[HN Gopher] Google collects 20 times more telemetry from Android...
___________________________________________________________________
 
Google collects 20 times more telemetry from Android devices than
Apple from iOS
 
Author : gormandizer
Score  : 407 points
Date   : 2021-03-30 19:32 UTC (3 hours ago)
 
web link (therecord.media)
w3m dump (therecord.media)
 
| PieUser wrote:
| and microsoft probably collects 200X from windows...
 
| nixass wrote:
| Google - if you're explaining you're losing
 
| teraflop wrote:
| "20X more telemetry", in terms of data usage, is a pretty
| meaningless statistic on its own (unless it's large enough to
| affect your mobile data cap or something).
| 
| For instance, I would consider it a much bigger privacy violation
| for my phone to transmit my exact location every hour than my
| current CPU usage every 10 seconds.
 
  | swiley wrote:
  | Sending telemetry can get expensive: in situations where
  | bandwidth/throughput is restricted people often get picky about
  | giving PCs with Windows installed internet access because of
  | this. It can be bad even in normal situations: My girlfriend's
  | laptop has so much broken telemetry crap between Microsoft and
  | HP that her applications actually get pushed into swap (or
  | whatever it's called on Windows.)
 
    | wmichelin wrote:
    | Sending telemetry _poorly_ can get expensive. A good client
    | can aggregate, even compress locally, and publish telemetry
    | in batches. Let's not rule out telemetry entirely because of
    | bad implementations.
    | 
    | I'd say the moral of the story here is that Microsoft and HP
    | just write shitty software.
 
  | kllrnohj wrote:
  | Which Apple is apparently doing - they send location, local IP,
  | and nearby wifi mac addresses even when you're not logged in.
  | Similarly Apple is collecting more data types than Google
  | according to the research paper.
 
    | threeseed wrote:
    | Please provide evidence of this because Apple's official
    | documentation says otherwise:
    | 
    | https://support.apple.com/en-us/HT203033
    | 
    | They do send nearly WiFi hotspots for crowd sourcing purposes
    | but it is never in conjunction with your local IP address
    | (which is an identifying piece of information).
 
      | godelski wrote:
      | It's in the article that we're in the thread for. Table
      | 1[0]
      | 
      | [0] https://therecord.media/wp-
      | content/uploads/2021/03/Telemetry...
 
      | rOOb85 wrote:
      | Did you read the OP article? The researchers clearly
      | outline what apple is phoning home. They even made a nice
      | clean table showing what apple and google are sending back
      | to themselves.
 
        | threeseed wrote:
        | I read the article and it's wrong.
        | 
        | Apple does not explicitly "send" the user's IP address.
        | It naturally is accessible on their end as a result of
        | the TCP/IP protocol. But Apple has made quite clear that
        | it does not use that information in any way.
 
      | PurpleFoxy wrote:
      | The wifi thing is fine/good IMO. It allows everyone to get
      | their location without gps. It's what let's devices with no
      | gps like the MacBook and ipad to get their current
      | location. Google does the exact same thing although they
      | used street view cars for the initial dataset.
 
    | drewmol wrote:
    | Allowing wifi mac addresses, ssids, bssids, etc. of leased
    | equipment in combination with subscriber address/goelocation
    | to be shared or otherwise disclosed to third party
    | affiliates, partners, agencies is a requirement included in
    | the fine print of some residential ISP's agreement terms I've
    | read, fwiw.
    | 
    | I assumed that this probably is implemented as a 'non-public'
    | goelocation service api as well raw data sharing agreements
    | in some cases, but I'd doubt the data 'processors' and
    | 'controllers' are known to anyone outside those parties.
 
    | [deleted]
 
  | kuratkull wrote:
  | I was also surprised by the emphasis on "20x more data" aspect.
  | The table on kinds-of-data sent was showing Apple in a much
  | more negative light.
 
| ed25519FUUU wrote:
| This is precisely why I always choose to use the mobile version
| of a site/app _rather_ than the app if it 's available.
| 
| Safari has great adblocking. Also, the mobile version of a site
| is typically a superior UX compared to apps because the controls
| are consistent. It's usually faster, and best of all, it's _MUCH_
| easier to block all of the tracking.
 
| mustaflex wrote:
| I went to visit an apartment to rent with a friend. While waiting
| for the owner my friend was reading the names on the mailbox, and
| read the "x" out loud said "this person is probably Romanian". I
| when I was home I had notification if I knew this "x" person. All
| this time my phone was in my pocket. It is just creepy and I'm
| going to change my pixel 2 as soon as I can for an Iphone.
 
| hindsightbias wrote:
| You are the Product.
| 
| It's always interesting how Android is given the benefit of the
| doubt on intent and that never happens with iOS.
 
| aasasd wrote:
| I'm waiting for a traffic analysis to turn up that Google gathers
| location, wifi APs and cell towers even when all possible consent
| is revoked. Because, with Google's greed, no way I'm believing
| that they would give that up, and I'm not turning the location
| service on.
| 
| Reminder that Google literally provides a location database for
| US cops, who are getting bulk data on people simply being in some
| place at some time and doing nothing wrong:
| https://www.nytimes.com/2019/04/13/technology/google-sensorv...
| Meanwhile other countries want to make Google store that data on
| their territory when it's about their citizens.
 
| laurensr wrote:
| Could an admin please adjust the typo in the title? Goolgle ->
| Google
 
  | judge2020 wrote:
  | The OP can also edit the title for a period of time after
  | submission.
 
| dltj wrote:
| In addition to size of the data transmission being a poor measure
| of privacy implications (XML versus JSON anyone?), this paragraph
| is nonsense: "The University of Dublin professor says that this
| expansive data collection raises at least two major concerns.
| First, that the telemetry can be used to link physical devices to
| personal details, data that both companies are most likely
| exploiting for advertising purposes."
| 
| Apple doesn't have an advertising business, nor does it share
| that information with advertisers.
 
  | Rebelgecko wrote:
  | Apple supposedly makes billions every year from ad revenue. Not
  | a core part of their business but still nothing to sneeze at
  | 
  | In addition to https://searchads.apple.com there's ads in the
  | stock and news apps.
 
  | [deleted]
 
| mankyd wrote:
| Not mentioned in the headline: When the user is _not_ logged in,
| iOS collects "location" whereas Android does not.
| 
| I am actually a little surprised that iOS would gather this
| information. What use would it serve?
 
  | titzer wrote:
  | > When the user is _not_ logged in, iOS collects "location"
  | whereas Android does not.
  | 
  | This may be only _technically_ true. It 's not Android, it's
  | Google Play Services, which collects "anonymized", high-
  | accuracy[1] location data _constantly_.
  | 
  | [1] Yeah, that's actually a contradiction-in-terms. There is no
  | such thing as anonymized, high-accuracy location data.
 
  | twobitshifter wrote:
  | It doesn't seem like they actually "collect" this information
  | with any identifier and only use it for limited strict
  | purposes. This is unlike google who can pop up a map of
  | everywhere you've been minute by minute over the last 5 years.
  | I guess that's only when you're logged in to your google
  | account, but that's 99% of Android phones.
 
  | the_dune_13 wrote:
  | Find my iphone?
 
    | scep12 wrote:
    | This is for logged-out. I believe find-my-iphone is only for
    | users logged into their iCloud accounts.
 
      | oarsinsync wrote:
      | You are correct, Find My ... only works if you're signed in
      | with an Apple ID to iCloud.
 
  | simonh wrote:
  | You really expect the headline to list out arbitrary specific
  | examples?
 
  | onedognight wrote:
  | Find My Phone? It is a choice to enroll in this, and it's
  | mighty convenient when you lose or get your phone stolen.
 
    | jayd16 wrote:
    | That works when you're not logged in?
 
      | neura wrote:
      | Can you even imagine? Lost your phone? Did you make sure
      | that you were logged in before you lost it? Did the thief
      | reset the phone and log you out? Oh, guess you can't find
      | your phone now. Sorry.
 
        | [deleted]
 
        | dnh44 wrote:
        | Once you're signed in you stay signed in and you can't
        | sign out without authenticating. Resetting the phone
        | doesn't bypass this.
 
      | ocdtrekkie wrote:
      | One of the services Apple generally provides is that a
      | phone is locked to a given Apple ID, such that if you wipe
      | it, it still knows it belongs to a given owner, and you
      | need to unlock that for someone else to activate it. It
      | wouldn't be unreasonable to suggest Apple would want Find
      | My iPhone to work even after it's reset.
      | 
      | That being said, my theory is in another comment.
 
      | nielsbot wrote:
      | Yes, when your phone is locked, but only if you've logged
      | the phone into your iCloud account.
 
    | mankyd wrote:
    | Presumably it could wait until someone actually asks for the
    | phone's location in that case. No need to report the location
    | if no one's asked for it.
 
    | judge2020 wrote:
    | No, it's the location it uses to report to Apple Maps for the
    | purposes of improving traffic.
 
      | aaplthrowaway44 wrote:
      | Much, much more than traffic, though that is useful. The
      | anonymized probe data is used to refine business driveways
      | inferred from satellite imagery, for example. That's why
      | suddenly Maps can often route you to the correct parking
      | lot instead of a nearby curb. Think about it: if you know a
      | phone is navigating to Safeway, where the user _stops_
      | navigation is potentially interesting in aggregate and
      | divulges almost nothing except the average parking
      | preference of an iOS user.
      | 
      | Source: Worked on that. One example of hundreds.
 
  | jayd16 wrote:
  | Might be for crowd sourcing open wifi location data.
 
  | livre wrote:
  | > When the user is _not_ logged in
  | 
  | Does this matter? How many people do you know that aren't
  | logged in on their phones? It is literally one the first things
  | Android asks you to do even before showing you the main screen.
 
    | kuratkull wrote:
    | I also found this to be an almost useless case to examine.
    | The number of people not-logged-in must be infinitesimal.
 
    | PurpleFoxy wrote:
    | I didn't think iOS even lets you past the welcome screen
    | without signing in.
 
      | oarsinsync wrote:
      | iOS setup encourages you to sign in or create an account if
      | necessary. Skipping is also an option.
 
