2024-07-21 What was hard about the Oddµ architecture? ====================================================== If you know Go, I think you'll find the architecture of Oddmu to be very traditional: There is a list of actions it knows how to handle when it serves a site on the web and a list of commands it understands when called from the shell. Everything involving HTML or the RSS feed uses a Go template. There were two things that were tricky, in hindsight. I didn't know enough Go to know how best to do it and so it took me a long time to figure them out. The first was what data to keep in memory. I didn't want search to involve a database so I experimented a lot with different ways of indexing the content. Trigrams? Full-text? And what about scoring? In the end, I dropped all of that. The only thing I keep in memory is a map of page names and page titles as well as a map of hashtags and pages. I find that searching titles and hashtags is what I do most often. For everything else, I search the files. This, of course, is much slower but for a site of ten thousand pages it's still fast enough. So figuring out how to do search was hard. Once I had this figured out, I discovered that keeping maps in memory when there are multiple Go routines being used by the web server means that I need locks. Both of my maps are in fact data structures that each contain a map and a lock. This was new to me and it took me a long time to realize that having the lock was important. For a while, I didn't have those locks. 😅 The second thing that took me a long time to get right is that I wanted pages to be served from Oddµ when it runs as a web server and I wanted to be able to edit files locally and upload them (using rsync, for example) while it was still running on the server. I didn't know about watching the filesystem for changes and had to learn how to do this: a watcher per directory, spawning new watchers when directories are created, and updating those maps I keep in memory as files are added, deleted or edited. Watching the files introduced another complication, however: What if a user edited a page via the web? I already had code in place that would update my maps. Now the file system watcher would report the same file being written to, resulting in two updates. And what about a change to a file that results in multiple events: create a file, write something to the file, write some more to the file. Three events resulting in three updates? The code is therefore complicated. If Oddµ knows that a file is going to change ahead of time, like when a user on the web saves an edit, the file is added to a map of ignored files for a second. When the file system watcher sees those changes, no updates are done because it knows that the edit handler already does it. If Oddµ sees a file change because of somebody editing files directly, a one second timer is started. If another event for the same file arrives, the timer is reset to one second. Only when a second has elapsed without changes does the watcher do the updates to the internal data structures. That is to say, changes made to the file system regarding page title changes or hash tag changes take an effect on the web with a one second delay. So now, with all that in place, think of all the go routines running in parallel. Every one second timer is a go routine. Every go routine accessing a map like the map if files to ignore means that this map needs to be a data structure containing a map and a lock. When I look at that part of the code, I still get dizzy. 😵💫 #Oddµ #Programming #Programming 2024-07-21. @bouncepaw@merveilles.town asked about usability issues, specially in the context of using Oddµ for picture galleries. In my case, I think the hardest part is finding particular pictures. Consider the page of flowers in 2020. I know that there's a sanseveria in bloom on that page, for example. But how can I find it? I can find the page if I search for "bogenhanf #pictures", and then I can search for the same word on the page, and then I have to wait for a bit as the browser lazy-loads pictures. Perhaps, if I could get into the habit of putting the image description into the Markdown alt text, I could index all the images and their alt text, providing direct access to the images. I guess I would also have to add special code to the Markdown renderer that made the alt text visible for regular visitors (as title attribute or as regular paragraphs). That'd be interesting. Later. I have implemented something useful, I hope. If one of the search terms (excluding hashtags and predicates) matches an alt-text of an image, that image is included in the result. Of course, almost none of my galleries use the alt-text, so right now there aren't many pages that will show results for a query like "bogenhanf #pictures". My expectations regarding alt texts and title attributes for images have changed significantly as I've spent time on fedi, so I'm really not sure what to do about Markdown in this respect. Right now I'm in the habit of adding neither alt-text nor title attribute, trying to provide enough text in the paragraphs above or below. With this new search option, that might have to change, too. As a sighted person, I sort of expect the title attribute to be the same as the alt text.