MSH vs. SF Combo/FAQ v1.5 from Elusive696 Marvel Super Heroes Vs. Street Fighter Combo/Special Moves FAQ By Elusive696 If u have any questions Email me at Elusive696@aol.com ver 1.5 [ CONTENTS ] : 1. MOVE DESCRIPTION 2. BASIC MOVES 3. CHARACTERS : A. ZANGIEF B. VEGA(M.BISON) C. DHALISM D. SAKURA E. GOUKI(AKUMA) F. CHUN LI G. KEN H. RYU I. DAN J. CYCLOPS K. SPIDER-MAN L. CAPTAIN AMERICA M. SHUMA GORATH N. WOLVERINE O. HULK P. BLACKHEART Q. NORIMARU R. OMEGA RED 4. SECRET CHARACTERS S. MEGA ZANGIEF T. SHADOW NASH(CHARLIE) U. DARK SAKURA V. MEPHISTO W. U.S. AGENT X. SPIDER-MAN(BLACK ARMOR) 5. ENDINGS 6. CODES 7. CREDITS [ MOVES DESCRIPTION ] : 1 = Jab Punch 2 = Strong Punch 3 = Fierce Punch 4 = Short Kick 5 = Forward Kick 6 = Roundhouse Kick U = Up D = Down F = Forward B = Back H = Hold DF = Diagonally Down Forward DB = Diagonally Down Back QCF = Quarter Circle Forward HCF = Half Circle Forward QCB = Quarter Circle Back HCB = Half Circle Back DP = Dragon Punch (F,QCF) CB = Charge Back CF = Charge Forward CDB = Charge Down Back CDF = Charge Down Forward P = Punch (1,2,or 3) K = Kick (4,5,or 6) PP = Press 2 Punch Buttons simultaneoulsy KK = Press 2 Kick Buttons simultaneoulsy BCC = Big Characters COMBOS (works on Zangief,Magneto,Sabretooth,and Juggernaut) Corner = Significate u must do this COMBO in the corner Quick = Significate u must do this COMBO very quickly Close = Significate u must be very close to the opponent (air) = Significate that this can be done in the air - =next to another button means an air chain jump,Hold Up= means that Super Jump and hold Up Best Way TRS = Best Way To Regain Super OTG = Yes its seems impossible but some On the Ground Attacks still work [ BASIC MOVES ] : Push Away Counter : Press three Punch,when blocking Change Player : 3 + 6 TEAM Super Combo : QCF 3+6 (require 2 super bars) Team Counter(Level 1 counter) : QCF 3+6 when blocking Team Attack : 2+5 Super Jump : D,U or press 3 K Dash : B,B or F,F or direction + 3P Knock Down Roll : B,DB,D P when knock down Provocation(Taunt) : Start Tech Counter for Throws :D,DB,B,+P [ THE CHARACTERS ] : [ ZANGIEF ] : [MOVES LIST] : Spinning Lariat : 3 P (air) Short Spinning Lariat : 3 K (air) Spinning Piledriver : 360+P(air) Banishing Fist : DP+P Siberian Suplex : 360+K (close) Siberian Bear Crusher: 360+K(far) Leaping Air Slam : DP+K Earthquake : F+2 (air=D+2) Elbow Drop : D+2 Body Splash : D+3 Grab Dash : F,F then 2 or 5 or 3 or 6 Super Combo 1 Final Atomic Buster : 360+PP Transition moves : Grab Dash : After a dash (F,F) push 2 or 3 or 5 or 6 [COMBOS LIST] : Infos : Air juggles : PPP,KKK Best Way TRS : Push 5 repeatedly ACJ : D+2 or B+2 or F+2 Good Partners : Mega Zangief,S. Nash(Charlie),Hulk,Spider-Man Dash : He stumbles forward,and attempts to grab.If he grabs the opp. press 2 or 3 to throw Team Attack : Spinning Lariat Team Counter : Siberian Slam Team Super : Double Atomic Buster(close) [GROUND COMBOS] : 3 Hits : Jump D+3,(land)1,1,1 3 Hits : Jump F+1,1,PPP 3 Hits : 6,PPP 3 Hits : Jump 3,2,KKK 4 Hits : Jump 6,5,two-in-one(cancel)HCF+K,two-in-one(cancel)360+P....[corner] 4 Hits : Jump 5,1,two-in-one(cancel)DP+P,two-in-one(cancel)360+P 4 Hits : HD,1,1,1,1 ...................................[close,quick,corner] [AIR COMBOS] : 4 Hits : D+2,jump,Hold Up,4,5,6 5 Hits : D+2,jump,Hold Up,4,5,6,6 5 Hits : D+2,jump,Hold Up,4,5,PPP,wait,D+6 5 Hits : Jump 6,(land)D+2,jump,Hold Up,4,5,two-in-one(cancel)360+P 6 Hits : Jump 3,D+2,jump,Hold Up,1,2,3,D+6 6 Hits : Jump 3,D+2,jump,Hold Up,1,2,two-in-one(cancel)KKK or PPP 6 Hits : Jump 6,(land)D+2,jump,Hold Up,4,5,two-in-one(cancel)KKK,hit falling opp. with 6 or PPP 7 Hits : Jump D+3,(land)D+2,jump,Hold Up,1,2,5,two-in-one(cancel)360+P 8 Hits : Jump D+3,(land)D+2,jump,Hold Up,1,2,5,two-in-one(cancel)KKK,(land) D+6,walk up , forward and as they are landing do a 360+P or Super [SUPER COMBOS] : Final Atomic Buster [Super 360,PP] : 8 Hits (close) Level 2 Powered Up : Jump 6,(land)D+3,two-in-one(cancel)Double Atomic Buster [ VEGA ] : (M.BISON) [MOVES LIST] : Psycho Shot : QCF+P 1 - Shoots up into the air,and arcs 2 - Straight Shot 3 - Shoot down into ground,halfway it arcs D.Knee Press : QCF+K(air) Head Stomp : CD,U+K,then P Demon Fist : CD,U+P,then P Delayed Spark : QCB+P Flight : QCB+KKK[air only] Air Throw : When close to opp. in the air,F+2 or 3 Vega(Bison)Warp : DP+P or K(air) 1 - In the Air,Upper Left Corner 2 - In the Air,Middle Screen 3 - In the Air,Upper Right Corner 4 - On the ground,Left Corner 5 - On the ground,Middle Screen 6 - On the ground,Right Corner Super Combo 1 Psycho Crusher : QCF+PP(air) Super Combo 2 Super Knee Press: QCF+KK [COMBOS LIST] : Infos: Air Juggles : QCF+K Best Way TRS : HDown and tap 2 repeatedly ACJ : 3 Good Partners : Omega Red,Hulk,Blackheart Dash : He flies forward fast Team Attack : Psycho Shot Team Counter : D. Knee Press Team Super : Super Knee Press [GROUND COMBOS] : 3 Hits : 1,2,3 3 Hits : Jump 6,4,5 5 Hits : Jump 6,1,2,two-in-one(cancel)QCF+K 5 Hits : Jump 5-6,5,two-in-one(cancel)D. Knee Press [AIR COMBOS] : 6 Hits : Jump 3,1,3,jump,Hold Up,1,2,3 [SUPER COMBOS] : Psycho Crusher [Super QCF,PP] (11 Hits) 16 Hits : Jump 5-6,(land)4,5,6,two-in-one(cancel)QCF+PP 17 Hits : Jump 4-5,(Dash)1,3,jump,Hold Up,1,2,two-in-one(cancel)QCF+PP 17 Hits : D+5,3,jump,Hold Up,1,2,5,two-in-one(cancel)QCF+PP Super Knee Press [Super QCF,KK] (12 Hits) [ DHALSIM ] : [MOVES LIST] : Yoga Fire : QCF+P(air) Yoga Flame : HCB+P Yoga Blast : HCB+K Yoga Teleport : DP+3 P or 3 K,or reverse DP Yoga Flight : QCB+3 K[air only] Yoga Spear : D+K[air only] Yoga Torpedo : D+3[air only] Super Combo 1 Yoga Inferno : QCF+PP,aim with joystick Super Combo 2 Yoga Strike : QCF+KK [COMBOS LIST] : Infos: Air Juggles : QCB+P Best Way TRS : 2 or D+2 ACJ : 2 Good Partners : Cyclops,Zangief,Ryu,Ken,Dan Dash : He floats forward in a meditation Team Attack : Yoga Flame Team Counter : Yoga Flame Team Super : Yoga Inferno [GROUND COMBOS] : 5 Hits : 1,4,HCB+3 7 Hits : Jump 2-3,(land)3,two-in-one(cancel)HCB+P [AIR COMBOS] : 9 Hits : Jump,D+4,D+5,D+3,(land),2,jump,Hold Up,1,4,2,5,QCF+P 9 Hits : Jump,D+4,D+5,D+3,(land),2,jump,Hold Up,F+6 to air throw,(as u start to fall)F+6, after they hit the wall the 2nd time,air combo 4,5,6,...... (BCC,corner) [SUPER COMBOS] : Yoga Inferno [Super QCF,PP] 26 Hits 27 Hits : HCB+P,two-in-one(cancel)QCF+PP(aim the flame downwards) 29 Hits : Jump,D+4,D+5,D+6,2,two-in-one(cancel)QCF+PP 30 Hits : Jump,D+4,D+5,D+3,(land),3,two-in-one(cancel)QCF+PP 31 Hits : Jump D+4,3,two-in-one(cancel)QCF+PP,Teleport(forward)D+4,D+4, two-in-one (cancel)QCF+3 Yoga Strike [Super QCF,KK] 3 Hits ?? Hits : Against air opp.'s,B+2,two-in-one(cancel)QCF+KK [ SAKURA ] : [MOVES LIST] : Hadouken : QCB+P(air) Sho-O-Ken : QCF+P(air) Shunpukyaku : QCB+K(air) Super Combo 1 Shinkuu Hadouken : QCB+PP Super Combo 2 Midare Zakura : QCF+PP Super Combo 3 Haru Ichiban : QCB+KK [COMBOS LIST] : Infos : Air Juggles : QCB+K Best Way TRS : 2 ACJ : D+3 Good Partners : Chun Li,Zangief,Hulk Dash : Slides forward Team Attack : Shunpukyaku Team Counter : Sho-O-Ken Team Super : Midare Zakura [GROUND COMBOS] : 6 Hits : 1,4,2,5,3,6 9 Hits : Jump 5-6,(land)1,D+4,D+5,6,two-in-one(cancel)QCF+2 [AIR COMBOS] : 7 Hits : D+3,jump,Hold Up,1,4,2,5,3,6 6 or 8 Hits : (Dash)D+3,1,4,2,5,two-in-one(cancel)QCF+2 or 3 [SUPER COMBOS] : Shinkuu Hadouken [Super QCB,PP]10 Hits Can can cancel out any chain Midare Zakura [Super QCF,PP]15 Hits Can chain out of the 3,but that's about it. Haru Ichiban [Super QCB,KK]20 Hits N/A [ GOUKI ] : (AKUMA) [MOVES LIST] : Gou Hadouken(Blue Fireball) : QCF+P *Shakunetsu Hadouken(Red Fireball) :HCB+P Zanku Hadouken(Air Fireball) : QCF+P [air only] Gou Shoryuken(Dragon