  | ocdtrekkie wrote:
  | It's possible this is referring to this feature:
  | https://krebsonsecurity.com/2019/12/apple-explains-mysteriou...
  | 
  | Generally speaking, Apple is drastically better about location
  | services privacy. For instance, Apple Maps does not tie any
  | location data nor direction requests to your Apple ID, and
  | regularly rotates identifiers for devices used by the service:
  | https://support.apple.com/en-us/HT212039
 
    | 6gvONxR4sf7o wrote:
    | That link is returning "429 Too Many Requests." What feature
    | is it you're referring to?
 
      | ocdtrekkie wrote:
      | There's an Ultra Wideband radio in the iPhone 11 and newer
      | that isn't legal to use in all countries. Apple uses a
      | location request sometimes just to determine if the device
      | can legally run that radio or not.
 
        | 6gvONxR4sf7o wrote:
        | Thanks!
 
        | fapjacks wrote:
        | It's nice of you to accept Apple's calling it "radio" but
        | UWB is radar technology. Newer iPhones have radar built
        | into them to make their location tracking more precise.
        | Most people don't understand (or can't understand) the
        | details, which is why the semantic load of calling UWB
        | "radar" instead of "radio" is important for conveying its
        | intended purpose.
 
        | doctor_eval wrote:
        | The RA in RADAR stands for RAdio. It's like saying "light
        | pointer" instead of "laser pointer". For most people the
        | distinction is irrelevant.
 
        | mankyd wrote:
        | If that's the case, they wouldn't need to report the
        | location back to themselves, would they? The phone would
        | simply check its coordinates, and turn it on or off.
 
        | avianlyric wrote:
        | I don't think anyone is saying that iOS does report back
        | to Apple (and I don't think there is any evidence that
        | iOS does this).
        | 
        | The original concern was caused because iOS would still
        | activate location services and display the icon during
        | these checks, even if you had turned location services
        | off completely in settings.
 
        | mankyd wrote:
        | That is exactly what the article is talking about.
 
        | avianlyric wrote:
        | I'm not sure which article your looking at, but neither
        | the OP article, or the Kerbs article suggests that Apple
        | is collecting location data derived from location
        | services on a phone and sending it back to the
        | mothership.
        | 
        | The OP article suggests that IP data from the uploads
        | could be used to estimate location, and their table has a
        | "location" column. But that column seems to be
        | referencing the fact that iOS reports when location
        | services are turned on and off, rather than a specific
        | location derived from the phones sensors.
        | 
        | This is of course ignoring opt-in telemetry which is used
        | to improve maps etc. Which obviously involves sending
        | your location back to Apple.
 
| troysk wrote:
| There is a typo in the title. It should be Google and not
| Goolgle.
 
| ocdtrekkie wrote:
| " Modern cars regularly send basic data about vehicle components,
| their safety status and service schedules to car manufacturers,
| and mobile phones work in very similar ways." -Google
| 
| This is a beautiful quote because it is an example of one
| industry's bad behavior leading to another industry's bad
| behavior, upon which the first industry then users the second's
| similarity to justify themselves. Cars only started doing this
| because phones made it normal. It's wrong in both cases.
| 
| It's similar to when Apple defended it's 30% store cut by
| claiming it's an "industry standard"... specifically, an industry
| standard _that Apple established_.
 
  | AlexandrB wrote:
  | This may be pedantic, but Steam was collecting its 30% long
  | before the App Store opened. Thought maybe that was inspired by
  | Apple's cut of music revenues in the iTunes Store.
 
    | astrange wrote:
    | Older app stores and especially physical retail collected a
    | lot more than 30%.
 
    | grishka wrote:
    | You pay 30% for all the hosting and listing and payment
    | processing. But then you aren't _required_ to use Steam to
    | distribute your game -- you could as well set up your own
    | website. There 's nothing preventing you. There's no
    | predatory code signing on desktop OSes.
    | 
    | On the other hand, you can't sideload apps onto iOS devices.
    | You _HAVE_ to go through Apple. You either publish on the app
    | store, or you don 't have an iOS app. That's different.
    | That's very different. That's antitrust-can't-happen-sooner
    | different.
 
      | threeseed wrote:
      | You can side load apps onto your iOS devices.
      | 
      | You just need to publish on the store in order to sell to
      | other users.
 
        | ajconway wrote:
        | You can temporarily install your apps on your own device.
        | They expire after 7 days, and you can't have more than 10
        | such apps installed simultaneously.
 
        | grishka wrote:
        | No you can't. Literally the only situation when you don't
        | have to sign your app with an Apple-issued certificate is
        | when the device is jailbroken and has signature
        | enforcement disabled.
        | 
        | You're probably referring to one of these things:
        | 
        | - You can install any app on your own device. This
        | requires an Apple ID (but no $99 membership) and a
        | certificate that Xcode automatically gets from Apple. The
        | certificate is valid for 7 days, after which the app no
        | longer launches. The bundle ID of the app also has to be
        | globally unique.
        | 
        | - There's "enterprise" distribution that requires a
        | developer ID and a certificate. Subject to terms of use.
        | Apple can revoke it at any time. Sometimes Apple turns a
        | blind eye to the misuse of this, but, again, it can and
        | does revoke these certificates remotely disabling any
        | apps signed with them.
 
      | jodrellblank wrote:
      | You aren't _required_ to use the Apple store to distribute
      | your product. You can sell to Android users and desktop
      | /laptop users.
      | 
      | > " _That 's different. That's very different_
      | 
      | Is it? Why is it? You can't sell software to run on Kindle
      | Paperwhite even though it's a full computer inside. What's
      | the specific difference between that and iOS, other than
      | "Apple's ecosystem and customers are desirable, so I want
      | to use it" and "I don't want to pay for it"?
 
        | threeseed wrote:
        | There is no difference.
        | 
        | Just like I can't run third party, unapproved apps on a
        | Tesla, SNES, Gameboy, Samsung TV etc. Or even every
        | website that has a marketplace and supports plugins e.g.
        | Shopify.
 
        | pessimizer wrote:
        | Your argument rests on the strange assumption that people
        | who are against IOS restricting apps on the iPhone would
        | for some reason support Amazon's restrictions on Kindle
        | apps.
 
        | yellow_postit wrote:
        | I can also easily load PDFs and other formats to a Kindle
        | even if I didn't go through the Amazon store.
 
        | threeseed wrote:
        | And you can load content and view websites on your iPhone
        | as well.
        | 
        | We are talking about apps.
 
        | grishka wrote:
        | > You aren't required to use the Apple store to
        | distribute your product. You can sell to Android users
        | and desktop/laptop users.
        | 
        | You aren't making much sense. You won't have any
        | semblance of adoption if you don't have presence on iOS.
        | Except maybe in India where iOS market share is tiny.
        | 
        | > You can't sell software to run on Kindle Paperwhite
        | even though it's a full computer inside.
        | 
        | It's an appliance. It's marketed as a device to serve one
        | purpose -- read books. Amazon isn't making apps for it
        | either, as far as the user is concerned, there's no
        | notion of application software on these things.
        | 
        | By the way, washing machines and microwaves also have a
        | full computer in them -- there's CPU, RAM, and ROM. Yes,
        | tiny and underpowered. Probably not quite powerful enough
        | to run Doom. Computers nonetheless, technically.
        | 
        | Yet no one raises any objections about not being able to
        | run arbitrary code on them. Precisely because of the
        | marketing and expectations.
        | 
        | > What's the specific difference between that and iOS
        | 
        | iPhones and iPads _are_ marketed as general-purpose
        | computing devices. They are not appliances by any stretch
        | of imagination. Yet they are crippled because Apple has
        | knowingly and deliberately put in a limitation so they
        | only run code that was signed by Apple. This limits their
        | general-purposefulness. This forces developers who don 't
        | _want or need_ the hosting and listing still go through
        | the app store.
 
        | jodrellblank wrote:
        | Apple devices aren't _crippled_ by it, they 're
        | _improved_ by it. By curation and restriction. Users don
        | 't buy Apple gear to pay the lowest possible price for
        | software, or to sideload software, users buy Apple to get
        | something that works. The whole point is that Apple is
        | selling an Apple experience, not an overwhelming flood of
        | "fix it yourself" freeware. Users who want that can get
        | it elsewhere, they shouldn't be forced to suffer it on
        | iOS as well. Taking the restrictions away isn't an
        | improvement. They aren't mandatory restrictions until
        | using iOS is mandatory, and it isn't.
        | 
        | This is like a restaurant demanding smart shoes for
        | customers, and you complaining that it's anti-
        | competitively hurting your sneaker business and the
        | restaurant should be forced to change. Customers going
        | there are going there knowing the dress code applies to
        | them and others, forcibly blocking that removes part of
        | their reason for going there at all.
        | 
        | > " _You aren 't making much sense. You won't have any
        | semblance of adoption if you don't have presence on
        | iOS._"
        | 
        | That is the sense, you aren't required to have any
        | semblance of adoption. Apple is successful by building a
        | curated, restricted, "exclusive" (by perception if not
        | fact) experience. You want access to the customers and
        | their money, without upholding the reasons the customers
        | are using that platform.
        | 
        | > " _Yet no one raises any objections about not being
        | able to run arbitrary code on them. Precisely because of
        | the marketing and expectations._ "
        | 
        | Now you aren't making sense. Apple never marketed or set
        | expectations that you could sideload apps on iPhone or
        | iOS, did they?
        | 
        | > " _By the way, washing machines and microwaves also
        | have a full computer in them -- there 's CPU, RAM, and
        | ROM. Yes, tiny and underpowered. Probably not quite
        | powerful enough to run Doom. Computers nonetheless,
        | technically._"
        | 
        | So you're going after Bosch for anti-competitively not
        | allowing you to sell software that runs on their washing
        | machines, and not allowing owners to sideload? Because
        | this is all about anti-competitive, you said? No
        | obviously you aren't doing that, which calls into
        | question your claimed reasons. You can easily list your
        | app on Apple's store and compete, what it's about is you
        | want more money. Which is fine in its own way, until you
        | try to get some legal mandate for Apple to force me to
        | worse platform so you can avoid paying Apple money for
        | using Apple's platform and reputation.
 
