    | you still have "it".
 
  | kragen wrote:
  | We should eliminate copyright. Zero years.
  | 
  | Copyright was a reasonable bargain when printing a book
  | involved a large up-front investment of typesetting it and then
  | printing all the copies that would ever be printed from that
  | setup. It didn't affect most people, just printers. And it
  | enabled authors to make a living from writing. This held _a
  | fortiori_ for phonograph records.
  | 
  | It became fairly dubious in the age of photocopiers and tape
  | recorders, but fortunately was little enforced, except in the
  | USSR. A photocopier was useless without typeset or handwritten
  | text to copy, and a tape recorder was no substitute for a
  | recording studio, and the copies degraded every generation, so
  | publishing houses were still needed.
  | 
  | Now every computer is a book-copying and music-copying machine
  | more powerful than the entire publishing industry a few decades
  | ago: it can transmit a gigabit per second, and for a one-
  | megabyte book, that's 125 copies a second, 10 million copies a
  | day, 3 billion copies a year, so copyright is a constant danger
  | to everyone. Fanfic sites are full of people sharing stories
  | they wrote with no expectation of making money. Soundcloud is
  | full of indie band recordings edited in Audacity. The age of
  | the rich celebrity authors like Isaac Asimov or Ernest
  | Hemingway ended decades ago, not due to xeroxes but due to TV.
  | (We still have celebrity musicians, but it's not clear that
  | helping the Rolling Stones buy cocaine is an important public
  | policy objective.) The best software is free software, as
  | copyright makes proprietary software untrustworthy, creating
  | incentives to stuff it with malware. And, even if Elsevier were
  | paying researchers instead of vice versa, the idea that
  | copyright on research papers could fund research is as
  | ludicrous as the idea that people would stop singing songs and
  | telling stories without monopoly profits.
  | 
  | Apps, videos, and websites constantly disappear due to (often
  | groundless) accusations of copyright violations. Police evade
  | accountability by playing copyrighted music, rendering any
  | recordings of their abuses copyright violations. A friend of
  | mine committed suicide after being prosecuted for copyright
  | violations that might have been fair use; we'll never know.
  | 
  | So, I would set the copyright term at zero years. Legal
  | monopolies on preserving and sharing knowledge are not only
  | useless in today's world, they are harmful, a monstrous menace
  | to the integrity of the historical record and to private
  | communication.
 
    | andymockli wrote:
    | To add to your point, the futility of copyright enforcement
    | in the digital age created a new industry in the form of DRM
    | and YouTube auto-takedown algorithms.
 
  | sumtechguy wrote:
  | It gets more odd for the next few years.
  | 
  | See 'Sound Recordings Published' sections
  | https://guides.library.cornell.edu/copyright/publicdomain
 
    | Amorymeltzer wrote:
    | This is a fabulous resource! I especially like that, unlike
    | most guides, it also lists the dates going forward. Great way
    | to show just how complex the system we've cobbled together
    | is.
 
| bryanrasmussen wrote:
| Steamboat Willie was in 1928 though, I wonder if anyone is
| sitting around thinking aw, when that comes out my evil plan can
| finally be put into motion.
 
| danielrpa wrote:
| 75-80 years late, so wonderful
 
  | Hokusai wrote:
  | So, anyone that had a personal attachment to that music is
  | dead.
  | 
  | The current goal of copyright is to let companies own the
  | culture you grew with. All the movies, music, books and games
  | that defined who you are will not enter the public domain until
  | you are dead or very old.
  | 
  | Companies like Disney were founded on well known stories. They
  | will not allow anybody else too accomplish the same.
 
    | Bayart wrote:
    | >So, anyone that had a personal attachment to that music is
    | dead.
    | 
    | 1923 is right around the first few recordings of country
    | blues, and I've got a few of them in my regular playlist.
    | We're not dead, there are dozens of us !
 
    | chrisco255 wrote:
    | Disney was founded on Mickey Mouse. Yes, they made major
    | motion pictures out of old myths and legends, like Cinderella
    | and Robin Hood, but those stories have always been public
    | domain and you can write a book or movie about them with no
    | problem.
 
      | VictorPath wrote:
      | Disney was actually founded on Alice in Wonderland, Mickey
      | Mouse was created years later.
      | 
      | At the time, Alice in Wonderland would have still been
      | copyrighted if it were under the copyright regime Disney
      | etc. instituted since. The corporation pulled the ladder up
      | after it.
      | 
      | Incidentally, Mickey Mouse was in many ways a ripoff of
      | Universal's Oswald the Rabbit.
 
        | not2b wrote:
        | Incorrect: Mickey Mouse was created in the 20s, Disney's
        | Alice in Wonderland was released in 1951. You're right
        | that the book would still have been copyrighted.
        | 
        | Oswald the Rabbit was also created by Walt Disney, in
        | 1927, and sold to Universal. He then created Mickey Mouse
        | as a replacement character for his own movie.
 