Punch) : DP+ P Forward Roll : QCB+P Tatsumaki Zankuu Kyaku(Hurricane Kick) : QCB+K Heaven Demon Air Blade Kick : QCF+K [air only] Top Down Chop : F+2 Hop Kick : F+5 Ashura Senkuu : DP + 3 P or 3 K *Hyaku Ki Go Zan(Hundred Demon Somersault):D,DF,F,UF+P *Hundred Demon Kick:While in Somersault,press nothing *Hyaku Ki Go Sho(Hundred Demon Air Punch):While in Somersault,press P *Hyaku Ki Go Sen(Hundred Demon Body Drop):While in Somersault,press K *Hyaku Ki Go Sai(Hundred Demon Air Throw):While in Somersault,press P when close&high *Hyaku Ki Go Tsui(Hundred Demon Air Suplex):While in Somersault,press K when close&low Super Combo 1 Messatsu Gou Hado(Demon Fireball) : QCB+PP Super Combo 2 Messatsu Gou Shoryu(Demon God Fist) : QCF+PP Super Combo 3 Tenma Gozankuu(Violent Air Slash) : QCF+PP [air only] Super Combo 4 Shun Goku Satsu(Raging Demon) : 1,1,F+4,3 [Level 3 only] [COMBOS LIST] : Infos: Air Juggles : D+6 Best Way TRS : HDown and tap 5 repeatedly ACJ : D+3 Good Partners : Ryu,Ken,Dan,Omega Red,Cyclops Dash : He glides forward,like his teleport Team Attack : Gou Hadouken Team Counter : Gou Shoryuken Team Super : Messatsu Gou Hado [GROUND COMBOS] : 1-9 Hits : HF,and tap 1 repeatedly ..........................(BCC,corner) 2 Hits : 5,two-in-one(cancel)QCF+3 3 Hits : Jump 6,3,two-in-one(cancel)QCF+3 3 Hits : D+4,D+5,D+6 3 Hits : (Dash)1,2,two-in-one(cancel)DP+3 4 Hits : D+4,D+5,D+2,two-in-one(cancel)QCF+3 4 Hits : F+5,HD,4,5,6 .......................................(BCC,corner) 5 Hits : 1,4,5,D+6 5 Hits : Jump 3,3,two-in-one(cancel)DP+3 7 Hits : Jump 6,D+2,two-in-one(cancel)QCB+6 8 Hits : (Dash)4,5,6,two-in-one(cancel)QCB+6 8 Hits : Jump 6,D+6,two-in-one(cancel)QCB+6,D+6 [AIR COMBOS] : 9 Hits : (Dash)D+4,D+3,jump,Hold Up,1,4,2,5,hold up and press 5,two-in-one (cancel)QCF+3, QCF+K 9 Hits : Jump 5-6,(land)D+4,D+3,jump,Hold Up,1,4,2,5,two-in-one(cancel)QCF+3 9 Hits : (Dash)1,4,2,5,6,D+3,jump,Hold Up,1,2,3 10 Hits : Jump 1-2,(land)(Dash)D+1,D+2,D+3,jump,Hold Up,1,4,2,6,two-in-one (cancel)QCF+3 10 Hits : Jump 5-3,D+3,jump,Hold Up,4,5,QCB+6 13 Hits : Jump 1-2,(land)(Dash)D+1,D+2,D+3,jump,Hold Up,1,2,two-in-one(cancel) DP+3 14 Hits : Jump 1-2,(land)(Dash)D+1,D+2,D+3,jump,Hold Up,1,4,5,3,two-in-one (cancel)QCB+6 [SUPER COMBOS] : Messatsu Gou Hado [Super QCB,PP] : (20 Hits far) (18 Hits close) 19 Hits : D+6,two-in-one(cancel)QCB+PP 21 Hits : Jump 3,two-in-one(cancel)QCB+PP 22 Hits : HD,4,5,two-in-one(cancel)QCB+PP 25 Hits : Jump 5-6,D+1,2,3,two-in-one(cancel)QCB+PP 26 Hits : Jump 6,(land)(Dash)D+4,D+3,jump,Hold Up,1,4,2,5,two-in-one(cancel) QCB+PP 30 Hits : Jump 1-3(land)(Dash)1,4,2,5,6,D+3,jump,Hold Up,1,4,2,5,two-in-one (cancel)QCB+PP Messatsu Gou Shoryu [Super QCF,PP] : (11 Hits) 12 Hits : D+6,two-in-one(cancel)QCF+PP 13 Hits : HD,4,5,two-in-one(cancel)QCF+PP 15 Hits : Jump 2-3,(land)D+4,D+5,two-in-one(cancel)QCF+PP Tenma Gozankuu [Super QCF,PP(air)] : (25 Hits) 31 Hits : Jump 6,D+4,D+3,jump,Hold Up,1,5,2,two-in-one(cancel)QCF+PP Shun Goku Satsu [Super 1,1,F+4,3] : (15 Hits) ?? Hits : Jump 2,D+1,1,two-in-one(cancel)Raging Demon Raging Demon 25 Hits : Raging Demon,wait,D+4,D+3,jump,Hold Up,1,4,2,5,3,QCB+6.. .......... .......(corner,quick) Raging Demon/Messatsu Gou Hadoken : Jump F+2,3,(land)Raging Demon,wait,D+4, QCB+PP Raging Demon/Messatsu Go Shoryu : Raging Demon,(Dash)D+5,Messatsu Go Shoryu Raging Demon : Raging Demon,(Dash)D+4,D+5,D+3,jump,Hold Up,1,4,2,5,3,Tatsumaki Zankuu Kyaku Raging Demon : Raging Demon,D+4,(OTG)D+3,jump,Hold Up,1,5,2,QCF+PP USC : Jump 1,3(land)(Dash)1,4,2,5,6,D+3,1,4,2,5,QCB+6,(Dash)D+4,D+3,jump,Hold Up,1,4,2,5, QCB+PP or QCF+PP USC : Jump 5-6,(land)D+5,QCB+6,D+4(OTG)D+3,,jump,Hold Up,F+QCB+6,(land) Raging Demon,D+4,(OTG),D+3,jump,Hold Up,1,2,3,QCF+PP [INFINITE COMBOS] : Jump 1-2-3 (land) 1,2,4,5,D+3 chain, jump Hold Up,1,2,4,5, then two-in-one (cancel) QCB+6 (land) 2 (OTG) do a D+1,1, tap towards, 4,3 to do a Raging Demon, and it'll hit, then do a D+2 again, quickly (knocks them BACK UP) then hit D+3, jump, Hold Up 1,2,4,5,3 to knock them into the pavement, and cancel the 3 into a Messatsu Gou Hado. It won't combo, but it'll most likely hit them while they are laying there. Since you will be close to the ground, it'll hit most times. Hell, the cheese damage from it'll probably knock 'em out. Say CHEEZE!!!!! [ CHUN-LI ] : [MOVES LIST] : Hyakuretsu Kyaku(Lightning Kick) : Repeatedly K (air) Tenshokyaku(Rising Bird Kick) : DP+K Kikoken(Fireball) : HCF+P Chisai Kikosho(Small Fireball) : CB,F+P Sen'en Shuu(Axe Kick) : HCB+K Neck Breaker : DF+ 6 Falcon Claw Kick : D+5 [air only] Super Combo 1 Kikosho(Super Fireball) : QCF+PP Super Combo 2 Senretsu Kyaku(Thousand Burst Kick): QCF+KK Super Combo 3 Hazan Tenshokyaku(Brave Mountain Rising Heaven Kick) : DP+KK Transition moves : Triple Jump : After a jump,Up again,Up again Air Dash : In the air : F,F Wall Jump : Jump at the wall and press the opposite direction [COMBOS LIST] : Infos : Air juggles : Repeat K,CD,U+6 Best Way TRS : HDown and tap 2 repeatedly ACJ : D+6 ,5 Good Partners : Zangief,Hulk,Sakura Dash : She hops forward Team Attack : Sen'en Shuu Team Counter : Kikoken Team Super : Kikosho [GROUND COMBOS] : 4 Hits : 1-4,5,D+6 4 Hits : (Dash)D+1,D+2,D+3,two-in-one(cancel)QCF+P 5 Hits : Jump+2,1,4,5,D+6 6 Hits : CD,1,4,U+6 7 Hits : After a throw,walk Forward and press 6 repeatedly ...(unblockable) 8 Hits : Jump 2-3,(land)1,4,D+2,D+5,D+5,two-in-one(cancel)QCB+K 9 Hits : 1-4,repeat Kick-6 .....................................(corner) 10 Hits : Jump 6,1,4,5,repeat Kick-6 .........................(corner) 15 Hits : Jump forward,repeat Kick-6 .............................(corner) 17 Hits : Jump forward,repeat Kick-6 .........................(BCC,corner) 19 Hits : Jump forward,repeat Kick-6 .....(only against HULK,corner) [AIR COMBOS] : 6 Hits : 6,jump,Hold Up,1,4,5,6 7 Hits : 6,jump,Hold Up,1,4,2,5,6 8 Hits : 6,jump,Hold Up,5,repeat Kick-5 8 Hits : Jump 6,(land)(Dash)D+1,D+4,D+5,6,jump,Hold Up,4,2,6 9 Hits : 1-4,6,Hold Up,1,4,2,5,6 ...................................(BCC) 10 Hits : 6,jump,Hold Up,1,2,5,repeat Kick-5 12 Hits : (Dash)D+4,2,6,jump,Hold Up,1,4,2,5,hold down,jump 5,two-in-one (cancel) repeat Kick-5 12 Hits : 1-4,6,jump,Hold Up,1,4,2,5,repeat Kick-5 ..................(BCC) 15 Hits : Jump 4-5-6,(land)(Dash)4,5,6,jump,Hold Up,1,4,5,2,6,(Dash)D+4,D+2, D+5,QCF+3 17 Hits : (Dash)1,4,6,jump,Hold Up,1,4,2,5,5,keep doing until the combo reaches 10 hits,more hits if its in the corner. 16 Hits : 6,jump,Hold Up,1,4,5,repeat Kick-6 19 Hits : 1-4,6,jump,Hold UF,1,4,5,repeat Kick-6 ...........(corner,BCC) [SUPER COMBOS] : Kikosho [Super QCF,PP] : (10 Hits) 18-20 Hits : 1,2,3,two-in-one(cancel)QCF+KK 18-20 Hits : QCF+PP,wait,repeat Kick-6 ...............(corner,close,quick) 20-25 Hits : QCF+PP,wait,D+6,two-in-one(cancel)QCF+KK,push 6 repeatedly ..... ..(corner) Senretsu Kyaku [Super QCF,KK] : (15 Hits) (21 Hits if u press K repeatedly) 25 Hits : 1,4,2,D+5,QCF+KK,press K repeatedly 27 Hits : (Air Dash)jump 4-5-6,(land)D+4,D+2,D+3,two-in-one(cancel)QCF+KK, press K rapidly Hazan Tenshokyaku [Super DP,KK] : (8 Hits) 12 Hits : Jump 6,D+1,D+4,D+5,QCB+KK .............................(corner) 14 Hits : Jump 6,(Dash)1,4,2,5,QCB+KK 14 Hits : 1,4,QCB+KK,wait,press 6 repeatedly .....................(corner) 16 Hits : 1,4,2,D+5,QCB+KK,wait,press 6 repeatedly ..........(BCC,corner) 20 Hits : 1,2,5,QCB+KK,wait,D+6,QCF+KK,push 6 repeatedly ............... ..........(corner,only against CYCLOPS and HULK) 22 Hits : 1,4,2,5,QCB+KK,wait,D+6,QCF+KK,push 6 repeatedly ............ ..........(corner,only against HULK,ZANGIEF,and BLACKHEART) [INFINITE COMBOS] : Infinite Combo 1 : Repeat K-5 or 6 .....................