Resident Evil 1 Script for Resident Evil, Resident Evil: Directors' Cut, Resident Evil PC Version, and Resident Evil : Saturn Version. Transcripted by Dave Schmidt Release 1.0 *PURPOSE OF THIS FAQ* ------------------------------------ This FAQ has been written in order to provide a complete reference of what has been said by the characters in the Resident Evil world. In finding continuity errors and the like, what the characters say is extremely important. But because the first Resident Evil has so many different alternate paths, many people never see many of the scenes within this game. Also, some people may not own the game, and want to be filled in on what happened within the first game. This FAQ and a File FAQ would fill them in on the Storyline of RE1 somewhat near 100%. It also tries to help reveal what events lead to which scenes later on, a topic which some FAQs still aren't totally clear on. This guide tries to be as clear as possible, telling what is needed to see each scene (unless it is a scene that is always seen; I speak more of the alternate path scenes.). I will also eventually be covering the PC version of Resident Evil, with its "Totally Uncut" cinemas and scenes, since these are things that most console gamers may never see. So welcome, into the realm of survival horror... Resident Evil. By the way, if you find any other cinemas that you feel should be included in this FAQ, feel free to email me at aquasharkd@hotmail.com and tell me about it. Or just talk about Resident Evil theories. Now on the the FAQ... *TERMINOLOGY USED IN THIS FAQ* ----------------------------------------------------- Text enclosed in *( )* denotes action going on. Text enclosed in [ ] denotes this text is actually displayed on the screen. Any text behind one of the characters' names (such as Wesker: ....) denotes that character speaking. *FAQ HISTORY* ------------------------ November 4, 2002 – FAQ finally submitted to GameFAQs. July 2, 2000 - FAQ almost totally finished. *TABLE OF CONTENTS* ------------------------------------ Resident Evil (Standard) -------------------------------- I. Jill Valentine A. The Mansion 1. Opening FMV 2. Inside the Mansion 3. The Dining Room 4. Mysterious Puddle 5a. Zombie CGI a. Zombie Attack 1 5b. Zombie Attack 2 (Semi-Secret) 6. Search for Wesker a(O). Cerberus CGI (O). Ceiling Trap 7a. Barry in Terrace 7ba. Barry in Main Hall 1f 7bb. Barry in Main Hall 2f 8. Researcher's Will Event 9. Moonlight Sonata 10. Meet Richard 11a. Richard Dies 11b. Richard is Dead 12. Meet Yawn the Giant Snake 13a. "Get me Serum" 13b. Jill Faints B. The Dormitory (Guard House) 1(P). Radio Transmission #1 2. Draining the Pool CGI 3. Muffled Conversation 4(P). Encounter With Barry 5(P). Neptune CGI 6a. VJolt on Root 6b. Barry to the Rescue 7. Reunite with Wesker 8(P). Radio Transmission #2 C. Return to the Mansion 1. Hunter CGI 2. Snake Confrontation 3a. Meet With Barry A 3b. Meet With Barry B 4. Zombie CGI #2 D. The Underground Tunnels 1. Trust Barry? a. Yes-Yes b. Yes-No c. No-Yes d. No-No 2a. Meet Enrico A 2b. Meet Enrico B 3(P). Barry Dies #1 E. The Umbrella Lab 1. Draining the Fountain CGI 2. Slideshow 3(P). Meet with Chris 4a. Rejoin with Barry 1 4b. Rejoin with Barry 2 5a. Wesker Conversation 1 5b. Wesker Conversation 2 5c. Wesker Conversation 3 6. Tyrant CGI 7a. Wesker's Death 7b. No! Not Barry! 8(P). Warning Announcement 9a(P). Save Chris 1 9b(P). Save Chris 2 10(P)a. Barry Dies #2 (No Chris) 10(P)b. Barry Dies #2 (With Chris) 11a. Barry's Rush 11b. Barry and Chris's Rush 12. Radio Transmission #3 13a. Chris's Encouragement 13b. Barry's Encouragement 13c. Survivors' Encouragement 14a(P). Return of Tyrant 14b(P). Helicopter Pickup 15(P). Brad's Gift 16(P). Death of A Tyrant ENDINGS 17a. Ending A-Jill 17b. Ending B-Chris & Jill 17c. Ending C-Barry & Jill 17d. Ending D-Chris, Barry, & Jill 18a. Credits without Pictures 18b. Credits with Pictures 19(P). Tyrant Lives... 20. Jill Epilogue Picture 21(P). Rocket 22(P). Special Key II. Chris Redfield A. The Mansion 1. Opening FMV 2. Inside the Mansion 3. Zombie CGI 4. Searching for Wesker (O). Cerberus CGI 5a. Meet Rebecca #1 a. Yes b. No 5b. Meet Rebecca #2 a. Get Richard Serum b. Let him die 6a. Maestro Rebecca #1 6b. Maestro Rebecca #2 7a. Answer Yes 7b. Answer No 8. Moonlight Sonata 9. Meet Yawn the Giant Snake 10a. Chris Collapses 10b. Rebecca's help 10c. Get Serum B. The Dormitory (Guard House) 1(P). Radio Transmission #1 2. Draining the Pool CGI 3a. Chris vs. Plant 42 3b. Rebecca Helps Out Again a. Afterwards w/o Radio b. Afterwards w/ Radio 4. Reunite with Wesker 5(P). Radio Transmission #2 C. Return to the Mansion 1(P). Look! A Radio! 2. Hunter CGI 3a. Save Rebecca #1! 3b. Save Rebecca #2! 4a. 1f Hunter Confrontation a. Arrive Quickly b. Save Her c. Run Away 4b. 2f Hunter Confrontation a. Save Her b. Run Away 5. Yawn's Return 6. Zombie CGI #2 D. The Underground Tunnels 1. Meet Enrico E. The Umbrella Lab 1. Draining the Fountain CGI 2. Slideshow 3(P). Meet with Jill 4a. Rejoin Rebecca #1 4b. Rejoin Rebecca #2 5a. Wesker Conversation 1 5b. Wesker Conversation 2 6. Tyrant CGI 7. Wesker's Death 8(P). Rebecca Lives! 9(P). Triggering System 10a(P). Rescue Jill #1 10b(P). Rescue Jill #2 11. Radio Transmission #3 12a. Jill's Encouragement 12b. Rebecca's Encouragement 12c. Survivors' Encouragement 13a(P). Return of Tyrant 13b(P). Helicopter Rescue 14. Brad's Gift 15. Death of a Tyrant ENDINGS 16a. Ending A-Chris 16b. Ending B-Chris & Jill 16c. Ending C-Chris & Rebecca 16d. Ending D-Chris, Jill & Rebecca 17a. Credits without Pictures 17b. Credits with Pictures 18(P). Tyrant Lives... 19. Chris Epilogue Picture 20(P). Rocket 21(P). Special Key Resident Evil : Director's Cut/ PC Version 1. Uncut Intro *(Not finished)* 2. Uncut Zombie FMV #1 3. Forest Speyer's Return 4. Violent Ending *(Not finished)* Resident Evil : Saturn Version 1. Second Tyrant in Lab *(Not finished)* *RESIDENT EVIL SCRIPT* ------------------------------------ I. Jill Valentine ----------------- A. The Mansion -------------- Scene 1. Opening FMV [1998 July] [Raccoon Forest] *(Background is a cloudy sky...)* Chris: Alpha Team is flying around the forest zone, situated in northwest Raccoon City, where we're searching for the helicopter of our compatriots Bravo Team, who disappeared during the middle of our mission. [Background Talk: Wesker: Chris, you haven't found it? Chris: No, I haven't found it yet.] *(Changes to picture of Newspaper--"Raccoon Times--Bizarre murders committed in Raccoon City." Then to "HORROR IN RACCOON! MORE VICTIMS DEAD." Then to "STARS (Special Tactics And Rescue Service) sent to save Raccoon City.", with a map of the mountains around Raccoon City.)* Chris: Bizarre murder cases have recently occured in Raccoon City. There are outlandish reports of families being attacked by a group of about 10 people. Victims were apparently eaten. Bravo Team went to the hideout of the group, and disappeared. *(Changes to the cloudy sky once again--but a plume of smoke rises above a field with tall grass...)* Jill: Look, Chris! *(Changes to Alpha Team walking through the tall grass. They all stop.)* Chris: It was Bravo Team's helicopter. Nobody was in it. But strangely, most of the equipment was still there. However, we soon discovered why. *(View of an evil-looking dog-face, complete with growl noises... View switches to Jill and Chris, scouting together... View switches to Joseph, scouting alone. He raises his hand and tries to grab his team's attention.)* Joseph: Hey! Come here! *(Dogs open their drool-covered mouths and growl a bit. View changes back to Joseph, who carefully reaches down and discovers a severed hand, still desperately clutching a pistol. He screams and drops it. The dogs bolt over to him, and the camera zooms in on his terrified eyes as he is ripped apart. Chris, then the duo of Barry and Wesker, turn to look. It then switches for a while between the dogs' open mouths and Joseph's own open mouth, screaming desperately. Jill's face is then seen.)* Jill: Joseph! *(A dog charges at Chris, who fires off a few shots from his pistol at it. Jill then runs, firing off two shots at the creatures. Three pistol shots then hit the ground, evidently missing their target. Wesker then shoots twice at the creatures while running.)* Wesker: Hwuh! Waah! *(Barry then gets one shot off with his Colt Python. What is left of Alpha team then stops, noticing their helicopter is taking off.)* Chris: No! Don't go! *(The helicopter flies off into the horizon, leaving the team standing there. The dogs then continue their pursuit, leaving Alpha running again. Chris shoots one of the dogs twice, causing it to groan in pain. Wesker shoots, and then Chris says...)* Chris: Jill! Run for that house! *(After two more pistol shots from Chris, we see a view of an old-looking mansion... And another of the dog's mouth.)* [Cast] [Chris Redfield] *(Shots of Chris: Turning around in surprise, being skeptical, and shooting his pistol)* [Jill Valentine] *(Jill pops a clip into her Beretta, readies it, and looks at the camera.)* [Barry Burton] *(Barry spins around the chamber on his Colt Python, readies it, holds it up, and looks at the camera.)* [Rebecca Chambers] *(Rebecca tightens her bandanna and gives the camera a smile.)* [Albert Wesker] *(Wesker slicks his hair back, crosses his arms, and looks cooly at the camera.)* [RESIDENT EVIL] [They have escaped into the mansion, where they thought it was safe. Yet---] Scene 2. Inside The Mansion *(Wesker, Barry, and Jill stand in a huge ornate-looking main hall.)* Barry: What is this? Wesker: Wow, what a mansion! *(Jill turns to face Wesker.)* Jill: Captain Wesker, where's Chris? *(Jill runs toward the door.)* Wesker: Stop it! Don't open that door! Jill: But Chris is-- *(A gunshot is heard. All turn to look in its direction.)* Barry: What is it? Wesker: Maybe it's... Chris... (pauses) Now, Jill--Can you go? Barry: I'm going with you. Chris is our old partner, ya know. Wesker: Okay. Let me handle this. *(Barry and Jill nod and walk towards the door on the west...)* Wesker: Stay alert! *(Barry and Jill exit.)* Scene 3. The Dining Room *(Barry and Jill enter a lavish-looking Dining Room.)* Barry: A dining room... *(Barry proceeds to walk to the other end of the room.)* Scene 4. Mysterious Puddle *(Barry kneels down near the emblem fireplace.)* Barry: What? What is this? *(Jill walks over.)* Jill: What is it? Barry: Blood. (pauses) Jill, see if you can find any other clues. I'll be examining this. (looks down) Hope this is not Chris's blood... Scene 5a. Zombie CGI *(We see a man wearing a green jacket who has a bald, white, diseased-looking head. He is crouched over another man, apparently eating the poor soul. He takes a soft bite, then a loud one, which causes a puddle of blood to ooze out over the carpet. The zombie then slowly turns his head to look at you with his cataracted blue eye and bloody lips...)* Scene 5a-a. Zombie Attack 1 *(Jill heads back out to the dining room. She runs over to Barry.)* Jill: Barry? *(The door opens. Barry turns to look at the zombie emerging from it.)* Barry: What is it? Jill: Watch out! It's a monster! (begins to back away from the approaching zombie) Barry: Let me take care of this. *(Barry fires his Colt Python 3 times into the zombie's head, popping it on the last shot. The body falls to the floor with a thump. Barry then walks over to its corpse and looks down at it.)* Barry: What IS it? Jill: Kenneth was killed too; maybe by this creature... (pause) Anyway, let's report this to Wesker. *(Barry nods. The room is exited.)* Scene 5b: Zombie Attack 2 (Semi-Secret) *(Jill exits the dining room once without investigating. She returns to the main hall to find Wesker.)* Wesker: Investigate if you hear any gunfire. *(Jill acknowledges him and returns to the dining room. She attempts to leave again. The camera view switches to Barry. He stands up from his crouch.)* Barry: Lost courage already? It's not like you... (returns to crouching) *(Jill investigates the old grandfather clock, then goes to talk to Barry. Scene 4 is then played out. Once she turns to exit, and runs back to the main hall, the door to the Tea Room opens. )* Jill: Who is it? *(A zombie lurches out and shambles toward Jill. Barry notices and points his Colt Python toward it.)* Barry: Hey, you, stop! (pauses as the zombie gets closer to Jill) Run, Jill! He's insane! *(Barry fires three shots into the zombie, popping its head on the last one. He walks over near Jill and the corpse. Barry crouches down.)* Barry: What the hell? Jill: Let's report this to Wesker! *(Barry gets up and they exit.)* Scene 6: Search for Wesker *(Barry and Jill enter the Main Hall.)* Barry: Wesker! (pause) Help me look for him, Jill. And don't leave this hall for the time being. *(Jill nods and procceeds to search behind the staircase as Barry walks around. She turns back to speak with Barry.)* Barry: Find anything, Jill? Jill: (shaking her head) Nothing. What is this all about? I can't figure it out at all. Barry: Beats me, too. Jill: Now it's Wesker's time to disappear! I don't know what's going on. Barry: Well, it can't be helped. Let's search for him seperately. (Jill nods) I'll check the dining room again. Jill: Okay. I'll try the door on the opposite side. Barry: This mansion is gigantic. We could get into trouble if we get lost. We should start from the first floor, okay? And... Jill, here is a lockpick. It might be handy if you, the master of unlocking, take it with you. (Jill nods) *(She walks over, and Barry places the lockpick in her hand.)* Jill: Thanks. Maybe I'll need it. *(Barry nods and runs toward the dining room door. He stops midway, and starts to talk to Jill)* Barry: Listen, if something happens, let's meet up in this hall. *(Jill salutes him.)* Barry: This time, I'll be there. *(He exits.)* a.(O) Cerberus CGI *(As Jill opens the main hall door, a dog with half of the skin on its head torn off sticks its head inside the room and growls. Jill shuts it quickly.)* (O). Ceiling Trap *(After taking the shotgun, Jill returns to the small anteroom. Strangely, she hears a *click* come from the doors. The ceiling then begins to descend on her! After walking around for a while, she stops.)* Jill: Hey, what's going on? *(The camera switches to Barry in the hall. He pounds on the door while saying...)* Barry: Jill? Is that you, Jill? What happened? *(Camera back on Jill)* Jill: (frightened) Barry? Help me, please. The door won't open! (pause) Quick! Barry: Stay away from the door, Jill. I'm gonna kick this door down! *(Barry kicks the door open.)* Barry: Hurry! This way! *(Jill runs out, and the ceiling trap descends down to the floor. They are now in the greenish hallway.)* Jill: Oh, Barry! Barry: That was too close. You were almost a Jill sandwich. Jill: (giggles) You're right! Barry, thanks for saving my life. (pause) But, Barry, didn't you say you were going back to the dining room to do some research? Why on earth are you here? Barry: Uh, I just had something I wanted to check. Now, let's get back to searching for the lost captain and Chris, shall we? *(Barry begins to walk off)* Jill: Thank you, Barry. Barry: Yeah, yeah... *(He leaves.)* Scene 7a. Barry in Terrace *(2f Terrace. As Jill enters, Barry pulls his gun on her. He retracts it as he sees who it is. Jill looks shocked.)* Barry: Jill! (nervous chuckle) Don't scare me. Jill: That's what I was going to say. Aren't you supposed to be going over the first floor, Barry? Barry: Yeah, you're right. But just take a look at THIS! *(Barry motions at Forest Speyer's corpse. It has been pecked open to the ribs, and is missing strips of flesh at some places. Barry and Jill walk over to it.)* Barry: It's Forest. Oh my God... *(Switches to a close-up of the corpse.)* Jill: (turns away) It's awful! Barry: I'm going to find out what caused Forest's death. (kneels) It looks like he was killed by a crow, or something... Can you look around the first floor, Jill? Jill: (pauses) Okay. *(She turns away and begins to walk)* Barry: Hey, Jill... This must've been Forest's. You don't have a weapon; take this with you. *(Barry gets up and gives the Bazooka to her. He then goes back to the corpse.)