    | heavyset_go wrote:
    | I could walk into Best Buy and buy the game I want off the
    | shelf. I have no such option if I want to buy an iOS app from
    | a store or the developers themselves.
    | 
    | Steam also don't engage in anti-competitive behavior and
    | prevent billions of people from using alternative game
    | distribution methods like Apple does.
    | 
    | What we need is real competition in the mobile app
    | distribution market to determine whether or not that 30% is
    | actually fair, efficient and competitive. As it stands, there
    | is no competition in mobile app distribution.
 
      | simonh wrote:
      | That's simply not true, Android outsells iOS, it has
      | multiple App Stores and allows sideloading. Plenty of
      | phones come with 2 or 3 different app stores from the
      | network, vendor and Google. The fact is consumers like app
      | stores, they like consolidation because it makes it simpler
      | for them and a lot of them like the benefits they get from
      | a walled garden. Developers like consolidation too, which
      | is why they have converged on the Play Store en masse on
      | Android. These things benefit them, and the vast, vast
      | majority appreciate those benefits more than they
      | appreciate the benefits of managing multiple competing
      | stores and side loading downloaded APKs.
      | 
      | You can't magic those preferences away. Even if you forced
      | iOS to become an Android clone with multiple app stores and
      | sideloading you can't force people to like those things.
      | You'd just be giving an extra option to a very small subset
      | of techies who have Android now to do that on already
      | anyway. The market has spoken and it likes nice simple well
      | managed choices because that's what the people want.
      | 
      | Why is it that Apple have to make the solution a small
      | subset of people want. Why is that their problem to solve?
      | 
      | Maybe these stores converged on 30% because it's a nice
      | round number and a roughly 1:2 split makes intuitive sense.
      | Consoles, music stores, Steam, mobile app stores, they've
      | all circled around about that number for a very long time.
      | Some have tried around 20/80 to grab market share but it
      | never worked, Nintendo tried 35/65 for a while before going
      | to 30/70. In the end it's natural that competitive forces
      | will tend to a convergence.
 
        | amelius wrote:
        | > Why is it that Apple have to make the solution a small
        | subset of people want. Why is that their problem to
        | solve?
        | 
        | Because otherwise they are a populist company.
        | 
        | Imagine a company making clothes in sizes S..XL, but not
        | XXL. Don't you think a company owes it to society to also
        | offer the XXL size?
        | 
        | Instead of thinking "what is better for us?", a company
        | should think "what is better for our customers?"
 
        | heavyset_go wrote:
        | > _That 's simply not true, Android outsells iOS, it has
        | multiple App Stores and allows sideloading._
        | 
        | It's very true. Google acts in an anticompetitive manner
        | to prevent competition in the mobile app distribution
        | market, as well.
        | 
        | Google prevents mobile app distribution competitors from
        | competing with the Play Store on feature parity because
        | because user installable 3rd party mobile app stores
        | cannot implement automatic upgrades, background
        | installation of apps, or batch installs of apps like the
        | Play Store can.
        | 
        | Also, iOS has 60% of the market in the US[1], which is
        | the highest in the world. Apple's App Store is
        | responsible for 100% more app store revenue than the Play
        | Store[2].
        | 
        | [2] https://www.businessofapps.com/data/app-revenues/
        | 
        | [1] https://deviceatlas.com/blog/android-v-ios-market-
        | share
 
    | adamsvystun wrote:
    | And just to be complete, there is little preventing other
    | people from creating their own Steam (many do) or not using
    | Steam at all (developers can publish their apps directly to
    | users). This is not the case with the App store.
 
    | addicted wrote:
    | Steam charges that amount because it brought a customer to
    | you.
    | 
    | If I did my own marketing to gamers and they downloaded the
    | game from my website I would have to pay 0% to any
    | intermediary.
 
  | beforeolives wrote:
  | The more concerning thing about the car data is that the
  | manafacturers resell it to third parties and those third
  | parties have the right to resell it again. It's a mess.
  | 
  | As a comparison, I don't know if much of Google's data ever
  | leaves Google.
 
    | marshmallow_12 wrote:
    | i'm getting the impression that iot providers have far, far
    | lower privacy standards vs dedicated tech providers. This to
    | me indicates that they don't take the internet capability of
    | their kettles/cars seriously enough. It's just a gimmick.
    | This is not a constructive way to advance iot.
 
      | xnx wrote:
      | Every data broker out there says a prayer every night that
      | we (as a society) continue to focus our attention on Google
      | (an absolute saint by comparison) and ignore what phone
      | companies, cable companies, browser extensions, gaming
      | apps, smart tvs, etc. etc. do with our data.
 
  | Spooky23 wrote:
  | It's way worse. Google is the pioneer in that type of
  | analytics.
  | 
  | Apple took the existing model and automated it. They didn't
  | invent it, it's been around since RCA/Victor. Retail takes
  | bigger cuts (Walmart used to get 60% from AV vendors).
  | Enterprise software resellers and distributors take a similar
  | share to Apple, and do other shenanigans as a financing
  | mechanism. When you hear about "shipments" that's what that
  | means.
 
  | wmichelin wrote:
  | I disagree that telemetry is inherently bad. As product
  | engineers, telemetry is often our only visibility into whether
  | or not a system is functioning healthily. How else can you
  | detect difficult-to-spot bugs in production?
 
    | jstanley wrote:
    | > our only visibility into whether or not a system is
    | functioning healthily.
    | 
    | Your problem here is viewing the end user's setup as part of
    | _your_ system.
    | 
    | It's the user's private system -- why should you have any
    | visibility into how it is functioning?
 
      | minsc__and__boo wrote:
      | They said _a_ system, not _their_ system.
      | 
      | Car computers report telemetry to mechanics, and given that
      | digitization allows for economies of scale, this isn't that
      | different.
 
    | mlindner wrote:
    | Once upon a time fixing bugs in production didn't happen
    | because the product got all the bugs out before production.
    | If it had bugs in production, the product failed.
 
      | shard wrote:
      | You used the phrase "once upon a time", a common opening
      | for fairy tales, which seems apropos for describing a
      | magical land where products achieved a 100% bug detection
      | rate before release. I suppose this might have been true 50
      | years ago, at the dawn of the electronic calculator, but
      | that is now an age of legend...
 
      | tracker1 wrote:
      | When that was true, several decades ago, products generally
      | had upwards of 2 years of design/architecture/engineering
      | effort and definitions prior to another 3-5 years of
      | development.
      | 
      | It still (sometimes) happens for medical, aerospace and
      | other transportation software that interfaces with hardware
      | where safety is a concern.
 
    | kuratkull wrote:
    | As a software engineer I disagree. You are saying that you
    | want to collect my personal information so you can fix your
    | bugs. I don't see it being a valuable trade. I'll just find
    | someone who can fix their bugs without tracking me.
 
      | babypuncher wrote:
      | Personal information is a bit nebulous. Do we consider the
      | list of function calls in a stack trace "personal
      | information"?
 
      | slg wrote:
      | >You are saying that you want to collect my personal
      | information so you can fix your bugs.
      | 
      | How do you define personal information? Let's use Chrome as
      | an example. Recording what website I visit is clearly
      | personal information. What about recording how many tabs I
      | have open, how much RAM each tab is using, and when each
      | tab was last viewed? Is that personal information to you? I
      | personally don't value keeping that private and it is
      | probably a valuable piece of information that could help
      | the developers improve what has been one of the biggest
      | user complaints about Chrome since almost its release.
      | 
      | I think that is generally OP's point. Each piece of data
      | exists on a spectrum in value for both the user and the
      | developer. Data should be kept private when it has value to
      | the user. There is little harm in sharing the data with the
      | developer when the user would deem it low value and the
      | developer would deem it high value.
 
        | kuratkull wrote:
        | It's pretty easy to understand what information is
        | technically static and could be used to track you. Number
        | of tabs: low possible range and pretty variable, even for
        | tab hoarders, so it's low entropy information. Amount of
        | RAM used in each open tab: that should be statistically
        | significant and I'm pretty sure could be used to identify
        | people if there are enough tabs open for a long enough
        | period. When each tab was viewed: every (not-)clicked tab
        | is a bit of information, you don't need much to narrow
        | down a person. Interesting reading on de-anonymizing
        | people on seemingly anonymized data:
        | https://www.wired.com/2007/12/why-anonymous-data-
        | sometimes-i...
 
        | sneak wrote:
        | Telemetry isn't okay simply because it can't be used to
        | track someone. The number of tabs I have open isn't
        | identifiable information, but it's still _my_ private
        | information, and should not leave my computer without my
        | advance consent. Using my computer hardware to transmit
        | my usage activity (even my _unidentifiable_ usage
        | activity) without my consent is a dick move.
        | 
        | My usage data is mine, as is my hardware and network
        | connection.
 
    | totaldex wrote:
    | +1 to this. As long as proper privacy concerns are addressed
    | and the data gathering is imperceptible to the product
    | experience, telemetry signals are immensely valuable for
    | improving the product in a variety of ways.
 
      | kuratkull wrote:
      | Many users care more about their privacy than your product.
 
    | dtx1 wrote:
    | So why does $product need to send telemetry data via google?
    | Why can highly complex software that runs most of the worlds
    | internet infrastructure (linux) work without telemetry? Why
    | is telemetry not opt-in or relies on reports in situation
    | where a bug causes an issue like firefox crash reports? I'd
    | rather have privacy and buggy software then bug free software
    | in exchange for no privacy at all
 
      | oarsinsync wrote:
      | > I'd rather have privacy and buggy software then bug free
      | software in exchange for no privacy at all
      | 
      | Unfortunately, nobody offers bug free software in exchange
      | for no privacy. It's still buggy.
 