        | 9000 wrote:
        | They aren't referencing the 1951 movie, but instead the
        | 1920s shorts series called Alice Comedies, the first of
        | which is literally called Alice's Wonderland.
        | 
        | These weren't really retellings of the original stories,
        | but it would nevertheless not be hard to imagine they
        | would count as a derivative work under modern law and
        | would thus have been illegal to produce without a
        | licensing deal.
        | 
        | https://en.wikipedia.org/wiki/Alice_Comedies
 
        | Tagbert wrote:
        | "Mickey Mouse was in many ways a ripoff of Universal's
        | Oswald the Rabbit"
        | 
        | Considering that Walt Disney created Oswald the Rabbit
        | for Universal, it is no surprise that some elements
        | carried over to Mickey. When Universal took Oswald away
        | from Disney's control, he responded by creating the
        | mouse.
        | 
        | https://en.wikipedia.org/wiki/Oswald_the_Lucky_Rabbit#Uni
        | ver...
 
        | yesenadam wrote:
        | Apparently Mickey and Oswald were both created by Ub
        | Iwerks. I don't know why it's still repeated that Disney
        | created them personally.
        | 
        | "Disney asked Iwerks to design a character that became
        | Oswald the Lucky Rabbit. The first cartoon Oswald starred
        | in was animated entirely by Iwerks."
        | https://en.wikipedia.org/wiki/Ub_Iwerks
        | 
        | Sounds a bit like a Jobs + Wozniak situation!
 
      | not2b wrote:
      | Alice in Wonderland was based on a book that was 86 years
      | old when Disney's film was released. It was public domain.
      | But Disney fought hard to prevent Mickey Mouse from going
      | into the public domain, and got Congress to extend the
      | copyright term to 95 years. Under such a rule Disney
      | couldn't have made Alice in Wonderland without permission
      | from the heirs of Charles Dodgson (aka Lewis Carroll).
 
      | Natsu wrote:
      | Sort of, you have to be careful to stick to the originals
      | and not accidentally insert any Disney-derived elements,
      | which just creates a lot of extra risk for those who want
      | to make use of their cultural heritages.
 
      | lapetitejort wrote:
      | > those stories have always been public domain and you can
      | write a book or movie about them with no problem.
      | 
      | Those stories were retelling of stories which were
      | retelling of stories which were... Disney made it law that
      | no one is allowed to retell their stories but them.
      | Approaching or alluding to their retelling can carry stiff
      | penalties. It's antithetical to a universal human
      | institution that has existed since before recorded history.
 
        | chrisco255 wrote:
        | I'm not a fan of Disney's egregious lobbying for
        | extensions to maximum copyright time, for what it's
        | worth.
        | 
        | Agreed that by now it should be okay to make your own
        | Mickey Mouse cartoon or merchandise and sell it without
        | permission from Disney.
 
        | adolph wrote:
        | This is interesting to think about. The Disney retellings
        | in some ways are evolutionary winners that are also dead
        | ends. Outside of Disney they can't evolve unlike pre-
        | Disney. The Disney retellings are so popular that other
        | retellings are almost extinct. When Disney goes away,
        | does the story lineages disappear? Do copies of older
        | retellings resurge? Do totally different story lineages
        | take the place of the Disney stories?
 
        | datavirtue wrote:
        | Those stories are dead. Most people think Disney came up
        | with all of their ideas and have no idea that most of
        | them stem from ancient stories--some existed before
        | writing as we know it.
        | 
        | They will probably dig up these stories from Sumeria
        | (tablets in UK) or other yet un-studied texts some day
        | and rehash them completely anew...starting the cycle
        | again.
        | 
        | Heck, the bible has a lot of good stuff if you can shed
        | the religious/Christian connotations.
 
        | lapetitejort wrote:
        | It would be interesting to do a study on popular
        | myths/fairy tales that have and have not been adapted by
        | huge media companies.
        | 
        | For example, if I search "Beowulf" in Amazon, the first
        | link is for 2007 movie, the second for the book, and the
        | third for a TV show. If I search for "The Little
        | Mermaid", the whole page is dominated by the Disney
        | franchise or some off-brand adaptations. Hans Christian
        | Andersen's book is nowhere to be seen.
 
      | cma wrote:
      | Original style Mickey himself is mostly just a traceover of
      | Oswald with different ears.
 
        | chrisco255 wrote:
        | Right, but Oswald was created by Walt. He did it under
        | contract for Universal.
 
      | asdff wrote:
      | Disney does not own the stories but it owns its films and
      | all associated IP. If you sell a Cinderella T shirt that
      | looks like their Cinderella, you will probably get
      | something in writing from a lawyer before long.
 
      | cool_dude85 wrote:
      | Not sure about their finances back then, but I have to
      | guess that their feature films were the money makers and
      | the shorts less so.
      | 
      | And I think the grandparent's point is that Mickey Mouse
      | today is in some sense analogous to your Cinderellas and
      | Robin Hoods in the 30s... only you can't make your own
      | movie about him.
 