* [Extra click: Talk to Barry again. He will shake his head and say:] Barry: I can't believe... Scene 7ba. Barry In Main Hall 1f (Note: Must have the Chemical in your inventory and come back to the main hall; not having seen scene 7a.) *(Main Hall. First floor.)* Jill: Barry! *(They walk over to each other.)* Barry: Jill! What's going on? Any clues? Jill: No, but something's wrong with this house. Barry: Whoah! This hall is dangerous. Maybe it's better to secure our escape route first. There must be a back door somewhere... Let's try to find *it* first, shall we? Jill: (nods) Okay, let's separate again. (turns) Barry: Just a moment! I've found something. Jill: What is it? Barry: It's a weapon; it's really powerful, especially against living things. Better take it with you. Jill: But how about you, Barry? Barry: (raises his Colt Python) I have THIS! Jill: Thank you. I'll take this then. (walks over and collects the Acid Rounds) *(The two then salute each other, and Barry runs back into the dining room.)* Scene 7bb. Barry in Main Hall 2f (Note: Must have the Chemical in inventory and come back to Main Hall 2f, not seeing Scene 7a.) *(Main Hall; 2nd Floor)* Jill: Barry! *(They walk over to each other.)* Barry: Jill! What's going on? Any clues? Jill: No, but something's wrong with this house. Barry: Whoah! This hall is dangerous. Maybe it's better to secure our escape route first. There must be a back door somewhere... Let's try to find *it* first, shall we? Jill: (nods) Okay, let's separate again. (turns) Barry: Just a moment! I've found something. Jill: What is it? Barry: It's a weapon; it's really powerful, especially against living things. Better take it with you. Jill: But how about you, Barry? Barry: (raises his Colt Python) I have THIS! Jill: Thank you. I'll take this then. (walks over and collects the Acid Rounds) *(The two then salute each other, and Barry runs back into the dining room's second floor.)* Scene 8. Researcher's Will Event (Note: This scene will only happen if you go to the room containing the Will after you've seen Barry on the Terrace, and before you go see Richard.) *(Researcher's Room. Jill enters to find Barry standing by a desk. He turns around, startled.)* Barry: Is that you, Jill? *(She salutes him and walks over.)* Jill: What's going on? How come you look so scared? Barry: Look at this. (holds out his hand) *(Jill walks over and gets the file from him. It reads: RESEARCHER'S WILL <PAGE> It's a letter. The top of the letter is missing. The remaining says... <PAGE> Yes, I'm infected. I did everything I could, but I could only delay the progress by a few days. The most frightening thing is, that I forget more about you by the day. So I chose a peaceful death, rather than becoming the living dead. <PAGE> Within an hour, I will have entered my eternal sleep. I do hope you'll understand my decision... Good Bye and Forever Yours, Martin Crackhorn <END> Barry: What do you think of it? Jill: I've been thinking something is wrong with this house. Barry: Right. *(Jill looks at the file again.)* Jill: Hey... What is this? There's a page missing. Barry: Yeah, I thought about that too. Perhaps that was the most important part. *(Barry then leaves the room. He salutes Jill, who returns the salute; then he exits.)* Scene 9: Moonlight Sonata *(Jill uses the Music Notes on the Piano. It says [It's "Moonlight Sonata."] She plays the piece beautifully. Then a secret trap door opens.)* Scene 10: Meet Richard *(Marble Hallway; 2f. Jill walks into the room to see someone lying on the floor. She walks over to him. It's Richard Aiken from the Bravo Team!)* Jill: Richard! What happened? (kneels down by Richard's side) Richard: Oh Jill... This house... is... dangerous... There are... terrible demons... Ouch! Jill: You're wounded! What kind of demon attacked you? Richard: It was a huge... snake... and also... poisonous. Ugh... Jill: Poisonous? Oh no... Richard, hold on! Richard: There is Serum... (pause) Oh no, I should've brought some with me. Jill: No problem. I'll go and get it. Richard: Thanks. *(Jill then runs out of the room.)* [Extra Click: Talk to Richard again. He will say...] Richard: Be careful... (Jill nods.) Scene 11a. Richard Dies (Note: You must return to Richard in under 15 minutes to see this cinema.) *(Marble Hallway; 2f. Jill returns with the Serum. She kneels down by Richard once again.)* Jill: Here's the Serum. Richard, hold on! I'll give you a shot now. *(She administers the Serum to Richard.)* Richard: Jill, here's... my radio... you should... keep it... I'm... *(He stops moving as blood comes out of his huge wound on his shoulder.)* Jill: No! Richard! Richard: Jill... be careful... Uhh... Uh... *(Richard extends his arm out to Jill, and then he moves no more. He is dead. Jill shakes her head and leaves the room.)* Scene 11b. Richard is Dead (Note: To get this cinema, you must NOT return to Richard with the Serum for 15-20 minutes.) *(Marble Room, 2f. Jill kneels down by Richard. The message [Richard is dead.] appears. Jill shakes her head. Sad music plays. She doesn't get the radio.)* Scene 12: Meet Yawn the Giant Snake *(2f Attic. After approaching the middle of the room, a huge snake slides out of a hole in the room's rear. It hisses three times, and proceeds to attack Jill.)* *(After shooting it so many times, the snake begins to shiver and proceeds to slide back into the hole it first came from, leaving Jill free to collect the Moon Crest.)* Scene 13a: "Get me Serum" (Note: You must be poisoned by the snake and have seen cinema 7a.) *(Jill exits from the 2f Attic. After walking a few steps, she begins to hold her head.)* Jill: (weakly) Am I poisoned? Give me the Serum... *(Scene ends.)* Scene 13b: Jill Faints (Note: You must be poisoned by the snake and have seen either cinema 7ba or 7bb.) *(Jill exits from the 2f Attic. After walking a few steps, she begins to stagger. She leans up against the wall, kneels, and stands up again.)* Jill: Am I poisoned? Give me the Serum... *(Jill collapses on the floor. A few seconds later, a door opens, and a man in black gloves is seen. She reawakens in the 1f West Save Room and slowly gets up.)* Jill: (yawns) (sleepily) Barry..? (awake) Barry? *(Scene ends.)* B. The Dormitory (Guard House) ------------------------------ Scene 1(P). Radio Transmission #1 (Note: You must have the radio to see this cinema.) *(In the first area of the Garden. After killing all the dogs, Jill's Radio will begin to beep. She turns it on.)* Brad: This is Brad. STARS Alpha Team, please respond! What the hell? Is nobody out there? Jill: (into radio) Brad. This is Jill. Brad: This is Brad... STARS Alpha Team... Bravo Team... It doesn' matter. Anybody... Answer me... This is Brad(fades out) Jill: Brad? Brad? *(Scene ends.)* Scene 2. Draining the Pool CGI *(After Jill uses the Square Crank, a CGI begins. A rusty metal plate raises up, allowing the water to drain out over the opposite side.)* Scene 3. Muffled Conversation (Note: You must have heard cinema 7a to see this scene.) *(Dormitory hallway near the #002 Door. Jill stands near, listening.)* [Voices are heard from the other side of the door.] Barry: It can't be true! I've been told a different story. (pause) Barry: But it's not necessary for you to destroy STARS! (pause) Barry: What about my family?!? (pause) Barry: So everything depends on me... Huh? *(End Scene. You can either choose to enter or not enter. It will affect which cinemas you see later on.)* [Extra : Here is the true conversation... Wesker is in this conversation, but is muffled out. Unmuffled, it says...] Barry: It can't be true! I've been told a different story. Wesker: Hey, there is nothing we can do. The situation has changed. Barry: But it's not necessary for you to destroy STARS! Wesker: It's not my intention! It's Umbrella's. I can't help it. Barry: What about my family?!? Wesker: I will guarantee their safety. Barry: So everything depends on me... Huh? Scene 4(P): Encounter With Barry (Note: You see this scene if you enter the room after hearing the muffled conversation.) *(Dormitory; Room 002. As she enters, Jill looks around and then walks down the hallway, running into Barry.)* Barry: Hi, Jill. Jill: Uh, hi, Barry. I, I heard someone talking. Barry: So you heard it too... I think I'm getting old. It seems that talking to myself is becoming a habit. Jill: Talking to yourself? Barry, something must have happened to you. Am I wrong? You sound strange. Barry: Well, it seems I made you worry. But don't. Maybe I have been a nervous wreck since all of these strange things started happening. Well, I think I'll go out and get some fresh air for a change. *(Barry walks by Jill.)* Barry: I told ya, don't worry... I'll just go and get some fresh air... and be eaten by a monster! *(Barry exits. Jill holds out her hand as if to stop him. Scene ends.)* Scene 5(P): Neptune CGI (Note: You must always run to the right in the Broken Aquarium room to see this CGI.) *(As Jill nears the door to the Control Room, the camera view switches to something underwater. It seems to be swimming at a rather fast speed. We then see Jill from the creature's viewpoint, oblivious to the thing that is coming up behind her...)* Scene 6a. V-Jolt on Root *(Jill walks up to Plant 42's root. It says "It looks like a giant plant root." Jill takes out the V-Jolt and uses it on the root. A yellow steam begins to come from the point of contact, and as Jill waves goodbye, the root begins to shrink in size and turns brown. It stops contracting and stiffens up when it is about half of its original size. When Jill walks up to it now, it says "It's withered.")* Scene 6b. Barry to the Rescue (Note: To see this scene, you must have seen either cinema 7ba or 7bb, or not step in after hearing Barry's muffled conversation. You must also not use the V-Jolt.) *(Plant 42 Room. As Jill shoots Plant 42, its tentacles fall off. Once a few have fallen off, it contracts into a smaller ball. As it opens back up into its original size, one of the tentacles grabs out and snatches Jill up. Barry then walks in.)* Barry: What the hell is this? Jill: Barry! Barry: Jill! *(Barry then walks up to Plant 42 and begins to fire his flamethrower at it. It begins to burn. It throws Jill to the ground, and dies burning, its purple remains falling into a puddle on the floor.)* Jill: You saved me! Barry: Yeah... Jill: That was close! Thanks, Barry. Barry: Don't mention it. What a monster! I can't believe--What the hell is this place, anyway? [Extra Click: Talk to Barry again, and he'll say...] Barry: Okay, I'm gonna stay in the Soldier's Area and take a look around. Though I'm sure there are still things in that other mansion as well. Anyway, let's start searching seperately. Jill: Okay. Scene 7. Reunite With Wesker *(Dormitory Hallway. Gunshots can be heard. Jill follows the sound to find Wesker shooting bees.)* Jill: Wesker! Wesker: Jill... so you're safe. Jill: That's what I was going to say. Where on earth have you been? You disappeared from the hall all of a sudden. Wesker: I'm sorry, but I have my reasons. Perhaps you guys have met them? It was all I could do to protect myself against those... strange creatures. Jill: Is that right? Anyway, it's good to see you're safe. Wesker: Jill, our first priority is to get out of here. Jill: Yes, you're right. Wesker: Now there are a lot of rooms in that mansion that we can't get into because they're locked up. I have been looking around for clues... Jill: Okay, I'll go to the other house and see if I can find any clues. Wesker: Will you do that? I'm counting on you. *(Wesker walks away. Scene ends.)* 8(P). Radio Transmission #2 (Note: Must have Radio to see this cinema.) *(Outside the Dormitory entrance, in the Garden. The radio beeps. Jill turns it on.)* Brad: This is Brad. I know you can't answer me, but somehow, give me a sign. Jill: (into radio) This is Jill. Brad? (angry moan) It's broken... C. Return to the Mansion ------------------------ Scene 1. Hunter CGI *(After returning inside the mansion, primarily the room that leads to the terrace path right before exiting the mansion, the view switches. Something seems to be pursuing Jill! It quickly climbs the ladder near the elevator in the Courtyard, runs toward the shed (which has no door), runs into it, opens the door, runs through the terrace, and grasps the handle into the next room... *CGI ENDS* Jill turns around to see a Hunter calmly walking through the door...)* Scene 2. Snake Confrontation *(Jill is in a big, sparsely furnished room with a tile floor. The only objects in the room are a fireplace, a piano, and a small table-and-chair set. Jill walks over to the piano. As she begins to check it, the huge snake previously encountered in the attic slides out of the fireplace! It seems to be scarred from its last encounter with Jill, seeing that in some places its muscle is showing. It hisses, recognizing her. It strikes at Jill, but she dodges just in time, with the snake's strike caving in a section of the floor. The battle begins...)* Scene 3a. Meet with Barry A *(After killing the snake, it dissolves into a pile of purple goo. Jill then investigates the hole the snake made. It says "It's too dark to see anything." Barry then enters the room. Jill gets up from her investigating crouch. Barry walks over to the hole and crouches down.)* Barry: Jill, have you found anything interesting? Jill: Yes, but I can't see very well. Barry: How about going down to check by yourself? I have a rope here. Jill: Oh, do you? Well then I'll try to go down using the rope. Barry: Wait. *(Barry tosses the rope down into the hole. Jill climbs down. But once she is down, the rope falls!)* Jill: Hey, what's going on? *(Camera switch to Barry up above)* Barry: Now I've done it! Sorry, Jill, wait. I'll go and get another rope. *(He exits. Camera switch back to Jill)* Jill: Barry? Barry! (Note: You can now either head down into the basement or wait for Barry. If you don't wait, Barry will die in the Lab area.) *(Jill waits. Camera switch to Barry, who returns to the room. Camera switches back to Jill.)* Barry: Hey, are you there, Jill? Grab the rope! *(Camera switches back to Barry, who throws it down the hole. Jill climbs it. Both are now in the Piano Room.)* Barry: I'm sorry, Jill. Jill: I didn't know THAT was going to happen. Barry: Sorry. I was really careless. Jill: Are you okay, Barry? Maybe you're getting tired. Barry: No, I'm alright. Don't worry. (pause) Jill, I've found something! *(Jill walks over and takes it from him. It reads...)* <BEGIN> PASS NUMBER <PAGE> *(picture of pass number scrawled on piece of paper. It says...)* Pass No. 8108310 <END> Jill: Thank you. I'll take this then. *(Barry leaves the room.)* Scene 3b. Meet with Barry B *(After killing the snake, it dissolves into a pile of purple goo. Jill then investigates the hole the snake made. It says "It's too dark to see anything." Barry then enters the room. Jill gets up from her investigating crouch. Barry walks over to the hole and crouches down.)* Barry: Jill, have you found anything interesting? Jill: Yes, but I can't see very well. Barry: How about going down to check by yourself? I have a rope here. Jill: Oh, do you? Well then I'll try to go down using the rope. Barry: Wait. *(Barry tosses the rope down into the hole.)* Barry: Yeah, Richard gave this to me. The radio is a keepsake from him. Jill: Richard... *(She takes the Radio.)* Barry: This is more useful to you than me. Ready to go? *(Jill nods. Then Jill climbs down. But once she is down, the rope falls!)* Jill: Hey, what's going on? *(Camera switch to Barry up above)* Barry: Now I've done it! Sorry, Jill, wait. I'll go and get another rope. *(He exits. Camera switch back to Jill)* Jill: Barry? Barry! (Note: You can now either head down into the basement or wait for Barry. If you don't wait, Barry will die in the Lab area.) *(Jill waits. Camera switch to Barry, who returns to the room. Camera switches back to Jill.)