      | slg wrote:
      | >So why does $product need to send telemetry data via
      | google?
      | 
      | Because Google is responsible for most of the software on
      | said product. Who would be receiving that telemetry data if
      | it wasn't Google?
      | 
      | >Why can highly complex software that runs most of the
      | worlds internet infrastructure (linux) work without
      | telemetry?
      | 
      | First, this is a false premise because it ignores the
      | potential that telemetry could help improve this software
      | but most Linux distros have decided against it for other
      | reasons. Secondly, it ignores that some distros do in fact
      | include telemetry.
      | 
      | >Why is telemetry not opt-in
      | 
      | It probably should be when it comes to something that has
      | potential to invade privacy, but we have to be realistic
      | that practically no one will actively turn on telemetry if
      | it is initially set to off. That drastically decreases the
      | value of the collected data and it basically turns into
      | nothing more than something customer service can tell
      | someone to turn on while trying to troubleshoot a specific
      | issue.
      | 
      | >or relies on reports in situation where a bug causes an
      | issue like firefox crash reports?
      | 
      | Telemetry isn't just about bugs. It is also about guiding
      | future development, knowing what features are used, knowing
      | the workflow for users, etc. It can provide value beyond
      | crash reports.
      | 
      | >I'd rather have privacy and buggy software then bug free
      | software in exchange for no privacy at all
      | 
      | This is completely fair. I would generally agree with you
      | and bet that most HN readers would too. However this is not
      | a binary choice. Not all telemetry is inherently bad. Not
      | all loss of privacy is inherently damaging. This is a
      | complicated issue that will involve compromises and anyone
      | sticking to a complete extreme of it being all bad or all
      | good isn't going to offer anything productive to this
      | conversation.
 
        | dtx1 wrote:
        | > Because Google is responsible for most of the software
        | on said product. Who would be receiving that telemetry
        | data if it wasn't Google?
        | 
        | Depends, on Android maybe. On my Android Device, not
        | really i don't use google software with the exception of
        | the core android system without gplay services. On iOS,
        | the HTML Based Web, or Desktop Systems, I see no need for
        | google to exist. If you need telemetry, run your own damn
        | telemtry server instead of feeding the FAANG Privacy
        | nightmare even more.
        | 
        | > First, this is a false premise because it ignores the
        | potential that telemetry could help improve this software
        | but most Linux distros have decided against it for other
        | reasons. Secondly, it ignores that some distros do in
        | fact include telemetry.
        | 
        | Distros may, Linux itself does not. The fact that the
        | majority of Linux Distros work just fine without
        | telemetry shows that large scale software developement
        | and deployment work just fine without invading peoples
        | privacy needlessly.
        | 
        | > It probably should be when it comes to something that
        | has potential to invade privacy, but we have to be
        | realistic that practically no one will actively turn on
        | telemetry if it is initially set to off.
        | 
        | so, if given the fair and free choice everyone will chose
        | against telemetry? And that doesn't make you ask yourself
        | "are we the baddies?".
        | 
        | > That drastically decreases the value of the collected
        | data and it basically turns into nothing more than
        | something customer service can tell someone to turn on
        | while trying to troubleshoot a specific issue.
        | 
        | So, wheres the problem here? Sounds EXACTLY how a good
        | telemetry system should work. If the bugs don't bother
        | the users there's no need to invade their privacy to fix
        | them, if they do bother them, telemetry can be a tool to
        | help them. There's no need to generate "valuable data"
        | except to invade peoples privacy.
        | 
        | > Telemetry isn't just about bugs. It is also about
        | guiding future development, knowing what features are
        | used, knowing the workflow for users, etc. It can provide
        | value beyond crash reports.
        | 
        | Why is it any of your effing buisness what my workflow is
        | like? If i need a feature i request it. This shit is only
        | accepted because the majority of users lack a meaningful
        | understanding of the depth of invasion by app and web
        | developers into their privacy.
 
    | sneak wrote:
    | Telemetry is inherently bad if it's not done with the
    | informed, opt-in consent of the end user whose data it's
    | (mis)appropriating, oftentimes silently.
    | 
    | There's no issue with opt-in telemetry, where the user says
    | "yes, it's okay to track me".
    | 
    | Invisible, silent, always-on telemetry is actually just
    | spyware that's been mislabeled.
    | 
    | Ultimately it's not the telemetry that's at issue: it's the
    | unethical and selfish behavior of the software/device
    | manufacturer.
    | 
    | No sane or reasonable person thinks that an EULA is informed
    | consent.
 
    | tobr wrote:
    | We're increasing the risk exposure for every user for our own
    | trivial convenience. It is inherently bad, just like other
    | forms of widespread surveillance that is often motivated by
    | some seemingly good cause, like catching terrorists.
 
  | 2OEH8eoCRo0 wrote:
  | I honestly don't mind information about crashes being sent as
  | long as it is very sanitized and easy to disable- similar to
  | how Fedora reports issues.
  | 
  | They send only a list of functions on the stack without any of
  | the arguments or data.
  | 
  | Example:
  | https://retrace.fedoraproject.org/faf/problems/bthash/?bth=3...
  | 
  | Where Google goes too far is sending everything in the name of
  | security or better yet to "serve" the user.
 
    | fiddlerwoaroof wrote:
    | IMEI and serial number make sense, I think too: Apple's
    | activation lock is a big reason why I bought an iPhone and as
    | far as I can tell, it requires interaction with the server on
    | every boot to work.
 
      | 2OEH8eoCRo0 wrote:
      | I disagree on IMEI. It never changes and is unique.
 
  | rdw wrote:
  | The 30% cut was considered very good at the time. It was way
  | better than the 50-90% cut that traditional publishers would
  | take.
  | 
  | A sibling comment notes that Steam charged 30% at the time
  | (though some had better deals) but it's worth noting that Steam
  | was not an open platform that anyone could publish on. Much
  | like for consoles, to put a game on Steam you had to have a
  | preexisting relationship with Valve, or try to develop one with
  | no certainty of success. This was also considered a very
  | generous cut because getting on Steam was almost a guarantee of
  | financial success.
 
    | JKCalhoun wrote:
    | It depends of course on how you published.
    | 
    | When I was authoring software (over two decades ago) and a
    | company acted as publisher they took 85% of gross.
    | 
    | For author/publisher relationships at that time, this was
    | pretty typical (book authors/publishers being the closest
    | analog).
    | 
    | Needless to say there was, in addition to the cost of
    | creating and shipping floppies, advertising that the
    | publisher had to cover.
    | 
    | Apple's 30% cut seemed fair to me when the App Store arrived.
    | 
    | I'm not sure if I would try to ship an iOS app these days
    | though. Not because of Apple's cut but because of the race to
    | the bottom that was unleashed shortly after the App Store
    | gold rush: where now you don't appear to even be able to sell
    | a $0.99 app.
 
    | echelon wrote:
    | > The 30% cut was considered very good at the time. It was
    | way better than the 50-90% cut that traditional publishers
    | would take.
    | 
    | Why didn't Steve Jobs go with web distribution of first class
    | web apps or allow Flash on his platform? If they truly wanted
    | to be remarkable, this would have been the future.
    | 
    | The answer is control.
    | 
    | Apple is a cutthroat business just like any other, and their
    | "privacy first" veneer is just a wolf in sheep's clothing.
    | They're playing it up as an attack against Google and
    | Facebook, meanwhile they still phone home about the apps
    | you're running and can shut them off remotely.
    | 
    | Microsoft never taxed software on their platform. Jobs had to
    | invent that business model. It flourished like wildflowers
    | thanks to him.
 
      | kyralis wrote:
      | 'First class web apps' was precisely how you were supposed
      | to create apps for the first iPhone; the SDK was thrown
      | together over the next year only after the huge demand for
      | writing native apps. The iPhone pushed a bunch of device
      | access web APIs originally explicitly for this reason.
 
      | sosborn wrote:
      | > Why didn't Steve Jobs go with web distribution of first
      | class web apps
      | 
      | That was exactly his intent when he announced the iPhone,
      | and he got absolutely obliterated by the internet for it.
 
      | babypuncher wrote:
      | Not allowing Flash on the iPhone is probably the best thing
      | Apple ever did
 
        | echelon wrote:
        | Destroying an open, low barrier to entry animation and
        | application platform that was used by teenagers to
        | develop and share interactive content?
        | 
        | Destroying a way to deliver native-like, cross-platform
        | applications without an app store was good?
        | 
        | Jobs did it for control. He didn't want interop between
        | Android and iPhone, and he didn't want any web browser
        | with enough flexibility to do anything sophisticated.
 
        | notriddle wrote:
        | Android had Flash. It stank, and the blame for its
        | stinkiness lies entirely on Adobe.
 
    | [deleted]
 
    | mikestew wrote:
    | _The 30% cut was considered very good at the time._
    | 
    | No, it wasn't. I'm not going to dig up links, but one could
    | pop a web site storefront and Fastspring for payment
    | processing (as one example of a company I used) for less than
    | 10% (Fastspring would take something like 6-7%, IIRC).
    | Discovery has always sucked on Apple's store, so no value-add
    | there. In fact, I'd argue that the only value-add one gets
    | out of Apple's store is access to their closed garden.
    | 
    | And "50-90%"? Is that in reference to putting software in
    | physical boxes and on CompUSA shelves? Because no mobile
    | publisher charged 90% before Apple's store came along.
 
      | lallysingh wrote:
      | IIRC 50% (60%) was the rate for the app distributor I used
      | for selling my PalmOS app. It was digital download, too.
      | 
      | For the Apple case: access to the walled garden is the
      | majority of the benefit. But still, setting up payments,
      | customer service, chargebacks, fees, etc., is nice to have
      | taken care of. 30% nice? Who knows. But more than just the
      | raw payment processor overhead, surely.
      | 
      | AFAIK physical boxes are way above 50%.
 