(only against APOCALYPSE, after eliminating satellite) [ KEN ] : [MOVES LIST] : Hadouken(Fireball) : QCF+P (air) Shoryuken(Dragon Punch) : DP+ P (air) Forward Roll : QCB+P Fake Roll : QCF+Start Inazuma Kakawatori : F+5 Tatsumakisenpuukyaku(Hurricane Kick) : QCB+K(air) Air Throw : When close to opp. in the air,F+2 or 3 Super Combo 1 Shoryureppa(Violent Rising Dragon Wave) : QCF+PP Super Combo 2 Shinryuken(Dragon God Fist) : QCF+KK Super Combo 3 Shippu Jinrai Kyaku(Rushing Wind Kicks) : QCB+KK [COMBOS LIST] : Infos : Air juggles : QCB+6,DP+3 Best Way TRS : Hold Down and tap 2 repeatedly ACJ : D+3 Good Partners : Ryu,Gouki(Akuma),Cyclops,Spider-Man Dash : He rolls forward Team Attack : Shoryuken Team Counter : Shoryuken Team Super : Shoryu Reppa,Shinkuu Hadouken with Ryu in group [GROUND COMBOS] : 3 Hits : D+4,D+5,D+6 3 Hits : Jump 6,D+5,D+6 3 Hits : Jump 3,D+5,two-in-one(cancel)QCF+3 4 Hits : HD,1,4,5,6 5 Hits : 1,4,5,D+6 5 Hits : 1,4,5,two-in-one(cancel)QCF+3 5 Hits : Jump 3,D+3,two-in-one(cancel)DP+3 5 Hits : Jump 3,(land)3,two-in-one(cancel)DP+3 7 Hits : Jump 5-6,(land)D+1,D+2,D+3,jump,hold Up,5,6 7 Hits : Jump 3,(land)1,2,3,two-in-one(cancel)DP+3 8 Hits : Jump 3,(land)D+3,two-in-one(cancel)QCB+6 8 Hits : HD,4,5,QCB+6,D+6 8 Hits : (Dash)4,5,6,two-in-one(cancel)QCB+6 9 Hits : 1,4,5,QCB+6,D+6 ........................................(corner) 11 Hits : HD,1,4,5,QCB+6,two-in-one(cancel)DP+3 ...................(corner) 12 Hits : D+1,D+2,5,QCB+6,two-in-one(cancel)DP+3 ..............(corner,BCC) [AIR COMBOS] : 4 Hits : Jump 2-3,D+3,jump,Hold Up,two-in-one(cancel)DP+3 6 Hits : D+2,D+3,jump,Hold Up,1,2,3,two-in-one(cancel)DP+3 6 Hits : D+4,D+3,jump,Hold Up,1,1,1,1,two-in-one(cancel)DP+3 ......(corner) 8 Hits : HD,1,4,3,jump,Hold Up,1,4,2,5,two-in-one(cancel)DP+3 .......... .(corner,BCC) 8 Hits : HD,1,5,3,jump,Hold Up,1,4,2,5,two-in-one(cancel)DP+3 ... (corner,only against HULK) 8 Hits : Jump F+1,(land)HD,1,3,jump,Hold Up,1,4,2,5,two-in-one(cancel)DP+3 .......(corner) 8 Hits : Jump 1-2,(land)(Dash)D+1,D+2,D+3,jump,Hold Up,1,2,two-in-one (cancel)DP+3 9 Hits : (Dash)1,4,2,5,6,D+3,jump,Hold Up,1,2,3 9 Hits : (Dash)D+4,D+3,jump,Hold Up,1,4,2,5,two-in-one(cancel)DP+3 10 Hits : Jump 5-6,D+1,D+2,D+3,jump,Hold Up,1,2,4,5,6 12 Hits : Jump 6,(land)D+3,jump,Hold Up,1,4,2,5,two-in-one(cancel)QCB+6 12 Hits : Jump 3,(land)D+2,D+3,jump,Hold Up,4,5,6,two-in-one(cancel)QCB+6 14 Hits : Jump 5-6,(land)D+3,jump,Hold Up,1,4,2,5,6,two-in-one(cancel)QCB+6 14 Hits?: When close to opp. in the air,4,5,6,two-in-one(cancel)QCB+6, two-in-one (cancel) when on the ground QCB+6 15 Hits : Jump 5-6,(land)D+1,D+2,D+3,jump,Hold Up,1,2,4,5,two-in-one(cancel) QCB+6 [SUPER COMBOS] : Shoryu Reppa [Super QCF,PP] :11 Hits 14 Hits : D+1,D+2,5,two-in-one(cancel)QCF+PP 14 Hits : Jump,1-4,(land)2,(cancel)QCF+PP 16 Hits : Jump 5-6,(land)D+1,2,5,two-in-one(cancel)QCF+PP Shinryuken [Super QCF,KK] :17 Hits 18 Hits : QCF+KK,wait,D+6 18 Hits : D+3 ,two-in-one(cancel)QCF+KK 19 Hits : Jump 3,D+3,two-in-one(cancel)QCF+KK 22 Hits : (Dash)D+4,D+5,D+6,(Dash)D+4,D+3,two-in-one(cancel)QCF+KK 25 Hits : QCF+KK,when both of you land,D+4(OTG)D+3,jump,Hold Up,1,2,4,5, two-in-one (cancel)DP+3,DP+3 again....................(corner) 29 Hits : (Dash)D+4,D+3,jump,Hold Up,1,4,2,5,two-in-one(cancel)QCB+6,land first and do QCF+KK 29 Hits : Jump 2-3,(land)1,2,D+3,jump,Hold Up,1,2,4,5,two-in-one(cancel)DP+3, land first D+4,(OTG),D+3,two-in-one(cancel)QCF+KK 34 Hits : Jump,1-3(land)(Dash)1,4,2,5,6,D+3,jump,Hold Up,1,4,2,5,DP+3(Dash) D+4,D+2, D+5,two-in-one(cancel)QCF+KK,Taunt 34 Hits : QCF+KK,if it connects land fast and then do another QCF+KK 39 Hits : Jump 2-3,(land)D+1,D+2,D+3,two-in-one(cancel)QCF+KK,as they are coming down QCF+KK Shippu Jinrai Kyaku [Super QCB,KK] :14 Hits 15 Hits : 3,two-in-one(cancel)QCB+KK 15 Hits : 6,two-in-one(cancel)QCB+KK 18 Hits : Jump 2-3,(land)D+4,D+5,two-in-one(cancel)QCB+KK [INFINTE COMBOS] : Jump 1-3(land)D+1,D+2,D+3,jump,Hold Up,1,2,4,5,then two-in-one(cancel)QCB+6 (land)D+2 (OTG)D+3, jump,Hold Up,1,2,4,5,then two-in-one(cancel)QCB+6....... repeat. Plus, anytime, you feel like ending it, you can chain the D+3 into a SHINRYUKEN. Note: Starting from D+2(OTG)the opp. must be in the corner. [ RYU ] : [MOVES LIST] : Hadouken(Fireball) : QCF+P (air) Fake Hadouken(Fireball) : QCF+Start Shoryuken(Dragon Punch) : DP+P(air) Tatsumakisenpuukyaku(Hurricane Kick) : QCB+K Collarbone Breaker : F+2 Sen Pu Kyaku(Whirlwind Kick) : F+5 Air Throw : When close to opp. in the air,F+2 or 3 Super Combo 1 Shinkuu-Hadouken(Super Fireball) : QCF+PP (air) Super Combo 2 Shinkuu-Tatsumakisenpuukyaku(Super Hurricane Kick) : QCB+KK Super Combo 3 Shin Shoryuken(True Dragon Fist) : DP+PP [COMBOS LIST] : Infos : Air juggles : D+6 Best Way TRS : Hold Down and tap 5 repeatedly ACJ : D+3 Good Partners :Cyclops,Ken,Gouki(Akuma) Dash : He hops Team Attack : Hadoken Team Counter : Shoryuken Team Super : Sinkuu Hadouken [GROUND COMBOS] : 1-9Hits : HF, and tap 1 repeatedly .........................(BCC,corner) 2 Hits : D+5,two-in-one(cancel)QCB+6 2 Hits : D+3,two-in-one(cancel)DP+3 2 Hits : 3,two-in-one(cancel)QCF+3 3 Hits : (Dash)1,2,3 3 Hits : (Dash)4,5,6 3 Hits : D+4,D+5,D+6 3 Hits : Jump 3,(land)3,QCF+P 3 Hits : (Dash)1,2,two-in-one(cancel)DP+3 3 Hits : Jump 2-3,D+6 4 Hits : F+5,D+4,D+5,D+6 4 Hits : Jump 2-3,(land)D+4,D+5,two-in-one(cancel)QCB+6 4 Hits : Jump 6,(land)D+4,D+5,D+6 4 Hits : 1,4,5,two-in-one(cancel)QCF+3 5 Hits : Jump 3,(land)D+3,jump,Hold Up,1,2,two-in-one(cancel)QCF+3 5 Hits : After a 1 or 4,F+5,1,HD,4,5,6 6 Hits : (Dash)D+1,D+2,D+3,jump,Hold Up,5,two-in-one(cancel)QCB+6 6 Hits : F+2,1,4,5,two-in-one(cancel)QCF+3 ...............(corner,close) 6 Hits : D+4,D+3,Hold up,1,4,2...................................(close) [AIR COMBOS] : 5 Hits : HD,1,4,5,two-in-one(cancel)QCB+6 ....................(corner) 5 Hits : HD,5,3,Hold Up,2,3 7 Hits : HD,4,5,3,Hold Up,1,4,5,6 ..............................(corner) 7 Hits : HD,1,5,3,Hold Up,1,4,2 ................................(corner) 8 Hits : Jump F+1,(land)HD,1,4,5,two-in-one(cancel)QCB+6,3 .... (corner,close,only against HULK) 8 Hits : Jump 2,(land)D+5,D+3,jump,Hold Up,1,4,5,3 or 6,QCF+3 8 Hits : Jump 1,2,(Dash)D+1,D+2,D+3,jump,Hold Up,1,2,two-in-one(cancel) DP+3 9 Hits : (Dash)1,4,2,5,6,D+3,jump,Hold Up,1,2,3 12 Hits : Jump F+1,(land)D+1,D+4,D+5,two-in-one(cancel)QCB+6,D+3,Hold Up, 1,4,2............. (only against HULK) WC : (Dash)D+1,D+2,D+3,jump,Hold Up,1,4,QCB+6,(land),D+4,to pick them back up, 2,5(let it hit twice)3,6 [SUPER COMBOS] : Shinkuu Hadouken [Super QCF,PP] :20 Hits far 18 Hits close 19 Hits : D+6,two-in-one(cancel)QCF+PP 21 Hits : Jump 3,(land)QCF+PP 22 Hits : HD,4,5,QCF+PP 23 Hits : D+4,D+3,jump,Hold Up,2,two-in-one(cancel)QCF+PP 23 Hits : (Dash)D+1,D+2,D+3,jump,Hold Up,two-in-one(cancel)QCF+PP 25 Hits : Jump 5-6,(land)1,4,3,two-in-one(cancel)QCF+PP 25 Hits : Jump 6,(land)(Dash)D+4,D+3,jump,Hold Up,1,4,2,5,two-in-one(cancel) QCF+PP 25 Hits : F+5,D+1,D+4,D+5,D+6,two-in-one(cancel)QCF+PP 25 Hits : Jump 6,(land)D+3,jump,Hold Up,1,4,two-in-one(cancel)QCF+PP 25 Hits : Jump 2,(land)D+5,D+3,jump,Hold Up,1,4,5,3 or 6,two-in-one(cancel) QCF+PP 27 Hits : (Dash)D+4,D+3,jump,Hold Up,1,4,2,5,jump,Hold Up,5,two-in-one (cancel)QCF+PP 27 Hits : Jump 2-3,(land)D+1,D+2,D+3,jump,Hold Up,1,2,two-in-one(cancel) QCF+PP 32 Hits : Jump 1-2(land)(Dash)1,4,2,5,6,D+3,jump,Hold Up,1,4,2,5,two-in-one (cancel)QCF+PP Shinkuu Tatsumakisenpuukyaku [Super QCB,KK] :18 Hits 19 Hits : Jump 4,two-in-one(cancel)QCB+KK 20 Hits : D+4,D+5,two-in-one(cancel)QCB+KK 21 Hits : Jump 3,(land)2,D+5,two-in-one(cancel)QCB+KK 22 Hits : Jump 2-3,(land)D+4,D+5,two-in-one(cancel)QCB+KK 22 Hits : (Dash)1,2,D+4,D+5,two-in-one(cancel)QCB+KK Shin Shoryuken [Super DP,PP] :4 Hits 5 Hits : F+5,two-in-one(cancel)DP+PP 5 Hits : D+3,two-in-one(cancel)DP+PP 6 Hits : (Dash)1,2,two-in-one(cancel)DP+PP 11 Hits : (Dash)D+1,D+2,D+3,jump,Hold Up,1,2,5,two-in-one(cancel)QCB+6,as the opp. lands DP+PP [ DAN ] : [MOVES LIST] : Gadouken : QCF+P Dankyukayku : QCB+K Koryuken : DP+P Autograph : HCF+P Quickie Autograph : HCF+K Taunts : Press Start Crouch Down and press Start Press Start in mid-air QCF or QCB+Start [ Note : Dan's taunts charge up his Super meter ] Super Combo 1 Shinkuu Gadouken : QCF+PP Super Combo 2 Kouryu Rekka : QCF+KK Super Combo 3 Hissho Buraiken : QCB+KK Super Combo 4 Chohatsu Densetsu : QCF,QCF+Start Super Combo 5 Otoko Michi : 3,4+B,1,1(Level 3) [COMBOS LIST] : Infos : Air Juggler : DP+3 Best Way TRS : Down+1 (quick) ACJ : 2 or D+5 or D+6,D+3(air) Good Partners : Ryu,Ken,Gouki(Akuma),etc..... Dash : He rolls forward Team Attack : Gadouken Team Counter : Koryuken Team Super : Shinkuu Gadouken [GROUND COMBOS] : 3 Hits : Jump 3,D+5,two-in-one(cancel)QCF+3 3 Hits : (Dash)4,5,HCF+6 4 Hits : Jump 6,two-in-one(cancel)QCB+6 4 Hits : Jump 5,(land)D+4,3,two-in-one(cancel)DP+3 5 Hits : Jump 6,5,two-in-one(cancel)QCB+6 8 Hits : Jump 1-2,(land)D+4,D+5,two-in-one(cancel)QCB+6 [AIR COMBOS] : 6 Hits : D+3,jump,Hold Up,4,2,5,6,6 6 Hits : (Dash)1,2,D+3,jump,Hold Up,1,2,3 7 Hits : Jump 6,(land)D+3,jump,Hold Up,1,4,2,5,3 [SUPER COMBOS] : Shinkuu Gadouken [Super QCF,PP] :6 Hits 7 Hits : Jump 3,two-in-one(cancel)QCF+PP 8 Hits : Jump 6,(land)D+5,two-in-one(cancel)QCF+PP 10 Hits: Jump 1-2,(land)1,2,two-in-one(cancel)QCF+PP Kouryu Rekka [Super QCF,KK] :6 Hits 7 Hits : Jump 6,(land)D+5,two-in-one(cancel)QCF+KK 10 Hits : Jump 1-2,(land)1,2,two-in-one(cancel)QCF+KK Hissho Buraiken [Super QCB,KK] : 15 Hits 16 Hits : 5,two-in-one(cancel)QCB+KK 17 Hits : Jump 3,(land)D+5,two-in-one(cancel)QCB+KK 17 Hits : 4,5,two-in-one(cancel)QCB+KK 18 Hits : Jump 3,(land)4,5,two-in-one(cancel)QCB+KK Chohatsu Densetsu [Super QCF,QCF,Start] : 0 Hits 4 Hits : Jump 1-2(land)1,2 walk up and throw with 3,QCF,QCF+Start Otoko Michi [Super 3,4+B,1,1(Level 3)] : 15 Hits LoL!!!! this has to be seen to be believed ={:0)~ 17 Hits : Jump 3,two-in-one(cancel)D+5,two-in-one(cancel)3,4+B,1,1 23 Hits : Jump 1-2(land)D+1,D+2,two-in-one(cancel)into 3,QCF+PP, then quickly tap 4, tap back, 1,1 [INFINITE COMBOS] : Jump 1-2(land)D+4,D+5,two-in-one(cancel)into Hissho Burai-Ken,when they land, D+5(OTG), then 1,2,than two-in-one(cancel)into Shinkuu Gadoken [ CYCLOPS ] : [MOVES LIST] : Optic Blast : QCF+P (air) Optic Sweep : F,DF,D+P Gene Splice : DP+P (push P repeatedly for more hits) Cyclop Kick : QCB+K NeckBreaker Throw(Clothesline) : CB,F+K Rapid Punch : CB,F+P then press P repeatedly Air Throw : When close to opp. in the air,F+2 or 3 Super X 1 Giant Optic Blast : QCF+PP Super X 2 Geometric Blast : QCB+PP Transition moves : Double Jump : After a normal jump,Up or Up-F or Up-B [COMBOS LIST] : Infos : Air Juggler : DP+3 Best Way TRS : Down+1 (quick) ACJ : 2 or D+5 or D+6,D+3(air) Good Partners : Ryu,Ken,Gouki(Akuma),Wolverine,Dhalism,S. Nash(Charlie), Cap.America Dash : He runs forward Team Attack : Gene Splice Team Counter : Optic Blast Team Super : Mega Optic Blast [GROUND COMBOS] : 2 Hits : D+6,two-in-one(cancel)QCB+6 4 Hits : 1,4,5,two-in-one(cancel)QCF+1 or 2 4-5 Hits : Push 1 repeatedly ........................(close,corner) 4-5 Hits : Push 4 repeatedly ........................(close,corner) 5 Hits : (Dash)4,5,6,two-in-one(cancel)QCF+1 5 Hits : Throw with 3,(Dash)D+4,(OTG)5,QCB+6..............(corner) 5 Hits : Jump D+6,(Dash)D+1,D+4,D+6,QCB+6 5 Hits : Jump D+3,(Dash)4,5,D+6,F,DF,D+3(OTG) 5 Hits : 1,4,5,two-in-one(cancel)QCB+6 .............(BCC) 5 Hits : Jump D+3-6,(land),D+6,two-in-one(cancel)QCB+6.........(BCC,corner) 6 Hits : 1,1,1,5,two-in-one(cancel)QCB+6 ................(corner) 6 Hits : D+3,4,5,6,two-in-one(cancel)QCB+6 6 Hits : 1,4,4,5,two-in-one(cancel)QCB+6 ................(corner) 6 Hits : Jump F+2,1,1,4,5,6 ........................(corner,BCC) 6 Hits : Jump D+4-D+6,(Dash)4,5,D+6,F,DF,D+3 7 Hits : D+4,D+4,D+4,D+5,two-in-one(cancel)QCB+6 7 Hits : Throw with 2,two-in-one(cancel)DP+3 ................(corner) 8 Hits : 1,5,two-in-one(cancel)DP+3,push 3 repeatedly ...............(BCC, corner) 9 Hits : 1,4,5,two-in-one(cancel)DP+3,push 3 repeatedly .............(BCC, corner) 10 Hits : Jump 4-5-D+6,(land)1,4,5,two-in-one(cancel)CB,F+3,two-in-one (cancel)DP+3 10 Hits : Jump 1-2,(land)1,1,4,D+2,5,6,6,two-in-one(cancel)QCF+2 10 Hits : (Dash)4,5,6,two-in-one(cancel)DP+3 ...................(corner) 10 Hits : Jump 6,(Dash)1,4,5,two-in-one(cancel)DP+ 3 .............. (close) 10 Hits : Jump F+1,1,4,5,two-in-one(cancel)DP+3,push 3 repeatedly ....... (BCC,corner) 10 Hits : Jump 1-D+4-D+6,(Dash)D+4,D+5,two-in-one(cancel)DP+2 13 Hits : Jump 6,(Dash)D+4,D+6,(Dash)D+4,D+2,6,6,two-in-one(cancel)DP+3.... (corner) 14 Hits : (Dash) D+4,3,CB,F+3,two-in-one(cancel)DP+3 ...............(corner) 15 Hits : Throw with 3,(Dash)D+4,(OTG),3,CB,F+3,two-in-one(cancel)DP+3 ..... .(corner) [AIR COMBOS] : 5 Hits : 2,jump,Hold Up,1,4,5,6 6 Hits : Jump 1,1,2,jump,Hold Up,1,2,3 6 Hits : Jump 1,1,2,jump,Hold Up,4,5,6 6 Hits : 2,jump,Hold Up,1,4,2,5,6 7 Hits : 2,jump,Hold Up,1,4,2,5,3,6 7 Hits : 2,jump,Hold Up,1,4,2,3,5,6 8 Hits : (Dash)1,2,jump,Hold Up,1,4,2,5,3,6...................(quickly) 11 Hits : 1,1,4,2,jump,Hold Up,1,4,2,3,5,6,wait,D+6 .........(BCC,corner) 12 Hits : Jump F+1,1,1,1,4,2,jump,Hold Up,1,4,2,3,5,6,wait,D+6 ...... (BCC, corner) 13 Hits : Jump F+1,1,1,1,1,2,jump,Hold Up,1,4,2,3,5,6,wait,D+3,2 ..... (BCC,corner) 14 Hits : Jump 4-5,(land)(Dash)D+1,D+4,D+2,5,D+6,(Dash)D+4,D+5,jump,Hold Up, 1,4,2,5, two-in-one(cancel)QCF+2 14 Hits : Jump D+4-D+6,(Dash)4,2,jump,Hold Up,1,4,2,5,3,1,3,D+4(OTG),6,6 16 Hits : Jump F+1,1,1,1,1,2,jump,Hold Up,1,4,3,2,5,6,wait,D+3,D+6,6,6 ..... ......(BCC,corner,quick) [SUPER COMBOS] : Mega Optic Blast [Super QCF,PP] : (22 Hits,close) (30 Hits if u press the button repeatedly) (38 Hits if u do it at the end of the opponent energy bar) 2-32 Hits : (Dash)D+4,D+6,two-in-one(cancel)QCF+PP 7-37 Hits : Jump D+3-D+6,(Dash)1,1,4,4,D+6,two-in-one(cancel)QCF+PP 28-44 Hits : (Dash)D+4,D+5,jump,hold Up,1,4,2,Air Throw 2,two-in-one(cancel) QCF+PP 26-40 Hits : Jump D+3-6,(land)D+6,two-in-one(cancel)QCB+6,two-in-one(cancel) QCF+PP 30 Hits : QCF+PP,2,jump,Hold Up,1,4,2,5,3,6...................(corner) 24-36 Hits : QCF+PP,press 3 repeatedly,wait,2,Hold Up,1,4,2,5,6 ...(close) 28-48 Hits : Jump 4-5,(land)(Dash)D+1,D+4,D+2,5,D+6,(Dash)D+4,D+5,jump,Hold Up,1,4,2,5, two-in-one(cancel)QCF+PP Geometric Blast [Super QCB,PP] : (18 Hits close) (30 Hits if u press the button repeatedly) 8-25 Hits : (Dash)D+4,D+5,2,jump,Hold Up,1,4,2,hold Up,jump 5,two-in-one (cancel)QCB+PP 2-32 Hits : Jump D+2-D+6,two-in-one(cancel)QCB+PP(aim at the opp. head on the floor) 6-36 Hits : Jump 4-5-6,(Dash)D+1,D+2,D+6,QCB+PP(aim at the opp. on the floor.) 6-36 Hits : (Dash)4,2,jump,Hold Up,1,4,2,5,two-in-one(cancel)QCB+PP 7-36 Hits : (Dash)1,4,2,jump,Hold Up,1,2,5,two-in-one(cancel)QCB+PP [INFINITE COMBOS] : D+4,D+4,D+4,D+4,........over and over.......