From: offthelip@surfvh.com (Off The Lip) Subject: Mac Graphics FAQ v1 Here is a list of questions and answers I keep seeing over and over and over and over again on various news groups, bbses, and mailing lists. So look here before you ask the same thing that's been asked several hundred times before concerning Macintosh graphics files. Frequently Asked Questions document on the following topics: (as of Sunday, December 17, 1995) Progressive JPEGS Transparent GIFs playing AVI, GL, DL.. MPEG VRML 3D software 2D software This document is broadcast on several universes. It will be posted to a couple Usenet groups on a hopefully regular basis, posted to any bbses that I notice would need it, and I'll keep it as a web page at: http://www.redshift.com/~surfvh/X/MacGraphicsFAQ.html This is a Frequently Asked Questions document on the following topics: (as of Sunday, December 17, 1995) Progressive JPEGS Transparent GIFs playing AVI, GL, DL.. MPEG VRML 3D software 2D software Here is a list of questions and answers I keep seeing over and over and over and over again on various news groups, bbses, and mailing lists. So look here before you ask the same thing that's been asked several hundred times before concerning Macintosh graphics files. How do I make progressively loading JPEGs for Netscape web pages? Goto the InTouch web site and download either the Photoshop Plug-In for it or the stand alone application. You can use either to convert to and from the progressive format. http://www.in-touch.com/pjpeg.html How do I make transparent and progressively loading (transparent) GIFs for the web? Download a program called Transparency from the InfoMac (among other places), use one of the shareware programs that support the features (like GraphicConverter, GifConverter, etc.) or get the Photoshop Plug-In called PhotoGIF. ftp://mirrors.aol.com/pub/info-mac/gst/grf/transparency-10.hqx ftp://mirrors.aol.com/pub/info-mac/gst/grf/gif-converter-237.hqx ftp://mirrors.aol.com/pub/info-mac/gst/grf/graphic-converter-222.hqx How do I play and/or make those ibm style animation files? AVI files only have to be adapted to play on any Quicktime player program. You have to get the codec plug-in and wrapper application though from Microsoft. The set for Indeo is more nicely packaged, but I've never actually gotten it to play anything. The Microsoft one you'll probably have to change the type/creator to the stuffit format (SITD and SIT!) for it to decompress. ftp://ftp.microsoft.com/developr/drg/Multimedia/VFW11-Mac/vfw11.sit GL files can be played with MAV (Mac Animation Viewer), though they often play a little schizophrenically. DL files are simpler, and can be played with GraphicConverter, dl-viewer, or MAV. ftp://mirrors.aol.com/pub/info-mac/gst/mov/mac-anim-viewer-11.hqx ftp://mirrors.aol.com/pub/info-mac/gst/grf/graphic-converter-222.hqx ftp://mirrors.aol.com/pub/info-mac/gst/dl-viewer-10b8.hqx What do I need to play and/or make MPEG-I movies? There are several things to choose from. The most widely used is Sparkle (plays and converts both ways). After that, there is Mac MPEG 0.3 (plays and converts to quicktime), and PPC MPEG Players (plays on PowerMacs only). ftp://mirrors.aol.com/pub/info-mac/gst/mov/sparkle-245.hqx ftp://mirrors.aol.com/pub/info-mac/app/mpeg-mac-03.hqx ftp://mirrors.aol.com/pub/info-mac/gst/mov/mpeg-players-ppc.hqx How can I view and make VRML documents? Right now all of the viewers are in alpha versions, so keep on checking each of the following links for Whurlwind, Equinox, Voyager, and the list in San Diego. Whurlwind and Equinox require Quickdraw 3D, so, PowerMac only. ftp://ftp.sdsc.edu/pub/vrml/software/browsers/ http://www.ipsystems.com/nps/EquiInfo.html http://rosebud.sdsc.edu/SDSC/Partners/vrml/software/browsers.html To make VRML documents it's a little more expensive. Currently there exists Strata Pro Blitz (v1.75), and Virtus Walkthrough Pro export to VRML. http://www.strata3d.com:80/tools/studiopro/index.html http://www.virtus.com/vwtpro.html What are the best 3d programs for the Mac? Well, that depends on how much money you have. If you don't want to pay anything but feel you can just never type enough, download POV go nuts. If you have so much money that you don't know where to spend it all, then go buy Electric Image & some equally over-priced modeler. Somewhere in between those two are some commercial programs named Infinity-D, Studio Pro, Amapi, Animation Master, Sketch, Presenter Pro, Pixel Putty, Sculpt, and Macromodel. Designer I'm reluctant to even mention because it has been the cause of so much dissatisfaction. Too offer some kind of help in deciding which one is for you, here is a list of extremely biased comments/info: Infinity-D from Specular http://www.specular.com/products/infini-d/infini-d.html Easy to use, but limited interface. Good but not great modeling. Animation controls are very good. Rendering is good. Hardware requirements are pretty reasonable. Demo is available on the web site. Studio Pro from Strata http://www.strata3d.com:80/tools/studiopro/index.html Interface is too plug-in based. Quirky, but advanced modeling. Animation controls are a bit lacking. Rendering quality is wonderful. Needs a lot of machine to run very smoothly if you get the newest version. Amapi from Yonowat http://www.yonowat.com/ Interface is really hard to figure out. Powerful and fast, but strangely implemented polygon modeling. No animation. Rendering is basic. Hardware requirements are very reasonable. Demo available on the site. Animation Master from Hash http://www.teleport.com/~hashinc/ Interface is often the reverse of rational thought. Extremely malleable modeling, but no automated creation or deformation tools. Animation controls are very powerful, but not as flexible as they could be. Rendering is good. Hardware requirements are pretty reasonable, though it requires a PowerMac..but hey, who doesn't? No demo. Sketch from Alias http://www.alias.com/Product/Misc/Alias_Sketch!.html Interface is well laid