        | addicted wrote:
        | There were a couple of stores that were more expensive.
        | 
        | But there's 2 reasons the comparisons aren't valid:
        | 
        | 1) The revolution Apple brought to mobile phones was
        | making them personal computers. So the relevant
        | comparison really should be with personal computers and I
        | doubt any of them had stores that took as much of a cut.
        | 
        | 2) More relevant, the vast majority of such app stores
        | which charged 40-50% were optional marketplaces. A
        | customer didn't need to go through them to install an app
        | on their phone (I believe Palm was like this. I'm pretty
        | sure the likes of WinMo allowed many different ways to
        | install apps). So if a marketplace was charging 40-70% it
        | was entirely for the fact that they were bringing a
        | customer to you. If you were able to acquire a customer
        | by yourself, you didn't need to pay anyone any cut.
        | 
        | The big problem with Apple's 30% cut has always been that
        | they charge you that amount just for having a user, even
        | if you did all the work to get that user to use and pay
        | for your app. Outside of the maybe 3% credit card fees,
        | Apple provides 0 value.
        | 
        | One may argue (as many Apple folks do) that they charge
        | for the frameworks, etc., but that argument is absolutely
        | backwards. Apple creates the frameworks and APIs because
        | they need the apps, not because the apps need them. If
        | Apple was to get rid of its 3rd party APIs and
        | frameworks, so there were no 3rd party apps, it's not the
        | app developers who would suffer because all those users
        | would migrate to Android. It's the iDevices and Apple
        | that would basically disappear.
        | 
        | In fact, App developers would be thrilled because now
        | they only need to support 1 Operating system.
 
        | Retric wrote:
        | 1) That's extremely revisionist thinking, the original
        | iPhone didn't allow any third party apps.
        | 
        | The iPhone was never sold as a computer it was very much
        | just a better UI on a traditional cellphone.
        | 
        | 2) Again no, most cellphones at the time where extremely
        | locked down flip phones. Hell, selling ringtones used to
        | be a thing because of how locked down phones where back
        | in the day. Look up what kind of a cut musicians got of
        | that fad.
 
      | flemhans wrote:
      | I remember considering 1-2% to be fair, for the payment
      | processing. Publishers were an old-fashioned thing and not
      | even considered for the comparison.
 
    | harry8 wrote:
    | This is such a nonsense justification.
    | 
    | You want to sell software you wrote to run on an iphone. You
    | have zero choice. Apple tax your revenue.
    | 
    | You want to sell software you wrote to run on a pc. Steam is
    | not your only choice. I am not defending steam or valve here,
    | I've never sold anything using their stuff, nor am I
    | suggesting anything other than that their market power over
    | pc compared to apple's store over the iphone is not remotely
    | comparable.
    | 
    | It actually works against you to suggest apple's iphone
    | software store and steam are comparable at all because it's
    | so incredibly bogus.
    | 
    | You want to make the case that steam suck too but with loads
    | less market power. Go right ahead. We're listening. You don't
    | need absolute and total market power to be abusive of it.
    | Apple will immediately attempt redefine the market to include
    | android or people spending money on coca cola instead of
    | apple product to suggest that customers have real choice so
    | there is no market power abuse here.
 
      | memetomancer wrote:
      | Are you implying that you feel entitled to sell software on
      | Apple's tightly controlled consumer devices?
 
        | harry8 wrote:
        | I am stating, very clearly, that Apple have massive
        | market power that they are abusing. This is known in
        | economics circles as "market failure" and across the
        | spectrum from Keynsians to Neo-classical economists is
        | seen as a compelling case for regulation.
        | 
        | Why are you implying I am saying something different to
        | what I /said/.
 
      | babypuncher wrote:
      | I think the point is that Steam manages to do just fine
      | while charging 30%, on a platform where developers could
      | easily choose to self-publish. For small developers, that
      | 30% is worth it because the value Steam brings to them is
      | worth more than the revenue it takes. The only ones
      | choosing to go elsewhere are massive publishers that can
      | market their own storefronts, and indie devs taking large
      | up front payments from Epic to leave Steam.
      | 
      | I can see both sides of the argument here. It sucks having
      | no choice as a developer, and feeling forced pay Apple a
      | tax just to get paid for your work. It's especially
      | egregious with subscriptions, where Apple doesn't even do
      | any of the content delivery. However, as a user, I think it
      | would also suck if a huge player like Facebook or Google
      | decided to open up their own iOS App Stores, and developers
      | started flocking to them as a means to escape Apples
      | increasingly strict app privacy rules.
 
      | simonh wrote:
      | The situation on Android shows us that consumers like
      | consolidation and they like walled gardens and simple
      | choices. These things benefit them. Plenty of Android
      | phones come with 2 or 3 app stores. One for the carrier,
      | one for the vendor and Google Play Store. There plenty are
      | others as well, but the market has spoken. Even Epic had to
      | fold and move to Play Store. Maybe Google played dirty, but
      | I think it's perfectly clear users benefit from
      | consolidation. They like the simplicity of having
      | everything in one store and when they change devices they
      | just set up their Play Store account and there everything
      | is. That's a massive advantage to them. Fragmentation is a
      | nightmare.
      | 
      | Developers have come to the same conclusion, it's to their
      | benefit for the customers to all be on one store with one
      | set of policies and features so that's where the majority
      | of the apps go.
      | 
      | So what are you going to do, force Apple to become a
      | fragmented Android copy with multiple stores and side
      | loading that a tiny fraction of techies actually use? Those
      | people already have that on Android if they want it.
      | Honestly you'd just screw over Apple and a few other people
      | over a principle hardly anybody actually cares about or
      | benefits from. It certainly wouldn't make any significant
      | commercial difference. We ran that experiment and the
      | results are in.
      | 
      | The idea that users would all be side loading apps and
      | developers would be making far more money having their apps
      | spread across 5+ different stores that would compete down
      | to lower prices is delusional. If that were the case, why
      | has this not happened on Windows or MacOS where side
      | loading is actually the default yet Steam, GOG, etc still
      | charge 30%? It's crystal clear that's just the split the
      | market has converged on through a competitive process.
      | After all Steam has competed from day one with a default
      | split of nothing for direct downloads from the software
      | publisher but has thrived charging 30%. If that's not
      | direct market validation I don't know what is.
 
        | esclerofilo wrote:
        | Fragmentation and walled gardens are a false dichotomy.
        | Steam is actually a great example of this, there are many
        | other stores (Humble Bundle, Fanatical, GMG, whatever)
        | that sell you Steam keys so you can keep your game
        | library in one comfortable place.
 
        | simonh wrote:
        | Yes Steam are still perfectly comfortable staying at 30%
        | as I said it's clearly a market driven level.
 
    | svara wrote:
    | I can't help but feel like having it this way is breaking one
    | of the huge reasons that made computers so absurdly exciting
    | and enticing in the past.
    | 
    | The fact that there was this wide open field, where, sure,
    | maybe you paid Microsoft for the OS, but then the rest was up
    | to you. Trade shareware CDs, install stuff from the internet,
    | type in code from a book or whatever, it felt like an
    | infinite open field of possibilities.
    | 
    | I guess it's normal that the exciting frontier shifts around,
    | but I really can't believe that it's somehow a good thing in
    | this case.
 
      | alwillis wrote:
      | It's a 15% cut for developers who makes less than $1
      | million and for most other developers after year 1 on the
      | App Store.
 
        | ocdtrekkie wrote:
        | This only happened recently after they've had lawsuits
        | and antitrust suits and Congressional interest.
 
      | mason55 wrote:
      | You can still do all those things on a computer.
      | 
      | And now it's so easy to put up a web app that I'd argue
      | barriers are much, much lower than when you had to figure
      | out how to get your physical software distributed.
      | 
      | The goals of "keep grandpa from getting his life savings
      | stolen by malicious software" and "allow a power user to do
      | whatever they want" can literally never be solved by the
      | same device. If there's any way to disable protections then
      | the scammers will get grandpa to do it. And the market for
      | grandpas is much larger than the market for tinkerers.
 
        | fbelzile wrote:
        | > You can still do all those things on a computer.
        | 
        | Have you tried to distribute software on macOS out of the
        | App Store recently?
 
        | nitrogen wrote:
        | _And the market for grandpas is much larger than the
        | market for tinkerers._
        | 
        | This kind of thing has become a meme. It's basically
        | irrelevant. If the market of tinkerers was big enough 20
        | years ago, it's more than big enough now, and the GPU
        | shortage kind of proves that. It's also an all-or-nothing
        | fallacy -- nobody can protect all financial victims, and
        | restricting the tech device market is probably one of the
        | least effective ways to try. There are much better
        | chokepoints for combatting both malware and fraud than
        | the sanitized amusement park experience.
 
        | babypuncher wrote:
        | The market for tinkerers is huge. Which is why there is a
        | huge selection of computing products out there that cater
        | almost exclusively to this market. The question is, why
        | should Apple be forced to cater to them as well?
        | 
        | It would be understandable if Apple owned most of the
        | computer/smartphone market, but they don't. iPhones make
        | up less than 20% of smartphones out in the wild. Nobody
        | who wants to avoid Apple is put in a situation where they
        | are at a disadvantage, unlike a telephone user in the
        | 1970's trying to avoid Bell.
 
    | harry8 wrote:
    | "The 30% cut was considered very good at the time."
    | 
    | Let me fix this.
    | 
    | There was a full range of views. Some considered the 30% cut
    | to be good at the time, some didn't consider it much at all,
    | some considered it to be a criminal abuse of market power. I
    | remember commenting myself that microsoft would be crucified
    | for attempting to tax everyone who wanted to write software
    | for windows 30% of revenue. I don't recall anyone suggesting
    | that was a controversial comment.
 
      | insert_coin wrote:
      | Let me fix this.
      | 
      | Microsoft did worse, they did charge more than 30% to
      | everyone that published software for the xbox.
      | 
      | People with skin in the game, game publishers, game
      | developers, mobile app developers for nokia, blackberry,
      | samsung, motorola, etc, considered Apple taking "only" 30%
      | to be an excellent deal at the time.
      | 
      | Others complained, sure. I too complain Ferrari charges way
      | too much for customizing the color of the thread of the
      | interior lining, I don't know why they don't seem bothered.
 
  | gumby wrote:
  | > It's similar to when Apple defended it's 30% store cut by
  | claiming it's an "industry standard"... specifically, an
  | industry standard that Apple established.
  | 
  | I thought Apple chose that figure as game developers were
  | already used to it from consoles and Steam.
 
    | geerlingguy wrote:
    | It goes back much further than that--the mobile phone 'app'
    | market was a lot worse (50%? And not a fun developer process)
    | and was pretty poorly saturated by Java-based games and
    | lightweight apps.
    | 
    | It all depends on what software / 'app' stores we're
    | comparing to.
 