(works on some machines) [ SPIDER-MAN ] : [MOVES LIST] : Web Ball : QCF+P Web Swing : QCB+K(air) Web Throw : HCB+P HCB+1(straight angle) HCB+2(45 degree angle) HCB+3(straight up) Spider Sting : DP+P,then P again Wall Stick : Jump at a wall and hold F Air Throw : When close to opp. in the air,F+2 or 3 Infinity Super 1 Maximum Spider : QCF+PP[air only] aim the direction Infinity Super 2 Crawler Assault : QCF+KK Transition moves : Triangle Jump : Press in the opposite direction when at screen-side [COMBOS LIST] : Infos : Air Jugglers : QCB+6 Best Way TRS : push 2 repeatedly ACJ : 6 (close) or 2 Good Partners : Shuma Gorath,Cyclops,S. Nash(Charlie),Dhalism,Ryu,Ken Dash : He hops forward quickly Team Attack : Web Swing Team Counter : Spider Sting Team Super : Crawler Assault [GROUND COMBOS] : 2 Hits : D+6,two-in-one(cancel)QCB+6 3 Hits : 1,2,3 3 Hits : 4,5,6 4 Hits : Jump 6,(land)4,5,6 [AIR COMBOS] : 4 Hits : (Dash)1,2,jump,Hold Up,2,Air Throw 2 7 Hits : Jump 1-1-2,(land)2,jump,Hold Up,1,2,3 7 Hits : Jump 1-1-2,(land)2,jump,Hold Up,4,5,6 7 or 8 Hits : Jump 6,(land)D+5,6,jump,Hold Up,1,4,2,5,6,or Special Move 8 Hits : (Dash)D+4,D+5,6,jump,Hold Up,1,4,2,5,two-in-one(cancel)QCB+6 8 or 9 Hits : Jump 1-1-2(land)2,jump,Hold Up,1,2,5,6 or Special Move 13 Hits : Jump 1-2,(land)(Dash)1,1,2,DP+2,(only first hit)4(OTG)6,jump,Hold Up,1,4,2,5,two-in-one(cancel)QCB+5 [SUPER COMBOS] : Maximum Spider [Super QCF,PP] : 6 Hits[air only,aim the direction] 13 Hits : Jump 6,(land)D+5,6,jump,Hold Up,1,4,2,5,6,two-in-one(cancel)QCF+P, jump back into the air and so a QCF+PP,aim at the opp. trapped in the webbing. 14 Hits : Jump 1-1-2(land)2,jump,Hold Up,1,2,5,two-in-one(cancel)QCF+P,jump back into the air and do a QCF+PP,aim at the opp. trapped in the webbing. Crawler Assault [Super QCF,KK] : ?? Hits ?? Hits : D+RK,two-in-one(cancel)QCF+KK ?? Hits : 1,1,4,5,D+6,two-in-one(cancel)QCF+KK ?? Hits : Jump 1-2-3-4(4 is optional and has to be done quick),(land)1,4,D+5, 6,jump,Hold Up, 1,4,2,5,two-in-one(cancel)QCF+3,land first,an do a Team Super or QCF+KK [ CAPTAIN AMERICA ] : [MOVES LIST] : Shield Slash : QCF+P (air) QCF+1(Low) QCF+2(High) QCF+3(UF) Air Shield Slash : QCF+P QCF+1(DF) QCF+2(Straight Across) QCF+3(UF) Stars n' Stripes : DP+P Cartwheek : HCB+P Charging Stars : HCF+K Infinity Super 1 Final Justice : QCF+PP Infinity Super 2 Hyper Stars N' Stripes : DP+PP Infinity Super 3 Hyper Charging Stars : QCF+KK Transition moves : Double Jump : After a normal jump,Up or Up-F or Up-B [COMBOS LIST] : Infos : Air Jugglers : DP+3,QCF+P Best Way TRS : push 5 repeatedly ACJ : D+3,2 Good Partners : Spider-Man,Shuma Gorath,Gouki(Akuma),Zangief,Cyclops Dash : He rushes forward quickly [Note : Captain America varies on attack depending if he is on/off the screen] Team Attack : Stars n' Stripes / Charging Stars Team Counter : Stars n' Stripes Team Super : Hyper Stars n' Stripes / Hyper Charging Stars [GROUND COMBOS] : 2 Hits : Jump 3,3 4 Hits : D+4,D+5,D+6,two-in-one(cancel)QCF+1 7 Hits : Jump 3,1,D+4,5,5,3,two-in-one(cancel)QCF+1 [AIR COMBOS] : 9 Hits : D+4,D+3,jump,Hold Up,1,4,2,5,6,3,two-in-one(cancel)QCF+1 9 Hits : Jump 1-2,(land)(Dash)1,2,jump,Hold Up,1,4,2,5,two-in-one(cancel)QCF+1 [SUPER COMBOS] : Final Justice [Super QCF,PP] :9 Hits,plus throw N/A Hyper Stars n' Stripes [Super DP,PP] : ?? Hits : Jump 4-5-6,(land)1,D+4,D+5,two-in-one(cancel)DP+PP Hyper Charging Stars [Super QCF,KK] [ SHUMA GORATH ] : [MOVES LIST] : Mystic Smash : CB,F+K (air) Mystic Stare : CB,F+P Blob Slam : QCB+K(unblockable) Stone Drop : D+5 in the air Energy Drain : F or B+5 or 6 (air) Blob Drop : F or B+2 or 3 [air only] Infinity Super 1 Chaos Dimension : HCF+PP (Level 3) Infinity Super 2 Shuma Spawn : QCF+KK [COMBOS LIST] : Infos : Air Juggler : CB,F+K Best Way TRS : Down+2 (quick) ACJ : 5 Good Partners : Ryu,Ken,Gouki(Akuma),Wolverine,Dhalism,S. Nash(Charlie),Shuma Gorath Dash : He slides forward Team Attack : Mystic Smash Team Counter : Mystic Smash Team Super : Shuma Spawn [GROUND COMBOS] : 5 Hits : 1,2,D+5,3,6...........................................(corner) 10 Hits : D+1,4,D+2,D+5,two-in-one(cancel)CB,F+3 [AIR COMBOS] : 8 Hits : Jump 1,3,(land)D+1,2,3,jump,Hold Up,1,2,3 9 Hits : When in the air with an opp. 1,2,5,two-in-one(cancel)CB,F+5 11 Hits : Jump 2-5,(land)1 or 4,2,5,jump,Hold Up,1,4,2,5,hold Up,3,Energy Drain [SUPER COMBOS] : Chaos Dimension [Super HCF,PP] : 0 Hits ?? Hits : CB,F+5,D+1,two-in-one(cancel)HCF+PP,grab with the super jump 4, (land)5, jump,Hold Up,1,2,5,two-in-one(cancel)CB,F+6,6 Shuma Spawn [Super QCF,KK] : 0 Hits N/A [ WOLVERINE ] : [MOVES LIST] : Berseker Barrage : QCF+P (push P repeatedly for more hits) Tornado Claw : DP+P (push P repeatedly for more hits) Drill Claw : direction + 2+4 (air) Dart Kick :D+5 [air only] Slide : DF+3 Air Throw : When close to opp. in the air,F+2 or 3 Super X 1 Beserker Barrage X : QCF+PP Super X 2 Weapon X : DP+PP Super X 3 Fatal Claw : DP+KK Super X 4 Adamantium Rage : QCB+PP Transition moves : Triangle Jump : Press in the opposite direction when at screen-side [COMBOS LIST] : Infos : Air Jugglers : DP+3,QCF+3 Best Way TRS : push 2 repeatedly ACJ : 6 (close) or DF+3,3,B+3,QCF+3(air) Good Partners : Cyclops,S. Nash(Charlie),Dhalism Dash : He runs forward quickly Team Attack : Beserker Barrage Team Counter : Tornado Claw Team Super : Beserker Barrage X [GROUND COMBOS] : 2 Hits : (Dash)5,F 2+4 5 Hits : Jump 2-2,(land)2,2,2 5 Hits : (Dash)1,4,2,5,3 6 Hits : Jump F+1,1,4,5,5,6 8 Hits : Jump 3,(Dash)1,2,two-in-one(cancel)DP+3 8 Hits : Jump 1-2-2,(land)(Dash)1,4,2,2,F 2+4 9 Hits : 1,4,2,5,two-in-one(cancel)QCF+P 10 Hits : Jump 2-2,(land)(Dash)2,2,D+6,two-in-one(cancel)QCF+3 push 3 repeatedly 12 Hits : 4,5,5,two-in-one(cancel)QCF+3 push 3 repeatedly,wait,3 12 Hits : 4,5,5,DF+3,two-in-one(cancel)QCF+3,push 3 repeatedly 12 Hits : Jump 1-2-2-5-3,(land)1,D+1,2,5,5,D+3,two-in-one(cancel)QCF+3 13 Hits : 1,1,5,5,DF+3,two-in-one(cancel)QCF+3,push 3 repeatedly [AIR COMBOS] : 6 Hits : 1,4,6,jump,Hold Up,4,2,3 8 Hits : 1,4,6,jump,Hold Up,5,5,5,5,3 9 Hits : (Dash)1,4,2,5,6,jump,Hold Up,5,5,5,5,3 10 Hits : Jump F+1,1,4,6,Hold Up,5,5,5,5,6,wait,3 .............(BCC,corner) 12 Hits : (Dash)1,4,D+2,6,jump,Hold Up,1,4,2,2,2,5,3 or 6 or F 2+4 14 Hits : Jump 1-4-2(land)2,2,5,6,jump,Hold Up,1,4,2,2,5,3......(BCC,corner) 15 Hits : D+4,D+2,6,jump,Hold Up 1,4,2,2,2,2,2,Air Throw with 2 15 Hits : Jump F+3,D+1,D+4,D+2,6,jump,Hold Up,1,4,2,2,5,3,6,wait,2,2,3 ...... ...(BCC,corner) 18 Hits : (Dash)D+5,two-in-one(cancel)QCF+3,(Dash)D+4,D+2,6,jump,Hold Up, 2,2,2,UF 2+4,Air Throw 2 23 Hits : Jump 1-2-3,(land)(Dash)1,4,2,5,6,jump,Hold Up,1,4,2,2,5,F 2+4, (Dash)D+4,D+2, 6,jump,Hold Up,1,4,2,2,5,F 2+4.............(quick) 23 Hits : Jump 2-2,(Dash)1,2,2,6,jump,Hold Up,3,(Dash)D+4,D+2,6,jump,Hold Up, 2,2,2, Air Throw with 2 26 Hits : Jump 1-4-3(land)1,4,D+4,6,(air)1,4,2,2,2,5,UF 2+4,quickly 1,6,as the opp. falls 6,(land and quickly jump)1,4,2,6,(land)1,5,5,3,6.. .........(quick) 28 Hits : Jump F+3,D+1,D+4,D+2,6,jump,Hold Up,1,4,2,2,2,UF 2+4,1,4,2,2,2,F 2+4,1,4,2,2, 2,3,6 wait,2,2,6,3 ................(BCC,corner,quick!!) [SUPER COMBOS] : Beserker Barrage [Super QCF,PP] (10 Hits) press P buttons repeatedly 15 Hits : Jump 1-1-2-3,as they are falling,QCF+PP,UF 2+4 or U 2+4 or 6 15 Hits : Jump 5,1,5,5,DF+3,two-in-one(cancel)QCF+PP 20 Hits : Jump 2-2-2,(Dash)2,2,6,jump,Hold Up,2,2,2,Air Throw 2,two-in-one (cancel)QCF+PP 21 Hits : Jump 1-2-2-5-3,(land)1,D+1,2,5,5,D+3,two-in-one(cancel)QCF+PP Weapon X [Super DP,PP] (12 Hits) 32 Hits : Jump,3,3,(land)(Dash)2,2,D+6,QCF+3,QCF+3............