* Barry: Hey, are you there, Jill? Grab the rope! *(Camera switches back to Barry, who throws it down the hole. Jill climbs it. Both are now in the Piano Room.)* Barry: I'm sorry, Jill. Jill: I didn't know THAT was going to happen. Barry: Sorry. I was really careless. Jill: Are you okay, Barry? Maybe you're getting tired. Barry: No, I'm alright. Don't worry. (pause) Jill, I've found something! *(Jill walks over and takes it from him. It reads...)* <BEGIN> PASS NUMBER <PAGE> *(picture of pass number scrawled on piece of paper. It says...)* Pass No. 8108310 <END> Jill: Thank you. I'll take this then. *(Barry leaves the room.)* Scene 4. Zombie CGI #2 *(Jill is in the Basement Kitchen. She approaches the door in the far corner. *CGI START* Zombie viewpoint. He walks down the stairs slowly, making squelching noises with each step. As he reaches the bottom, he struggles with the doorknob, finally managing to get it open. His rotten hand is seen... *CGI END* Jill backs off as the zombie walks through the door...)* D. The Underground Tunnels -------------------------- Scene 1. Trust Barry? *(The second Underground Passageway. As Jill enters, Barry is there. He turns around to face her.)* Barry: Oh, Jill. What good timing. A moment ago I heard someone's voice coming from this hall. Let's go together, since it's dark, and we can't see very well. (Note: Now you must make two choices that will affect the outcome of your game.) Scene 1a. Yes-Yes [Will you go with him? YES] Jill: Okay, let's go. Barry: Okay. Then I'm gonna cover you. Let's hurry! *(Jill looks down.)* Hey, are you alright? I can go first if you want me to. [Do you want him to go first? YES] Jill: Oh, yes, please. I'm a little nervous. Barry: I understand. It may be more dangerous if you come behind me. Be careful! *(Barry walks off. As Jill walks forward to follow him, a gunshot is heard.)* Jill: Barry? (Note: Here, you can either go follow him, or run out back through the door you entered. If you do not follow him, Barry will die in these tunnels.) *(Jill follows him into the next room. As she enters next to Barry, a Hunter attacks. It leaps into the air, but Barry shoots it down. He then pounds a round into it while it lays on the floor. It dies.)* Barry: That was too close. Let's go together. Jill: (nods) Okay, let's go! Barry: Okay, then I'm gonna cover you. Let's hurry! *(They continue. Scene ends.)* Scene 1b. Yes-No [Will you go with him? YES] Jill: Okay, let's go. Barry: Okay. Then I'm gonna cover you. Let's hurry! *(Jill looks down.)* Hey, are you alright? I can go first if you want me to. [Do you want him to go first? NO] Jill: Okay, let's go, Barry. I'm depending on you. *(They walk through the next room with little trouble. As they near the door to the Enrico Passage, a Hunter jumps down from across the hallway. As it runs toward the two, Barry shoots it twice and it dies. They proceed into the next room.)* Scene 1c. No-Yes [Will you go with him? NO] Jill: Barry, I... Barry: Sure, it may be dangerous. I'll go, even if I have to go by myself. Will you be waiting here, Jill? [Will you stay here? YES] Jill: I'm sorry. Barry: It's okay. I'm going now. *(Barry salutes her and walks off. Jill won't see him again until the Wesker confrontation in the lab. Barry dies afterwards.)* Scene 1d. No-No [Will you go with him? NO] Jill: Barry, I... Barry: Sure, it may be dangerous. I'll go, even if I have to go by myself. Will you be waiting here, Jill? [Will you stay here? NO] Jill: Barry, I think I'll take some other route. Barry: I see. Yeah, maybe you should. Be careful! *(Barry salutes her and walks off. As Jill walks forward, a gunshot is heard.)* Jill: Barry? (Note: Here, you can either save him, and the events described above in 1b will happen, or you can run away and let him die in the tunnels.) Scene 2a. Meet Enrico A *(Jill walks past the turning point of the room. Barry is also in the room.)* Enrico: Is that Jill? Jill: Is that voice Enrico's? Enrico: Yeah. Jill: You're alive! Enrico: (interrupting) Wait there! Are you with anybody, Jill? *(The camera angle changes, giving us our first glimpse of Enrico. He is sitting down.)* Jill: What? Oh yes. *(Barry walks over.)* Barry: Enrico! *(He walks closer to join Jill.)* Enrico: So, Barry and Jill together. Barry: Are you alright, Enrico? Enrico: The S.T.A.R.S. are doomed. Someone is a traitor. (The camera zooms in on Enrico) Everything was plotted from the start by Umbrella... *(A gunshot is heard, and blood flies from Enrico's head. He cries out in pain, and slumps over to the ground. Barry runs over to him.)* Jill: Enrico!! *(Jill turns her head. Footsteps are heard running away...)* [Extra click: If you click on Barry, it says [Barry is investigating...]] Scene 2b. Meet Enrico B *(Jill walks past the turning point of the room.)* Enrico: Is that Jill? Jill: Is that voice Enrico's? Enrico: Yeah. Jill: You're alive! Enrico: (interrupting) Wait there! Are you with anybody, Jill? *(The camera angle changes, giving us our first glimpse of Enrico. He is sitting down.)* Jill: Wha, What? Oh, no; I'm alone. But why are you asking? Enrico: Listen, the S.T.A.R.S. are going to be finished soon. Someone is a traitor. (Camera closeup on Enrico) Everything was plotted from the start by Umbrella... *(A gunshot is heard, and blood flies from Enrico's head. He cries out in pain, and slumps over to the ground. Footsteps are heard from someone running away. Jill turns her head.)* Jill: Enrico! Who killed him, I wonder? [Extra Click: If you click on Enrico, it'll say [He couldn't have moved because of this injury... He's holding something.]] Scene 3(P). Barry Dies #1 *(Jill returns to the first underground tunnel. Barry is lying on the floor. Jill kneels down next to him.)* Jill: What happened? Barry: Uhh... I'm really... embarrassed... I was... clumsy... Jill: Oh, you don't have to talk. I'm going to give you first aid! Barry: Maybe... my time's come... Jill... take this... I've been cheating... you all... from the start... If you can... forgive me... Would you... please give this to my family... (Jill nods) And if you can... please... try... to protect them... Jill: What do you mean by that, Barry? Don't give up! Barry: Uhh... Jill... be careful of that guy... (gasps) Please... stay alive... (convulses, gives his last sigh, and dies) *(Jill puts her hand to her mouth and reads what Barry gave her. It says...)* <BEGIN> BARRY'S PICTURE <PAGE> *(picture of Barry smiling, holding up one of his daughters with his other daughter hugging his wife. In black and white.)* <PAGE> Barry's Picture. Something is written on the back of the picture. <PAGE> " My dearest Moira and Poly I hope you will grow up to be strong and beautiful women and help to cheer up mother. Your father will watching you all from heaven. Dad " <END> *(Jill stands up and salutes him. Scene ends.)* E. The Umbrella Lab ------------------- Scene 1. Draining the Fountain CGI *(After Jill inserts the Wolf and Eagle Medals into the fountain, a CGI begins. *CGI START* The camera pans around the fountain, whose water drains through what seems like an opening in the bottom of the fountain. One side of the fountain then divides in half, allowing Jill access to walk beyond. *CGI END*)* Scene 2. Slideshow *(Jill inserts the slides into the machine. Slide 01: The Umbrella logo outlined in a black rectangle is seen. Below it the words "Bio-Organic Weapon" appear. On the next line it says "Official Report". The text reads ["Umbrella Inc." Bio-weapon Materials"] Slide 02: The top of the slide reads "MA-39 CERBERUS". A large picture of the zombie dog is on the left. A smaller picture of its head is in the bottom-right. The text reads ["MA-39 Cerberus"] Slide 03: The top of the slide reads "Fi-3 NEPTUNE". A large picture of the mutated shark is on the left. A close-up of its head is in the bottom-right corner. The text reads ["Fi-3 Neptune"] Slide 04: The top of the slide reads "MA-121 HUNTER". A large picture of the creature is on the left. A close-up of its head is in the bottom-right corner. The text reads ["MA-121 Hunter"] Slide 05: The top of the slide reads "T-002 TYRANT". A vague outline of the creature, highlighting its various features are on the left. In the middle-right, a bar graph is seen. The text reads ["T-002 Tyrant"] Slide 06: A blank slide. Slide 07: A picture of five men wearing labcoats. The left man has black slicked-back hair. The next man with brown hair is not quite looking at the camera. The next person, a woman, is looking at the camera with an icy stare. The 4th man has messy black hair. The last man has blond, slicked- back hair, and he is wearing sunglasses... *(The slides end.)* Scene 3(P). Meet with Chris (Note: You must have the 3 passcodes, and talk to Chris prior to setting off the self- destruct or using the Master Key to see this scene.) *(Jill walks over to the prison door and tries to open it.)* Chris: Jill? Is that you, Jill? Jill: Oh Chris! You're alive! Chris: (walks over to the cell door window) Of course. Dammit, we're in quite a predicament, Jill. Jill: I know, Chris. Anyway, I have to open this room. *(She bangs on the handle twice, and moans.)* It doesn't work! Well, Chris, I'll be sure to come back and help you soon. Will you wait here? Chris: Thanks! I'll be waiting here for you. *(Scene ends.)* Scene 4a. Rejoin with Barry 1 *(As Jill activates the switch to the B4 Elevator, someone talks.)* Barry: Jill! *(He walks over to her.)* Barry: Jill, you're here too? Jill: Yes, you're here too? Barry: Look, uh, I lost my way. Jill: Let's get going! *(They get into the elevator.)* Scene 4b. Rejoin with Barry 2 (Note: You must have not waited for Barry to bring back the rope in order to see this cinema.) *(As Jill activates the switch to the B4 Elevator, someone talks.)* Barry: Jill! *(He walks over to her.)* Barry: I was looking for you. Jill: Barry... Barry: Jill... Don't be angry. I wanted you to wait for me. Jill: Barry, don't screw up again like you did when you dropped that rope. *(They enter the elevator. Scene ends.)* Scene 5a. Wesker Conversation 1 (Note: You must have either not waited for Barry after he dropped the rope or answered No-Yes to his questions in the Underground to see this cinema.) *(The two get off the elevator. Barry slows down and lets Jill get ahead of them. After they turn the corner, they find Wesker waiting. Barry points his gun at Jill's head.)* Jill: Wesker? Wesker: You did a fine job, Barry. Jill: Just as I thought... Wesker: I think you should stay away from Barry, Jill. I hear that his wife and two daughters will be in danger if he doesn't do everything I tell him to. Jill: You are so cruel... Wesker: Well, you don't have to worry about anything, because you'll be free from this world very soon, Jill. Jill: Why do you have to destroy S.T.A.R.S? Wesker: That's Umbrella's intention. This laboratory has been engaging in dangerous experiments, and recently an accident has occurred. Anyway, this disaster cannot be made public. Jill: That's why having S.T.A.R.S. nosing about is so inconvenient. So you're a slave of Umbrella now, along with these virus monsters. Wesker: I think you misunderstand me, Jill. To me, the monsters you mention mean nothing. I'm going to burn all of them together, with this entire laboratory. I must complete my mission, as ordered by Umbrella. Barry, go up on the ground and wait there. *(Barry begins to walk away.)* Jill: Barry! *(He hangs his head in shame and walks offscreen.)* Wesker: Barry's such a fool. He'll be under the control of Umbrella forever. Jill: How come both Umbrella and you can intimidate him, by taking his family as hostages? Wesker: Umbrella? Well, I intimidated him, but it had nothing to do with Umbrella. I just used him for my personal purposes, though both you and Barry seemed to think I was following orders from Umbrella. Jill: So you're planning something else? Wesker: If you succeeded in developing the world's most powerful biological weapon, what would you do? What if you were in charge? Jill: You must stop this now. Wesker: You're a brave girl. But if I were you, I wouldn't give up such a big discovery. You guys are idiots. No one understands its real value. Jill: So, you're going to steal all the research? Wesker: Better yet. I'm going to show you the Tyrant. *(Wesker leads her into the next room. Wesker is pointing his gun at the back of Jill's head. Camera angle switches to that of what's inside the stasis tube. Jill takes a step back at what she sees... Scene ends.)* Scene 5b. Wesker Conversation 2 (Note: You must have waited for Barry in the Mansion after the snake encounter and either answer Yes-No in the Underground, or answer Yes-Yes or No-No, and then go after Barry when you hear the gunshots.) *(The two get off the elevator. Barry slows down and lets Jill get ahead of them. After they turn the corner, they find Wesker waiting. Barry points his gun at Jill's head.)* Jill: Wesker? Wesker: You did a fine job, Barry. Jill: Just as I thought... Wesker: I think you should stay away from Barry, Jill. I hear that his wife and two daughters will be in danger if he doesn't do everything I tell him to. Jill: You are so cruel... Wesker: Well, you don't have to worry about anything, because you'll be free from this world very soon, Jill. Jill: Why do you have to destroy S.T.A.R.S? Wesker: That's Umbrella's intention. This laboratory has been engaging in dangerous experiments, and recently an accident has occurred. Anyway, this disaster cannot be made public. Jill: That's why having S.T.A.R.S. nosing about is so inconvenient. So you're a slave of Umbrella now, along with these virus monsters. Wesker: I think you misunderstand me, Jill. To me, the monsters you mention mean nothing. I'm going to burn all of them together, with this entire laboratory. I must complete my mission, as ordered by Umbrella. Barry, go up on the ground and wait there. *(Barry begins to walk away.)* Jill: Barry! *(He hangs his head in shame and walks offscreen.)* Wesker: Barry's such a fool. He'll be under the control of Umbrella forever. Jill: How come both Umbrella and you can intimidate him, by taking his family as hostages? Wesker: Umbrella? Well, I intimidated him, but it had nothing to do with Umbrella. I just used him for my personal purposes, though both you and Barry seemed to think I was following orders from Umbrella. Jill: So you're planning something else? Wesker: If you succeeded in developing the world's most powerful biological weapon, what would you do? What if you were in charge? Jill: You must stop this now. Wesker: You're a brave girl. But if I were you, I wouldn't give up such a big discovery. You guys are idiots. No one understands its real value. Jill: So, you're going to steal all the research? Wesker: Better yet. I'm going to show you the Tyrant. *(He walks over behind Jill, pointing his gun at her as she walks forward. Suddenly, Barry steps out from behind the corner and pistol-whips Wesker on the back of the head. He groans and collapses onto the floor, unconscious.)* Jill: Barry! Barry: Sorry, Jill. Jill: How is your family? Barry: Uh, I was listening to what you and Wesker were talking about. I wish I'd realized it earlier. I thought it must have something to do with Umbrella, ya know... (pause) So it's all been masterminded by him! Jill: But it's good that you know that now. Anyway, let's get out of this house first. Barry: Jill! Jill: Yes, what? Barry: Do you have any idea what Wesker was going to show you, at the back of this place? Jill: Well, he was talking about the world's most powerful biological weapon, called Tyrant, or something, I-I think. Barry: Do you think we could see Tyrant now? Jill: Barry, you're so optimistic. Barry: (raising his weapon) It would look bad for S.T.A.R.S. if we let such a dangerous creature run loose... Jill: Maybe you're right. Let's go then. *(They walk into the next room. As Jill sees the Tyrant in the stasis tube, she freezes. Barry looks around, sees it, and clutches his weapon. End scene.)