  | grishka wrote:
  | > cars regularly send basic data
  | 
  | I'm still terrified by the fact that some cars now apparently
  | have network interfaces for some reason.
 
    | retube wrote:
    | Got a courtesy call from BMW the other day to let me know my
    | brake fluid needed changing and would I like an appointment
    | made at my nearest garage?
    | 
    | I get that there are privacy concerns, but also that's pretty
    | cool. It also has GPS and will automatically alert BNW if air
    | bags are deployed. Has saved lives.
 
      | grishka wrote:
      | > Got a courtesy call from BMW the other day to let me know
      | my brake fluid needed changing and would I like an
      | appointment made at my nearest garage?
      | 
      | That's only marginally better than it popping up an alert
      | on the dashboard, which many modern cars most probably do
      | anyway, but imo it feels like something of a privacy
      | invasion.
      | 
      | > It also has GPS and will automatically alert BNW if air
      | bags are deployed. Has saved lives.
      | 
      | Aren't there systems that automatically call an emergency
      | number and send GPS coordinates when they detect a crash? I
      | think I read somewhere that some countries are even going
      | to mandate them on new cars.
      | 
      | (Disclaimer: I'm not much into cars. I do have a driving
      | license, but I don't own a car and don't drive very often.)
 
      | wmichelin wrote:
      | Ideally some of that data can be aggregated and acted upon
      | locally to the car computer, so that once an arbitrary car
      | manufacturer closes shop, you can still retain the value
      | provided by that telemetry.
      | 
      | Sending it off to their servers and having them manually
      | call you up is nice, but I'd hate for that to suddenly go
      | away because of some business that is outside of your
      | control as a consumer.
 
      | kuratkull wrote:
      | We can save a lot of lives if we monitor
      | everyone/everything. I'm sure there was very little early
      | death in the Matrix universe.
 
        | minsc__and__boo wrote:
        | Except there was a lot of death, hence the line about
        | rejecting uptopia. Also robots used human brains as
        | batteries (or processors, in the original script) which
        | is not quiet the same.
 
  | charcircuit wrote:
  | Telemetry allows people to make better decisions. It's not a
  | bad practice. Information deserves to be free.
 
  | tchalla wrote:
  | > It's similar to when Apple defended it's 30% store cut by
  | claiming it's an "industry standard"... specifically, an
  | industry standard that Apple established.
  | 
  | Apple established a standard for the Apple app store. There was
  | a lot of complaint about "Apple Tax" and Apple merely pointed
  | out that it wasn't a "Apple Tax". Sure, Apple started it but
  | others which are not even connected to the Apple ecosystem
  | simply followed. They could have not decided to but they did
  | (Re:Table 1) [0]. Microsoft, Samsung, Google and Amazon all
  | have the same 30% tax. Heck, even commission rates for Xbox,
  | Playstation, Nintendo have the same rate (Re : Table 2). I am
  | sure Apple is not forcing them to have those rates.
  | 
  | Somehow, this conversation turns into an "Apple" vs rest
  | conversation. There's no conversation had upon the charges on a
  | digital distribution store. I'd say - let's have that
  | conversation and come up with a number. Currently, the number
  | is decided in a "free market". I would be open to come up to an
  | alternate number. Most arguments against the 30% is that it is
  | too high. Well, every penny that goes out from the developer's
  | pocket is too high. The cost of an iPhone might be too high.
  | Something, being too high is not an argument to not have that
  | rate.
  | 
  | [0]
  | https://www.analysisgroup.com/globalassets/insights/publishi...
 
    | heavyset_go wrote:
    | > _There 's no conversation had upon the charges on a digital
    | distribution store. I'd say - let's have that conversation
    | and come up with a number. Currently, the number is decided
    | in a "free market"._
    | 
    | There is no competition in the mobile app distribution
    | market. Apple and Google have a duopoly on mobile app
    | distribution, and they behave like a cartel when it comes to
    | price fixing.
    | 
    | For over a decade now, consumers and developers _could have_
    | benefited from real competition in the mobile app
    | distribution market. Real competition between companies means
    | that consumers can benefit from increased efficiencies and
    | reductions in cost when it comes to distributing mobile apps.
    | 
    | Instead, Apple and Google have kept a stranglehold on the
    | mobile app distribution market, and it took over a decade and
    | the threat of regulation before Apple chose to lower costs to
    | developers _somewhat_.
    | 
    | How can anyone know what prices are "industry standard" or
    | "too high" when it comes to mobile app distribution if there
    | is no real competition in that market, just a cartel
    | consisting of two trillion dollar companies controlling
    | mobile app distribution for nearly 13 years?
 
      | tchalla wrote:
      | I agree - there's no competition. What's your solution to
      | change in the law that will create competition?
 
    | issamehh wrote:
    | I have an android phone and there is one clear difference: I
    | can go elsewhere to get apps other than the official channel.
    | For Microsoft I can go as far as installing a whole different
    | OS on the device. You can do neither with iPhones. Sure, you
    | can buy a different phone but it isn't as simple as that
 
    | [deleted]
 
    | clairity wrote:
    | this is a classic example of how companies collude without
    | direct communication. it's a type of game theoretic outcome
    | that's actually taught in business school - how to read your
    | competitor's intentions from public information (like pricing
    | intentions) and legally act and counter-communicate publicly
    | your own intentions to not compete (in many cases by not
    | lowering price).
    | 
    | this can practically only happen in oligarchic markets (those
    | controlled by a few large players) who can safely assume a
    | smaller competitor won't undercut them. unfortunately, most
    | major markets in the US are oligarchic, if not downright
    | monopolized (e.g., cellular service).
 
      | tchalla wrote:
      | > this is a classic example of how companies collude
      | without direct communication.
      | 
      | In that case, let's have that conversation as a society and
      | as a government. "Are companies listed in Table 1 and 2 in
      | collusion as defined by current law?".
      | 
      | In most of the Apple 30% conversations, the conversations
      | seem to be about an instance (Apple) instead of an object
      | (Digital Store Tax, Collusion etc). Lets set the frame and
      | be clear about the conversation we want to have regardless
      | of the business we talk. We can use Apple, Microsoft et al
      | as examples to make the point. We shouldn't replace them
      | with the overarching discussion.
 
        | clairity wrote:
        | as i understand it, by not communicating directly,
        | companies avoid the most damning potential evidence that
        | they are colluding. it's theoretically possible to still
        | determine that their behavior is collusive, but quite
        | difficult in practice.
        | 
        | i personally think anti-trust/anti-monopoly regulations
        | should be tightened by an order of magnitude or so. any
        | market that exhibits such extended, obviously inflated
        | profit margins needs to be sliced up more finely. any
        | market participant with more than ~10% market share
        | should be scrutinized closely. piercing the corporate
        | veil should be the norm with any anticompetitive
        | infraction (as well as embezzlement, insider trading, and
        | other such executive crimes).
        | 
        | in short, make markets fair (not just 'free').
        | 
        | and in turn, that should allocate capital more
        | efficiently throughout the economy, rather than letting
        | it accumulate inefficiently in fewer and fewer hands.
 
        | tchalla wrote:
        | > in short, make markets fair (not just 'free').
        | 
        | I'm all for it. What's your concrete proposal to change
        | in the current law for digital store distribution "tax"?
 
        | kuratkull wrote:
        | "Fair" and "free" are almost opposite values in regards
        | to markets, what you want is not "free", you want
        | regulation. Fairness means you got to oppress a party in
        | favor of another party.
 
        | clairity wrote:
        | a fair market is one that is devoid of coercive influence
        | by any market participant, almost diametrically opposed
        | to oppressiveness. whereas in a "free" market, oppression
        | is the expected steady-state, because it inherently
        | invites manipulation to produce advantage, as with any
        | game (in the academic sense) without rules. try playing
        | basketball without rules and see what happens.
 
        | kuratkull wrote:
        | It seems you are making up words. "Fair market" doesn't
        | even seem to be a thing - not surprised really.
 
        | tchalla wrote:
        | You are hitting the nail on the head. Most times, people
        | are looking for utopian solutions. In a large market
        | where people have different incentives, non-dominating
        | solutions do not exist. There are options and
        | implications. We get to choose from what we have (with
        | implications) not some ideal situation we have dreamt in
        | our mind. Currently, everyone wants to have their cake,
        | eat it and the cherry on the top. Later even complain
        | about the cherry not being sweet.
 
      | rurp wrote:
      | This is a great comment. It drives me crazy how often
      | people take concepts that apply to an idealized free market
      | and apply them to an area that's controlled by a small
      | number of entrenched behemoths. Very little of the tech
      | industry these days operates like an Econ 101 free
      | marketplace.
 
    | flemhans wrote:
    | It even polluted into other markets, like Wolt.com taking a
    | 30% (!!) cut of food delivered using their platform. On top
    | of the actual delivery charges.
    | 
    | I remember thinking that Just-Eat.com were criminals for
    | taking 10%.
    | 
    | Hungry.dk takes 1-2%.
 
      | Jommi wrote:
      | You're comparing apples and oranges.
      | 
      | You're most likely not being fair with what services these
      | platforms provide, or how they structure their fees.
      | 
      | Wolt and other companies like UberEats or Postmates are
      | food discovery, delivery and PoS platforms (and more). They
      | don't operate on any single commission model.
      | 
      | (Ofc one could argue this pricing complexity is intentional
      | so that comparing is more difficult)
 
  | beastman82 wrote:
  | It's called the "tu quoque" logical fallacy
 
  | TYPE_FASTER wrote:
  | I read Steven Levy's book "Hackers" recently. One interesting
  | insight was that developers for Sierra On-line and other early
  | publishers had deals for the developer to get a 30% royalty on
  | the games they wrote, with Sierra collecting 70% as the
  | publisher. Over time, as there was some market saturation in
  | the early 80s, this number decreased.
 
  | dralley wrote:
  | >Cars only started doing this because phones made it normal.
  | It's wrong in both cases.
  | 
  | I don't know that this is true, planes have been doing it for
  | quite some time now, although obviously they existing in a
  | totally different bracket of price and complexity.
 
  | wunderflix wrote:
  | I seriously don't mean this in an offensive way. But isn't
  | bringing Apple now into this, "Whataboutism" in disguise?
 
