______  _______      ______                      
___   |/  /__(_)________  /___________  _________
__  /|_/ /__  /_  ___/_  //_/  _ \_  / / /_  ___/
_  /  / / _  / / /__ _  ,<  /  __/  /_/ /_(__  ) 
/_/  /_/  /_/  \___/ /_/|_| \___/_\__, / /____/  
                                 /____/          
_____  ________________                  _____      
__  / / /__  /_  /___(_)______ _________ __  /_____ 
_  / / /__  /_  __/_  /__  __ `__ \  __ `/  __/  _ \
/ /_/ / _  / / /_ _  / _  / / / / / /_/ // /_ /  __/
\____/  /_/  \__/ /_/  /_/ /_/ /_/\__,_/ \__/ \___/ 
                                                    
______________        ___________                         
__  ____/__  /_______ ___  /__  /__________________ _____ 
_  /    __  __ \  __ `/_  /__  /_  _ \_  __ \_  __ `/  _ \
/ /___  _  / / / /_/ /_  / _  / /  __/  / / /  /_/ //  __/
\____/  /_/ /_/\__,_/ /_/  /_/  \___//_/ /_/_\__, / \___/ 
                                            /____/       
SNES
Written by Thomas Birgenheir (mouseman3791@hotmail.com)
2006
Ask permission before copying/posting on your site.(I will probably 
gladly give it, if you give me credit.)

I got my ASCII from http://www.network-science.de/ascii/  It's a cool 
site.






Contents
--------
1. Controls [ctrl]
2. Walkthrough [wkth]
3. Easter Eggs [eaeg]
4. Credits [cred]

1. Controls [ctrl]

L---Not used
R---Not used
Y---Not used
X---Not used
Select---Not used
Control Pad---Move
A---Jump
B---Jump high
Start---Pause





2. Walkthrough [wkth]
NOTE -- the reason I only have one walkthrough is because the three 
difficulty modes; Cake, Medium, and Challenging, have the same steps 
of beating them.

Jump down to the left and enter the door.  Walk up to the person, he 
will say, "So, you're trying to discover what is causing these annoying 
rumblings thatare shaking the kingdom, are you?"  Answer "yes" and he 
will say, "Well then, sort the magical books by using your ABC's and I 
will give you somethingyou can use to solve the mystery."  Answer "Sort 
books."  He then says, "Jump from book to book, but try not totouch the 
ground. Best of luck."
Do what he says, jumping from book to book sorting them alphabetically.
After you finish you will walk to the left and he will say, "My thanks 
for your assistance.  With my poor eyesight, it would have taken me an 
eternity.  Please do me the honor of taking this Book of Spells to help 
you on your quest."
*You receive the Book of Spells*

You will exit the room and go to the right.  Jump over the guard, and 
to the tower on the right.  Jump up on the tree branches and reach the 
top of the tower.  Enter the room.
"Hey, Donald's dressed liek a magician...nice outfit.  What's he up to 
now?"
Donald then turns you smaller using magic.
"Uh oh...sorry about that.  I was just trying out a new shrinking spell.
I guess it works...Uh, how's the weather down there?"
"Donald..."
"Okay, okay, okay.  Let's see, to UNshrink you, we need enlarging powder,
or sunlight...I think."
Choose "make powder"
"Push the potions to me through the magic mirror... ...and I'll mix up a
batch of enlarging powder."
Just push all the potions into the magic mirror, and if you mess up just
press X, Y, A, or B to reset the level.
The first level is simple enough, just push them into the mirror.  The 
second level is straightforward also.  After that, you will be big again
and Donald will say, "This powder oughtta come in handy.  Thanks for 
helping me out, Mickey.  Oh, here are some spectacles to help you on your 
quest.
*You receive the spectacles*

Drop down and to the left and enter the first room you were in(with 
the ABC books.)
"Maybe these eyeglasses will help you see better."
"Thank you, Mickey.  These spectacles will surely help me see better.
I do hope you'll accept this magic bean."
*Receive the magic bean*

Walk back inside Donald's tower and give Donald the Book of Spells.
"Well, hiya Donald!  Here's a Book of Spells to help you with your 
magic...as long as you don't test it out on me anymore."
"Oh boy, oh boy, oh boy!  More magic tricks!!!  Thanks!  Have a magic 
bean on me."
*Receive the magic bean*