* Scene 5c. Wesker Conversation 3 (Note: Barry must already be dead in order to see this cinema.) *(Jill walks down the hallway. She turns past the center and sees none other than Wesker standing there. )* Jill: Wesker? Wesker: Barry is no longer useful. Jill: Just as I thought. You are the man behind all of this. Wesker: Hah hah heh heh. Jill: Why do you have to destroy S.T.A.R.S? Wesker: That's Umbrella's intention. This laboratory has been engaging in dangerous experiments, and recently an accident has occurred. Anyway, this disaster cannot be made public. Jill: That's why having S.T.A.R.S. nosing about is so inconvenient. So you're a slave of Umbrella now, along with these virus monsters. Wesker: I think you misunderstand me, Jill. To me, the monsters you mention mean nothing. I'm going to burn all of them together, with this entire laboratory. I must complete my mission, as ordered by Umbrella. Jill: So you're planning something else? Wesker: If you succeeded in developing the world's most powerful biological weapon, what would you do? What if you were in charge? Jill: You must stop this now. Wesker: You're a brave girl. But if I were you, I wouldn't give up such a big discovery. You guys are idiots. No one understands its real value. Jill: So, you're going to steal all the research? Wesker: Better yet. I'm going to show you the Tyrant. *(Wesker leads her into the next room. Wesker is pointing his gun at the back of Jill's head. Camera angle switches to that of what's inside the stasis tube. Jill takes a step backwards at what she sees... Scene ends.)* Scene 6. Tyrant CGI *(Jill is seen standing in front of a large stasis tube with a huge creature inside. The camera pans across its grey face covered with reddish veins. Its eyes are still shut... The camera then switches to a view of its beating heart, which is abnormally large, and outside of its chest cavity. It then pans to a view of its right hand, whose fingers twitch...)* Scene 7a. Wesker's Death *(Wesker talks as he makes his way over to a control panel.)* Wesker: Tyrant virus is a super virus; which creates a monster which is much stronger than human beings. Tyrant is the most powerful biological weapon in the world. Jill: You don't mean you're experimenting on... real people? Wesker: This is really beautiful. All this power will be mine... Jill: For the sake of an awful creature? Wesker: Don't be upset. All weak people exist to be eaten. *(He then goes over to the control console and taps a few buttons. The stasis tube drains, and Tyrant begins to bash the glass, which cracks. After two hits, the glass shatters. The Tyrant roars and leaps out into a waiting stance and looks at Jill. Then, however, it looks at Wesker. While it's advancing on him, he says...)* Wesker: What? Don't come this way! (He reaches for the control panel, but is skewered by the Tyrant's huge claw.) No!!!! *(The Tyrant drops his corpse to the floor. The Master Key flies out of his pocket onto the floor. Tyrant then turns to face Jill...)* Jill: It can't control what it does. *(She then proceeds to fight the Tyrant...)* Scene 7b. No! Not Barry! Jill: Can a creature like this really be the ultimate biological weapon? Barry: Really. Wesker is a crazy man! Jill: Tyrant is not completely developed. Barry: But we can't let it live! (looks at the panel) That must be the computer for monitoring this creature! *(Barry walks over to the control panel and begins tapping at the buttons. The stasis tube drains, and the Tyrant hits the glass with its palm, which cracks. It then jumps out of the tube, and roars. It stands up and looks at Barry.)* Barry: Damn you! *(He raises his Colt Python at the creature, but he is too slow. It rakes him with his huge claw hand, sending him collapsing onto the floor.)* Jill: (as the Tyrant looks at her) It can't control what it does. *(Jill confronts the Tyrant in battle and in staying away from the creature and firing, she gains an easy win, as the creature slowly slumps to the floor. She then returns to check on Barry.)* Jill: Barry? Barry! *(He slowly gets up, moaning.)* Jill: You're alive! Barry: I'm really... embarrassed... I was... clumsy. Jill: Let's get going. *(Barry nods. Scene ends.)* Scene 8(P). Warning Announcement (Note: You must have seen cinema 7b in order to see this cinema.) *(Barry and Jill exit the Tyrant room. As they do, they notice Wesker is gone.)* Jill: What happened to Wesker? *(An alarm goes off)* Voice: The Triggering System has now been activated. All researchers stand by to take cover immediately... Unlock all routes for evacuation... Barry: Wesker must've set it off... There isn't much time left for us... *(They run for the elevator. After they go up, Barry holds up his weapon, cocks it, and runs off. End Cinema.)* Scene 9a(P). Save Chris 1 (Note: You must have previously spoken with Chris to see this cinema.) *(Jill enters the Prison Cell. She waves to Chris.)* Chris: Oh, Jill! (runs up to Jill) Jill: Sorry for keeping you waiting! Chris: So, everything is done? Jill: Well, almost, yes. Now let's go! *(They exit the room.)* Scene 9b(P). Save Chris 2 (Note: You must have not yet talked with Chris in order to see this cinema.) *(Jill enters the Prison Cell. She waves to Chris.)* Chris: Oh Jill! Jill: Oh Chris! So you're okay! *(Chris runs up to Jill.)* Chris: Yeah! You too! What happened to Wesker? Jill: Let's talk about it later. Let's get out of here! *(They exit the room.)* Scene 10(P)a. Barry Dies #2 (No Chris) (Note: you must have either not waited for Barry in the Mansion, or answer No-Yes to his question in the Underground, and not have rescued Chris in order to see this cinema.) *(Jill enters the 2f Storage Chest Room. Barry is laying to the right of the chest. She runs over to him.)* Barry: Hi... Jill... It's you... Jill: Barry? Barry: I'm... really embarrassed... to see you now. Just... just leave me. Go... go quickly. Jill: It's over, Barry. Wesker's dead. Barry: Is that so? (pause) Jill, will you do me a favor? This is my last... wish. Please... give... this photo to my... family... Will you? Jill: Sure. Barry: Forgive me... Jill... *(He sighs his last breath and slumps over on the floor. Jill reaches out to him, hides her head in sorrow, then looks at the picture Barry gave to him. It says...)* <BEGIN> BARRY'S PICTURE <PAGE> *(picture of Barry smiling, holding up one of his daughters with his other daughter hugging his wife. In black and white.)* <PAGE> Barry's Picture. Something is written on the back of the picture. <PAGE> " My dearest Moira and Poly I hope you will grow up to be strong and beautiful women and help to cheer up mother. Your father will watching you all from heaven. Dad " <END> *(Jill stands up. Scene ends.)* *(Extra Click : Click on Barry's corpse. It'll say... [He must have been attacked by those monsters.] Which refers to the Chimera that are downstairs.)* Scene 10(P)b. Barry Dies #2 (With Chris) (Note: you must have either not waited for Barry in the Mansion, or answer No-Yes to his question in the Underground, and you have to rescue Chris in order to see this cinema.) *(Jill walks into the 2f Storage Chest Room. Chris is kneeling next to Barry, who is sitting down against the wall. Jill runs over.)* Chris: Jill! Barry: Hi... Jill... It's you... Jill: Barry? Barry: I'm... really embarrassed... to see you now. Just... just leave me. Go... go quickly. Jill: It's over, Barry. Wesker's dead. Barry: Is that so? (pause) Jill, will you do me a favor? This is my last... wish. Please... give... this photo to my... family... Will you? Jill: Sure. Barry: Forgive me... Jill... *(He sighs his last breath and slumps over on the floor. Chris steps forward from his corner.)* Chris: My God! *(Jill reaches out to Barry, hides her head in sorrow, then looks at the picture Barry gave to him. It says...)* <BEGIN> BARRY'S PICTURE <PAGE> *(picture of Barry smiling, holding up one of his daughters with his other daughter hugging his wife. In black and white.)* <PAGE> Barry's Picture. Something is written on the back of the picture. <PAGE> " My dearest Moira and Poly I hope you will grow up to be strong and beautiful women and help to cheer up mother. Your father will watching you all from heaven. Dad " <END> Jill: Let's get going, Chris. We can't stop. *(Cinema ends.)* Scene 11a. Barry's Rush *(Jill walks into the 1f of the Lab Complex. Barry is there.)* Barry: Hurry! *(They exit into the next room.)* Scene 11b. Barry and Chris's Rush *(Jill walks into the 1f of the Lab Complex. Barry and Chris are there.)* Barry: Hurry! *(The three exit into the next room.)* Scene 12. Radio Transmission #3 *(In the Heliport passage, Jill's radio intercepts a transmission from Brad.)* Brad: This is Brad... Running out of fuel... If there is anyone alive, contact me now, okay? This is the last time... (fades out) *(End scene.)* Scene 13a. Chris's Encouragement *(Jill puts the Battery into the slot. A monster screams at the other end of the tunnel.)* Jill: Oh no, you must be kidding! After we've come all the way here! Chris: Ladies first! Go first, Jill! Jill: But, Chris! Chris: Give me a chance to play nice guy. Jill: Okay, I leave it up to you. See you again at the heliport. *(Jill walks into the elevator. Scene ends.)* Scene 13b. Barry's Encouragement *(The Alarm is going off. Jill puts the Battery into the slot.)* Voice: There is three minutes until explosion. *(A monster screams at the other end of the tunnel.)* Barry: Dammit! We have only one more step to go! Okay, I'll go. Jill, you try to contact Brad. *(Barry raises his Colt Python at the noise)* Jill: Okay! *(Jill walks into the elevator. Scene ends.)* Scene 13c. Survivors' Encouragement *(The Alarm is going off. Jill puts the Battery into the slot.)* Voice: There is three minutes until explosion. *(A monster screams at the other end of the tunnel. Barry raises his Colt Python at the noise.) Jill: Oh no, you must be kidding! After we've come all the way here! Chris: Ladies first! Go first, Jill! Jill: But, Chris! Chris: Give me a chance to play nice guy. Jill: Okay, I leave it up to you. See you again at the heliport. *(Jill walks into the elevator. Scene ends.)* Scene 14a(P). Return of Tyrant (Note: You must save Barry and Chris or only Barry to see this cinema.) *(Jill arrives on the heliport. She sets off a flare. After a while, Brad flies overhead. As he is preparing to land, the camera angle switches. Suddenly, something bursts through the pavement, sending hunks of gravel flying. The Tyrant has followed Jill here... He utters a roar and runs toward Jill...)* Scene 14b(P). Helicopter Pickup (Note: You must be alone or rescue only Chris to see this cinema.) *(Jill arrives on the heliport. She sets off a flare. After a while, Brad flies overhead. He has come to rescue Jill! He hovers overhead, and the screen fades to black...)* Scene 15(P). Brad's Gift (Note: You must save Barry and Chris or only Barry to see this cinema.) *(A large Rocket Launcher is thrown from the helicopter.)* Brad: It's coming! Jill, kill that monster! You're a(n) Amazon, Jill! *(End cinema.)* Scene 16(P). Death of A Tyrant (Note: You must save Barry and Chris or only Barry to see this cinema.) *(Jill picks up the launcher and fires it at the Tyrant. The rocket is then seen flying at the Tyrant through three different camera angles before it actually hits the Tyrant square in the chest. It explodes into small chunks-- a claw, a hand, a head, two legs... the screen fades to black.)* ENDINGS ------------- Scene 17a. Ending A-Jill (Note: You must save no one to get this ending.) *(A CGI begins. The helicopter flies out from the horizon, and lands in the Heliport; wobbling a bit as it lands. End this CGI.)* *(A new FMV begins. The helicopter flies off into a cloudy sky. A view is seen of the Mansion complex below, which stays as it was when the S.T.A.R.S. discovered it. Jill is sitting alone in the back of the helicopter. She caresses her forehead, takes off her barret, shakes her hair into place, runs her hand over her hair, and looks at the floor. The camera angle changes to the view from inside Raccoon Forest... we see the helicopter flying away...)* Scene 17b. Ending B-Chris & Jill *(A CGI begins. The helicopter flies out from the horizon, and lands in the Heliport; wobbling a bit as it lands. End this CGI.)* *(A new FMV begins. The helicopter flies off into a cloudy sky. A view is seen of the Mansion complex below, which stays as it was when the S.T.A.R.S. discovered it. The view switches to Jill and Chris inside the helicopter. Jill is resting with her head on Chris' shoulder. She puts her hand on Chris' leg, who puts his hand on hers. Jill looks up at him, but he is intensely staring out into space, wearing a stone expression on his face. The camera angle changes to the view from inside Raccoon Forest... we see the helicopter flying away...)* Scene 17c. Ending C-Barry & Jill *(A CGI begins. The helicopter flies out from the horizon, and lands in the Heliport; wobbling a bit as it lands. End this CGI.)* *(A new FMV begins. The helicopter flies off over a cloudy sky. A view is seen of the Mansion complex below, which after a few seconds bursts into a red-hot ball of flame. We then see the mushroom of the explosion along with the helicopter flying away. It switches to a view inside the helicopter. Barry seems to have his head down, looking intently at the picture of his family. Jill looks at him.)* Jill: Your wife? Barry: Yeah, uh, my wife and kids. (pause) Uh, they always wait up for me... Even (uh) today (uh) my eldest daughter... (pauses, his face twists) Aw, I'm sorry... Jill: Don't worry about that. I know he must still be alive... *(Changes to a view of a red-orange sunset as the helicopter flies off...)* Scene 17d. Ending D-Chris, Barry, & Jill (Note: You must save both Chris and Barry to get this ending.) *(A CGI begins. The helicopter flies out from the horizon, and lands in the Heliport; wobbling a bit as it lands. End this CGI.)* *(A new FMV begins. The helicopter flies off over a cloudy sky. A view is seen of the Mansion complex below, which after a few seconds bursts into a red-hot ball of flame. We then see the mushroom of the explosion along with the helicopter flying away. It switches to a view inside the helicopter. Jill is resting on Chris' shoulder. Chris wipes the sweat off of his brow, and looks at Barry, which causes him to grin. Barry is messing around with his Colt Python; checking the sights and the like. Chris sighs, and we get a view of the helicopter flying off into a reddish-orange sunset.)* Scene 18a. Credits without Pictures (Note: You must get either the Jill Ending or Chris/Jill Ending to see this cinema. [-CAST-] CHRIS REDFIELD------------------CHARLIE JILL VALENTINE-------------------INEZH BARRY BURTON-------------------GREGORY REBECCA CHAMBERS-----------LINDA ALBERT WESKER------------------ERIC JOSEPH FROST----------------------JASON [PLANNER] System Plan/ Camera Works KAMIYA MIDEKI KATO HIROKI KADOI KAZUNORI ODA KOJI MURATA SATOSHI Scenario IWAO KENICHI Event Designer AOYAMA KAZUHIRO NAKAYA TAKASHI YAMADA MASAAKI Background Story SAGA YASUYUKI [CG Team] Background Model MASUDA IPPEI NISHIKAWA SATORU YASUDA JUNKO SHIRAISHI TETSUYA MATSUNAMI YASUYUKI NABETANI KEIICHI FUJITA MOTOJI HAMADA ATSUKO Character Model/Motion TAKEUCHI JUN HAYASHI SATOMI Character Texture ISHIHARA YUJI SHIMOGAMA RYOJI KATAGIRI MIDEAKI [Graphic] BG-Object Texture NISHIDA CHIE KOITARASHI HIDEYUKI YAMAZAKI NOBUAKI OGAWA JUN HIRAOKA YASUSHI SUEYOSHI HIDESATO TAKEDA MANABU YAMAMOTO IPPAI NAKAMOTO YOSHIHIRO TAKEMOTO NAOMI Icon Design UKAI SHIZUYO Lettering NISHIO AYA Effect TESHIMA YOSHIAKI TSUBOTA SATOMI [SOFTWARE ENGINEER] System ANPO YASUHIRO Cockpit INOUE TAKAYUKI Sound System / Effect ISHIMARA TOMOHITO Player / Enemy KARATSUMA KATSUTOSHI KOBAYASHI HIROYUKI HAGIYAMA YUJI NIIKO SHIGEKI Event CHIBOSHI SYUICHIRO SAKATA KIYOHIKO OTANI NORIYUKI ENOMOTO TAKESHI Room Editor SHINGAKI HIDEKAZU KATAOKA MICHINORI MOTOZUKA HIDEAKI Movie WATANBE HIROAKI Authoring System MANOBE ATSUSHI HASHIMOTO TAKASHI SAKANO MITSUNORI Base Program SANO KAZUSHI YAMADA TAKAHIRO [DESIGN] Plot ARIMITSU TAKAHIRO Rooms NAKADAI YUKO KUWAHATA MITSURU NAKAYAMA KAZUKI Characters OHISHI ISAO Enemies NAKAYAMA TORU SHIMIZU KAZUNORI MATSUURA YORINAO Publicity HONMA MASAKO [SOUND] Composition / Arrangement TOMOZAWA MAKOTO KAIDA AKARI UEDA MASAMI Design YAMADA IPPO UTSUMI HIDEAKI [SUPERVISOR] KUROKAWA MASAHIKO [SPECIAL THANKS] WAKUTA TSUYOSHI SHIRAIWA TAKUYA OKAMURA SHIGECHI [FILM CREW] Producer NISHITANI NOBIHIRO Production Manager TAKANO MASANARI Director HOSOKI MISUMISA CG MOVIE NAMBA SEIJI Director of Photographer HARA IWAO Lighting AIDA TAKAHISA Make-Up KATO SHOKO Styling HARA WAKANA Casting TATEISHI TORU Narrator WARD E. SEXTON [-With Cooperation From-] [PRODUCTION] CENTER FIELD CO. LTD. [SPECIAL EFFECTS] GIVES CO. LTD. [POST PRODUCTION] VISION UNIVERSE CO. LTD. [MUSIC] M on M inc. / MUSIC EXPEDITION CO. LTD. [PLAN COOPERATION F - M - C] Opening Theme Terror Ending Theme Still dawn General Producer FUJIWARA TOKURO Producer AKAHORI MASAYUKI Director MIKAMI SHINJI [Presented by] [CAPCOM] [RESIDENT EVIL] *(End Credits.)