out, but confining. Modeling is powerful, but limited as soon as you make it 3D. No animation, which is disappointing. Rendering is very good, especially for placing rendered objects in real scenes. Hardware requirements are fairly reasonable. No demo. Presenter Pro from VIDI http://erehwon.caltech.edu/vidi/vidi-homepage.html Interface is great, but many tools are hard to figure out. Modeling is advanced. Animation is very good. Rendering is good. Hardware requirements fairly reasonable. Demo is on the site now. Pixel Putty Solo from Valis http://www.shsu.edu/~stdjnd/pps.html Interface is simple, but it works. Modeling is great. Animation controls are good. Rendering is handled with Renderman, so that can be good or bad depending on your shaders. Hardware requirements are reasonable. No demo. Sculpt 3d from Byte by Byte http://bytebybyte.com/sculpt.htm Interface is confusing, but complete. Modeling is pretty powerful. Animation is very good. Rendering is very good. Hardware requirements are fairly reasonable. Demo of the sculptor only is on the site. Macromodel (Soon to be Extream 3D) from Macromedia http://www.macromedia.com/Tools/Extreme3d/index.html Interface is not wonderfully laid out, but it's Macish. Modeling is not very intuitive, but powerful. Animation will be pretty good. Rendering will also be very good. I feel kind of stupid talking about something that's not even out yet, but you should know about it. No demo yet on the site. Electric Image Animation System http://stingray.cac.psu.edu/~eias/ Interface is less than intuitive. No modeling. Animation is very powerful indeed. Rendering is not RayTraced, but is very good and very fast. Hardware requirements are not all that reasonable. No demo on the site. On the shareware/freeware side, the list is not as long. POV http://www.povray.org/ ftp://ftp.povray.org/pub/povray/Official/Macintosh/ Has no interface. Modeling is great if you love to type. Animation..no controls. Rendering is great, nothing like a good ray trace. As far as I know it runs on everything. Mechanisto ftp://mirrors.aol.com/pub/info-mac/gst/grf/mechanisto-20-demo.hqx Interface is very hard to figure out. Modeling is okay. Animation is hard. Rendering is pretty good. Runs on Powermacs only. Big file to download. Vision 3d I couldn't find an url for it, but I'm pretty sure it's on the net somewhere. This programs is basically one step below a pretty good commercial program. Interface is more or less standard. Modeling is good but not flexible. Animation is basic. Rendering is okay. The first program I found that output to 3DMF files. What are the best 2D (imaging, painting, etc.) programs? 2D image software is usually a bit more intuitive, and usually less expensive. There has already been a lot of discussion on this already and a ton of programs in comparison to the numbers available for 3d work, so I'll keep the list as short as I can. Photoshop The main attraction in this realm, is of course, Photoshop (aka, the coolest program in the world). The Photoshop interface is based on the original cool app, MacPaint, but is a zillion times better. Industry standard for painting, retouching, correction, and anything else having to do with pixel-based images. Painter Closely related to Photoshop, is Painter. And like all relatives, they should stay together. Family values you know... Anyways, Painter is pretty much the standard for imitated physical media painting. It has tools with built-in settings for everything from crayons to brushes that mimic artist styles. Live Picture Kind of an odd program, it needs a lot of hardware to run it. If you spend all day messing around with gigantic images because that's what you get paid for (which of course, allows you to buy all that damn hardware), then this program is for you. Because you actually work on a screen rez version of the giant files, and what you paint is actually recorded ColorIt, ExpertColor Paint, and other littler programs These require less computer, but don't do as much. Just the thing for smaller computers with less ram and lower bit depth graphics. But they won't allow you do make as cool of pictures. The interfaces are very friendly, and the prices are low. What are the best drawing programs? Since paint-type files aren't then only kind you have to deal with in the world, you're going to want a draw-type art program too. Illustrator Another industry standard, it's just the thing for all things postscript. Interface is a lot like Photoshop, and is very easy, once you figure it out. Freehand Functionally very similar to Illustrator, but the interface is more like PageMaker (which is good, and bad). So if you want someone to choose for you which you whether you should get Freehand or Illustrator, you're probably not going to get a very straight answer. They'll both do the job, and they both have easy to use features. Canvas This is basically for if you want more technical style drawings. The interface is, well, different. Functionally a pretty good program. But not on the CAD scale of say, Vellum or anything. SmartSketch This is a really weird program, and it's really cool. It's not completely useful for many things, but it's mixture of draw-type, paint-type functions is unique..and should be more common. It's amazing no one made this program years ago, since people would be able to adapt to draw-type programs much easier with this kind of functionality. Okay...that's about all I feel like writing right now. My infos on the programs are getting less and less informative, and more and more wordy. So I'll shut up now, and if you want to add anything then email me at offthelip@surfvh.com This document is broadcast on several universes. It will be posted to a couple Usenet groups on a hopefully regular basis, posted to any bbses that I notice would need it, and I'll keep it as a web page at: http://www.redshift.com/~surfvh/X/MacGraphicsFAQ.html GRIN *** --============_-1392892911==_D============-- --============_-1392892913==_============--