  | swiley wrote:
  | >cars regularly send basic data
  | 
  | My car doesn't and I absolutely would never buy one that does
  | even if that meant walking/taking the bus.
 
    | fapjacks wrote:
    | Which makes it weird that we accept this bullshit from our
    | phones, considering that you have your phone with you whether
    | you're driving or walking or taking the bus.
 
      | chasil wrote:
      | I don't accept it on my phone either.
      | 
      | My Oneplus runs Lineage, and I explicitly omitted Google
      | services.
      | 
      | I had previously run the MicroG rewrap of Lineage, but the
      | maintainer dropped maintenance for six months, so I found
      | ways to do without the GMS emulation.
 
        | oarsinsync wrote:
        | Alas, your cell carrier can and probably is still
        | tracking everywhere you go, as well as who you call /
        | text / calls you / texts you, and sniffing your packets
        | unless you VPN
 
        | fapjacks wrote:
        | I also use microG on my phone.
 
      | swiley wrote:
      | I think it's because you have to pay money to access the
      | cell network; You need an identety to clear billing with.
      | Until we have enough spectrum for WiFi to have longer
      | ranges you will never be able to use a portable device with
      | internet access like cell phones have without being
      | tracked. The extra data exfiltrated from our devices is
      | often only a little more precise than what the carriers in
      | many places are already selling.
 
| harry8 wrote:
| Every week there's a story here on HN that makes me mourn the
| demise of the Nokia N900. Still the best smartphone ever made by
| a massive margin.
| 
| I hope both those things are made obsolete by stories of
| smartphones that work well and are vastly more trustworthy than
| Google and Apple. The longer it takes, the harder it gets.
| Whatsapp/Signal ports are now hard requirements for much of the
| population. :S
 
| mmacvicarprett wrote:
| Why do they need IMEI for? and mac addresses of close networks
| (besides location).
| 
| When the user gives consent for PII like IMEI, location, networks
| mac addresses?
| 
| I wonder if both companies might be breaching the Children's
| Online Privacy Protection Rule ("COPPA").
 
| chiefalchemist wrote:
| It's a long often too verbose read by "The Age of Surveillance
| Capitalism" is unforgiving in its detailing of the past, and
| relentless in its fear of what the future likely holds.
| 
| Most people seem to say "oh I know they're collecting data."
| Unfortunately they don't - likely can't - grasp the depth and
| breadth. And the motive? Most will never make it that far.
| 
| The Age of Surveillance Capitalism rips off the bandaid, one
| greepy greedy power move at a time.
| 
| https://www.wnycstudios.org/podcasts/otm/segments/living-und...
 
| nojito wrote:
| Most of the info Apple sends shouldn't be considered telemetry
| though.
| 
| The hardware info is used to make sure that blacklisted/stolen
| devices are rendered inoperable.
| 
| The other requests are simply due to used apps...it seems the
| researcher is unclear about many aspects of iOS. i.e. typing a
| url into Safari kicks off to find links, apps, etc. that will be
| the logical next step for a "search"
| 
| He also doesn't understand the difference between Siri the voice
| assistant and Siri the platform.
| 
| tldr; Google vacuums everything it can...Apple is the exact
| opposite.
 
| williesleg wrote:
| It's all about the data. Even here. They track who posts what,
| when, and from where.
 
| aboringusername wrote:
| I mean at this point it's obvious if you're using a digital
| device data is going to be collected, that's part of society and
| living in the 21st century; could be your toothbrush, fridge,
| washing machine, car...All these devices generate data that is
| going to be collected.
| 
| It's also changing how crime is investigated; Google can be asked
| for a list of smartphones in an area at a given time, can be used
| to collect evidence or information (were you in this building on
| this floor at this time?). Carrying a smartphone can implicate
| you (or not) and you can be photographed by anyone at any moment
| regardless of your "rights".
| 
| I think people need to understand you are responsible for what
| you do on a computer; your clicks, searches, taps, installed app
| list, and basically everything is being recorded regardless of
| consent (which appears to be an illusion these days).
| 
| This is neither shocking nor unexpected. Humans generate data,
| data is going to be collected and used.
| 
| That's not going to change any time soon. Some thought Google
| would introduce a similar privacy feature to Apple's tracking
| consent but I lol'd at anyone who believed that.
 
  | grawprog wrote:
  | >I think people need to understand you are responsible for what
  | you do on a computer; your clicks, searches, taps, installed
  | app list, and basically everything is being recorded regardless
  | of consent (which appears to be an illusion these days).
  | 
  | While I agree with this in principle, I've never really
  | understood why we forgive poor user behaviour when it comes to
  | computers when we don't do the same with basically any other
  | tool humans regularly use, despite the negative consequences
  | being comparable, I don't think it's reasonable to expect
  | people to just quietly accept 'tracking's just the way it is,
  | deal with it.'
  | 
  | That doesn't come down to poor user behaviour in that case, it
  | comes down to malicious behaviour by device manufacturers and
  | software developers in the name of profit.
  | 
  | It's all well and good to expect users to take steps to deal
  | with that behaviour, but it shouldn't just be accepted that,
  | 'that's just the way it is.' And companies should be held
  | accountable for at least the deceit that surrounds it.
  | 
  | Just being honest and open about it all would be a start. At
  | least then you could make the excuse 'oh well the user should
  | have tried harder to not be tracked.' Because they have a fair
  | chance of knowing where and how they're being tracked.
  | 
  | This current system of deceit and bullshit is the problem.
 
  | IAmEveryone wrote:
  | The point of the comparison made in the headline here is
  | exactly that one does not need to expect the worse from
  | everyone and therefore stop caring and complaining.
 
| 1vuio0pswjnm7 wrote:
| As users, we are assured that telemetry is only for the purpose
| of "improving products and services", "improving user
| experience", etc. If one company is collecting 20x as much as
| another, all else being equal, one would expect that this would
| be reflected in the quality of the product/service/experience.
| 
| Of course, Google's service is to advertisers, first and
| foremost. Users generally do not pay for what they receive from
| Google. Perhaps Google's paying customers, advertisers, are the
| ones seeing the improvement in the quality of service as a direct
| or indirect result of telemetry.
 
  | darkwizard42 wrote:
  | I don't think this is necessarily true. I believe that Google
  | Maps navigation and location accuracy is significantly better
  | on Android than iOS (no claim on 20x...but anectdatally better)
  | 
  | Google Maps getting more precise telemetry data is actually so
  | useful in improving the navigation experience in tricky
  | intersections, overlapping roads, or low bandwidth areas where
  | GPS signal and service can be spotty. I can speak from
  | experience that friends with Android phones experience less
  | jumpiness in their GPS location, less errors in navigation, and
  | less of that pesky "You've Arrived" notification triggering
  | when still far away from the destination.
 
    | andrewzah wrote:
    | Also anecdotally speaking, conversely, I used to use
    | Waze/Google Maps, and nowadays just use Apple Maps. The
    | latter has been more than sufficient in my day to day
    | travels. I can't think of any errors in navigation.
 
  | ProfessorLayton wrote:
  | YMMV, but as much as I like Apple Maps and use it as much as I
  | can, for the more complex/unknown routes I definitely rely more
  | on Google Maps to get it right. I don't know if telemetry is
  | the cause for the better service, but it is noticeably better
  | for me.
  | 
  | Separately, I'm also a google customer as I run an Ad campaign
  | for a small business (skilled labor), and the dollars spent on
  | search ads are extremely efficient with an incredible ROI. Even
  | with CACs in the 10s of dollars, with the size of the contracts
  | being signed it typically costs much less than .5% of the
  | total.
 
  | wruza wrote:
  | You bet they are improving. I don't know any big vendor who is
  | _worse_ than google in ux. Another question is, where is the
  | good old "hiring few hundred users from different groups and
  | watching what they do with a test device" instead of spying on
  | millions of the same kind.
 
  | swiley wrote:
  | If telemetry is used for improving services then why does every
  | project who's UI decisions are based on telemetry[1]
  | consistently rebuild their UIs in less usable and less user
  | friendly ways?
  | 
  | [1] Pretty much anything from Mozilla or Google, Reddit, lots
  | of others.
 
    | butz wrote:
    | Power users turn off telemetry and skew data?
 
| jmull wrote:
| I'd be interested to learn more. E.g, to what extent is the data
| anonymized?
| 
| I also want to know what the data is used for and how long it is
| stored for, but I suppose those are very tough questions for an
| external researcher to test.
 
| yuhong wrote:
| I wrote about CompatTelRunner because of the CPU time it
| consumes, which even MS employees like Billy O'Neal complain
| about: https://en.wikipedia.org/wiki/Draft:Desktop_Analytics
 
| papaf wrote:
| Smartphones are personal tracking devices that also allow you to
| browse the web and make phone calls.
 
  | swiley wrote:
  | I've always thought of them as "endpoints for deploying
  | cooperate software into your life" but this is also a pretty
  | good description.
 
| bilal4hmed wrote:
| Seems like the answer is to use just iOS and apple products if
| you care about privacy.
 
| sloshnmosh wrote:
| Might I suggest Lineage OS. Very little if any data is sent out
| from my testing.
 
| danielrhodes wrote:
| Data collection is what companies do when they have no empathy.
| It's like an ivory tower effect where you don't interact with
| customers day to day or don't know what they want, so you try to
| use data to fill in the (large) gap. I could come up with
| countless examples of amazing products where nobody was using
| data to justify their decisions.
 
  | ConceptJunkie wrote:
  | That's because the user of the service or device is not the
  | customer.
 
| grifball wrote:
| I only skimmed the paper, but I think the title extracts and
| confuses a small part of the paper: "Google collects around 20
| times more handset data than Apple" They didn't intend to say
| that google collects 20x more data than apple in total, which is
| what the use of the term "devices" kinda leads us to think. The
| paper seemed to be equally critical of both and this article made
| it into an attack on google.
| 
| Idk which device is worse, but this article title is a bit
| misleading. Why not just quote the paper directly?
 