* Scene 18b. Credits with Pictures (Note: You must get either the Jill/Barry/ Chris Ending or the Jill/Barry Ending to see this cinema.) Credits Scene 1: Scene A.2. is playing in the upper-left hand corner. [-CAST-] CHRIS REDFIELD------------------CHARLIE JILL VALENTINE-------------------INEZH BARRY BURTON-------------------GREGORY REBECCA CHAMBERS-----------LINDA ALBERT WESKER------------------ERIC JOSEPH FROST----------------------JASON Credits Scene 2: Scene A.5a.a. is playing in the lower-right hand corner. [PLANNER] System Plan/ Camera Works KAMIYA MIDEKI KATO HIROKI KADOI KAZUNORI ODA KOJI MURATA SATOSHI Scenario IWAO KENICHI Event Designer AOYAMA KAZUHIRO NAKAYA TAKASHI YAMADA MASAAKI Background Story SAGA YASUYUKI Credits Scene 3: Scene A.7a. is playing in the upper-right hand corner. [CG Team] Background Model MASUDA IPPEI NISHIKAWA SATORU YASUDA JUNKO SHIRAISHI TETSUYA MATSUNAMI YASUYUKI NABETANI KEIICHI FUJITA MOTOJI HAMADA ATSUKO Character Model/Motion TAKEUCHI JUN HAYASHI SATOMI Character Texture ISHIHARA YUJI SHIMOGAMA RYOJI KATAGIRI MIDEAKI Credits Scene 4: Scene A.12. Plays in the bottom-left hand corner. [Graphic] BG-Object Texture NISHIDA CHIE KOITARASHI HIDEYUKI YAMAZAKI NOBUAKI OGAWA JUN HIRAOKA YASUSHI SUEYOSHI HIDESATO TAKEDA MANABU YAMAMOTO IPPAI NAKAMOTO YOSHIHIRO TAKEMOTO NAOMI Icon Design UKAI SHIZUYO Lettering NISHIO AYA Effect TESHIMA YOSHIAKI TSUBOTA SATOMI Credits Scene 5: Scene B.6b. plays in the upper-left hand corner. [SOUND] Composition / Arrangement TOMOZAWA MAKOTO KAIDA AKARI UEDA MASAMI Sound Design YAMADA IPPO UTSUMI HIDEAKI Credits Scene 6: Scene B.7. plays in the bottom-right hand corner. [SOFTWARE ENGINEER] System ANPO YASUHIRO Cockpit INOUE TAKAYUKI Sound System / Effect ISHIMARA TOMOHITO Player / Enemy KARATSUMA KATSUTOSHI KOBAYASHI HIROYUKI HAGIYAMA YUJI NIIKO SHIGEKI Event CHIBOSHI SYUICHIRO SAKATA KIYOHIKO OTANI NORIYUKI ENOMOTO TAKESHI Credits Scene 7: In the Underground, Jill has set off one of the rolling rock traps. She runs for cover and kneels down as the huge rock rolls by. In upper-right hand corner. Room Editor SHINGAKI HIDEKAZU KATAOKA MICHINORI MOTOZUKA HIDEAKI Movie WATANBE HIROAKI Authoring System MANOBE ATSUSHI HASHIMOTO TAKASHI SAKANO MITSUNORI Base Program SANO KAZUSHI YAMADA TAKAHIRO Credits Scene 8: Scene D.1b. plays in the bottom-left hand corner. [DESIGN] Plot ARIMITSU TAKAHIRO Rooms NAKADAI YUKO KUWAHATA MITSURU NAKAYAMA KAZUKI Characters OHISHI ISAO Credits Scene 9: In one of the various Lab power rooms, Jill is running around battling a Chimera. In upper-left hand corner. Enemies NAKAYAMA TORU SHIMIZU KAZUNORI MATSUURA YORINAO Publicity HONMA MASAKO [SOUND] Composition / Arrangement TOMOZAWA MAKOTO KAIDA AKARI UEDA MASAMI Sound Design YAMADA IPPO UTSUMI HIDEAKI [SUPERVISOR] KUROKAWA MASAHIKO [SPECIAL THANKS] WAKUTA TSUYOSHI SHIRAIWA TAKUYA OKAMURA SHIGECHI [FILM CREW] Producer NISHITANI NOBIHIRO Production Manager TAKANO MASANARI Director HOSOKI MISUMISA CG MOVIE NAMBA SEIJI Credits Scene 10: Scene E.5b. plays in the bottom-right hand corner. Director of Photographer HARA IWAO Lighting AIDA TAKAHISA Make-Up KATO SHOKO Styling HARA WAKANA Casting TATEISHI TORU Narrator WARD E. SEXTON [-With Cooperation From-] [PRODUCTION] CENTER FIELD CO. LTD. [SPECIAL EFFECTS] GIVES CO. LTD. [POST PRODUCTION] VISION UNIVERSE CO. LTD. [MUSIC] M on M inc. / MUSIC EXPEDITION CO. LTD. Credits Scene 11: Scene E.7b. plays in the upper-right corner. [PLAN COOPERATION F - M - C] Opening Theme Terror Ending Theme Still dawn Credits Scene 12: Scene E.9b. is played in the bottom left corner. General Producer FUJIWARA TOKURO Producer AKAHORI MASAYUKI Director MIKAMI SHINJI [Presented by] [CAPCOM] Credits Scene 13: Jill runs around the helipad with a rocket launcher. She dodges the Tyrant and fires the launcher at him... (In center of screen) [RESIDENT EVIL] *(Credits end.)* Scene 19(P). Tyrant Lives... (Note: You must have seen Cinema 17a or 17b to see this cinema.) *(Back in Raccoon Forest. As the Helicopter lifts off, a shadow can be seen on the ground. It is the Tyrant. It growls and gives our departing heroes a roar...)* Scene 20. Jill Epilogue Picture (Note: To see this, you must have saved Barry. Otherwise, only a black screen showing your Total Time and Number of Saves will be displayed.) *(A picture is displayed of Jill in a blue room, not wearing her beret. She is curled up, and looks comfortable sitting on something. She is wearing the blue undershirt from her costume, and her beret is on her lap. Your Total Time and Saves are displayed here.)* Scene 21(P). Rocket (Note: You must have finished the game in under 3 hours in order to see this screen.) *(A rocket is fired out into the nothingness beyond the screen.)* Scene 22(P). Special Key (Note: You must have saved both Chris and Barry to see this screen.) *(The Dressing Room is seen, with a camera angle that shows the door to the closet. An ornate-looking key is shown rotating in the center of the screen. The text says...)* [YOU'VE GOT] [THE SPECIAL KEY] [FIND [CLOSET]] *(End scene.)* II. Chris Redfield ---------------------- A. The Mansion ---------------------- Scene 1. Opening FMV [1998 July] [Raccoon Forest] *(Background is a cloudy sky...)* Chris: Alpha Team is flying around the forest zone, situated in northwest Raccoon City, where we're searching for the helicopter of our compatriots Bravo Team, who disappeared during the middle of our mission. [Background Talk: Wesker: Chris, you haven't found it? Chris: No, I haven't found it yet.] *(Changes to picture of Newspaper--"Raccoon Times--Bizarre murders committed in Raccoon City." Then to "HORROR IN RACCOON! MORE VICTIMS DEAD." Then to "STARS (Special Tactics And Rescue Service) sent to save Raccoon City.", with a map of the mountains around Raccoon City.)* Chris: Bizarre murder cases have recently occured in Raccoon City. There are outlandish reports of families being attacked by a group of about 10 people. Victims were apparently eaten. Bravo Team went to the hideout of the group, and disappeared. *(Changes to the cloudy sky once again--but a plume of smoke rises above a field with tall grass...)* Jill: Look, Chris! *(Changes to Alpha Team walking through the tall grass. They all stop.)* Chris: It was Bravo Team's helicopter. Nobody was in it. But strangely, most of the equipment was still there. However, we soon discovered why. *(View of an evil-looking dog-face, complete with growl noises... View switches to Jill and Chris, scouting together... View switches to Joseph, scouting alone. He raises his hand and tries to grab his team's attention.)* Joseph: Hey! Come here! *(Dogs open their drool-covered mouths and growl a bit. View changes back to Joseph, who carefully reaches down and discovers a severed hand, still desperately clutching a pistol. He screams and drops it. The dogs bolt over to him, and the camera zooms in on his terrified eyes as he is ripped apart. Chris, then the duo of Barry and Wesker, turn to look. It then switches for a while between the dogs' open mouths and Joseph's own open mouth, screaming desperately. Jill's face is then seen.)* Jill: Joseph! *(A dog charges at Chris, who fires off a few shots from his pistol at it. Jill then runs, firing off two shots at the creatures. Three pistol shots then hit the ground, evidently missing their target. Wesker then shoots twice at the creatures while running.)* Wesker: Hwuh! Waah! *(Barry then gets one shot off with his Colt Python. What is left of Alpha team then stops, noticing their helicopter is taking off.)* Chris: No! Don't go! *(The helicopter flies off into the horizon, leaving the team standing there. The dogs then continue their pursuit, leaving Alpha running again. Chris shoots one of the dogs twice, causing it to groan in pain. Wesker shoots, and then Chris says...)* Chris: Jill! Run for that house! *(After two more pistol shots from Chris, we see a view of an old-looking mansion... And another of the dog's mouth.)* *(We get to see the mansion's doors open and reveal an ornate-looking main hall. Chris speaks.)* Chris: There are only 3 STARS members left now: Captain Wesker, Jill, and myself. We don't know where Barry is. [Cast] [Chris Redfield] *(Shots of Chris: Turning around in surprise, being skeptical, and shooting his pistol)* [Jill Valentine] *(Jill pops a clip into her Beretta, readies it, and looks at the camera.)* [Barry Burton] *(Barry spins around the chamber on his Colt Python, readies it, holds it up, and looks at the camera.)* [Rebecca Chambers] *(Rebecca tightens her bandanna and gives the camera a smile.)* [Albert Wesker] *(Wesker slicks his hair back, crosses his arms, and looks cooly at the camera.)* [RESIDENT EVIL] [They have escaped into the mansion, where they thought it was safe. Yet---] Scene 2. Inside the Mansion *(1f Main Hall. Wesker, Chris, and Jill are inside.)* Jill: I don't know what happened. Chris: Barry! Where's Barry? Wesker: Well, I'm sorry, but he's probably... Jill: No... *( A gunshot is heard from the west. Chris runs toward it.)* Jill: What is that? Chris: I'll go and check. Wesker: Okay, Jill and I will stay in the hall in case of an emergency. *(Chris begins to walk away.)* Jill: Chris... take care. *(Chris waves to her and exits.)* [Extra Click: Chris goes back into the Main Hall.] Wesker: Investigate if you hear any gunfire. *(Chris shrugs and leaves the hall.)* Scene 3. Zombie CGI *(We see a man wearing a green jacket who has a bald, white, diseased-looking head. He is crouched over another man, apparently eating the poor soul. He takes a soft bite, then a loud one, which causes a puddle of blood to ooze out over the carpet. The zombie then slowly turns his head to look at you with his cataracted blue eye and bloody lips...)* Scene 4. Searching for Wesker *(Chris reenters the Main Hall, which is empty. He looks around, and runs toward the center of the Hall.)* Chris: Wesker? Jill? *(Chris runs around and looks around some more.)* Chris: What happened to Jill and Wesker? *(Scene ends.)* Optional Scene: Cerberus CGI (Note: You must check the Main Hall 1f doors that lead to the outside.) *(As Chris opens the main hall door, a dog with half of the skin on its head torn off sticks its head inside the room and growls. He shuts it quickly.)* Scene 5a. Meet Rebecca #1 (Note: You must go to the 1f West Save Room to see this cinema, and not have met Rebecca earlier.) *(1f West Save Room. As Chris enters, a white spray hits him.)* Chris: Whoah! What is it? *(Rebecca gets out of her defensive crouch.)* Rebecca: What? Oh! Oh no! Sorry, I didn't mean to do that. Chris: Heh ha, you must be from the Bravo Team. Rebecca: Yes, I'm Rebecca. Rebecca Chambers. I'm a newcomer. I just joined the STARS Bravo Team last month. Well, I'm really sorry. Are you all right? Chris: Yes. I'm Chris Redfield, from the Alpha Team. Are you the only person here from the Bravo Team? Rebecca: Well, because the helicopter made a forced landing, I just ran into this house, anyway, but I, uh... uh... Chris: I see. There's nothing else you could've done, anyway, it's good you're here. Rebecca: (salutes) Yes, sir. But it's strange... I serviced the helicopter recently, but something went wrong with the engine. It was such a short flight... [Extra Click: Talk to Rebecca again and she'll say...] Rebecca: I wonder if everybody is... Scene 5a-a. Yes *(As Chris turns to leave, Rebecca speaks.)* Rebecca: Well? What should I do now? If you go out to search for the other members, how about letting me come with you? [Will you take Rebecca with you?] [Yes] Chris: Alright, let's do it! Rebecca: (salutes) Yes sir! I'll do my best. (pause) I have to prepare something; would you like to go ahead? *(Chris leaves; end scene.)* Scene 5a-b. No *(As Chris turns to leave, Rebecca speaks.)* Rebecca: Well? What should I do now? If you go out to search for the other members, how about letting me come with you? [Will you take Rebecca with you?] [No] Chris: It's pretty dangerous outside; let me take care of it. Rebecca: I understand. For now, I'll wait here, since there are a lot of chemicals in this room, and they might be useful. Well, I'll look over the chemicals. *(Chris leaves; end scene.)* [Extra Click: If you exit and reenter right away, Rebecca will say...] Rebecca: Well, I'll look over the chemicals. [Semi-Extra Click: If you return a little while later, Rebecca will say...] *(Rebecca is sitting on the bed, holding her head. As Chris approaches, she gets up.)* Rebecca: Ah, Chris! This room is fully equipped with medical supplies. I can treat you, except for your major injury. Would you like me to? [Do you want me to heal your wounds?] [Yes] Chris: Please do something for me, temporarily. *(Screen fades to black.)* [Rebecca treats Chris.] *(Screen fades back in.)* Rebecca: Most of these medicines are from Umbrella. Chris: What's Umbrella? Rebecca: Don't you know? It's a large-scale pharmaceutical company based in Raccoon City. Chris: Oh, I see. And do you know how much of the medicine is useable? Rebecca: Well, probably there is enough for 2 doses. [Extra Click: Talk to Rebecca again. She'll say... (and this holds true for all other extra clicks afterwards in this room)] Rebecca: Chris, take care! [No] Chris: I'm okay, but if something happens to me, (desperately) please take care of me. Rebecca: Okay. You can depend on me. But we only have enough medicine for 3 more doses. Excuse me, but you aren't mad at me about all that, are you? Chris: Oh, of course not. You were pretty worried, though, weren't you? Hey, we're partners, aren't we? Let's work together. Rebecca: Yes, sir! I'll do my best! *(Scene ends.)* [Semi-Extra Click 2: If you go to the Main Hall, then back to the Save Room, Rebecca will say...] *(Rebecca is sitting on the bed, holding her head. As Chris approaches, she gets up.)* Rebecca: Are you alright? Want me to treat it? [Do you want me to heal your wounds?] [Yes] *(Screen fades to black.)* [Rebecca treats Chris.] *(Screen fades back in. Chris walks away.)* [No] *(Chris walks away.)* [Semi-Extra Click 3: If you go to the Main Hall, then back to the Save Room, Rebecca will say...] *(Rebecca is sitting on the bed, holding her head. As Chris approaches, she gets up.)* Rebecca: Are you alright? Want me to treat it? [Do you want me to heal your wounds?] [Yes] *(Screen fades to black.)* [Rebecca treats Chris.] *(Screen fades back in. Chris walks away.)* Rebecca: This is the last dose. Don't go doing reckless things anymore. [No] *(Chris walks away.)* *(End Extra Click.)* Scene 5b. Meet Rebecca #2 (Note: You must not see Rebecca in the 1f West Save Room, and also go to the Marble Hallway on the 2f.) *(As Chris turns the corner, he sees Richard Aiken from the Bravo Team laying on the floor, wounded. A woman is crouching over him.)* Rebecca: Who are you? Chris: I'm Chris, of Alpha Team. I've come to rescue you. Richard, what happened? *(Chris runs over to his side.)