Subj : Thunder cat V3.30 door game
To   : Rixter
From : Digital Man
Date : Tue Oct 15 2024 10:52 am

  Re: Thunder cat V3.30 door game
  By: Rixter to All on Tue Oct 15 2024 08:35 am

 > problem fixed. it was in the door.sys file.  I used a ruler and went down
 > all 52 lines of the door sys file based on door.sys on the synchronet wiki
 > which shows what each line is for and valid ranges for some of them. In my
 > case it was line 42 out of range for Tcat v3.30  42 is time credit in
 > minutes. I used cvtdrsys.exe to go in and change that line to 0 each time
 > the door is run. I use a batch file for each node. In tcat i made a node
 > directory for each instance loaded tcat/node1 node2, etc. copied
 > cvtdrsys.exe into each node and have the original door.sys generated by sbbs
 > copied into that node and modified by  cvtdrsys. at the end of play the
 > modified door.sys is deleted and the user is returned to the BBS. It works
 > real good. I had help from CJ and Fzf. I knew I had to change something in
 > the door.sys file but did not know about cvtdrsys.exe to do it. Thank you
 > very much!

Thank you for the detailed analysis. I wonder, does cvtdrsys allow converting to a 31-line door.sys file and if so, does that also solve the problem with the door game?

The original door.sys file format was only 31 lines (not 52 as is common today) and I've been pondering making the 31-line version a configuration option for doors in SCFG. It'd be nice to solve this (kind of) problem without requiring 3rd party tools and batch files, if we can.
-- 
                                            digital man (rob)

Synchronet "Real Fact" #41:
Synchronet's cross-platform library is called XPDEV (named before Windows XP)