After exiting Donald's room, drop down to the ground, and enter the 
castle door to the left.  Walk up to Daisy and she will start to talk.
"Just look!  The royal paintings are covered with dust and I can't climb 
the ladder to clean them without my special shoes."
"Mickey, will you help?"
Answer "Why sure, Daisy."
"Oh, thank you!  Just be sure to dust all the paintings before this torch
burns out."
Climb the ladder and dust the paintings with X or Y and find the matching
paintings.
After you are finished, Daisy will talk some more.
"You've done a wonderful job.  Please accept this gold bar for all your
hard work."
*Receive the gold bar*

Exit the castle and go left, enter the first door you find.
"Hey!  The drawbridge won't go down 'cause the machine's stuck.  Can you
help us?"
Answer "Sure."
"If you jump on the pumps in the right order, the drawbridge will go down."
Whichever button flashes, jump on them in order.  It's kind of like a game
of Simon.  There are 5 patterns you have to get, the first one has 1 button,
the second 2, so on and so forth.  After finishing they will say, "Gee,
thanks Mickey!  Take this glass slipper we found."
*Receive the glass slipper*

Return to the right and enter the castle.  Walk up to Daisy and you will
say, "Hiya Daisy!  You wouldn't happen to know whose foot belongs to this
glass slipper, would ya?"
"You found my glass slipper!  What a relief!  You're simply the best!
Here, take a magic bean.  And my thanks, of course."
*Receive magic bean*

Leave the castle and walk left, across the drawbridge and past the wishing
well and enter the shoe-house.  Jump up onto the anvil and goofy will say,
"Hiya Mickey!  I'm just twidlin' my thumbs 'til I git some more metal to
work.  Care to join me?"
Answer "Sure Goofy!"
"I know... You guess what tools are in my toolbox and in what order, and
I'll give you hints after each guess."
Scroll through the tools and press X or Y to enter the tool and enter a
4-tool combination.  If it shows a green square, it means that you have
the right tool in the right place, and that tool will glow green.  If it
shows a red square, you have the right tool, in the wrong place.  It is
just like the game Mastermind. 
Be sure to use your previous guesses to figure out what the combination
is.  After winning he will say, "Wow, you're pretty smart!  Guess I
better make it a little harder."  He will add one tool, and you have to
beat it again.  After beating it with 4 tools, he will say the same thing
again, and add another tool.
After beating it for the third time he will say, "Gawrsh!  That was swell!
Here's your prize -- my hammer."
*Receive the hammer*

Exit the house, and walk back in.
"Hiya Goofy!  Look what I brought ya -- a gold bar, just for you!"
"Aw shucks.  Thanks.  Now I have some metal to work.  And here's a magic
bean for you."
*Receive magic bean*

Walk back to the right, and enter the building where you helped the 3
ducks with the drawbridge.
"Hiya guys!  Maybe you can use this mallet to help you fix the drawbridge."
"Hey, this magic bean was stuck in it the whole time!  You keep it, okay?"
*Receive magic bean*

Exit the room and walk to the left, over the drawbridge up to the well.
"Gosh!  After all this work I've done, all I've gotten are these lousy 
beans!  Well, into the well with them I say!  I wish... I wish i knew 
what was causing all this rumbling!"
The ground shakes and a beanstalk appears.  Jump up the beanstalk and 
into the clouds.  Walk to the right and onto the pedastel.
"So this is what's causing all the rumbling in the kingdom!  If I could 
just wake this giant, then all the shaking should stop...C'mon pal, time
to wake up... uh, rise and shine!...Gosh, this isn't working at all.  
Maybe if I use this magic wand...
Now you get to rearrange the pieces of a puzzle to form an alarm clock.  
You will leave the bottom right corner blank.
After completing the fairly difficult and frustrating puzzle, the alarm 
will ring, waking the giant.
"Huh?  Wh-wh-- Hey!  Did you just wake me up?!"
Say "Uh, I g-guess it was m-me."
"Well, thank you!  I was having the strangest dream and couldn't seem to
wake up.
You will then see a cutscene.


CONGRATULATIONS!!!

You have beaten the game!!!


3. Easter Eggs [eaeg]
1. If you beat the game with Minnie, she jumps onto the leaf in the 
opening scene, instead of Mickey.
2. If you stand still for a little bit, the ground will shake and your 
character will be surprised.


4. Credits [cred]
Thomas Birgenheir (mouseman3791@hotmail.com)

Email me for any things I missed.