* Richard: Chris... this house is too dangerous... there are terrible demons... (blood gushes up from a wound) Ouch! Rebecca: Richard, don't talk. He seems to have been bitten by a poisonous snake, but the size of the wound is abnormally large. Richard: It's not just a poisonous snake, it's a monster! Rebecca: Richard... He needs serum, but we left it in another room. Chris: Okay, I'll go! (runs) Rebecca: Hurry, please! Chris: I will. Wait here, I'll be back soon. *(He exits; scene ends.)* [Extra Click: Talk to them again... they'll say...] Rebecca: Please, hurry! Richard: Be careful! Scene 5b-a. Get Richard Serum (Note: To see this cinema, you must return to Richard with the Serum within 20-30 minutes, I believe.) *(Chris reenters the room and runs over to Richard and Rebecca.)* Chris: Here's the Serum! Is he alright? Rebecca: Yes he is; thanks. Richard, hold on, I'll give you a shot now. Richard: Chris... Chris... here's a Radio... take it... *(Richard's wounds begin to spurt blood.)* Chris: Richard! No! Rebecca: Richard! Richard: Rebecca... be careful... *(Richard raises his hand, and suddenly goes limp. He is dead. Rebecca tugs at his corpse after both Chris and Rebecca shake their heads.)* Rebecca: Richard... Richard! Are you... Chris: Rebecca, it's very dangerous out here. Will you come with me? Rebecca: I... I'd like to stay here a little bit longer... Chris: Okay, Rebecca. Can you use a gun? I'll look for the others. Protect yourself. *(Chris turns and runs.)* Rebecca: Chris, be careful, please! *(He turns and waves at her. Scene ends.)* [Extra Click: Talk to her again.] *(Chris kneels down by Richard's body and shakes his head.)* Rebecca: Be careful, please! *(Chris nods and walks away.)* Scene 5b-b. Let him die (Note: You must return to the room after 20-30 minutes.) *(Chris reenters the room. Rebecca is gone. He investigates Richard's body.)* [Richard is dead.] *(Chris shakes his head. Scene ends.)* Scene 6a. Maestro Rebecca #1 (Note: You must have seen Rebecca in the 1f Save Room in order to see this cinema.) *(Chris uses the Music Notes on the Piano.)* [Chris unfortunately can't read music.] *(Chris plunks out a few notes on the piano. Suddenly the door opens. Rebecca waves at him.)* Rebecca: It's me, Chris. *(Chris waves back.)* Chris: Is that you, Rebecca? *(She looks at the piano, then walks over to it.)* Rebecca: Ah, it's the Moonlight Sonata. Chris: Can you play? *(Rebecca proceeds to play the song, but not without errors. She eventually gives up, clunking on the keyboard.)* Chris: Wait, what is that? Rebecca: My interpretation is off a little. Chris, may I practice for a while? *(Decision point. End scene.)* Scene 6b. Maestro Rebecca #2 (Note: You must have seen Rebecca in the 2f Marble Room in order to see this cinema.) *(Chris uses the Music Notes on the Piano.)* [Chris unfortunately can't read music.] *(Chris plunks out a few notes on the piano. Suddenly, the door opens. Rebecca waves at him.)* Rebecca: It's me, Chris. *(Chris waves back.)* Chris: Are you all right? Rebecca: Yes. I have decided not to grieve any longer. *(She looks at the piano, then walks over to it.)* Rebecca: Ah, it's the Moonlight Sonata. Chris: Can you play? *(Rebecca proceeds to play the song, but not without errors. She eventually gives up, clunking on the keyboard.)* Chris: Wait, what is that? Rebecca: My interpretation is off a little. Chris, may I practice for a while? *(Decision point. End scene.)* Scene 7a. Answer Yes (Note: This path is no different than saying no. It just enacts a different cinema.) [Will you have Rebecca practice?] [Yes] Chris: See, just relax and play. Rebecca: Alright. *(She begins to practice. End scene.)* Scene 7b. Answer No (Note: This path is no different than saying yes. It just plays a halfway funny cinema.) [Will you have Rebecca practice?] [No] Chris: Let's go back and look for them at once. Rebecca: All right. *(As Chris turns to exit, Rebecca is still playing on the piano.)* Chris: (scoldingly) Rebecca... Rebecca: I know, I know. But just a little longer... *(She continues practicing. End scene.)* Scene 8. Moonlight Sonata *(After looking around a bit, Chris reenters the piano room.)* Rebecca: Chris! Chris! *(He walks over to Rebecca.)* Rebecca: You like it? (Chris nods) *(Rebecca plays the song rather well.)* Chris: Oh, that was great! *(A section of the wall slides up. Chris runs over to it.)* Rebecca: Wh, what is that? [Extra Click: Talk to Rebecca again. She'll say...] Rebecca: Chris, be careful! [Extra Click II: Talk to Rebecca after solving the Emblem puzzle. She says:] Rebecca: Chris, are you alright? *(End scene.)* Scene 9. Meet Yawn the Giant Snake *(2f Attic. After approaching the middle of the room, a huge snake slides out of a hole in the room's rear. It hisses three times, and proceeds to attack Chris.)* *(After shooting it so many times, the snake begins to shiver and proceeds to slide back into the hole it first came from, leaving Chris free to collect the Moon Crest.)* Scene 10a. Chris collapses (Note: You must have met Rebecca in the 1f Save Room and answered "No" to her question in order to get this cinema.) *(Chris exits from the 2f Attic. He begins to brace himself up against the side of the wall, and kneels down.)* Chris: Am I poisoned? Dammit, get me Serum... *(He collapses. Rebecca enters the room. The screen fades to black.)* Rebecca: Chris... Chris... *(1f West Save Room. Chris is laying on the cot. He wakes up.)* Chris: Is that you, Rebecca? Rebecca: Chris, are you alright? Chris: Uh, yeah... What happened? Rebecca: You were bitten by a poisonous snake! Are you okay? Chris: Uhh... My head is killing me... Rebecca: I think you'll be alright, because I gave you a shot; but please, stay out of trouble! *(Chris gets up.)* Chris: You saved my life... I owe you one. [Extra Click: Talk to Rebecca again... She'll say...] Rebecca: Chris, take care! Scene 10b. Rebecca's help (Note: You can either have seen Rebecca in the 1f Save Room and answered "Yes" to her question, or seen her in the 2f Marble Room and attempted to save Richard.) *(Chris exits from the 2f Attic. He begins to brace himself up against the side of the wall, and kneels down.)* Rebecca: Chris! *(Rebecca runs over to the fallen Chris.)* Chris: Am I poisoned? Dammit, get me Serum! Rebecca: I'm sure the Serum must be there! I'll be right back! *(She turns and exits.)* *(As she comes back, Chris is lying on the floor. She kneels down by him and gives him a shot. The screen fades to black... When it reappears, Chris is standing up.)* Rebecca: You alright? Chris: Yeah... What happened? Rebecca: You were bitten by a poisonous snake! Are you okay? Chris: Uhh... My head is killing me... Rebecca: I think you will be alright, because I gave you a shot; but please, be careful! Chris: You saved my life... I owe you one. [Extra Click: Talk to Rebecca again. She'll say...] Rebecca: I'm glad I could help! *(End scene.)* Scene 10c. Get Serum (Note: You must have taken too long to save Richard to see this scene.) *(Chris exits from the 2f Attic. He suddenly holds his head.)* Chris: Am I poisoned? Dammit, get me Serum! *(End cinema.)* B. The Dormitory (Guard House) ------------------------------------------- Scene 1(P). Radio Transmission #1 (Note: You must have the Radio to see this scene.) *(After killing the zombie dogs in the first section of the Courtyard, Chris's radio beeps. He turns it on.)* Brad: This is Brad! S.T.A.R.S. Alpha Team, please respond! What the hell? Is nobody out there? Chris: (into Radio) This is Chris. Brad: This is Brad... STARS Alpha Team... Bravo Team... It doesn' matter. Anybody... Answer me... This is Brad(fades out) Chris: Damn! It's broken! *(Chris proceeds to whack the Radio with his fist. End scene.)* Scene 2. Draining the Pool CGI *(After Chris uses the Square Crank, a CGI begins. A rusty metal plate raises up, allowing the water to drain out over the opposite side.)* Scene 3a. Chris vs. Plant 42 (Note: You must have seen Scene 10a or 10c to get this cinema.) *(Plant 42 Room. As Chris enters, he looks at Plant 42, and walks up to it. The monstrous plant snatches him up with its tentacles, raises him up near the ceiling, and throws him into the floor hard. Chris gets up and begins to battle the creature...)* Scene 3b. Rebecca Helps Out Again (Note: You must have seen Scene 10b to see this cinema.) *(Plant 42 Room. As Chris enters, he looks at Plant 42, and walks up to it. The huge plant grabs him with its tentacles. Chris emits a scream of pain. Rebecca, who is out in the Hive Hallway, runs into the room.)* Rebecca: Chris! *(She raises her pistol at the T-virus infected plant.)* Chris: Rebecca... No... It's no use. The roots of it are in the basement. You could... whoah... Rebecca: Chris! Chris: Take this file with you. *(Chris throws a blue book down.)* Chris: Use the information in it... in order to make the potion... and kill the root. Rebecca, please... *(She kneels down and picks up the book.)* Rebecca: Chris, don't die! *(Rebecca makes the V-Jolt, and goes down to the Basement Meeting Room to kill the root. She walks up to Plant 42's root. It says "It looks like a giant plant root." Rebecca takes out the V-Jolt and uses it on the root. A yellow steam begins to come from the point of contact, and as she waves goodbye, the root begins to shrink in size and turns brown. It stops contracting and stiffens up when it is about half of its original size. When Becca walks up to it now, it says "It's withered." As she turns to leave, the camera switches back to Chris and Plant 42. Chris is still within its grasp. However, it raises Chris to the ceiling, and tosses him brutally to the floor. Three tentacles fall off the plant, and it contracts to a much smaller size. As it regains its strength, Chris begins to fight with it. Eventually, after all of its active tentacles fall off, it falls from the ceiling and becomes a pile of purple goo. Chris gets a key from the fireplace and leaves the room.)* Scene 3b-a. Afterwards w/o Radio (Note: You must not have the Radio to see this cinema.) *(Now in the hallway, Chris meets Rebecca.)* Rebecca: Oh! I can't believe it! Are you okay? Chris: Yeah. So much for him. We got to the "root" of the problem. Saved again. *(Rebecca shakes her head and puts her hand to her face.)* Rebecca: I... just... Chris: Really, thank you. *(Rebecca turns her head away and looks at the floor.)* Rebecca: (hesitantly) You'd do the same for me, wouldn't you? Chris: (nods) I guarantee it. Rebecca: Well, Chris, this is Richard's Radio. We received communication from Brad at the courtyard a little while ago, but he is still flying around in the sky. He obviously couldn't hear our voices. Maybe his radio is broken. Chris: I see; understood. I'll keep it. We should somehow let Brad know we're here. *(Rebecca gives him the Radio.)* Rebecca: At the pharmaceutical room I found a little while ago, I think I will be able to make something... *(She walks away; stopping in the middle.)* Rebecca: Anyway, Chris, I'm glad you're safe. *(She walks to the Room. Scene ends.)* Scene 3b-b. Afterwards w/ Radio (Note: You must have the Radio to see this scene.) *(Now in the hallway, Chris meets Rebecca.)* Rebecca: Oh! I can't believe it! Are you okay? Chris: Yeah. So much for him. We got to the "root" of the problem. Saved again. *(Rebecca shakes her head and puts her hand to her face.)* Rebecca: I... just... Chris: Really, thank you. *(Rebecca turns her head away and looks at the floor.)* Rebecca: (hesitantly) You'd do the same for me, wouldn't you? Chris: (nods) I guarantee it. Rebecca: Well, I think I can make another potion. I'll go back to the pharmaceutical room I found a little while ago. *(She walks away; stopping in the middle.)* Rebecca: Anyway, Chris, I'm glad you're safe. *(She walks to the Room. Scene ends.)* [Extra click: Go to the V-Jolt Room after Rebecca walks away. She'll say...] *(Chris enters the room.)* Rebecca: This room is fully equipped with medical supplies. I can treat you, except for your major injury. Would you like me to? [Do you want me to heal your wounds?] [Yes] Chris: Please do something for me, temporarily. *(Screen fades to black.)* [Rebecca treats Chris.] *(Screen fades back in.)* Rebecca: Most of these medicines are from Umbrella. Chris: What's Umbrella? Rebecca: Don't you know? It's a large-scale pharmaceutical company based in Raccoon City. Chris: Oh, I see. *(Chris walks away.)* [No] Chris: I'm okay, but if something happens to me, (desperately) please take care of me. Rebecca: Most of these medicines are from Umbrella. Chris: What's Umbrella? Rebecca: Don't you know? It's a large-scale pharmaceutical company, based in Raccoon City. Chris: Oh, I see. [Extra Click: Talk to Becca again. She'll say...] Rebecca: Chris, take care! [Extra Click 2: Talk to Becca again. She'll say...] Rebecca: Are you alright? Want me to treat it? [Do you want me to heal your wounds?] [Yes] *(Screen fades to black.)* [Rebecca treats Chris.] *(Screen fades back in. He talks to Rebecca again. She says..)* Rebecca: Chris, be careful! *(End Cinema.)* Scene 4. Reunite with Wesker *(Chris walks into the Dormitory Hallway. Gunshots can be heard. Chris walks around the corner and sees Wesker shooting bees.)* Chris: Wesker! Wesker: Chris... You're alive. Chris: My words exactly. Where's Jill? Aren't you with Jill? Wesker: I'm sorry. We were attacked by a strange monster. I lost track of her while we were scouting around. I hope she's okay... Chris: I see. Well, it's not your fault. This place is crazy! If we stay here, all of us will end up dead! What should we do, Wesker? Wesker: We have to complete this mission. Whether we escape or stay and look for Jill, we don't have many bullets left, and we can't even protect ourselves. We're still in trouble. Chris, there are a lot of locked rooms in that house. Check them out one more time. There must be a place to hide safely. I'll look around the house a little more. Chris: Okay... Wesker: Let's get going. *(Wesker leaves the hallway. Cinema ends.)* Scene 5(P). Radio Transmission #2 (Note: You must have the Radio to see this scene.) *(After Chris leaves the Dormitory, his Radio beeps. He turns it on.)* Brad: This is Brad. I know you can't answer me, but somehow, give me a sign. Chris: (into Radio) This is Chris! Brad, can you hear me? Damn! *(He pounds on the Radio again. End scene.)* C. Return to the Mansion ----------------------------------- Scene 1(P). Look! A Radio! (Note: You must have not gotten a Radio yet to see this scene.) *(1f Courtyard Terrace Hallway. Near the doorway, Chris sees something.)* Chris: What? *(Chris kneels down next to the object.)* Chris: It must be a S.T.A.R.S. Radio! It's a little bit broken, but it might still be useable. I'll take it with me. *(Chris picks it up and continues. Scene ends.)* Scene 2. Hunter CGI *(After returning inside the mansion, primarily the room that leads to the terrace path right before exiting the mansion, the view switches. Something seems to be pursuing Chris!*BEGIN CGI* It quickly climbs the ladder near the elevator in the Courtyard, runs toward the shed (which has no door), runs into it, opens the door, runs through the terrace, and grasps the handle into the next room with its lizardlike hand... *CGI ENDS* Chris turns around to see a Hunter calmly walking through the door...)* Scene 3a. Save Rebecca #1! (Note: You see this after you kill your first Hunter. If you had Rebecca come with you earlier, you will not see this. It also occurs when you have found Rebecca on the 1st floor and told her no.) *(Begin cinema.)* Chris: Wh, what are they? M, monsters? (pause) Rebecca! She's still in the house! *(End cinema.)* Scene 3b. Save Rebecca #2! (Note: You see this after you kill your first Hunter. If you found Richard on the 2f and let him die, you see this.) *(Begin cinema.)* Chris: What are they? *(A scream is heard upstairs.)* Chris: It's Rebecca! She must be upstairs! *(End cinema.)* Scene 4a. 1f Hunter Confrontation (Note: Same Criteria applies as Scene 3a.) Scene 4a-a. Arrive Quickly (Note: This cinema happens if you get to the save room very quickly. You will see a Hunter standing outside the Save Room, but no Rebecca. Enter the Save Room...) *(1f West Save Room. Rebecca is hiding near the bed.)* Chris: Rebecca! *(She stands up.)