| davidkellis wrote:
| What are the best alternatives to iOS and Android? Is it
| reasonable to consider the hardware itself "safe", given that the
| software tracks and calls home about every single thing it does?
| What are the alternatives?
 
  | fapjacks wrote:
  | As mentioned in sibling comment, there are no alternative, but
  | I use microG, which is an open source Google Play Services (the
  | core vehicle of most of this fuckery) shim that allows you to
  | use apps that require Google Play Services (like Uber or Tinder
  | or whatever) without actually having to install any binary
  | blobs from Google. The future is so stupid.
 
  | metalliqaz wrote:
  | There are no practical alternatives.
  | 
  | If you're serious enough to use impractical solutions, you
  | probably want a non-google Android distro:
  | https://en.wikipedia.org/wiki/List_of_custom_Android_distrib...
 
  | FearlessNebula wrote:
  | The hardware itself is insecure in 99% of modern phones because
  | the modem has its own tiny CPU with access to the main CPU and
  | memory. I have no evidence that anyone does use this to collect
  | your data, but somebody totally could. Desktop processors have
  | something similar called the Intel Management Engine or AMD
  | Ryzen has the PSP
 
  | npteljes wrote:
  | There's /e/ OS for one. Debatable how far you get from the
  | Google ecosystem, since it's an AOSP fork, but I think it's a
  | fine middle ground of functionality and practical privacy.
 
  | swebs wrote:
  | Manjaro Phosh edition on the Pinephone is pretty good these
  | days. There's still a lot of work to be done, but it works just
  | fine as a phone.
 
    | Mediterraneo10 wrote:
    | None of the distributions on the PinePhone work well for all
    | the things that people use that little computer in their
    | pocket (which is no longer just a phone) for. For maps, for
    | instance, all of the PinePhone's choices are little more than
    | lightweight tech demos compared to, say, OSMAnd on Android.
    | There is no official Signal client, no powerful browser
    | beyond the clunky Desktop-Firefox-for-Postmarket-OS hack,
    | etc.
    | 
    | It is unlikely that "all the work that would need to be done"
    | to make the PinePhone as useful as an Android phone (even
    | with pure libre software) will even get done. The problem is
    | that the PinePhone is just too underpowered in CPU and RAM,
    | comparable to devices from many years ago. Plus, the
    | PinePhone dev community just doesn't appear to be large and
    | motivated enough to cover all the bases of e.g. battery
    | optimization that the corporate mobile developers have done.
 
      | swebs wrote:
      | Well it can make calls, transfer data over cellular
      | networks, and access a web browser. For some people, that's
      | all they need. For maps, I use Nextcloud Maps through
      | Firefox. You can also use Google Maps that way or whatever
      | OSM provider. It comes with a Telegram client and Matrix
      | client.
      | 
      | >no powerful browser beyond the clunky Desktop-Firefox-for-
      | Postmarket-OS hack, etc.
      | 
      | I don't really know what you mean by this. It's the exact
      | same Firefox that's in desktop Linux. You can install all
      | the add-ons and such. Do note that Manjaro is not
      | PostmarketOS.
      | 
      | The biggest problems are the weak CPU as you've mentioned,
      | and the fact that the entire OS is in a very alpha (or even
      | pre-alpha) state right now.
 
        | Mediterraneo10 wrote:
        | > For some people, that's all they need.
        | 
        | History tells us that when you have a device that does a
        | few things that only for a tiny minority of people -
        | within already a tiny minority of nerds - are "all that
        | they need", and the dev community is so small, there is
        | no future to the device. For someone who was around in
        | the OpenMoko and Nokia N900 days, it is hard not to see
        | the PinePhone as a stillborn device, which will never
        | progress beyond "pre-alpha" state. A year after I got my
        | PinePhone, it remains just as disappointing an experience
        | as in the beginning.
        | 
        | > You can also use Google Maps that way or whatever OSM
        | provider.
        | 
        | Browsing Google Maps is a joke on the PinePhone's weak
        | processor. And again, OSM on the PinePhone is vastly
        | inferior to the OSM choices on Android. Merely showing
        | OSM tiles does not a good map app make.
        | 
        | > It's the exact same Firefox that's in desktop Linux
        | 
        | And that is the problem. Desktop Firefox was never
        | designed to work at those screen dimensions. Many
        | features of the Firefox UI do not actually work on the
        | PinePhone. (They might possibly work if you dock the
        | PinePhone with a monitor and mouse - I haven't checked -
        | but they don't work on the PinePhone as a phone.)
 
| jeffbee wrote:
| A lot of this reveals the way that Google itself perceives
| Android devices, and also ChromeOS devices to a lesser extent, to
| be inside their infrastructure. Years ago Google SRE wanted to
| extend observability beyond their edge so that there could be an
| SRE team responsible for the performance of first-party mobile
| applications. So, there's an SRE team at Google with a dashboard
| that shows them Google search latency from Google app v42 and v43
| which is deployed to 1% of clients. This is why there is so much
| telemetry.
| 
| Another big thing about Android is anti-abuse, keeping people
| from running ad click fraud in apps running on emulators. That is
| the whole DroidGuard thing that the paper mentions and doesn't
| explore further. It is a device-specific virtual machine and
| bytecode for the virtual machine which is intended to
| authenticate it as a real device, not an emulator.
| 
| Anyway check out this slide deck for how Google SRE views mobile
| as being in their world:
| https://www.usenix.org/sites/default/files/conference/protec...
| 
| PS that team is called MISRE, pronounced "misery" and some of the
| founders of that team migrated from "SAD SRE" make of that what
| you will.
 
  | ocdtrekkie wrote:
  | > A lot of this reveals the way that Google itself perceives
  | Android devices, and also ChromeOS devices to a lesser extent,
  | to be inside their infrastructure.
  | 
  | This quote should be more than enough to justify legally
  | separating Google from ownership of both platforms. It is a
  | similar problem we're seeing Tesla now extend to it's _cars_.
  | Regardless of who legally owns the device, the company 's
  | employees feel entitled to data from it and de facto ownership
  | of it. In most cases collecting data that the actual owner of
  | the device is unable to see or utilize themselves.
 
| relax88 wrote:
| Here I am still waiting for my Purism Librem 5 I ordered in 2019
| while google continues to suck up my data.
| 
| Any day now...
 
| einpoklum wrote:
| "Google and Apple both collect a lot more telemetry from devices
| with Android/iOS respectively devices then they should be; with
| Google outdoing Apple."
| 
| There, fixed that title for you.
 
| metalliqaz wrote:
| How to fully disable Google location tracking on your smartphone:
| 
| https://www.androidpolice.com/2019/10/08/how-to-fully-disabl...
| 
| How to disable personalized ads on Android:
| 
| https://www.androidguys.com/tips-tools/how-to-disable-person...
 
  | cma wrote:
  | > Note that if you clear your cache, you will lose your opt-out
  | setting." Tap OK to continue and implement the change.
  | 
  | Which cache is that talking about, the browser, or some system
  | level thing? Doesn't clearing your cache break some of their
  | fingerprinting and tracking stuff (timing side channels, etc.)?
  | Seems kind of egregious to have clearing that simultaneously
  | opt you back in.
 
  | aboringusername wrote:
  | PSA: This does NOT stop Google tracking your smartphones
  | location. If you think taking these steps means Google's
  | blissfully unaware of where your smartphone is located is
  | denying themselves reality, there are many, many ways to track
  | where a handset is at any given moment (IP address, cellular
  | tower location, with 5G it can be even more precise).
  | 
  | I'd be shocked if after turning off all the settings on my
  | phone it was impossible to track its location via some
  | capability somewhere.
 
| qwertox wrote:
| Last week my Pixel started to display an overlay with closed
| captions of the audio flowing through the device.
| 
| It listens in on any audio and transcribes it. Probably handy for
| podcasts, but other things are just scary.
| 
| Maybe it's OK if Google does it, I don't really know. I dislike
| it, it concerns me. The device would have a transcription of
| audio conversations I have through apps like WhatsApp. Or it
| could do something useful like transcribe podcasts and hand the
| transcription over to the owners, so that they can publish it
| along with their podcasts, without Google needing to dedicate
| their servers to it.
| 
| But if companies like Xiaomi get this feature for free on Android
| 15 or 16, I know what they will use this tech for. I know what
| Facebook would use this tech for, and I wouldn't be surprised if
| they finally start to sell a cheap but powerful Android device.
| 
| With offline transcription the "your device is recording me" will
| get so much harder to detect, as no audio will get streamed. It
| will become so easy to listen for keywords like "lawnmower" and
| count their occurrences or their proximity to phrases like "need
| to buy", or "is pregnant" and stuff like that.
| 
| I don't want my devices to do this.
 
  | esrauch wrote:
  | The live transcription behavior is enabled by a button at the
  | bottom of the volume control toggle. If it transcribes even if
  | that button is off that seems a lot more concerning.
  | 
  | I don't think transcribing on device and then uploading would
  | make any sense: for something like podcasts they could just do
  | serverside transcription (they already do for youtube videos at
  | least).
 
    | Zhenya wrote:
    | 1) press volume down
    | 
    | 2) you should see the volume dialog with a box with squiggly
    | lines in it at the bottom of the volume slider
    | 
    | 3) press that to turn it off
 
      | qwertox wrote:
      | Thanks to both of you.
 
  | tytso wrote:
  | When you enabled the Live Caption (similarly to how folks told
  | you to disable it --- on my phone it was turned off by default)
  | the following informational screen should have been displayed:
  | 
  | "Live Caption detects speech on your device and automatically
  | generates captions.
  | 
  | When speech is captioned, this feature uses additional battery.
  | All audio and captions are processed locally and never leave
  | the device. Currently available in English only."
  | 
  | So note that Google does _not_ get a copy of the audio stream.
  | It stays local to your device only. I don 't know about you,
  | but seems like a really handy feature to me, especially for
  | those who might have hearing difficulties.
 
| jariel wrote:
| Both Google and Apple forbid health agencies around the world
| wanting to install apps to store similar data for the purposes of
| pandemic data and suppression - which is understandable that many
| governments would use it for all sorts of nefarious reasons, but
| it's also rather hypocritical that they can infer that 'we can
| use it for whatever because quality. And advertising'.
 
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