        | Someone wrote:
        | Back then, their feature films weren't money makers, as
        | they didn't make them.
        | 
        | Their first feature film was very profitable, but it was
        | from about 15 years later (https://en.wikipedia.org/wiki/
        | Snow_White_and_the_Seven_Dwarf...).
        | 
        | However, their next two movies (Pinocchio, Fantasia) cost
        | them money because they were released during World War
        | Two, when they couldn't show them in large parts of the
        | world.
        | 
        | They needed Dumbo to make up for that
        | (https://en.wikipedia.org/wiki/Dumbo#Box_office), then
        | Bambi wasn't a huge success, either
        | (https://en.wikipedia.org/wiki/Bambi#Box_office)
        | 
        | So, I guess it wasn't till after World War Two that their
        | feature films became profitable. They survived, so
        | chances are the shorts brought in money.
 
        | 9000 wrote:
        | > So, I guess it wasn't till after World War Two that
        | their feature films became profitable. They survived, so
        | chances are the shorts brought in money.
        | 
        | According to Wikipedia [0], "The U.S. and Canadian
        | governments commissioned the studio to produce training
        | and propaganda films. By 1942, 90 percent of its 550
        | employees were working on war-related films." So, it
        | seems they primarily survived by taking government
        | contracts, not producing shorts. In fact, the next
        | paragraph goes on to say, "With limited staff and little
        | operating capital during and after the war, Disney's
        | feature films during much of the 1940s were 'package
        | films', or collections of shorts, [...] which performed
        | poorly at the box office." So I wouldn't say their shorts
        | were particular moneymakers during that time. After the
        | war, they started releasing feature films again (Song of
        | the South, etc).
        | 
        | Although it does seem that in the 20s and early 30s,
        | prior to Snow White, animated shorts and comics (and
        | potentially related merchandising?) were most of the
        | company's revenue.
        | 
        | So, I think it's probably fair to say shorts financed the
        | company through the release of Snow White, but not really
        | any further.
        | 
        | [0] https://en.wikipedia.org/wiki/The_Walt_Disney_Company
        | #1934%E...
 
      | sneak wrote:
      | May the force be with you.
 
  | JKCalhoun wrote:
  | Ain't We Got Fun?
 
| clavicat wrote:
| This deluge of jungle music will turn your daughters into
| flappers and Gibson girls before you can say 23 skidoo.
 
  | werds wrote:
  | this could turn hare krishna into a bad boy
 
| phkahler wrote:
| Does this offer a sort of land-grab opportunity where anyone who
| has an original recording can remaster it, convert to mp3, then
| claim copyright over that "transformation" of the original?
 
  | chrisseaton wrote:
  | Anyone else could create their own digital master though, so
  | no.
 
  | dahart wrote:
  | No, because the original is still in the public domain.
  | Copyright law is pretty good about defining "derivative works",
  | and someone's remaster is not going to hold up as a
  | copyrightable contribution.
 
    | kragen wrote:
    | While this is mostly correct, the mention of derivative works
    | is a red herring; derivative works are copyrightable, they're
    | just also subject to the copyright of the original.
 
      | dahart wrote:
      | Derivative works are relevant because they're subject to
      | the original copyright, yes? Please note I didn't say all
      | derivative works are not copyrightable; I'm saying that a
      | basic remaster won't even qualify as a derivative work.
 
        | kragen wrote:
        | ok
 
  | jedimastert wrote:
  | To answer your question specifically, no. A derivative work
  | needs to contain newly created/copyrightable material for the
  | work itself to be copyrightable
  | 
  | For more general answers, see this pamphlet from the US
  | copyright office
  | 
  | https://www.copyright.gov/circs/circ14.pdf
 
  | aardvark179 wrote:
  | A simple copy of remaster won't cut it in the US, but if you
  | did some restoration work then that might be enough. This would
  | only work as a land grab if you owned the only extant copies of
  | the original, otherwise people could just make copies of those.
  | 
  | There were a bunch of court cases about this, music radio, and
  | rights payments.
 
  | Mountain_Skies wrote:
  | No but if you're big enough, you can get YouTube and other tech
  | companies to enforce your non-existing right for you.
 
    | jimmaswell wrote:
    | Big enough or just willing to fill out phony takedown
    | requests, knowing there's never any consequence.
 
  | sovnade wrote:
  | Doesn't it have to be changed in some way? Changing the storage
  | format doesn't change the actual work. I assume you're talking
  | about the Fair Use clause where something has to be different
  | enough from the original to be re-claimed as new?
 
| dang wrote:
| Recent and related:
| 
|  _What will enter the public domain in 2022_ -
| https://news.ycombinator.com/item?id=29420667 - Dec 2021 (229
| comments)
 
| paulpauper wrote:
| does this mean Beatles music will eventually be public domain
 
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