* Rebecca: Chris! Chris: Thank God you're safe! Rebecca: I'm sorry that you were worried about me. Chris: We are in great danger! We must organize a search for the others, and get the hell outta here! Understood? Rebecca: Yes, sir! Chris: Okay, I'll go first. Proceed with your own judgement. All right, can you do it? Rebecca: Yes, I can! (salutes) Chris: Good luck! *(Chris turns around.)* [Extra Click: Talk to Rebecca again. She'll say...] Rebecca: Yes, sir! I'll do my best! Scene 4a-b. Save Her (Note: If you arrive slower, you will see this cinema.) *(1f West Save Room Hallway. Rebecca is on the floor, crawling backward away from a Hunter. It slashes her once in the shoulder and screams.)* Chris: Rebecca! *(The Hunter turns and looks at Chris. Chris then kills it and runs over to Rebecca.)* Chris: Rebecca! *(She stands up.)* Rebecca: Chris! Chris: Thank God you're safe! Rebecca: I'm sorry that you were worried about me. Chris: We are in great danger! We must organize a search for the others, and get the hell outta here! Understood? Rebecca: Yes, sir! Chris: Okay, I'll go first. Proceed with your own judgement. All right, can you do it? Rebecca: Yes, I can! (salutes) Chris: Good luck! *(Chris turns around.)* [Extra Click: Talk to Rebecca again. She'll say...] Rebecca: Yes, sir! I'll do my best! Scene 4a-c. Run Away (Note: You will see this if you came slower.) *(1f West Save Room Hallway. Rebecca is on the floor, crawling backward away from a Hunter. It slashes her once in the shoulder and screams.)* Chris: Rebecca! *(The Hunter turns and looks at Chris. Chris then runs away. Rebecca screams. When he reenters the room, Rebecca lies dead with her head cut off in the corner. After killing the Hunter, Chris checks her corpse.)* Chris: REBECCA!!!! *(He grasps the back of his neck with both hands and falls to his knees. He then punches the floor.)* [Extra Click: Check Rebecca's corpse again. It'll say...] [.........] *(Scene End.)* Scene 4b. 2f Hunter Confrontation (Note: Same criteria applies as Scene 3b.) *(Chris walks into the 2f Small Library. Rebecca is on the floor, crawling backward away from an advancing Hunter. She screams. Chris raises his hand, and the Hunter turns around and gives a warning cry.)* Scene 4b-a. Save Her *(After killing the Hunter, Rebecca gets up. She raises her hand to her mouth, and then opens the door to the 2f East Hallway and runs away. After the door closes, Chris raises his hand as if to tell her to wait, and then shrugs. End cinema.)* Scene 4b-b. Run Away *(Chris runs outside. He hears a high-pitched scream come from the Library. After he reenters and kills the Hunter, he checks Rebecca's headless, bloody body. He kneels down and shakes his head. Scene ends.)* Scene 5. Yawn's Return *(Chris is in a big, sparsely furnished room with a tile floor. The only objects in the room are a fireplace, a piano, and a small table-and-chair set. He walks over to the piano. As he begins to check it, the huge snake previously encountered in the attic slides out of the fireplace! It seems to be scarred from its last encounter with Chris, seeing that in some places its muscle is showing. It hisses, recognizing him. It strikes at Chris, but he dodges just in time, with the snake's strike caving in a section of the floor. The battle begins...)* Scene 6. Zombie CGI #2 *(Chris is in the Basement Kitchen. He approaches the door in the far corner. *CGI START* Zombie viewpoint. He walks down the stairs slowly, making squelching noises with each step. As he reaches the bottom, his rotting hand struggles with the doorknob, finally managing to get it open. *CGI END* Chris backs off as the zombie walks through the door...)* D. The Underground Tunnels ---------------------------------------- Scene 1. Meet Enrico *(Chris walks past the turning point of the room. He sees someone.)* Chris: Enrico! *(The camera angle changes, giving us our first glimpse of Enrico. He is sitting down.)* Enrico: Don't come any closer, Chris. Chris: Wait, what happened? Enrico: Double-crosser! *(Enrico raises his pistol. Chris covers his face.)* Chris: Don't! *(It looks as if Enrico wasn't pointing his gun at Chris as the camera zooms out, but Enrico is shot in the head. He gurgles, and falls over.)* Enrico: Hell... Umbrella... Chris: Who is it? Is someone there? *(Footsteps are heard of someone running away.)* Chris: Double-crosser? What did he mean by that? [Extra Click: Click on Enrico's corpse. It'll say...] [He couldn't have moved because of this injury... He's holding something.] *(End Scene.)* E. The Umbrella Lab --------------------------- Scene 1. Draining the Fountain CGI *(After Chris inserts the Wolf and Eagle Medals into the fountain, a CGI begins. *CGI START* The camera pans around the fountain, whose water drains through what seems like an opening in the bottom of the fountain. One side of the fountain then divides in half, allowing Chris access to walk beyond. *CGI END*)* Scene 2. Slideshow *(Chris inserts the slides into the machine. Slide 01: The Umbrella logo outlined in a black rectangle is seen. Below it the words "Bio-Organic Weapon" appear. On the next line it says "Official Report". The text reads ["Umbrella Inc." Bio-weapon Materials"] Slide 02: The top of the slide reads "MA-39 CERBERUS". A large picture of the zombie dog is on the left. A smaller picture of its head is in the bottom-right. The text reads ["MA-39 Cerberus"] Slide 03: The top of the slide reads "Fi-3 NEPTUNE". A large picture of the mutated shark is on the left. A close-up of its head is in the bottom-right corner. The text reads ["Fi-3 Neptune"] Slide 04: The top of the slide reads "MA-121 HUNTER". A large picture of the creature is on the left. A close-up of its head is in the bottom-right corner. The text reads ["MA-121 Hunter"] Slide 05: The top of the slide reads "T-002 TYRANT". A vague outline of the creature, highlighting its various features are on the left. In the middle-right, a bar graph is seen. The text reads ["T-002 Tyrant"] Slide 06: A blank slide. Slide 07: A picture of five men wearing labcoats. The left man has black slicked-back hair. The next man with brown hair is not quite looking at the camera. The next person, a woman, is looking at the camera with an icy stare. The 4th man has messy black hair. The last man has blond, slicked- back hair, and he is wearing sunglasses... *(The slides end.)* Scene 3(P). Meet with Jill (Note: You must visit with Jill in her cell before meeting with Wesker on the B-4 Floor.) *(Chris walks over to the Prison door and tries to open it.)* Jill: Chris! Chris: Jill! *(Jill walks over to the hole in the door.)* Jill: Chris, Wesker, he is... Chris: I know. *(Tries door twice.)* Chris: Shoot, it doesn't open! Look, Jill; wait here, I'll save you. Jill: Okay, I'll wait. *(End scene.)* 4a. Rejoin Rebecca #1 (Note: You must have not seen Rebecca being attacked by a Hunter on the second floor.) *(Chris pushes the switch to power up the elevator. As it turns on, Rebecca comes.)* Rebecca: Chris! *(She runs over to Chris.)* Chris: Rebecca, you're safe! Rebecca: I saw you in the garden. I've caught up with you at last! Chris: Well, I'm glad you're all right. Don't go out alone! Rebecca: (salutes) Yes, sir! *(They walk onto the elevator. Scene ends.)* 4b. Rejoin Rebecca #2 (Note: You must have seen Rebecca being attacked by a Hunter on the second floor.) *(Chris pushes the switch to power up the elevator. As it turns on, Rebecca comes.)* Rebecca: Chris! *(She runs over to Chris.)* Chris: Rebecca, you're safe! Rebecca: I'm sorry. Chris: Well, I'm glad you're all right. Don't go out alone! Rebecca: (salutes) Yes, sir! *(They walk onto the elevator. Scene ends.)* Scene 5a. Wesker Conversation 1 (Note: Rebecca must be alive to see this cinema.) *(Rebecca and Chris get off the elevator. They walk until they hit a corner. Wesker is holding a gun on them.)* Wesker: Chris, as my subordinate, you have wonderful talent. Chris: I would never work for a company like Umbrella... And Wesker, you were formally with Umbrella. Wesker: What do you mean? Chris: Since when have you been an Umbrella agent, and a traitor to the S.T.A.R.S.? Wesker: Now you're wrong! I was formally with Umbrella, yes; but now I'm prepared to face anything, even getting rid of you vigilante S.T.A.R.S.! Chris: Now the worst possible situation has occured. The failure of the experiment created a virus; a biological weapon, polluting the entire lab! Wesker: No, the worst happened with the Tyrant Virus; I lost some of my S.T.A.R.S. team members because of it. Chris: You killed them with your own hands! Did you kill Enrico? Rebecca: Really? Wesker: Yeah. Like this... *(He raises his pistol and fires at Rebecca. She falls to the ground.)* Chris: Rebecca! Wesker: Don't move! If you do, I'll kill you. Chris, I have something to show you. Now, walk. *(They enter the Stasis Tube Room. The view is from something inside a tube. Wesker is pointing his gun at Chris's head. As Chris sees what's inside the test tube, he steps back.)* *(End Scene.)* Scene 5b. Wesker Conversation 2 (Note: Rebecca must be dead to see this scene.) *(Chris gets off the elevator and walks until he hits a corner. He then sees Wesker holding a gun on him.)* Wesker: Chris, as my subordinate, you have wonderful talent. Chris: I would never work for a company like Umbrella... And Wesker, you were formally with Umbrella. Wesker: What do you mean? Chris: Since when have you been an Umbrella agent, and a traitor to the S.T.A.R.S.? Wesker: Now you're wrong! I was formally with Umbrella, yes; but now I'm prepared to face anything, even getting rid of you vigilante S.T.A.R.S.! Chris: Now the worst possible situation has occured. The failure of the experiment created a virus; a biological weapon, polluting the entire lab! Wesker: No, the worst happened with the Tyrant Virus; I lost some of my S.T.A.R.S. team members because of it. Chris: You killed them with your own hands! Did you kill Enrico? Wesker: Enrico? I'll destroy the S.T.A.R.S. myself, including you. The fact is, Umbrella does not know what to do with the Tyrant Virus. We have orders to blow up this laboratory, and it's not a bad idea. But I think we should save this important research... for future use. Chris: You, you think you can disappear with such important material? Wesker: Would you like to see it? Come with me... Sorry for my lack of manners, but I'm not used to escorting men. Now, walk. *(They enter the Stasis Tube Room. The view is from something inside a tube. Wesker is pointing his gun at Chris's head. As Chris sees what's inside the test tube, he steps back.)* *(End Scene.)* Scene 6. Tyrant CGI *(Chris is seen standing in front of a large stasis tube with a huge creature inside. The camera pans across its grey face covered with reddish veins. Its eyes are still shut... The camera then switches to a view of its beating heart, which is abnormally large, and outside of its chest cavity. It then pans to a view of its right hand, whose fingers twitch...)* Scene 7. Wesker's Death Chris: Is this...? *(Wesker walks over to a control panel.)* Wesker: That's right; this is the ultimate lifeform, Tyrant! Chris: Ho ho ho ha ha ha... Wesker: Chris? Chris: Hahahahahahahahahaha.... *(Wesker points his gun at Chris.)* Wesker: Stop it! Chris: Wesker, you're pitiful. This is your savior? You say this failure is your savior? Wesker: You can make sure yourself whether Tyrant is a failure or not. *(He then goes over to the control console and taps a few buttons. The stasis tube drains, and Tyrant begins to bash the glass, which cracks. After two hits, the glass shatters. The Tyrant roars and leaps out into a waiting stance and looks at Chris.)* Wesker: Go to hell. Jill will join you too. *(The Tyrant then turns and looks at Wesker. As it begins to advance on him, he says...)* Wesker: What? Don't come this way! *(Wesker is impaled on Tyrant's huge claw.)* Wesker: No!!! *(Tyrant drops his corpse to the ground. *If Rebecca is dead, the Master Key flies out of his pocket.* It then turns toward Chris.)* Chris: You can't kill me! *(He then begins his battle with the Tyrant...)* Scene 8(P). Rebecca Lives! (Note: You must have seen Cinema 5a to get this scene.) *(Chris exits the Lab room. As he does, he sees Rebecca standing there.)* Chris: Wow! Rebecca: Hah, it seems like this bullet-proof jacket is pretty strong! Chris: I see! Rebecca: How about Captain Wesker? Chris: He's sleeping with the ultimate failure. Hurry up, I wanna get outta here! *(Chris runs into the elevator. Scene ends.)* Scene 9(P). Triggering System (Note: You must have seen Cinema 5a to get this scene.) *(Chris and Rebecca exit from the elevator.)* Rebecca: Excuse me, Chris... Chris: What, Rebecca? Rebecca: I saw a research file in this lab. It said that a great deal of research on the Tyrant Virus exists right here! We should blow this place up! Chris: We're already into it over our heads. Rebecca, can you do it? Rebecca: Yes sir! I'll set off a triggering system for a bomb! Chris: Okay! Now we have a chance to escape! See you outside the house! *(Rebecca runs into the Power Room and shuts the door. Chris then returns to the "O" Passage in the Lab. An alarm goes off. Chris looks around confusedly.)* Voice: The Triggering System has now been activated. All researchers stand by to take cover immediately. Unlock all routes for evacuation. Scene 10a(P). Rescue Jill #1 (Note: You must have seen Jill previously to get this scene.) *(Chris opens the door to Jill's cell and goes inside.)* Chris: Jill! Sorry for making you wait. Jill: Chris! *(Jill runs over to Chris and embraces him.)* Jill: I knew I could trust you. Chris: Let's go! There's no need to stay. *(Chris exits the room. Scene ends.)* Scene 10b(P). Rescue Jill #2 (Note: You must have not seen Jill before to see this Cinema.) *(Chris opens the door to Jill's cell and goes inside.)* Chris: Jill! Are you there? *(Jill turns around and looks at Chris.)* Jill: Chris? *(She runs to him and embraces him.)* Chris: Jill, you're all right! Jill: Ahh, yes. Wesker is here... he's-- Chris: Oh, I know. Anyway, let's get outta here! *(Chris exits the room. Scene ends.)* Scene 11. Radio Transmission #3 *(In the Heliport passage, Chris's radio intercepts a transmission from Brad.)* Brad: This is Brad... I have a fuel shortage... Okay, this is the last try... If somebody's alive, please, send a sign... This... (fades out) *(End scene.)* Scene 12a. Jill's Encouragement *(At the end of the tunnel, Chris puts the Battery into the slot. A monster screams at the other end of the tunnel.)* Jill: Let me take care of them! Chris: But-- Jill: Chris, get in contact with Brad right away! Chris: Okay! *(He walks into the elevator. Jill salutes him. End scene.)* Scene 12b. Rebecca's Encouragement *(At the end of the tunnel, Chris puts the Battery into the slot. A voice then speaks.)* Voice: There is three minutes until explosion. *(Rebecca runs up to Chris.)* Rebecca: I made it! I set off the triggering system to the bomb! Chris: Great! Rebecca, Brad's up in the helicopter! *( A monster screams at the other end of the tunnel.)* Chris: Look at those monsters! Rebecca: Chris, if Brad is in the helicopter, get in contact with him by any means! Chris: But-- Rebecca: I'll hold back the monsters! Chris: Okay, I trust you. Rebecca: Trust me! *(Rebecca waves to him as he enters the elevator. End scene.)* Scene 12c. Survivors' Encouragement *(At the end of the tunnel, Chris puts the Battery into the slot while the alarm is sounding. After he puts it in, a voice speaks...)* Voice: There is three minutes until explosion. *(Rebecca runs up to Chris and Jill.)* Rebecca: I made it! I set off the triggering system to the bomb! Chris: Great! Rebecca, Brad's up in the helicopter! *(A monster screams at the other end of the tunnel.)* Rebecca: Look at those monsters!!! Jill: Let me take care of them! Chris: But-- *(Rebecca raises her pistol towards the noise.)* Jill: Chris, get in contact with Brad right away! Chris: Okay! *(He walks into the elevator. Jill salutes him. End scene.)