(corner,quickly) Fatal Claw [Super DP,KK] 2 to ?? Hits : D+4,D+2,two-in-one(cancel)DP+KK 6 to ?? Hits : (Dash)keep holding F,4,5,5,two-in-one(cancel)DP+KK 6 to ?? Hits : 6,jump,Hold Up,1,4,2,2,5,two-in-one(cancel)DP+KK 12 to ?? Hits : 1,1,4,D+5,D+2,6,jump,Hold Up,1,4,2,2,5,two-in-one(cancel)DP+KK or UF 2+4 Adamantium Rage [Super QCB,PP] N/A [ HULK ] : [MOVES LIST] : Ground Rip : QCF+P Gamma Tornado : HCB+P Gamma Charge : CB,F+K,aim the direction Vert. Gamma Charge : CD,U+K,aim the direction Infinity Super 1 Gamma Wave : QCF+PP,press P rapidly Infinity Super 2 Gamma Crush : QCB+PP,aim the direction [COMBOS LIST] : Infos : Air Jugglers : CB,F+K or CD,U+K Best Way TRS : push 2 repeatedly ACJ : QCF+3,3,D+3 Good Partners : Cyclops,S. Nash(Charlie),Dhalism,Wolverine Dash : He hops forward quickly Team Attack : Gamma Charge Team Counter : Gamma Charge Team Super : Gamma Wave [GROUND COMBOS] : 3 Hits : Jump 5,(land)1,3 4 Hits : 1,4,5,two-in-one(cancel)Gamma Charge,aim the direction [AIR COMBOS] : 5 Hits : Jump 3,CB,(land)3,F+K,CD,U+K 6 Hits : D+4,D+3,jump,Hold Up,1,2,5,3 8 Hits : Jump 3,(land)D+4,D+3,jump,Hold Up,1,4,2,5,3 8 Hits : Jump 4-5,(land)D+3,jump,Hold Up,1,4,5,hold Up,jump 5,jump 5 [SUPER COMBOS] : Gamma Wave [Super QCF,PP] : ?? Hits : Block,counter with FP,two-in-one(cancel)CB,F+6,two-in-one(cancel) QCF+PP Gamma Crush [Super QCB,KK] : [ BLACKHEART ] : [MOVES LIST] : Red Demons : FP Green Demons : RK Dark Thunder : HCF+P HCF+1(downward) HCF+2(across) HCF+3(upward) Lightning Inferno : HCB+P HCB+1(Close) HCB+2(Middle) HCB+3(Far) Ice Inferno : HCB+2,than 2 Fire Inferno : HCB+3,than 3 Energy Surge : F or B+2 Air Energy Surge : When close to opp. in the air,F+2 or 3 Soul Absorb : F or B+3 Ground Warp : F,F(forward warp) B,B(backward warp) Infinity Super 1 Armageddon : QCF+PP Infinity Super 2 Heart of Darkness : QCF+KK Infinity Super 3 Judgement Day : QCB+PP(air) Infos : Air Jugglers : HCF+P or HCB+P Best Way TRS : push 2 repeatedly ACJ : 2 Good Partners : Cyclops,S. Nash(Charlie),Dhalism,Wolverine,Hulk Dash : He hops forward quickly Team Attack : Dark Thunder Team Counter : Dark Thunder Team Super : Armageddon [GROUND COMBOS] : ?? Hits : 2+5,two-in-one(cancel)QCF+2 [AIR COMBOS] : 10 Hits : Jump 2,(land)D+1,D+1,4,2,jump,Hold Up,1,4,5,2,6 [SUPER COMBOS] : Armageddon [QCF,PP] : ?? Hits : 2,two-in-one(cancel)QCF+PP ?? Hits : (Air Dash)Jump 5-3,(land)D+4,D+4,2,two-in-one(cancel)QCF+PP Heart of Darkenss [QCF,KK] : Judgement Day [QCB,PP] : [ NORIMARU ] : (Only in Japanese Version,but some people are crazy enuff to import it.) [MOVES LIST] : SU-PA- FUaNTUSUTEITSUKU TOREZOYA : QCF+P (Super Fantastic ????????) GURE-TO FUaITEiNGU : DP+P (Great ??????????) Crazy Super Combo 1 HAIBA-SUTORONGU MIRAKURUTOREZOYA- : QCFx2+PP Crazy Super Combo 2 URUTORABARAETEI BURAIBE-TOMEMORI-SU : QCFx2+KK Crazy Super Combo 3 ARUCHIMEtsuTOGURANDO CHIYANBIONZOyaNBU : DPx2+PP Infos : Air Jugglers : N/A Best Way TRS : push 2 repeatedly ACJ : N/A Good Partners : Cyclops,S. Nash(Charlie),Dhalism,Wolverine,Hulk Dash : He rushes forward quickly Team Attack : N/A Team Counter : N/A Team Super : N/A [GROUND COMBOS] : [AIR COMBOS] : [SUPER COMBOS] : HAIBA-SUTORONGU MIRAKURUTOREZOYA- [Super QCFx2,PP] : URUTORABARAETEI BURAIBE-TOMEMORI-SU [Super QCFx2,KK] : ARUCHIMEtsuTOGURANDO CHIYANBIONZOyaNBU [Super DPx2,PP] [ OMEGA RED ] : [MOVES LIST] : Carbonadium Coil : QCF+P QCF+1(across) (air) QCF+2(upwards) (air) QCF+3(straight up) (air) QCF+4(across) [air only] QCF+5(downwards) [air only] QCF+6(straight down) [air only] [Note : the longer you hold down the button,the farther the coil goes.] Carbonadium Coil Moves : Rapidly press P,to drain the opp.'s energy from their lifebar Rapidly press K,to drain the opp.'s Super energy from their Super Meter Press B,D,F,D,in order to slam opp. on the ground After do any of the Carbonadium Coil Moves above,you can throw the opp. anywhere on the screen, by holding the joystick in the right direction. Omega Strike : QCF+K QCF+4(across) QCF+5(upwards) QCF+6(straight up) [Note: When he performs this move he plants his Coils on the ground and propels himself through the air] This move can be interrupted at any time. Either one of the 2 things can be done during this Tapping B+K,makes him pull himself back to where he planted his Coils before. While he is moving back, pushing F, will make him recoil his Coils back. Tapping D+P, will make hims recoil his Coils from the ground. While this is happe ning,he willfloat upwards,enabling him to finish off an air combo is he used the Omega Stri ke with 5. Controllable Coils(His Coils break into the ground and break through the pavement) : DB+6 : Coils appear close to him D+6 : Coils appear in the middle of the screen DF+6 : Coils appear far from him Air Throw : When close to opp. in the air,F+2 or 3 Super X 1 Omega Destroyer : QCF+PP Super X 2 Carbonadium Smash : QCF+PP [air only] Transition moves : Air Dash : In the air : F,F [COMBO LISTS] : Infos : Air Jugglers : QCF+P Best Way TRS : push 2 repeatedly ACJ : 2 Good Partners : Cyclops,S. Nash(Charlie),Dhalism,Wolverine,Hulk,Vega(M.Bison) Dash : He rushes forward quickly Team Attack : Spaz Attack(3) Team Counter : Omega Strike Team Super : Omega Destroyer [GROUND COMBOS] : 2 Hits : 5,two-in-one(cancel)QCF+5 6 Hits : 3 7 Hits : Jump 4-5-6,(land)4,5,6,two-in-one(cancel)QCF+4 7 Hits : Jump 4-5-6,(land)4,5,DB+6,D+3 9 Hits : Jump 4-5-6,(land)4,5,two-in-one(cancel)5,Hold D,jump 1-2-3 [AIR COMBOS] : 5 Hits : 1,4,two-in-one(cancel)QCF+5,two-in-one(cancel)QCF+6,6 again to drain Super, when they are falling do a QCF+1,then 1 again to drain Energy 6 Hits : Jump 3 10 Hits : 4,2,jump,Hold Up,1,4,2,5,QCF+1,then 1 again to drain energy,then Ai Dash,to get near opp. 13 Hits : 1,2,jump,Hold Up,1,4,2,5,3,6 13 Hits : Jump 1,(land)1,2,jump,Hold Up,1,4,2,5,3 14 Hits : Jump 1,(land)1,2,jump,Hold Up,1,4,2,5,two-in-one(cancel)QCF+3 14 Hits : Jump back,air dash forward by tapping 3,1,4,2,jump,Hold Up,1,4,5,2, two-in-one(cancel) QCF+3 19 Hits : Jump back,air dash forward by tapping 3,1,4,2,jump,Hold Up,1,4,5,2,3 32 Hits : 1,4,2,jump,Hold Up,1,4,2,5,Air Throw 3,(Dash)4,2,jump,Hold Up,5,3,5, on the way down 1,4,QCF+3 [SUPER COMBOS] : Omega Destroyer [Super QCF,PP] : 7-?? Hits : 1,2,jump,Hold Up,1,4,2,5,Air Throw 3,two-in-one(cancel)QCF+PP Carbonadium Smash [Super QCF,PP] :12 Hits [air only] 16 Hits : 1,2,jump,Hold Up,1,4,two-in-one(cancel)QCF+PP 19 Hits : Jump 1,(land)1,2,jump,Hold Up,1,4,2,5,two-in-one(cancel)QCF+PP 20 Hits : Jump back,air dash forward by tapping 3,1,4,2,jump,Hold Up,1,4,5,2, two-in-one(cancel)QCF+PP 43 Hits : 1,4,2,jump,Hold Up,1,4,2,5,Air Throw 3,(Dash)4,2,jump,Hold Up,1,4, 2,5,3,6 on the way down 1,4,two-in-one(cancel)QCF+PP or QCF+5, then Coil Throw them with 6 [SECRET CHARACTERS] : [ MEGA ZANGIEF ] : [MOVES LIST] : Yoga Flame : QCF+P Spinning Lariat : 3 P (air) Short Spinning Lariat : 3 K (air) Spinning Piledriver : 360+P(air) Siberian Suplex : 360+K (close) Siberian Bear Crusher: 360+K(far) Leaping Air Slam : DP+K Earthquake : F+2 (air=D+2) Elbow Drop : D+2 Body Splash : D+3 Grab Dash : F,F then 2 or 5 or 3 or 6 Super Combo 1 Final Atomic Buster : 360+PP Super Combo 2 Explosive Spinning Lariat : 360+KK Transition moves : Grab Dash : After a dash (F,F) push 2 or 3 or 5 or 6 [COMBOS LIST] : Infos : Air juggles : PPP,KKK Best Way TRS : Push 5 repeatedly ACJ : None Good Partners : Zangief,Hulk,S. Nash(Charlie) Dash : He stumbles forward,and attempts to grab.If he grabs the opp. press 2 or 3 to throw Team Attack : Spinning Lariat Team Counter : Siberian Slam Team Super : Double Atomic Buster(close) [GROUND COMBOS] : 3 Hits : Jump F+1,1,PPP 3 Hits : Jump 3,D+3,two-in-one(cancel)QCF+3 3 Hits : 6,PPP 3 Hits : Jump 3,2,KKK 4 Hits : Jump 6,5,two-in-one(cancel)HCF+K,two-in-one(cancel)360+P....[corner] 4 Hits : Jump 5,1,two-in-one(cancel)DP+P,two-in-one(cancel)360+P 4 Hits : HD,1,1,1,1 ...................................