* 13a(P). Return of Tyrant (Note: You must have had Rebecca alive to see this cinema.) *(Chris arrives on the heliport. He sets off a flare. After a while, Brad flies overhead. As he is preparing to land, the camera angle switches. Suddenly, something bursts through the pavement, sending hunks of gravel flying. The Tyrant has followed Chris here... He utters a roar and runs toward Redfield...)* 13b(P). Helicopter Rescue (Note: Rebecca must be dead in order to see this cinema.) *(Chris arrives on the heliport. He sets off a flare. After a while, Brad flies overhead. He has come to rescue Chris! He hovers overhead, and the screen fades to black...)* Scene 14. Brad's Gift *(A large Rocket Launcher is thrown from the helicopter.)* Brad: Chris! Use it! Destroy the monsters with it! *(End scene.)* Scene 15. Death of a Tyrant *(Chris picks up the launcher and fires it at the Tyrant. The rocket is then seen flying at the Tyrant through three different camera angles before it actually hits the Tyrant square in the chest. It explodes into small chunks-- a claw, a hand, a head, two legs... the screen fades to black.)* ENDINGS ------------- Scene 16a. Ending A - Chris (Note: You must have rescued no one to see this ending.) *(A CGI begins. The helicopter flies out from the horizon, and lands in the Heliport; wobbling a bit as it lands. End this CGI.)* *(A new FMV begins. The helicopter flies off into a cloudy sky. A view is seen of the Mansion complex below, which stays as it was when the S.T.A.R.S. discovered it. The helicopter continues to fly... The view then switches to Chris inside the copter. He sighs, wipes the sweat off of his brow, sighs again, and leans back and stares into nothingness. The view then shifts to one inside Raccoon Forest. We see the helicopter fly away...)* Scene 16b. Ending B - Chris & Jill (Note: You must have only rescued Jill to see this ending.) *(A CGI begins. The helicopter flies out from the horizon, and lands in the Heliport; wobbling a bit as it lands. End this CGI.)* *(A new FMV begins. The helicopter flies off into a cloudy sky. A view is seen of the Mansion complex below, which stays as it was when the S.T.A.R.S. discovered it. The view switches to Jill and Chris inside the helicopter. Jill is resting with her head on Chris' shoulder. She puts her hand on Chris' leg, who puts his hand on hers. Jill looks up at him, but he is intensely staring out into space, wearing a stone expression on his face. The camera angle changes to the view from inside Raccoon Forest... we see the helicopter flying away...)* Scene 16c. Ending C - Chris & Rebecca (Note: You must have saved only Rebecca to see this ending.) *(A CGI begins. The helicopter flies out from the horizon, and lands in the Heliport; wobbling a bit as it lands. End this CGI.)* *(A new FMV begins. The helicopter flies off over a cloudy sky. A view is seen of the Mansion complex below, which after a few seconds bursts into a red-hot ball of flame. We then see the mushroom of the explosion along with the helicopter flying away. It switches to a view inside the helicopter. Chris is looking to his right as Rebecca stretches and yawns.)* Chris: Are you tired, Rebecca? Rebecca: Sorry, Chris... I am. Chris: You did a really good job. This case was just too weird... *(Close-up on Chris's face.)* Chris: This case was... (shakes his head slowly) *(We then get a view of the helicopter flying off into a reddish-orange sunset. End FMV.)* Scene 16d. Ending D - Chris, Jill & Rebecca (Note: You must have saved both Jill and Rebecca to see this ending.) *(A CGI begins. The helicopter flies out from the horizon, and lands in the Heliport; wobbling a bit as it lands. End this CGI.)* *(A new FMV begins. The helicopter flies off over a cloudy sky. A view is seen of the Mansion complex below, which after a few seconds bursts into a red-hot ball of flame. We then see the mushroom of the explosion along with the helicopter flying away. It switches to a view inside the helicopter. Jill is resting on Chris' shoulder. Chris wipes the sweat off of his brow, and looks at Rebecca, which causes him to grin. She is sleeping, and snoring a little. Chris then looks away and sighs... We then get a view of the helicopter flying off into a reddish-orange sunset. End FMV.)* Scene 17a. Credits Without Pictures (Note: You must have seen either Scene 16a or 16b to see these credits.) [-CAST-] CHRIS REDFIELD------------------CHARLIE JILL VALENTINE-------------------INEZH BARRY BURTON-------------------GREGORY REBECCA CHAMBERS-----------LINDA ALBERT WESKER------------------ERIC JOSEPH FROST----------------------JASON [PLANNER] System Plan/ Camera Works KAMIYA MIDEKI KATO HIROKI KADOI KAZUNORI ODA KOJI MURATA SATOSHI Scenario IWAO KENICHI Event Designer AOYAMA KAZUHIRO NAKAYA TAKASHI YAMADA MASAAKI Background Story SAGA YASUYUKI [CG Team] Background Model MASUDA IPPEI NISHIKAWA SATORU YASUDA JUNKO SHIRAISHI TETSUYA MATSUNAMI YASUYUKI NABETANI KEIICHI FUJITA MOTOJI HAMADA ATSUKO Character Model/Motion TAKEUCHI JUN HAYASHI SATOMI Character Texture ISHIHARA YUJI SHIMOGAMA RYOJI KATAGIRI MIDEAKI [Graphic] BG-Object Texture NISHIDA CHIE KOITARASHI HIDEYUKI YAMAZAKI NOBUAKI OGAWA JUN HIRAOKA YASUSHI SUEYOSHI HIDESATO TAKEDA MANABU YAMAMOTO IPPAI NAKAMOTO YOSHIHIRO TAKEMOTO NAOMI Icon Design UKAI SHIZUYO Lettering NISHIO AYA Effect TESHIMA YOSHIAKI TSUBOTA SATOMI [SOFTWARE ENGINEER] System ANPO YASUHIRO Cockpit INOUE TAKAYUKI Sound System / Effect ISHIMARA TOMOHITO Player / Enemy KARATSUMA KATSUTOSHI KOBAYASHI HIROYUKI HAGIYAMA YUJI NIIKO SHIGEKI Event CHIBOSHI SYUICHIRO SAKATA KIYOHIKO OTANI NORIYUKI ENOMOTO TAKESHI Room Editor SHINGAKI HIDEKAZU KATAOKA MICHINORI MOTOZUKA HIDEAKI Movie WATANBE HIROAKI Authoring System MANOBE ATSUSHI HASHIMOTO TAKASHI SAKANO MITSUNORI Base Program SANO KAZUSHI YAMADA TAKAHIRO [DESIGN] Plot ARIMITSU TAKAHIRO Rooms NAKADAI YUKO KUWAHATA MITSURU NAKAYAMA KAZUKI Characters OHISHI ISAO Enemies NAKAYAMA TORU SHIMIZU KAZUNORI MATSUURA YORINAO Publicity HONMA MASAKO [SOUND] Composition / Arrangement TOMOZAWA MAKOTO KAIDA AKARI UEDA MASAMI Design YAMADA IPPO UTSUMI HIDEAKI [SUPERVISOR] KUROKAWA MASAHIKO [SPECIAL THANKS] WAKUTA TSUYOSHI SHIRAIWA TAKUYA OKAMURA SHIGECHI [FILM CREW] Producer NISHITANI NOBIHIRO Production Manager TAKANO MASANARI Director HOSOKI MISUMISA CG MOVIE NAMBA SEIJI Director of Photographer HARA IWAO Lighting AIDA TAKAHISA Make-Up KATO SHOKO Styling HARA WAKANA Casting TATEISHI TORU Narrator WARD E. SEXTON [-With Cooperation From-] [PRODUCTION] CENTER FIELD CO. LTD. [SPECIAL EFFECTS] GIVES CO. LTD. [POST PRODUCTION] VISION UNIVERSE CO. LTD. [MUSIC] M on M inc. / MUSIC EXPEDITION CO. LTD. [PLAN COOPERATION F - M - C] Opening Theme Terror Ending Theme Still dawn General Producer FUJIWARA TOKURO Producer AKAHORI MASAYUKI Director MIKAMI SHINJI [Presented by] [CAPCOM] [RESIDENT EVIL] *(End Credits.)* Scene 17b. Credits With Pictures (Note: You must have seen either Scene 17c or 17d in order to get these credits.) Credits Scene 1: Scene A.2. is playing in the upper-left hand corner. [-CAST-] CHRIS REDFIELD------------------CHARLIE JILL VALENTINE-------------------INEZH BARRY BURTON-------------------GREGORY REBECCA CHAMBERS-----------LINDA ALBERT WESKER------------------ERIC JOSEPH FROST----------------------JASON Credits Scene 2: Chris is walking through the 2f "C" Passage. A zombie lays dead on the floor. As Chris walks by, it gets up again and goes after him. He shoots at it with his Beretta... (In bottom-right corner) [PLANNER] System Plan/ Camera Works KAMIYA MIDEKI KATO HIROKI KADOI KAZUNORI ODA KOJI MURATA SATOSHI Scenario IWAO KENICHI Event Designer AOYAMA KAZUHIRO NAKAYA TAKASHI YAMADA MASAAKI Background Story SAGA YASUYUKI Credits Scene 3: Chris is outside in the Boiler Area. Dogs begin jumping onto the walkway. He attempts to shoot them, but one of them jumps on top of him and begins to tear out his neck. (In upper-right corner) [CG Team] Background Model MASUDA IPPEI NISHIKAWA SATORU YASUDA JUNKO SHIRAISHI TETSUYA MATSUNAMI YASUYUKI NABETANI KEIICHI FUJITA MOTOJI HAMADA ATSUKO Character Model/Motion TAKEUCHI JUN HAYASHI SATOMI Character Texture ISHIHARA YUJI SHIMOGAMA RYOJI KATAGIRI MIDEAKI Credits Scene 4: Scene B. 3b. is played out in the bottom-left corner. [Graphic] BG-Object Texture NISHIDA CHIE KOITARASHI HIDEYUKI YAMAZAKI NOBUAKI OGAWA JUN HIRAOKA YASUSHI SUEYOSHI HIDESATO TAKEDA MANABU YAMAMOTO IPPAI NAKAMOTO YOSHIHIRO TAKEMOTO NAOMI Icon Design UKAI SHIZUYO Lettering NISHIO AYA Effect TESHIMA YOSHIAKI TSUBOTA SATOMI Credits Scene 5: Rebecca is near the Beehive in the Dormitory. The bees are swarming her. After one stings her, she pulls it off of her and throws it to the floor. (In upper-left corner) [SOUND] Composition / Arrangement TOMOZAWA MAKOTO KAIDA AKARI UEDA MASAMI Sound Design YAMADA IPPO UTSUMI HIDEAKI Credits Scene 6: Scene C. 4b. is played out in the bottom-right corner. [SOFTWARE ENGINEER] System ANPO YASUHIRO Cockpit INOUE TAKAYUKI Sound System / Effect ISHIMARA TOMOHITO Player / Enemy KARATSUMA KATSUTOSHI KOBAYASHI HIROYUKI HAGIYAMA YUJI NIIKO SHIGEKI Event CHIBOSHI SYUICHIRO SAKATA KIYOHIKO OTANI NORIYUKI ENOMOTO TAKESHI Credits Scene 7: Scene C. 5. is played out in the upper-right corner. Room Editor SHINGAKI HIDEKAZU KATAOKA MICHINORI MOTOZUKA HIDEAKI Movie WATANBE HIROAKI Authoring System MANOBE ATSUSHI HASHIMOTO TAKASHI SAKANO MITSUNORI Base Program SANO KAZUSHI YAMADA TAKAHIRO Credits Scene 8: In the Underground, Chris is battling the Black Tiger. After it sprays him with its poisonous spit, Chris tries to hit it with the flamethrower. (In bottom-left corner) [DESIGN] Plot ARIMITSU TAKAHIRO Rooms NAKADAI YUKO KUWAHATA MITSURU NAKAYAMA KAZUKI Characters OHISHI ISAO Credits Scene 9: In one of the various Lab power rooms, Chris is battling two Chimeras. After he knocks one down with the shotgun, the other one surprises him by jumping on his back and slashing his neck. (In upper-left corner.) Enemies NAKAYAMA TORU SHIMIZU KAZUNORI MATSUURA YORINAO Publicity HONMA MASAKO [SOUND] Composition / Arrangement TOMOZAWA MAKOTO KAIDA AKARI UEDA MASAMI Sound Design YAMADA IPPO UTSUMI HIDEAKI [SUPERVISOR] KUROKAWA MASAHIKO [SPECIAL THANKS] WAKUTA TSUYOSHI SHIRAIWA TAKUYA OKAMURA SHIGECHI [FILM CREW] Producer NISHITANI NOBIHIRO Production Manager TAKANO MASANARI Director HOSOKI MISUMISA CG MOVIE NAMBA SEIJI Credits Scene 10: Scene E. 5a. plays out in the bottom-right corner. Director of Photographer HARA IWAO Lighting AIDA TAKAHISA Make-Up KATO SHOKO Styling HARA WAKANA Casting TATEISHI TORU Narrator WARD E. SEXTON [-With Cooperation From-] [PRODUCTION] CENTER FIELD CO. LTD. [SPECIAL EFFECTS] GIVES CO. LTD. [POST PRODUCTION] VISION UNIVERSE CO. LTD. [MUSIC] M on M inc. / MUSIC EXPEDITION CO. LTD. Credits Scene 11: Scene E. 7. plays out in the upper-right corner. [PLAN COOPERATION F - M - C] Opening Theme Terror Ending Theme Still dawn Credits Scene 12: Scene E. 10. plays out in the bottom-left corner. General Producer FUJIWARA TOKURO Producer AKAHORI MASAYUKI Director MIKAMI SHINJI [Presented by] [CAPCOM] Credits Scene 13: Chris runs around the helipad with a rocket launcher. He dodges the Tyrant and fires the launcher at him... (In center of screen) [RESIDENT EVIL] *(Credits end.)* Scene 18(P). Tyrant Lives... (Note: You must have seen Scene 16a or 16b in order to get this scene.) *(Back in Raccoon Forest. As the Helicopter lifts off, a shadow can be seen on the ground. It is the Tyrant. It growls and gives our departing heroes a roar...)* Scene 19. Chris Epilogue Picture (Note: to see this, you must have rescued Rebecca. Otherwise, only a black screen showing your total time and number of saves will be displayed.) *(Chris is standing on a balcony with a city skyline as a backdrop. He is watching a news program with Umbrella's logo in the upper-left hand corner of the screen. Chris is wearing his brown, leather bomber jacket. Your total time and number of saves are shown on this screen. If you have rescued Rebecca and Jill, a message will be displayed. It says...)* [WHAT A TOUGH GUY !] [You've closed this case completely.] *(End scene.)* Scene 20(P). Rocket (Note: You must have finished the game in under 3 hours in order to get this cinema.) *(A rocket is fired out into the nothingness beyond the screen.)* Scene 21(P). Special Key (Note: You must have saved both Jill and Rebecca in order to see this screen.) *(The Dressing Room is seen, with a camera angle that shows the door to the closet. An ornate-looking key is shown rotating in the center of the screen. The text says...)* [YOU'VE GOT] [THE SPECIAL KEY] [FIND [CLOSET]] *(End scene.)* *RESIDENT EVIL : DIRECTORS' CUT / PC VERSION SCRIPT* -------------------------------------------------------------------------- (Note: I will not include the entire scenes as written above, as that would just be a waste of space. I will only include the scenes that differ quite significantly from the standard Resident Evil. Another note--due to a Capcom error, Scenes 1, 2, and 4 were left out of the Directors' Cut Version. However, they are left intact for the PC Release of the game.) Scene 1. Uncut Intro *(Incomplete)* Scene 2. Uncut Zombie FMV #1 *(We see a man wearing a green jacket who has a bald, white, diseased-looking head. He is crouched over another man, apparently eating him. He takes a soft bite, and then a loud one that causes blood to ooze out in a puddle over the carpet. A black man's head drops down... it's Kenneth Sullivan from the Bravo Team! The head then rolls over, and we see it has been eaten on one side down to the skull. The zombie then slowly turns his head to look at you with his cataracted blue eye and bloody lips...)* Scene 3. Forest Speyer's Return (Note: In Jill's case, you must not see Barry on the Terrace. In Chris's case, he just must come to the Terrace.) *(Chris/Jill kneels down to investigate Forest's corpse. As he/she does, it gets up to attack them! Forest has become a zombie! However, he is disposed of just as easily as any other zombie. Chris/Jill continues on...)* Scene 4. Violent Ending (Note: You must have the infinite Rocket Launcher in your inventory.) *(Incomplete)* *RESIDENT EVIL : SATURN VERSION SCRIPT* ------------------------------------------------------------------ (Note: This version is basically the same as the original Resident Evil, except for one major difference: in Chris's game, there is a second Tyrant down in the Umbrella Lab Room where the first Tyrant is encountered, plus the addition of a Battle Game.) Scene 1. Second Tyrant In Lab *(Incomplete)* *MISCELLANEOUS NOTES ON RESIDENT EVIL* -------------------------------------------------------------------- - An annoying thing. Did you notice that the Tyrant's mouth is always opening and closing? It gets quite annoying. It even does this after you've killed it with the Rocket Launcher! Aargh... - Another small thing you may have missed : If you look at the cards Chris and Jill have in the beginning of the game on the Character Select screen, notice Police Chief Brian Irons from Resident Evil 2 has signed both their cards. Just shows you they paid attention to detail... - Just a little note: Even in Jill's Good Ending (Barry or Chris & Barry saved) Wesker does die. If you go back to the Power Room (The last room with Chimeras/Lab Monsters), his corpse is near the triggering system. In the Directors' Cut Version, he is decapitated. I just thought I'd say this because many people aren't aware of it... - I currently have no information on the Saturn Version's Battle Game. If there are any new cinemas, I will be sure to include them. Soon I should have more Battle Game info. *COPYRIGHT INFO* ---------------------------- This FAQ is copyrighted by Dave Schmidt 2002. The work within (basically the actual script) is property of Capcom, Inc. All characters, monsters, the game Resident Evil, and other things along that line of speaking are also Capcom's property. If you would like to use this FAQ on your site, maybe HTMLize it to make it easier to navigate, just e-mail me, and I'll probably let you use it. Have fun trying to tie together the mysteries of the RE universe... *Faq End*