[close,quick,corner] [AIR COMBOS] : None [SUPER COMBOS] : Final Atomic Buster [Super 360,PP] : 8 Hits (close) Explosive Spinning Lariat [Super 360,KK] : [ SHADOW NASH ] : (SHADOW CHARLIE) [MOVES LIST] : Sonic Boom : CB,F+P Somersault Shell : CD,U+K Somersault Slash : In air U,UF,F+K Spinning Back Hand :F+3 Step Kick : F+6 Jumping Sobat:B or F+5 Super Combo 1 Shadow Break : QCF+PP Super Combo 2 Crossfire Shadow Blitz : QCF+KK Super Combo 3 Somersault Shadow Justice : QCB+KK Super Combo 4 Final Mission : CB,F,B,F+PP (Level 3) [COMBOS LIST] : Infos : After a throw : any moves ..but Somersault Shell is the best (D,U+6) Air juggles : D+6 Best Way TRS : HDown and tap 2 repeatedly ACJ : D+3 Good Partners : Ken,Wolverine,Cyclops Dash : He runs,bending down a little Team Attack : Somersault Shell Team Counter : Sonic Boom Team Super : Somersault Shadow Justice [GROUND COMBOS] : 8 Hits : Jump 6,(Dash)D+4,D+3,jump,Hold Up,1,4,2,5,two-in-one(cancel)U,UF,F+K [AIR COMBOS] : [SUPER COMBOS] : Shadow Break [Super QCF,PP] : (9 Hits) (15 Hits if u press 3 repeatedly) 18 Hits : (Dash)D+4,D+5,D+6,two-in-one(cancel)QCF+PP(OTG) Crossfire Shadow Blitz [Super QCF,KK] : (10 Hits) Somersault Shadow Justice [Super QCB,KK] : (12 Hits) Final Mission [Super CB,F,B,F,PP (Level 3) [ DARK SAKURA ] : [MOVES LIST] : Hadouken : QCF+P(air) Sho-O-Ken : DP+P(air) Shunpukyaku : QCB+K(air) Ashura Senkuu : DP + 3 P or 3 K Super Combo 1 Shinkuu Hadouken : QCB+PP Super Combo 2 Midare Zakura : QCF+PP Super Combo 3 Haru Ichiban : QCB+KK Super Combo 4 Raging Demon : 1,1,F+4,3 (Level 3) [COMBOS LIST] : Infos : Air Juggles : QCB+K Best Way TRS : 2 ACJ : D+3 Good Partners : Chun Li,Zangief,Hulk Dash : Slides forward Team Attack : Shunpukyaku Team Counter : Sho-O-Ken Team Super : Midare Zakura [GROUND COMBOS] : 6 Hits : 1,4,2,5,3,6 9 Hits : Jump 5-6,(land)1,D+4,D+5,6,two-in-one(cancel)QCF+2 [AIR COMBOS] : 7 Hits : D+3,jump,Hold Up,1,4,2,5,3,6 6 or 8 Hits : (Dash)D+3,1,4,2,5,two-in-one(cancel)QCF+2 or 3 [SUPER COMBOS] : Shinkuu Hadouken [Super QCF,PP]: 20 Hits Can can cancel out any chain Midare Zakura [Super QCF,KK]15 Hits Can chain out of the 3,but that's about it. Haru Ichiban [Super QCB,KK]20 Hits N/A Raging Demon [Super 1,1,F+4,3] : 15 Hits [ MEPHISTO ] : [MOVES LIST] : Red Demons : FP Green Demons : RK Dark Thunder : HCF+P HCF+1(downward) HCF+2(across) HCF+3(upward) Lightning Inferno : HCB+P HCB+1(Close) HCB+2(Middle) HCB+3(Far) Ice Inferno : HCB+2,than 2 Fire Inferno : HCB+3,than 3 Energy Surge : F or B+2 Air Energy Surge : When close to opp. in the air,F+2 or 3 Soul Absorb : F or B+3 Ground Warp : F,F(forward warp) B,B(backward warp) Infinity Super 1 Armageddon : QCF+PP Infinity Super 2 Heart of Darkness : QCF+KK Infinity Super 3 Judgement Day : QCB+PP(air) Infos : Air Jugglers : HCF+P or HCB+P Best Way TRS : push 2 repeatedly ACJ : 2 Good Partners : Cyclops,S. Nash(Charlie),Dhalism,Wolverine,Hulk Dash : He hops forward quickly Team Attack : Dark Thunder Team Counter : Dark Thunder Team Super : Armageddon [GROUND COMBOS] : ?? Hits : 2+5,two-in-one(cancel)QCF+2 [AIR COMBOS] : 10 Hits : Jump 2,(land)D+1,D+1,4,2,jump,Hold Up,1,4,5,2,6 [SUPER COMBOS] : Armageddon [QCF,PP] : ?? Hits : 2,two-in-one(cancel)QCF+PP ?? Hits : (Air Dash)Jump 5-3,(land)D+4,D+4,2,two-in-one(cancel)QCF+PP Heart of Darkenss [QCF,KK] : Judgement Day [QCB,PP] : [ U.S. AGENT ] : [MOVES LIST] : Shield Slash : QCF+P (air) QCF+1(Low) QCF+2(High) QCF+3(UF) Air Shield Slash : QCF+P QCF+1(DF) QCF+2(Straight Across) QCF+3(UF) Stars n' Stripes : DP+P Cartwheek : HCB+P Charging Stars : HCF+K Infinity Super 1 Final Justice : QCF+PP Infinity Super 2 Hyper Stars N' Stripes : DP+PP Infinity Super 3 Hyper Charging Stars : QCF+KK Transition moves : Double Jump : After a normal jump,Up or Up-F or Up-B [COMBOS LIST] : Infos : Air Jugglers : DP+3,QCF+P Best Way TRS : push 5 repeatedly ACJ : D+3 Good Partners : Spider-Man,Shuma Gorath,Gouki(Akuma),Zangief Dash : He rushes forward quickly [Note : U.S Agent varies on attack depending if he is on/off the screen] Team Attack : Stars n' Stripes / Charging Stars Team Counter : Stars n' Stripes Team Super : Hyper Stars n' Stripes / Hyper Charging Stars [GROUND COMBOS] : 2 Hits : Jump 3,3 4 Hits : D+4,D+5,D+6,two-in-one(cancel)QCF+1 7 Hits : Jump 3,1,D+4,5,5,3,two-in-one(cancel)QCF+1 [AIR COMBOS] : 9 Hits : D+4,D+3,jump,Hold Up,1,4,2,5,6,3,two-in-one(cancel)QCF+1 9 Hits : Jump 1-2,(land)(Dash)1,2,jump,Hold Up,1,4,2,5,two-in-one(cancel)QCF+1 [SUPER COMBOS] : Final Justice [Super QCF,PP] :9 Hits,plus throw N/A Hyper Stars n' Stripes [Super DP,PP] : ?? Hits : Jump 4-5-6,(land)1,D+4,D+5,two-in-one(cancel)DP+PP Hyper Charging Stars [Super QCF,KK] [ ARMORED SPIDER-MAN] : [MOVES LIST] : Web Ball : QCF+P Web Swing : QCB+K(air) Web Throw : HCB+P HCB+1(straight angle) HCB+2(45 degree angle) HCB+3(straight up) Spider Sting : DP+P,then P again Wall Stick : Jump at a wall and hold F Air Throw : When close to opp. in the air,F+2 or 3 Infinity Super 1 Maximum Spider : QCF+PP[air only] aim the direction Infinity Super 2 Crawler Assault : QCF+KK Transition moves : Triangle Jump : Press in the opposite direction when at screen-side [COMBOS LIST] : Infos : Air Jugglers : QCB+6 Best Way TRS : push 2 repeatedly ACJ : 6 (close) or 2 Good Partners : Shuma Gorath,Cyclops,S. Nash(Charlie),Dhalism,Ryu,Ken Dash : He hops forward quickly Team Attack : Web Swing Team Counter : Spider Sting Team Super : Crawler Assault [GROUND COMBOS] : 2 Hits : D+6,two-in-one(cancel)QCB+6 3 Hits : 1,2,3 3 Hits : 4,5,6 4 Hits : Jump 6,(land)4,5,6 [AIR COMBOS] : 7 Hits : Jump 1-1-2,(land)2,jump,Hold Up,1,2,3 7 Hits : Jump 1-1-2,(land)2,jump,Hold Up,4,5,6 7 or 8 Hits : Jump 6,(land)D+5,6,jump,Hold Up,1,4,2,5,6,or Special Move 8 Hits : (Dash)D+4,D+5,6,jump,Hold Up,1,4,2,5,two-in-one(cancel)QCB+6 8 or 9 Hits : Jump 1-1-2(land)2,jump,Hold Up,1,2,5,6 or Special Move 13 Hits : Jump 1-2,(land)(Dash)1,1,2,DP+2,(only first hit)4(OTG)6,jump,Hold Up,1,4,2,5,two-in-one(cancel)QCB+5 [SUPER COMBOS] : Maximum Spider [Super QCF,PP] : 6 Hits[air only,aim the direction] 13 Hits : Jump 6,(land)D+5,6,jump,Hold Up,1,4,2,5,6,two-in-one(cancel)QCF+P, jump back into the air and so a QCF+PP,aim at the opp. trapped in the webbing. 14 Hits : Jump 1-1-2(land)2,jump,Hold Up,1,2,5,two-in-one(cancel)QCF+P,jump back into the air and do a QCF+PP,aim at the opp. trapped in the webbing. Crawler Assault [Super QCF,KK] : ?? Hits ?? Hits : D+RK,two-in-one(cancel)QCF+KK ?? Hits : 1,1,4,5,D+6,two-in-one(cancel)QCF+KK ?? Hits : Jump 1-2-3-4(4 is optional and has to be done quick),(land)1,4,D+5, 6,jump,Hold Up, 1,4,2,5,two-in-one(cancel)QCF+3,land first,an do a Team Super or QCF+KK [ENDINGS] : [Zangief] : Zangief sitting at a table with a bowl in front of him. He is smiling while holding up a spoon and fork. Around the table is a Big Russian bear, a baby bear, a mama bear, Zangief's mother, a Russian monk, some little human kids (one is blond with golden locks of hair) and assorted food is on the table. "We are so happy that you are home brother." "Yes, they have not been feeding you right." "Will you play with us tonight brother?" "Yes I will, children." And other corny phrases aabound throughout the ending [Vega(M.Bison)] : Picture of a robotic soldier that looks like Charlie. Behind him Vega is laughing maniacly. The story tells us how upon defeating Cyber Akuma, Bison uses his technology in order to create an army of super soldiers who take over the Earth. [Dhalism] : Has one of the funniest endings in the game. He eats dinner with Shuma Gorath and they have a hilarious conversation Pic 1 : Shuma is at a wooden table sitting like a huge,pink blob holding a knife and fork. Dhalsim is sitting across from him, smiling congenially while his wife (who looks like the little girl from Street Fighter 2 Victory) serves them both. Dhalsim : "What do you think about reincarnation?" Shuma : "Shuma-Gorath is coming.Shuma-Gorath is coming.Shuma-Gorath is coming." Dhalsim : "Really, would you like some more tea" Shuma : "I will devour your planet. Shuma!!!" Dhalsim : "Oh, do you think the weather is going to change?" [Sakura] : Pic 1 : A young boy looking through some photo in a kitchen. On the table is an old shoebox and pair of sneakers. Behind him, a woman is doing the dishes in a well furnished kitchen Boy : "Man, you had a lot of stuff. Hey mom, who's that girl in this picture." Woman : "Oh, just a picture of your mother in her younger days." Pic 2 : Sakura, arm upraised with the wind blowing her skirt and top, yelling. She is standing on a mound of heroes which includes Cap, Ryu, Ken, Dan, Hulk, Cyclops, and others. [Gouki(Akuma)] : Pic 1 : A total black screen Voice : "Don't boast just yet, Akuma." Pic 2 : Dan, in the CYBER ARMOR, surrounded by electricity. Dan : Apocalypse transformed me as well! Animated Pic 3: Akuma, dragon punching Dan as Dan's armor flies everywhere Dan : "Ouch, that hurt." [Chun Li] : Chun Li standing in a hallway saluting an elderly gentleman in a blue suit, glasses, red tie, and black shoes. Chun Li : "I have completed my mission sir." Chief : "Good. Good. Did you encounter any problems?" Chun Li : "Not with the mission sir." PIC 2 : On the right side of screen, an extreme closeup of Chun-Li's face.Behind her on the right, Ken, Ryu, Zangief, Spider-Man, the Hulk, and Wolvie are making funny faces and sounds. Chun Li : "But I haven't quite figured out what to do with these guys,yet." Chief : "Oh dear!" [Ken] : Pic 1: Ken, snoozing under the big tree during his training days. He is being tapped on the knee by Ryu. Ryu : "Ken, wake up! The master is looking for you." Ken : "Huh.. Oh .. What Ryu! You wouldn't believe this dream I had about us. We were in another world and there was this guy who could shoot beams from his eyes. And you could " Pic 2 : Ken and Ryu running towards the dojo Ryu : "Forget the silly dream, we're going to be late for dinner." Ken : "Oh no, let's go!" [Ryu] : Pic 1 : A large close up shot of Ryu's face, drawn in the style of SF3. Pic 2 : The standard shot of Ryu's back, bag slung over his shoulder, as he searches for more competition [Dan] : Pic 1 : Dan eyes bulging, holding Akuma by the throat, fist upraised and shaking. Dan : "I've finally beaten you Akuma. I'll endure no more teasing. No longer will I be your punching bag. THIS IS THE END!!!" Girl : "Brother, wait !!" Pic 2 : Dan turning his head to the left to see his sister (dressed in a school uniform like Sakura) crying on the right. Girl : "You can't kill him. He's our... our ..." Pic 3 : END ?! in bright letter on a black background. LoL a parody off AoF for Neo Geo [Cyclops] : Pic 1 : Ryu shaking Cyclop's hand. Behind them is a giant face resembling Cyber Akuma. Cyclops : "Thanks again for your help Ryu, we couldn't have done it without you." Ryu : "Your welcome Cyclops, anytime. Watch Out!" Pic 2 : A giant Cyber Akuma getting Optic blasted by Cyclops. In the background, Ryu is Hurricane Kicking the robot's head. [Spider-Man] : Peter Parker finishes another day of saving the world from destruction and returns home to Mary Jane. Pic 1: Peter, with mask off in windowsill on the right. MJ on the left turning as he comes in "How was your day, Tiger?" Pic 2 : Peter and MJ embracing in a hug. Yep, just like his ending in MSH. [Captain America] : Pic 1 : A nice shot of Cap shaking Ryu¦s hand, not as cheesy as the Captain America : "Thank you, Ryu. Your help was invaluable. Maybe you should consider joining us [the Avengers]. We could show each other a thing or two." Ryu : "Thanks, but no. I still have much more training ahead of me." Captain America : "Well maybe, when you finish, you can come back again." Pic 2 : Ryu, in the background, walking away, as Cap watches him Ryu : "Yeah maybe someday." Captain America : "Until that day." [Shuma Gorath] : Pic 1 : Shuma begins the spawning and about 25 nation size Shuma's begin to cover every portion of the Earth. [Wolverine] : Pic 1 : A wary Wolverine standing to the side of a Shaolin temple looking to the left at the moon as it bathes light over a wicked looking Gouki(Akuma). A must see. Wolverine : "Why are you following me Gouki(Akuma). Tell me now or I end this here." Gouki(Akuma) : "You are not ready to know this Logan, but soon I shall reveal everything to you." [Hulk] : Hulk sits beside Blanka on a bench. Hulk : "Yes, I can understand how you feel being bombarded by radiation." Blanka : "Gyaaargh!" Hulk : "Um- hmm I experienced similar frustrations early in my life." [Blackheart] : Pic 1 : Blackheart looking at his electrified fist. Blackheart : "Father, I have done as you bid." Pic 2 : Blackheart, hands outstretched, looking at a wall of hellfire.Behind him lays the bodies of Cap, Ryu, Ken,Cyclops,etc.. Blackheart : "These mortals were no match for me." " I bring you yet another offering to your greatness, father." [Omega Red] : Pic 1 : Arkady on the right of the screen, looking over his shoulder at Ken, who is holding the limp body of Ryu. Ken : " Ryu! Ryu! Wake up. H- He's gone" "You murderer, how many lives have you ended." Omega Red : "Do you count the number of breaths you have taken?" Ken : "Damn you!!! I'm going to kill you!!!" Omega Red : "Don't be foolish, boy." Pic 2: A black screen. [ CODES ] : Choose MEGA ZANGIEF : -Hold Start,go to BlackHeart,hold B for 5-7 seconds,hit 1+3 Choose SHADOW NASH(CHARLIE) : -Hold Start,go to Dhalsim,hold U for 5-7 seconds,hit 1+3 Choose DARK SAKURA : -Hold Start,go to Hulk,hold F for 5-7 seconds,hit 1+3 Choose MEPHISTO : -Hold Start, go to Omega Red, hold D for 5-7 seconds,hit 1+3 Choose U.S. AGENT : -Hold Start, go to Vega(M.Bison), hold U for 5-7 seconds,hit 1+3 Choose SPIDER-MAN(Black Armor) : -Hold Start,go to Ryu,Hold D and hold it on Spidey for 5-7 seconds,hit 1+3 Note : If these codes do not work hold down the Start Button for a longer period of time. It works fine when held down 10-15 sec. Fight against Secret Characters - Meet the requirements -Can't lose your partner -Can't continue 1 player game MEGA ZANGIEF - 6 Team Super Finishes SHADOW NASH(CHARLIE) - 7 Team Super Finishes DARK SAKURA - 5 Team Super Finishes Note : Works on Japanese Version Only. Continue the fight : -At the end of the fight,press START to continue the fight during a few seconds .. Choose your Color : -To choose the different color of your character,press 4,5,or 6 Taunts : -Press START during the fight (unlimited) Secret Stage : -In the Cop stage,after 3 air combos in the same place,the ground will collapse, then u'll acess to the drain stage ... How to make more hits : -In the Cop stage on the left when u do an air-combo,the opponent will land on a car so he'll rebound on the car, and u'll be able to do another air-combo ... Switch Leader before the Match Starts : Hold 3P or 3K on the VS screen, until match starts [ CREDITS & THANX ] : -VGS Message Boards for special moves and combos. -Lots of sites with ingenious tricks and combos. -YSerur for Omega Red Combos -Charles Washington for the character endings and being like an editor. -Enigma Gaming for some infinity combos. -KenSF2 for Ken's Infinite,Gouki's(Akuma's)Cheese Combo,some Dan combos -Other people for tricks Capcom Co. Ltd. 1997 Capcom USA, INC. 1997. All rights reserved. Marvel Super Heroes vs. SF is a trademark of Capcom Co., Ltd. c. 1997-1998 by Elusive696. Any copy of my FAQ will result in violating in these laws. It is highly restricted to bootleg off my FAQ. And everyone for contributing their ideas to my FAQ. Beware, magazine companies like EGM and EGM2 are stealing FAQs of all kinds so BE WARY. Copyright your material like I did, keep hope ALIVE. This FAQ cannot be put on any web site, magazine,or file library without the consent of the author.